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Yu-Gi-Oh! Card Rating List Showing 1,486 to 1,500 of 5,305

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Danger! Bigfoot! ▶︎ Deck 《Danger! Bigfoot!》
japan アルバ
2019/08/25 23:42
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They're finally coming to Japan.
Danger!'s shared effect is powerful, with a special summon +1 draw if anything other than himself is missed, and a unique effect will be activated even if he is discarded.
The unique effect will be activated no matter how you drop it from your hand, and the self-random handicap, which is highly gambled, can be discarded by the effect, and by combining it with cards that are compatible, it will lead to a combo, and everyone will be DARK. There is also a very high applicability.
If this card is discarded, the face up card will be destroyed.
You can also fertilize his GY while moving obstacles away by cutting with a dagger.
Thor, Lord of the Aesir ▶︎ Deck 《Thor, Lord of the Aesir》
japan アルバ
2019/08/25 12:52
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Among the Lord of the Aesir, the effect is the most plain, and it is better than no effect when revived.
However, the effect of negate the monster effect that can only be used on your own turn, which was sober with 3500 RBI, has increased in useful cases because of the increase in figurines.
Nordic Beasts, who are closely related to him among the overly peculiar Nordics, have a steady movement, so they are the easiest to get out of Lord of the Aesir.
His evaluation is based on how easy it is to play, and this card tells us that ease of playing is an important factor.
But for some reason, new Nordics are made regularly, but Nordic Beasts don't increase, so it's a card that can be said to be unlucky.
Garmr of the Nordic Beasts ▶︎ Deck 《Garmr of the Nordic Beasts》
japan アルバ
2019/08/25 12:48
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Even if you survive or die with the battle trigger, you can bounce, but the level is 4 or less, which is quite subtle.
I would like to think about operating Nordic Beasts as a non-tuner level 4 without thinking too much about the effect, but I feel that there are few situations where it is necessary.
Tanngrisnir of the Nordic Beasts ▶︎ Deck 《Tanngrisnir of the Nordic Beasts》
japan アルバ
2019/08/25 12:45
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A card that looks like a modified version of 《Dandylion》.
Although it is limited to battle destruction, it can generate 2 tokens, and each level is 3, so it is suitable for synchro.
Nowadays, the battle destruction trigger is tight, but at the time it was an environment where big hamsters were able to get stuck in it, so I was able to play an active part in the beast synchro.
Guldfaxe of the Nordic Beasts ▶︎ Deck 《Guldfaxe of the Nordic Beasts》
japan アルバ
2019/08/25 12:42
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At that time, it was a rare 4-tuner with merits other than DT.
Currently, the effect is too dependent on the opponent, but it is supported by Tangnost and has a close relationship with Thor, making it an indispensable card.
Since he is blessed with races and attributes, he may have a turn as a business trip tuner.
Tanngnjostr of the Nordic Beasts ▶︎ Deck 《Tanngnjostr of the Nordic Beasts》
japan アルバ
2019/08/25 12:40
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For some reason, this card has the meaning that Trap's Gleipnir is a Trap.
Although it is necessary to set the stage such as assisting and determining the timing to put out, this one sheet is ready for up to 7 synchros.
Although the trigger is that it will be destroyed in battle if it comes out on its own now, it was still reasonably strong at the time it came out.
Gleipnir, the Fetters of Fenrir ▶︎ Deck 《Gleipnir, the Fetters of Fenrir》
japan アルバ
2019/08/25 12:35
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It's a theme-specific search card that has no cost and no demerit, but it has the worst demerit of a trap.
It's not a complete demerit because of the existence of Tangnost, but it's a problem to have a single Trap that has a meaning.
The search target is Nordic, which has a reputation for being self-reliant with Sosu, so there aren't many that are strong enough to bounce back the handicap.
However, since it's a search, it's likely that 3 stacks will be guaranteed in Nordic.
Dimension Shifter ▶︎ Deck 《Dimension Shifter》
japan アルバ
2019/08/23 12:30
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One of the deployment meta triggers that suddenly appeared and came to Japan speedily.
During the opponent's turn, he effectively deploys 《Macro Cosmos》, hindering the opponent's deployment.
There is a G that responds to something similar, but while that one can be activated regardless of his GY situation, this one has the condition that his GY is empty, but instead it's a free chain, so it's more credible. is high.
However, since the effect lasts until the next turn, there is a possibility that it will drag you down, so you can't put in a deployment deck haphazardly.
Even if there is a way to empty his GY with Shirayuki etc., it is easy to spoil if you can't draw after the 2nd one or at the beginning.
Also, since there is no restriction of once per turn, it's not a complete waste because even if you hit it, you can hit it again after eating the grave.
Time Thief Redoer ▶︎ Deck 《Time Thief Redoer》
japan アルバ
2019/08/23 12:08
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General-purpose rank 4 with a reasonable RBI.
It has a moderate hit point, and has the effect of procuring Xyz materials from the opponent's deck top and applying effects depending on the type of material removed by free chain.
Since it is basically a monster, it only has the effect of escaping itself, but it has good compatibility with the new rule and being in the field.
Considering the nature of the free chain, the effect of Trap is powerful, but if it's not his Deck that mainly uses Trap monsters, it's up to the opponent to use it if you don't aim.
The number of traps is very small for the current development system, so you have to use an almost infinite shadow or a dedicated trap, but it's an effect that sticks to the opponent who can't say that there are few traps these days.
Also, the effect of borrowing from the top of the opponent's Deck as a material may be damaged by being buried in the material of this card, and if it is dropped into GY, it will borrow something bad and escape with its own effect. In some cases, it may become difficult, and the unstable aspect is also large.
It's a card with a certain amount of versatility, although it's largely dependent on the opponent.
Super Anti-Kaiju War Machine Mecha-Thunder-King ▶︎ Deck 《Super Anti-Kaiju War Machine Mecha-Thunder-King》
japan アルバ
2019/08/23 12:01
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The effects of 1 and 3 are too specific to his Kaiju meta, and they are too restrictive because they are based on the premise that his Kaiju can be thrown.
Even if the effect of 4 is practical, no matter how you put it in his GY, it will be activated at your end, and if this remains, his Kaiju's shared effect will be his Kaiju. cannot be breached.
In connection with the development, he said that if he could send it to GY, it would be fine to try it.
It's more against Kaiju than the original Mecha Kaiju, so it seems like a card that can be used.
Nibiru, the Primal Being ▶︎ Deck 《Nibiru, the Primal Being》
japan アルバ
2019/08/23 11:54
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A meteorite that appeared to destroy the development system, which was decided to come to Japan in less than a month after its appearance, even though it was made to think that it would be next year. (not meteorite)
When the summoning act is completed 5 times or more, the monsters on the field will be changed to brain muscle vanilla, and 3000 monsters will be Special Summoned, which is a big risk for the expansion system.
He has a weakness because he special summons in a chain, and if Azathoth is established within the 5th move, he will be incapacitated.
It's not like there won't be a chance to activate it after the middle stage, but it's a little less stable, and you should be aware of the possibility of a situation where you can't beat the opponent's tokens.
As a meta, it is completely dependent on the opponent, so the opponent chooses, so it is suitable for the side.
In order to use it well, he wants to remember how far to pull it before hitting it with each deck.
Gnomaterial ▶︎ Deck 《Gnomaterial》
japan アルバ
2019/08/23 11:46
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A development meta card that has appeared overseas where the development system does not stop due to the prohibition of G.
You can't even look at the status, and the effect can be said to be almost useless except for the first turn when attacking second. It is a specialized card.
In spite of that, I can't deny that it's a little lacking, and it doesn't support Normal Summon, and even if you block one, you'll get paid for it, and the 1 turn with the same name and the activation conditions will hinder it, so basically it's the second one. It is almost impossible to use later or later.
In addition to choosing an opponent, determining the timing of activation is also quite important, so it is a very sharp hand trigger.
Airknight Parshath ▶︎ Deck 《Airknight Parshath》
japan アルバ
2019/08/18 11:08
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Penetration +1 draw is a pretty powerful combination.
Furthermore, although it is compatible with Honest, it is now advanced and 1900 RBI is severe.
Let's do our best in the 04 environment.
Dark Bug ▶︎ Deck 《Dark Bug》
japan アルバ
2019/08/17 22:54
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It's a monster that can be caught in sync, but its range is narrow, and since it's caught using summoning rights, it's difficult to sync above level 4.
Currently, in addition to being able to take the option of Harifiber, there is also a level 3 hand trigger tuner that can be used in almost any Deck such as Urara and Usagi, and it has been powered up.
However, there is also the presence of a sharp captain, and priority is difficult if it is not possible to differentiate by race and attribute.
It's hard to make use of insects and this is a hard place for warriors over there.
A Major Upset ▶︎ Deck 《A Major Upset》
japan アルバ
2019/08/17 15:49
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You can aim for mass removal for 2 copies, but the impression is that there are too many limited parts, including activation conditions, virtual enemies, and field conditions.
Compared to escape and other comparison targets, I don't think it's unexpected that it's completely on the top, so it's not like I can't use it at all.

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