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HOME >  Card Rating List  > める's Yu-Gi-Oh! Card Rating List  > Divine Arsenal AA-ZEUS - Sky Thunder

"Divine Arsenal AA-ZEUS - Sky Thunder" Rating Score by める

Divine Arsenal AA-ZEUS - Sky Thunder ▶︎ Deck 《Divine Arsenal AA-ZEUS - Sky Thunder》
japan める
2022/05/20 12:59
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Easy board cleanup & suppression monsters.
Anyway, it's strong, but the problem is that it's too easy to summon, has too much versatility, and can be used to suppress it.
It's clearly too much to be able to wipe the board with Friche even on the opponent's turn. If you place Azeus with 2 or more X materials after flipping, your opponent will basically have nothing to do. If you have 4 or more materials, you can also fire repeatedly. There are 3000 attacks and defenses, and this card is a clear "suppression card" rather than a second attack card.
At the very least, I think it should have had restrictions like "ATK is 0" and "lose all X materials during the end phase".
People often say extremes such as "It's bad to allow Azeus to be summoned even though he's attacking first." In the end, I have to say that KONAMI's game design is really bad, as it promotes the control of the first attack.
In addition, it is not uncommon for the first player to use it as a cover after turn 3. The design is clearly broken.
In his Deck that uses Xyz, it is natural to play "Azeus for the time being", and there are almost no Decks that he does not use. Konami has turned a blind eye to the apparent loss of duel strategy and diversity.
I understand that Tom wants to make a card that can beat the All-American Champ, but I would like him to remake it as a more decent flip card.
URL https://en.yugioh-list.com/reviews/view/160529

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