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HOME >  Card Rating List  > みめっと's Yu-Gi-Oh! Card Rating List  > Trickstar Bella Madonna

"Trickstar Bella Madonna" Rating Score by みめっと

Trickstar Bella Madonna ▶︎ Deck 《Trickstar Bella Madonna》
japan みめっと
2022/03/31 20:38
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It is a Trickstar Link 4 monster, and it is a rare monster that neither of the two merit effects it has is applied only when there is no one at the link destination.
Even with link 3 or higher, his original ATK is set low, and his ATK is high among Trickstar links.
While the opponent is having trouble dealing with this monster, it can also be activated when there are no monsters at the link destination, GY continues to deal damage with the burn effect proportional to the number of types of his Trickstar monsters, and beat & burn. It is the nature of this monster to bring victory closer.
A monster with complete resistance has the strength to lose the opponent's fighting spirit and decide the game if it is put out against an unprotected Deck opponent, but this monster is resistant if there is a monster at the link destination. In addition to disappearing, there is a link marker in front, so if you put it in the EX monster zone, you will lose resistance immediately just by having a monster appear in front of your opponent.
That's why if you put it on the right edge of the main monster zone, your opponent won't be able to erase the resistance of this monster even if you make full use of things such as sending, but since it's a resistance limited to link summoning, it's resistance even if you put it in the main monster zone by reviving it. is not applied, and you must put this monster into play in the development.
Also, assuming that you can put a good thing in the main monster zone on the far right, ATK is 2800, which is less than 3000, although it is high in Trickstar, so it is not so difficult to defeat in battle, and due to resistance, you can attack your own monsters such as Honest and Carobane. It can't be supported by activated effects, so you'll end up needing another support card, such as raising your attack with non-activating effects like Field Spell or Continuous Spell, or dealing with your opponent with removal traps, etc. It seems that there are many.
Effects that don't activate are normally received, so if you get skidded, the effect will disappear even if you put it out later.
Like Access Codes and Memory Gantts, even if the resistance is not great, if you have the power to take out the opponent's LP, it can be said that it is an ace and a finisher without a doubt, while this monster's It must be said that it was unfortunate that the half-hearted staying power was set as the greatest weapon, and that it was regarded as the ace of the theme.
Well, aside from that, the perfect resistance to the effects that high RBI monsters have is very strong, that's all there is to it.
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