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HOME > Yu-Gi-Oh! Deck List > NaturiaDeck List > 2014 Restricted Permission Deck and Deck Instructions

"2014 Restricted Permission" Deck 2013

Naturia Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"Naturia" / Meta-Control
Key Card
Naturia Bamboo Shoot
Deck commentary

Playing

It will be completely operated as a control deck.
Camel & Lynx were exchanged 1:1 & 2:1, and while thoroughly defending with back cards and meta cards, we continued to replenish our hand, gradually creating a hopeless ad gap and driving our opponent into a dire situation. go.
The finisher drives the opponent into a tight spot, deprives him of resistance, completes an overwhelmingly strong lock, and uses various removal cards like hot water to perform a slow beatdown. (I think that most of his decks will be shut out once he has Pakike & Bamboo Shoot & 《Soul Drain》etc.)
The opponent's various means of resistance are always kept on the lookout with a thick bag that is constantly replenished from the draw engine, and besides, Bamboo Shoot that shuts out Spells and Traps, Naturia Synchro Monster depending on the situation, and hits all sorts of obstructive effects during battle. I will summon Almades etc. who trample the field while crushing it, so if you come this far, it will be almost impossible to overturn it.
・ Consideration against Dragon Ruler
1st round
Dragon Ruler has two basic moves that cannot be changed: "almost all monsters deploy from his Special Summon" and "search etc. from the Exclusion Zone". In the first game, Fossil Dyna Pacchefalo and Soul Drain completely crush this point. Also, due to the construction of his deck here, it's almost impossible to beatdown with only Dragon Ruler. (Because Swords of Revealing Light, etc., which continues to be replenished from Rakuda & Lynx, is always attached.) Therefore, it is possible to force the opponent to use Synchro, Xyz, etc. Then, hit the Synchro Xyz Monster that appeared with 《Compulsory Evacuation Device》or Divine Punishment, and surely crush the opponent's large monster. Synchro & Xyz requires at least 2 cards, so 《Compulsory Evacuation Device》is a 1:2 exchange, and Divine Punishment is a 2:2 exchange, so it's hard to take a disadvantage. Also, in the presence of 《Soul Drain》and Pakikefalo, we will enforce strong restrictions such as "Dragon Ruler becomes a dead card" and "Cannot perform Special Summon at all".
2nd race onwards
It's almost the same as the first game, but 《Soul Drain》etc. will be introduced from the side, and you will be able to move more stably.
・ Against Artifact (pure version)
1st round
Paquicefalo, if you can get around the bamboo shoot, you're almost guaranteed to win. Also, 《Soul Drain》, Divine Punishment, etc. are also effective. However, since the other side is also a 6-piece Cyclone system, the first game will be even.
2nd race onwards
This one will probably win. The reason is that even the banish-type monsters on the side and the third Pakikephalo will be added. If you lose in the first round, the card you use will change depending on your win, but if you think about it by simple calculations, light & Banisher of the Radiance x 5 & Pachycephalo x 3 & bamboo shoot x 2 & magic mirror that absorbs flash x 3 & Soul Drain x 2... It will be a battle that introduces a deadly meta card against a total of 15 Artifacts.

Strength

・Because of his deck of camel and lynx axis, because he can protect the former of the weak status, his back strength is tremendous and it is difficult to get out of place. You can control the field.
・It is very powerful because it is a type that sets up a lock in terms of hand advantage in long-term battles.
・ Use of GY and a configuration that does not rely on Special Summon, so it is hard to get caught in the meta.
・With the presence of Naturia Bamboo Shoot, you don't need to worry about his deck, which doesn't fit into our meta at all. (Spell & Trap 0 construction is only full monsters, and in the first place, full monster decks are mostly STOP with cards such as 《Soul Drain》, banisher, Pakikefalo, etc.)
・Bamboo shoots are introduced to deal with the meta's weakness of "a certain number of non-meta presences", which exists at the same time as the meta's strength of "specialized to play against the top environment". Therefore, including the side, it has a high response ability that can put meta on almost all decks. (Spell & Trap countermeasures = bamboo shoots & bribes, etc. Monster countermeasures = 《Soul Drain》, banishers, paquicephalo cards, etc.)
・Each meta card has a wide range of effects, but by combining several meta cards, they cover each other's weaknesses, making it even more difficult to break through.

Weakness

・It is slow to win due to lack of offensive hands. (However, if you switch from an overwhelmingly strong lock tactic in a long-term battle to an attack that removes the amount of material, you can surely kill the opponent, and moreover, the initial draw combo, 1KILL, etc. The speed of defense tactics for short-term decisive deck-stopping cards is moderate, so I don't think there's a problem there.)
- The point peculiar to the counter system Deck that rebuilding does not work once the field collapses. (This is already the fate of counter-type decks... I have no choice but to give up.) However, this drawback is also a deck that says, "If you can prevent the collapse of the field, you can definitely beat it." Isn't it? .
・Camel x 3 + Lynx x 3 = 6 Doroso... 40 cards. If so, it is an 8-sheet system, but considering the stability of the initial movement, that is the bottleneck. In particular, Worm Lynx is tough because it becomes vanilla when it is hit by Veiler during Flip Summon. (However, if it's not Flip Summon, it won't be vanilla, so don't worry too much about it). We are hiring. Therefore, the actual denominator of the number of cards in the deck is about 35, so the probability of getting a draw source in the first hand is 6/35. Since the probability is slightly higher than the na pull, I don't think it will be such a big problem.
・You will have a hard time against cards that do not receive any target effects. (However, such a pinpoint card is often suppressed by a side ban, and such monsters often require the deployment of large monsters or multiple bodies first, so when he senses that, he should deal with it with a trap. We can handle most of them.)

Customize

・Basically, Spell and Trap countermeasures can be countered with Bamboo Shoot & 《Dark Bribe》+ Naturia Bamboo Shoot, as long as it is not excluded, he can recover infinitely from GY with Maron, so there is almost no need to worry. Therefore, I think it would be good to include countermeasures against enemies that slip through there.
・ Basically, the side will thoroughly arrange anti-monster meta cards that match the environment. Thanks to the existence of Naturia Bamboo Shoot, it is very powerful when dealing with Spells and Traps, so almost all of his decks with more than half of Spells & Traps are within the meta range. For that reason, the problem is inevitably only the monsters, so it's only the monsters that can't be filled, such as his deck, cards, and environment TOP, which are said to be "broken". So we will deal with that thoroughly.
◎ Postscript
side deck
・Fossil Dinah Pachycephalo x 1 (《Special Hurricane》& monster with powerful meta effect with built-in Christia effect)
・《Dark Bribe》×2 (This is on the side as a result of considering the recent Spell & Trap situation. You can stop Counter Trap etc. that interferes with summoning Bamboo Shoot, crush power cards such as Great Storm, Black Hole, etc. Not to mention the versatility, the compatibility between cards is also quite good.)
・《Banisher of the Radiance》×3 (Removal effects from GY such as Mermail and Dark World, his GY-dependent deck, general countermeasures against LIGHT)
・Banning order x 2 (Pinpoint countermeasure card. The king of the meta that is effective for all kinds of his decks. It also works well for his mine-type decks. This is his deck with only minor cards, so most Only the opponent is restrained in the scene.)
・ Magic mirror that absorbs flash light x 3 (His LIGHT monster meta such as Butte, Lilo, Bujin, Artifact, Chronomaly, etc.)
・Light banisher x 2 (In order to kill his deck, which is hard to work with the face-down meta such as Artifact, we decided to adopt more monsters with 《Macro Cosmos》effect built-in.)
・《Thunder King Rai-Oh》×2 (Your army's 《Pot of Duality》, the magic mirror that sucks in dimension and flash light is bad (the former will stop your own search, the latter will send Thunder King Rai-Oh to GY and perform a Special Summon. I can't use the "negate" effect), so I dared to keep it to 2. However, although it has a bad compatibility, it has 1900 RBI and the continuous effect that blocks the search is more than enough.

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon 〇×△ ( Total 30 decks )
Posted date : 2013/05/17 04:18
Main Deck (18 Types・40)
monster (7 Types・15)
NumNameAttributeLevelTypeATK / DEFcheapest price
2 List of decks using this cardNaturia Bamboo Shoot EARTH 5 Plant 2000 / 2000 ¥100
2 List of decks using this cardNaturia Cliff EARTH 4 Rock 1500 / 1000 ¥50
2 List of decks using this cardFossil Dyna Pachycephalo EARTH 4 Rock 1200 / 1300 ¥70
3 List of decks using this cardDes Lacooda EARTH 3 Zombie 0500 / 0600 ¥20
2 List of decks using this cardNaturia Marron EARTH 3 Plant 1200 / 0700 ¥30
3 List of decks using this cardWorm Linx LIGHT 2 Reptile 0300 / 1000 ¥65
1 List of decks using this cardNaturia Cosmobeet EARTH 2 Plant 1000 / 0700 ¥29
spell (3 Types・8)
3 List of decks using this cardSwords of Revealing Light - - - - ¥8
3 List of decks using this cardPot of Duality - - - - ¥110
2 List of decks using this cardUpstart Goblin - - - - ¥28
trap (8 Types・17)
3 List of decks using this cardWaboku - - - - ¥30
3 List of decks using this cardRaigeki Break - - - - ¥10
3 List of decks using this cardCompulsory Evacuation Device - - - - ¥1
1 List of decks using this cardMirror Force - - - - ¥38
2 List of decks using this cardSoul Drain - - - - ¥190
1 List of decks using this cardSolemn Judgment - - - - ¥50
1 List of decks using this cardSolemn Warning - - - - ¥50
3 List of decks using this cardDivine Wrath - - - - ¥10
Extra Deck (14 Types・15)
1 List of decks using this cardMist Wurm WIND 9 Thunder 2500 / 1500 ¥60
1 List of decks using this cardTrishula, Dragon of the Ice Barrier WATER 9 Dragon 2700 / 2000 ¥29
1 List of decks using this cardScrap Dragon EARTH 8 Dragon 2800 / 2000 ¥30
1 List of decks using this cardNaturia Barkion EARTH 6 Dragon 2500 / 1800 ¥50
1 List of decks using this cardVulcan the Divine FIRE 6 Beast-Warrior 2000 / 1600 ¥19
1 List of decks using this cardAlly of Justice Catastor DARK 5 Machine 2200 / 1200 ¥20
2 List of decks using this cardArmades, Keeper of Boundaries LIGHT 5 Fiend 2300 / 1500 ¥40
1 List of decks using this cardNaturia Beast EARTH 5 Beast 2200 / 1700 ¥10
1 List of decks using this cardLeviair the Sea Dragon WIND 3 Aqua 1800 / 1600 ¥80
1 List of decks using this cardMeliae of the Trees EARTH 3 Plant 1700 / 0900 ¥40
1 List of decks using this cardWind-Up Zenmaines FIRE 3 Machine 1500 / 2100 ¥10
1 List of decks using this cardNumber 17: Leviathan Dragon WATER 3 Dragon 2000 / 0000 ¥40
1 List of decks using this cardNumber 20: Giga-Brilliant LIGHT 3 Insect 1800 / 1800 ¥30
1 List of decks using this cardGachi Gachi Gantetsu EARTH 2 Rock 0500 / 1800 ¥1
Main deck minimum construction amount ¥2364


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