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HOME > Yu-Gi-Oh! Deck List > Prank-KidsDeck List > Prank-Kids ・Morganite Deck and Deck Instructions

"Prank-Kids ・Morganite" Deck 2023

Prank-Kids Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"Prank-Kids" / Beatdown
Key Card
Time-Tearing Morganite
Deck commentary

Playing

[Prank-Kids] Axis [Destiny HERO] Mixed Deck.
Although it was rampant at one time due to "Prank-Kids Meow-Meow-Mu", it has calmed down due to restrictions, but it has plenty of potential.
I want to subsidize it with 《Time-Tearing Morganite》.

Strength

Unlike usual, first about the key card, 《Time-Tearing Morganite》.
The advantage is that you can draw two cards during the draw phase and always have the effect of 《Double Summon》.
The disadvantage is that you cannot activate monster effects from your hand.
In other words, there are hand-triggered monsters and those that cannot use their own Special Summons that are activated in the hand.
When weighing these merits and demerits in the balance, the advantage is great, especially if it is a deck that has the merit of being able to normal summon twice without having to limit the self-special summon of the type that can be activated from the hand.
Suffice it to say that a second hit is possible in this Deck where one hit can easily be fatal.
[Prank-Kids] is the axis of this deck.
Link 1's 《Prank-Kids Meow-Meow-Mu》made all the low-ranking "Prank-Kids" monsters start off [Prank-Kids].
Therefore, the low-level "Prank-Kids" monster and its search card, Prank-Kids Place, are fully used.
Together with "Terraforming", it has an initial 16-card system.
However, since only one 《Prank-Kids Meow-Meow-Mu》, which can be said to be the key, can be put in due to restrictions, it can be removed from the EX Deck by some means, or you can use the lower grade "Prank-Kids" monsters to create "Prank-Kids" in the EX Deck. "It hurts when Special Summoning other low-level "Prank-Kids" monsters from the Deck is interrupted by the effect of Special Summoning a monster.
Specifically, 《Ash Blossom & Joyous Spring》, whose point is completely known.
It becomes impossible to simply move forward with the usual sequential development.
However, if you can use the effect of "Double Summon" of "Time-Tearing Morganite", you can put the second card from your hand onto the field and proceed with the Link Summon.
As for fusion summoning, he makes full use of 《Prank-Kids Pandemonium》and 《Polymerization》.
for each benefit.
Prank-Kids Pandemonium》is a Quick-Play Spell, so by activating it during your opponent's turn, you can use the effects of lower-level "Prank-Kids" monsters during your opponent's turn.
Even if it's obvious, you can aim to activate the effect of 《Prank-Kids Battle Butler》as a surprise attack.
In the case of 《Polymerization》, it is easy to recycle together with 《Fusion Recycling Plant》by pinning each.
In some cases, it can also be used on the [Destiny HERO] side.
A place like this
[Destiny HERO] is a support.
Basically 《Destiny HERO - Destroyer Phoenix Enforcer》from 《Fusion Destiny》.
Shit.
With deck fusion, you can drop 《Destiny HERO - Dasher》or 《Destiny HERO - Celestial》into her GY.
Also, since the number of monsters in the main deck is small, it is also an extra meaning.
Specifically for 《One for One》.
There is no mochiron just to say.
One of the reasons for the adoption of [Destiny HERO] is 《Destiny HERO - Dasher》.
Only once if this card is in her GY, he can Special Summon by confirming her monsters drawn in the draw phase with each other.
Even if the key card 《Time-Tearing Morganite》is activated, you can use it without worrying about the remaining Normal Summon, and you can draw two cards during the draw phase, so the possibility of it being a monster is not low.
Even if it is not activated, it is good enough that Normal Summon can be done, so the loss is small.

Weakness

Assuming the use of 《Time-Tearing Morganite》, monsters that activate effects in the hand cannot be used across the board, so it is excluded.
In terms of specific drawbacks, the advantage of adopting it is low because it weakens synergy due to its synergy with 《Prank-Kids Rocksies》and 《Thunder Dragon Fusion》, which is relatively strong when combined with 《Thunder Dragon Fusion》.
Therefore, this time, along with the easy and convenient card 《Fusion Destiny》, his GY effect [Destiny HERO] is included.

Customize

I dare to write it again, but about "Time-Tearing Morganite".
The advantage is that you can draw two cards during the draw phase and always have the effect of 《Double Summon》.
The disadvantage is that monster effects in your hand cannot be activated.
In other words, hand-induced monsters and self-special summons from the hand cannot be used across the board.
It's no longer possible to line up monsters with your own Special Summon, which requires the activation of effects from your hand these days, or interfere with hand trigger monsters, but the possibilities are huge and wide.
I created this Deck because I thought it would be possible to make up for [Prank-Kids], which was suffering from the early days of its appearance due to the 《Prank-Kids Meow-Meow-Mu》limit and the 《Ash Blossom & Joyous Spring》.

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon 無記名 ( Total 408 decks )
Posted date : 2023/01/21 10:17
Main Deck (21 Types・40)
monster (6 Types・15)
NumNameAttributeLevelTypeATK / DEFcheapest price
2 List of decks using this cardDestiny HERO - Dasher DARK 6 Warrior 2100 / 1000 ¥15
3 List of decks using this cardPrank-Kids Rocksies EARTH 4 Rock 1500 / 1500 ¥20
1 List of decks using this cardDestiny HERO - Celestial DARK 4 Warrior 1600 / 1400 ¥180
3 List of decks using this cardPrank-Kids Lampsies FIRE 3 Pyro 1500 / 0500 ¥10
3 List of decks using this cardPrank-Kids Dropsies WATER 2 Aqua 1000 / 1000 ¥10
3 List of decks using this cardPrank-Kids Fansies WIND 1 Thunder 0000 / 2000 ¥10
spell (14 Types・23)
1 List of decks using this cardTerraforming - - - - ¥8
1 List of decks using this cardFusion Destiny - - - - ¥30
1 List of decks using this cardTriple Tactics Talent - - - - ¥180
2 List of decks using this cardTriple Tactics Thrust - - - - ¥300
1 List of decks using this cardInstant Fusion - - - - ¥28
1 List of decks using this cardPot of Avarice - - - - ¥49
1 List of decks using this cardGold Sarcophagus - - - - ¥20
1 List of decks using this cardPolymerization - - - - ¥20
1 List of decks using this cardOne for One - - - - ¥15
3 List of decks using this cardTime-Tearing Morganite - - - - ¥80
3 List of decks using this cardPrank-Kids Pranks - - - - ¥10
3 List of decks using this cardPrank-Kids Pandemonium - - - - ¥10
1 List of decks using this cardFusion Recycling Plant - - - - ¥25
3 List of decks using this cardPrank-Kids Place - - - - ¥70
trap (1 Types・2)
2 List of decks using this cardPrank-Kids Plan - - - - ¥10
Extra Deck (8 Types・15)
2 List of decks using this cardPrank-Kids Battle Butler WIND 10 Thunder 3000 / 3000 ¥39
1 List of decks using this cardDestiny HERO - Destroyer Phoenix Enforcer DARK 8 Warrior 2500 / 2100 ¥38
2 List of decks using this cardPrank-Kids Weather Washer WATER 5 Aqua 2000 / 0000 ¥10
3 List of decks using this cardPrank-Kids Rocket Ride FIRE 5 Pyro 2000 / 0000 ¥30
1 List of decks using this cardPrank-Kids Rip-Roarin-Roaster WATER - Aqua 3000 / ¥39
3 List of decks using this cardPrank-Kids Dodo-Doodle-Doo WIND - Thunder 2000 / ¥10
2 List of decks using this cardPrank-Kids Bow-Wow-Bark FIRE - Pyro 2000 / ¥10
1 List of decks using this cardPrank-Kids Meow-Meow-Mu EARTH - Rock 1000 / ¥15
Main deck minimum construction amount ¥2195


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