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Yu-Gi-Oh! Card Rating List Showing 136 to 150 of 1,135

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Rating Score・ Review
Posting Date
Predaplant Verte Anaconda ▶︎ Deck 《Predaplant Verte Anaconda》
japan ラーメン
2019/11/22 0:49
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The biggest feature of this pack, I wonder how much the single price will be (white eyes)
You can use 2 Effect Monsters as a loose material to perform any fusion from the Deck. Special Summon Although there are restrictions, it's "after activation", so it's only necessary to activate it at the end. It works just by keeping it, and the fact that the material is loose also spurs the fact that it can be used in various decks.
It has a DARK certification effect that is conscious of Predaplant, but it is a fusion general-purpose link that borrows the name of Predaplant. I can't summon, so it's okay, 500 RBIs will be stuck, and it's okay.
Yuki-Onna, the Absolute Zero Mayakashi ▶︎ Deck 《Yuki-Onna, the Absolute Zero Mayakashi》
japan ラーメン
2019/11/22 0:41
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Mayakashi A Mayakashi that doesn't have any ties, it's a story, but please stop being blatantly Shiranui...
Link 4's exclusion effect meta, not only for Shiranui, who is conscious, but also for Sandra and his Metaphys. Chan level.
The effect of 3 neutralizes the opponent's monster in response to his GY effect and resurrection, it is effective against the activation effect, but it is often delayed by one tempo against the trigger effect. About to choose.
In general, although it cannot be said to be excellent without letting go, the 2900 RBI link of the Ande, which has many cards that are tied to the Ande, has a certain value and can be considered as a high RBI link that is easy to put out even if the effectiveness is disregarded.
Simorgh, Bird of Sovereignty ▶︎ Deck 《Simorgh, Bird of Sovereignty》
japan ラーメン
2019/11/22 0:35
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Simorgh's link, I promised I wouldn't tell you to fire it with regular rounds.
Target resistance is close to a bonus, but you can take care of Veiler and Hoei, so it's not a loss. It can recruit a wide range of levels below the Spell Trap zone that has not been attacked, and even though it is the end phase, there are not a few monsters that interfere with the opponent's turn, such as Darkness, Damurg, Giant Godbird, and Storm Wind. On turn 1 you can almost certainly recruit whoever you want.
It's a good card, but Link 3 and him are a bit heavy on Simorgh, or his Winged Beast theme might work better.
Ancient Gear Ballista ▶︎ Deck 《Ancient Gear Ballista》
japan ラーメン
2019/11/22 0:30
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It's a bit disappointing that the link and marker were finally handed over to the ancient machine.
The effect is to search for the Ancient Machine or Gear Town, neutralize the opponent's monsters, destroy your own cards, and do everything you want to do with the Ancient Machine. The flow of splitting is complete, and due to the nature of the effect, it can't be used as the first attack, but since it's a theme that originally wants to take the second attack, I don't really care.
The effect itself is excellent at the 10-point level, but the problem is that it's a little difficult to get this card itself out unless you draw a card that divides the gear town in the first place with the ancient machine. The only flaw is that it's difficult to get this card out in the first place without the help of other themes.
The effect itself is excellent without any complaints, and he seems to be able to use it with Infinitrack etc...
Protector Whelp of the Destruction Swordsman ▶︎ Deck 《Protector Whelp of the Destruction Swordsman》
japan ラーメン
2019/11/19 22:36
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Link who came to Destruction Sword, which was almost a request for Hari, is a long-awaited enhancement.
It's an effect that does everything you want to do with GY fertilizing, dealing with bass blur that comes into your hand, and a real direct attack that destroys the dragon, and even if you can't draw the cradle or companion dragon, you can forcefully move. Now, the effect of 2 is also powerful, but it is a great effect in that it is easier to use a flash that does not mesh with dragon destruction.
Above all, the best selling point of this card is its transcendent suitability with no materials specified. Being able to start from two bodies would be a big progress.
Mecha Phantom Beast Auroradon ▶︎ Deck 《Mecha Phantom Beast Auroradon》
japan ラーメン
2019/11/19 22:29
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Link and SR have finally arrived in Mecha Phantom Beast, and it works well with SR.
3 tokens are generated and released depending on the number of effects, all effects are excellent, and if you attack second, you will often use the effect of one, but if you attack first, the main effect is to recruit two, and for further links It can't be connected, but it can be synchronized, so if you call a tuner such as Orion, it will lead to further developments.
It has become possible to eliminate situations where GOM guns and low grades remain half-finished, which is a nice card for SR players.
Tenyi Spirit - Sahasrara ▶︎ Deck 《Tenyi Spirit - Sahasrara》
japan ラーメン
2019/11/19 22:24
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Tenyi's link 4, the direction of the marker is still subtle.
The effect is to voluntarily generate tokens, and if there are tokens, it will grant a system to Effect Monsters. It's a card that gives you power, and unless your opponent deals with tokens, it makes Effect Monsters incapable of attacking or targeting them. It's a nice effect for the double point of dealing with monsters, and although it's Link 4, it's not that heavy because it can be used even after using Ashna's effect.
To be honest, I have a feeling that this is not what I wanted, but I can say that it is a capable card that solves one of Tenyi's problems.
Odd-Eyes Wizard Dragon ▶︎ Deck 《Odd-Eyes Wizard Dragon》
japan ラーメン
2019/11/07 12:38
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It's a new non-P Odd-Eyes, but the performance is nothing but disappointing.
If you release a DARK monster and send the raw Odd-Eyes to GY, you can get a Special Summon, but even if the release is okay, the biggest thing is that you have to put the raw Odd-Eyes in your Deck, which I have to say is weak in this day and age. The difficulty is that you can get 2500 RBIs, which is the same as other Odd-Eyes.
If it is destroyed by the effect of 2, you can recruit and search, but as you can guess by "depending on the opponent", if it wasn't for this, I could have comboed with my iris, so depending on the build, there might still be room to enter. However, if the guy who has to put in the original Odd-Eyes is dependent on the other party or whatever, Recruit itself is in time with the arc Pendulum that can be activated under similar conditions.
To be clear, the person who thought up this card is a disappointing card that makes me want to ask if he ever used Odd-Eyes. He might have one chance if Odd-Eyes comes out.
Satellite Warrior ▶︎ Deck 《Satellite Warrior》
japan ラーメン
2019/11/07 12:29
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A new large Warrior syncro, he is easier to put out than Stardust because there is no S binding on the tuner.
The effect is to destroy the opponent's cards by the number of S of GY and increase your own RBI. It is possible to become, it is simply excellent to be able to destroy regardless of the type of card, and by destroying other cards and making the RBI into the brain muscle, you can indirectly deal with resistant people who cannot be dealt with by effects. .
The effect of 2 only deals with destruction, but you can destroy it yourself, so depending on the construction, you can aim for a self-destruction combo. unknown.
Although I get the impression that it is a little difficult to maximize the power without a dedicated build, it is excellent enough as a general purpose, and it is worth building a dedicated build because it can even kill 1 kill with 6 GY. can be said to be a sufficient card.
Megalith Och ▶︎ Deck 《Megalith Och》
japan ラーメン
2019/10/25 1:25
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One of the low class Megaliths, even though it's a ritual, it's a ★4 and a defensive power of 2700 is fairly high.
The effect when summoning a ritual is just okay, and the effect that allows you to get involved in any ritual by exchanging cards is a normal effect, so at first glance it looks like a passable card with no notable points, good or bad.
However, the true value of this card is that it can be used as a Ritual during the opponent's turn. Powerful, cards that could be Ritual Summoned during the opponent's turn were quite limited, so in that sense it could be called a revolutionary card.
Overall, Megalith is undeniably underpowered, and this card could be a good opportunity to introduce a small number of Megaliths into your Ritual Deck.
Jack-o-Bolan ▶︎ Deck 《Jack-o-Bolan》
japan ラーメン
2019/10/25 1:18
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I wonder if it's a card that was put out because it's a new unde general purpose, illustrated in October.
You can discard the Ande cards in your hand to Special Summon yourself. , Since he himself will appear on the field without using the summoning right, it is useful as various materials.
The effect of 2 is to revive Ande during the opponent's turn, and although it can only be used during the opponent's turn, there are monsters that are compatible with it, such as Inu, and it can also steal the opponent's GY, so if you have Anwa, you can expect it to work like DD Crow, but it can be excluded. At first glance, it seems like a disadvantage, but Shiranui is an advantage, and if it's an opponent's monster, it doesn't allow the reuse of intentions on the next turn.
Since it is a ★7, it is possible to search and recruit with Bloom.
Abominable Unchained Soul ▶︎ Deck 《Abominable Unchained Soul》
japan ラーメン
2019/10/25 1:11
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His Unchained God in the second main deck, this one also has high combat ability alone.
Although it has a high hit point of 3000, it can be Special Summoned under the loose condition of destroying cards on the field. is a good place, and the destructive effect is sober that you can destroy your own cards, so depending on the situation, it can also be used as a deployment support. The biggest thing that solved the situation where I had no choice but to stack it, thanks to this Unchained God card, I didn't have to forcefully stack 3 Evil Spirits.
Of course, the original card is strong, but all of its effects are plainly generic, so if it's a self-destructing theme, it's a high-spec card that can be used even if he's not Unchained.
Five-Headed Link Dragon ▶︎ Deck 《Five-Headed Link Dragon》
japan ラーメン
2019/10/25 1:00
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Linked FGD, Link 5 and "Link God"?
The effect of 1 is to wipe out the opponent's field and romance, but the material specification is strict, and you can clear it relatively easily with a deck that can be cleared, but such a deck will be quite limited.
However, even if you ignore 1, the resistance of 2 is enough to make up for it. In addition to full effect resistance, it is also equipped with combat resistance to anything other than light. So if you don't have Astram or Lightning, you're almost dead. It is a level that comes out even from.
You need a cost of 3 to maintain it, but when you put this card out, the game should be decided early, so you don't have to worry about it that much, but this card itself has the ability to acquire and remove cards. It's not a card that can win if you put it out, so I want to be careful.
I think it can be said that it is an excellent card that can obtain a fairly strong resistance for the laxity of the material specification, frankly speaking, there seem to be many Decks that would be stuck without Astram or Lightning if Kaiju is not used.
Shooting Star Dragon T.G. EX ▶︎ Deck 《Shooting Star Dragon T.G. EX》
japan ラーメン
2019/10/25 0:52
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It's great to have the name of TG, Shusta, TG, but...
The effects are target resistance to substantial monster effects, attack negate, self-regeneration with 2 S monsters as a cost, and the 1 effect can protect other monsters, and there is no limit on the number of times if there is a cost. Spell Trap has a lot of powerless and non-targeted monster effects, so it's only apologetic. Low, the effect of 3 is limited to the opponent's turn, and under the new master rules, it's a good bonus when you're demanding an unreasonable game where you can play this card once and prepare 2 S monsters. Although the effects of 1 and 2 are subtle, the effect of 3 is a bonus, resulting in a finish that can no longer be evaluated.
Even with this, it requires S tuner and S as materials, and although it is somewhat looser than the original, the effect is weaker than the original, and considering that Stawo can be made with the same material, it is at the level of who would bother to do it. , what really happened to make it so disappointing...
Red-Eyes Dark Dragoon ▶︎ Deck 《Red-Eyes Dark Dragoon》
japan ラーメン
2019/10/25 0:41
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Destruction target resistance ← Yes, it's strong, is it worth it? ?
Destruction + burn that doesn't target, can be used twice with regular materials! ← Wow, you're so strong!
There is also a universal negate! And your score will go up! ←! ? ! ? ! ? ! ? ! ?
This is exactly the kind of card that fits perfectly with the words ``my idea of the best card''. Despite this, the third effect, which should have been a bonus level, is a crazy card called all-purpose negate + pump up.
Anyway, it's very bad to have an anaconda that can be played with two random monsters, and it's necessary to squeeze the Deck by 3 slots. However, the effect is so versatile that it could appear in any deck.
And when he came out of Anaconda, he used too much control and murderous intent, and ended up in prison in a little over a year. It was a good card that compensated for the murderous intent, but it was bad that it appeared so easily in an unrelated Deck.
I'm secretly hoping to come back with errata.

(10/76 pages) 136 - 150

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