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HOME > Yu-Gi-Oh! Deck List > Superheavy Samurai Deck List > Super heavy samurai Deck and Deck Instructions

"Super heavy samurai" Deck 2015

Superheavy Samurai  Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"Superheavy Samurai " / Beatdown
Key Card
Superheavy Samurai Big Benkei
Deck commentary

Playing

It is [Superheavy Samurai].
For the time being, it will be a [Superheavy Samurai] that is close to the Fulmon type.
[CROS]'s new "Superheavy Samurai" and "Superheavy Samurai binding" turned out to be strong.
I think it's a different story when it comes to whether or not it can be adopted.
It hasn't been tested yet, so the build changes are minor.
I would like to post about new things in March.
(added on 2/28)

Strength

First, regarding the number of hires
● “Superheavy Samurai” monster
Superheavy Samurai Big Ben-K》x3
Superheavy Samurai Ten B-N》x3
Superheavy Samurai Waka-O2》x1
Superheavy Samurai Kagebo - C》x3
Superheavy Samurai Sword-999》x1
Superheavy Samurai Horaga-E》x2
There are 3 types of monsters that are 3 stacks, because that's the core of his deck.
Especially with 《Superheavy Samurai Big Ben-K》, the introduction of 《Superheavy Samurai Kagebo-C》has reduced the risk of stacking 3 copies, and even made it easier to get out of it, increasing its merits.
A simple yet powerful move is 《Superheavy Samurai Kagebo-C》NS, and the effect is 《Superheavy Samurai Big Ben-K》SS. At first glance, you might think that 《Giant Rat》is stronger than using two cards in your hand, but the second effect of 《Superheavy Samurai Kagebou-C》increases the target resistance for a one-time use. It can be said that it is gaining, so it is a situation where 《Bujingi Turtle》as called in [Bujin] is dropped. By the way, "Bujingi Turtle" cannot be activated during the Damage Step, but "Superheavy Samurai Kagebo-C" can be activated during the Damage Step!
Superheavy Samurai Ten B-N》can be accessed from just 1 card to rank 4, and it can also be used to release 2 units, so we fully invested it. It's not that strong if you double it early on, but with this card, you can reuse 《Superheavy Samurai Hollager E》《Superheavy Samurai Soulpiercer》and collect S materials.
"Superheavy Samurai Waka-O2" and "Superheavy Samurai Sword-999" are different from other "Superheavy Samurai", because they can immediately become a Defense Position after being recruited by NS or "Giant Rat", so if you have "Superheavy Samurai Big Ben-K", Since it is excellent in that it can attack immediately and that it functions alone, one of each remained. However, 《Superheavy Samurai Sword-999》has a potential rival, 《Superheavy Samurai Soulbuster Gauntlet》.
Superheavy Samurai Horaga-E》has the advantage of making [Superheavy Samurai] a Fullmon, which is the biggest advantage is that it makes it easier to get a “Superheavy Samurai” S monster. As mentioned above, once you drop it into GY, you can revive it from 《Superheavy Samurai Ten B-N》and S summon it at level 6, which is very convenient.
● “Superheavy Samurai Bind” monster
Superheavy Samurai Soulpiercer》x3
Superheavy Samurai Soulfire Suit》x3
Superheavy Samurai Soulbeads》x1
Superheavy Samurai Soulpiercer》's equip effect gives a dull impression, but the real value of this card is its search. It is very easy to use because it can be searched under the same loose conditions as "Saqlifice", and of course it is very flexible because it can also search for "Superheavy Samurai detained". This card is the top card that you want to revive with 《Superheavy Samurai Ten B-N》and use its effect repeatedly.
Superheavy Samurai Soulfire Suit》is destructive resistance for 1 turn only. You'll understand when you use it, but it's strong like an idiot. Also, during that turn, it has a meaningless effect that reduces DEF by 800, but thanks to this, it has been ruled that it can be used before damage calculation.
Superheavy Samurai Soulbeads》does not limit the resurrection target to "Superheavy Samurai", so it mainly resurrects 《Giant Rat》and 《Superheavy Samurai Soulpiercer》. Since it is an SS in Attack Position, it is necessary to consider the amount of damage to activate, and 《Superheavy Samurai Big Ben-K》is difficult to break through in battle, so only one copy is used. Also, even though it will be Special Summoned in Attack Position, if this card is activated in Chain 1, the 3 types of 《Superheavy Samurai Big Ben-K》, 《Superheavy Samurai Waka-O2》and 《Superheavy Samurai Sword-999》will immediately It's going to be a defense position, so it's a good match.
Also, the equipment effect has a destruction resistance that is added once per turn. It is useful to be able to see the monsters that are destroying it. However, the scene to use it is still limited, and only one is adopted.
●Other Cards (Interference)
Emissary of the Underworld, Gose》x2
Ice Hand》x2
Fire Hand》x2
Night Dragolich》x2
Construction Train Signal Red》x2
Effect Veiler》x2
Galaxy Cyclone》x2
Skill Prisoner》x2
Gorz the Emissary of Darkness》and 《Construction Train Signal Red》were adopted as cards that can respond to attacks when the field is open. The former can also be an attacker, and the latter can be used as an answer to 《Superheavy Samurai Big Ben-K》by RBI (for example, 《HC Excalibur》etc.) Useful in avoiding attacks from
As for the number of 《Construction Train Signal Red》, even if it stays on the field, it can only be used as a Tribute Summon release or as an S material for a level 5 S monster, so I keep it at 2. 《Gorz the Emissary of Darkness》can also be calculated as an attacker, so I used to use 3 copies, but in order to enter the battlefield, I basically had to receive a direct attack, and although it is an excellent defensive card, I used 3 copies. It's hard to say whether it's a card you want to draw, and with the introduction of "Galaxy Cyclone", the third card of this card is the frame of "Galaxy Cyclone". Also, if you steal the opponent's GY's 《Shaddoll Fusion》or 《Nekroz Cycle》with 《Superheavy Shinki Susano-O》, you will not be able to SS unless you skip it with 《Gigantes》, so be careful. Is required.
The "hand" monster is the removal role that replaces his spells and traps in this deck. I think it's a must have card.
Depending on how much 《Ice Hand》can step on a trap (can it be removed), how safely can 《Superheavy Samurai Big Ben-K》come out in the middle stage or later, and furthermore, how much advantage does 《Superheavy Kojin Susano-O》have? It is directly related to what you can get.
Night Dragolich》is a monster that plays an active role in the middle stage and beyond. His hit points aren't that high, but he's strong against monsters that are SSed from his EX, and he's effective as a counterattack.
Effect Veiler》is used to prevent 《Superheavy Samurai Big Ben-K》from being removed by 《Beast Warrior Castell》. It overlaps with 《Superheavy Samurai Kagebou-C》, but on the contrary, the opponent wants to use 《Superheavy Samurai Kagebo-C》, so 《Effect Veiler》is still strong in that you can take care of it from your hand. is. Also, there are scenes where 《Superheavy Samurai Kagebo-C》is used for 《Compulsory Evacuation Device》and 《Dimensional Prison》, and there are almost no scenes where 《Effect Veiler》is spoiled.
Galaxy Cyclone》is a Normal Spell that appears in [CROS]. If it is from your hand, you can remove set Spells/Traps, and if you remove it from GY, you can remove his Spells/Traps on the face side. Unlike Mystical Space Typhoon, it's a Normal Spell, so naturally its spell speed is 1, and for example, it's useless against Vanity's Emptiness that is chained to the effect of Superheavy Samurai Ten B-N (in that scene).
Since it can be excluded from GY, it is easy to create a situation where "he has no Spell/Trap in GY" (although it is impossible for the turn sent to GY...). I think it's a pretty good card.
Skill Prisoner》can evade the opponent's rank 4 answers (《Bird Beast Warrior Castel》, 《Dread Fang Wolf Direwolf》, etc.), and it can be used twice. I used 2 of them because of their sexiness. 《Effect Veiler》can deal with removal that doesn't target, so I think it has both advantages and disadvantages.
● Other cards (development)
Redox, Dragon Ruler of Boulders》x1
Giant Rat》x3
Giant Rat》often recruits 《Superheavy Samurai Soulpiercer》in the early stages.
Even if you play 《Superheavy Samurai Big Ben-K》without preparing anything, it will be removed immediately, so I would like to prepare an answer to removal to some extent before playing it.
●Extra Deck
(card name omitted)
"Superheavy Samurai" S monsters are adopted one by one. There is no scene where I thought I wanted two of each. Basically, I use 《Superheavy Samurai Horaga-E》when I SS with my own effect. Other than that, it doesn't have to be a "Superheavy Samurai" S monster because it will be revived by "Superheavy Samurai Ten B-N". In the first place, there are few scenes where 《Superheavy Samurai Hollagar-E》is given priority to revive…
The level that is easy to come out is still 6, so it's a little more than that. 《Trishula, Dragon of the Ice Barrier》rarely comes out, but when level 4 is lined up, 《Effect Veiler》will appear.
An X monster is 《Gear Gigant X》. Now you can salvage 《Superheavy Samurai Soulfire Suit》.
● Cards and gimmicks that were rejected after consideration
"Geargia" monster & 《Ancient Gear Box
"Machina" monsters
"Madolche" monster
Gallis the Star Beast
Proliferating G》《Ghost Ogre & Snow Rabbit》and other hand triggers
Gigantes
His ATK for 《Superheavy Samurai Kagebo-C》is 500, so you can search with 《Ancient Gear Box》.
Also, you can search for "Superheavy Samurai Waka-O2", "Superheavy Samurai Ten B-N", and "Superheavy Samurai Soulpiercer" with "Geargiauger", and you can use "Geargiaccelerator" to support "Gear Gigant X" and search for "Superheavy Samurai Soulfire Suit". , can move flexibly. However, I felt that it was still vulnerable to traps, so I changed it to something like a "hand" monster so that I could move more directly.
By the way, if you don't mind, I've posted his deck with 《Superheavy Samurai Big Ben-K》in [Geargia], so please take a look.
In terms of price, [Geargia] is recommended because it can be assembled quite cheaply and has a high sense of stability.
I think "Machina" can be combined with "Geargia" above.
Currently, it is difficult to secure the cost of 《Machina Fortress》.
"Madolche" monster was considered for synergy with 《Gigantes》and 《Construction Train Signal Red》. Rank 4 and Rank 3 are categories that are easy to create, so the ability to respond will increase. Also, monsters recruited with 《Madolche Anjelly》have battle destruction resistance, so you can use it as a wall just like 《Superheavy Samurai Waka-O2》. With "Madolche Hootcake", he banishes GY's level 4 or lower monsters, and by X summoning "Madolche Milfiya" and "Leviair the Sea Dragon" recruited by the effect, it can be used like a low-level composition card. Also, since he is EARTH and tends to accumulate in GY to some extent, the SS of 《Gigantes》was a little easier. However, it's a gimmick that's not suitable for his deck, and it doesn't break the trap while deploying, so there are many scenes where I feel that other cards are stronger, even though it's not a loss. I was rejected because of this.
Queen Madolche Tiaramis》is powerful, but its effect can only be used once.
The reason why he didn't use "Gallis the Star Beast" is simply because he didn't want to drop "Superheavy Samurai Soulfire Suit" or "Giant Rat" to GY.
In addition to that, with the adoption of 《Galaxy Cyclone》, it is no longer a pure Fulmon, so I think its strength has decreased considerably.
Proliferating G》and 《Ghost Ogre & Snow Rabbit》were initially used, but they are still cards for the side deck. You can also secure the cost of 《Gigantes》, and the compatibility itself is quite good. I think that I will probably consider hiring in the future, but for the time being, I am not hiring.
Gigantes》is also similar to a “hand” monster, and is almost certainly a monster that steps on a removal trap, so it feels like 《Mystical Space Typhoon》. However, the summoning conditions for this card are rather strict. It's easy to rot in the early stages, and his EARTH, which can be easily removed from GY, is surprisingly small. Normal Summon If possible, I could have put it in the back defense position, but...
Due to the appearance of 《Galaxy Cyclone》, it was rejected, but it is a good card that can be turned around without using the summoning right.
Next, regarding movement, the most important thing is to always think about how to resist the opponent's interference.
Well, of course, it's natural, it's the same with almost any deck.
It's no exaggeration to say that 《Giant Rat》is a power card in this Deck, so let's take care of this card as much as possible. 《Gigantes》, 《Ice Hand》, etc. to break face down, or put it in the face down set so that you can take care of 《Torrential Tribute》as much as possible.
The movement that I personally think has a certain amount of strength,
"Superheavy Samurai Kagebo-C" NS, "Superheavy Samurai Soulpiercer" released from equipment and "Superheavy Samurai Ten B-N" SS, revived "Superheavy Samurai Soulpiercer" with effect and searched for "Superheavy Samurai Horaga-E" SS, with this You can search for 《Superheavy Samurai Soulfire Suit》with the effect of 《Superheavy Samurai Soulpiercer》while S-summoning 《Superheavy Kojin Susano-O》.
This gives you 1 target resistance + total destruction resistance for the turn.
A total of 3 cards are required, 1 of each of the 3 types, but the number of cards in your hand is 2 due to the search effect of Superheavy Samurai Soulpiercer.
Also, 《Dimensional Prison》, which this card is weak against, can be dealt with with 《Superheavy Samurai Kagebo-C》, and if you set it on your field with this card, it will give you an advantage.
However, it's not that easy to get a combo that requires 3 cards, so this is just something you should know.
I think the basic is a beatdown with 3500 RBI.
This is basically safer.
If you have enough resources in your hand and GY, and you can remove your face-down card, you can also use S summons to take advantage all at once. If even this guy passes, it will disappear if you break the face down).

Weakness

Skill Drain》《Vanity's Emptiness》etc.
I feel the value of 《Mystical Space Typhoon》.
I'm not good at 《M・HERO Dark Law》, but even more painful is 《Macro Cosmos》.
Once this card is flipped face up, it cannot be destroyed by 《Galaxy Cyclone》or 《Ghost Ogre & Snow Rabbit》.
Let's use 《Superheavy Samurai Ten B-N》SS to fly with 《Evilswarm Exciton Knight》.
"Superheavy Samurai Soulfire Suit" is "discard from hand", so it's a relief that it can be activated even if "Macro Cosmos" etc. is applied.
Also, decks that can easily hit removal within the gimmick are generally not good.

Customize

It's a bit expensive to build now, but it's not that difficult of a deck, and it's a fun deck to play with.
There is also a high degree of freedom in construction.
After that, you don't have to buy 《Harpie's Feather Duster》wastefully.
Exclusion measures are still 《Artifact Lancea》.
If you have this card in your hand from the "Giant Rat" set, you will be able to play "Superheavy Samurai Big Ben-K".
Breakthrough Skill》can also use its effect by excluding it from his GY, so it will not be a fullmon, but it can be used as a deck as a fullmon. However, it should be noted that 《Breakthrough Skill》can only be activated during his own turn when his GY is activated. Also, the turn that both fell to his GY cannot activate his GY.
The rest is 《Bait Doll》.
It's a unique prone removal that has the unique effect of forcing it to activate if the target is a trap, and since it returns to the deck after activation, he doesn't fall into GY.
In a match, the opponent will almost certainly pull out 《Mystical Space Typhoon》from the second game onwards, so it might be interesting for us to use this card to break down. It's an out-of-print card, so it's hard to get.
I'd like to use 《Stronghold Guardian》too...
Assuming a match, I think it would be interesting to add the gimmicks of "Superheavy Samurai Tama-C" and "Lava Djinn Lava Golem".
Among the main gimmicks, 《Superheavy Samurai Horaga-E》, which basically has a built-in SS effect, is more useful as a tuner and as a Tribute Summon release.
If you have any questions or opinions, please leave a comment!
Updated 2/28
out 《Gigantes》x2 《Gorz the Emissary of Darkness》x1 《Proliferating G》x1
in《Galaxy Cyclone》x2《Skill Prisoner》x2
The contents of each column have been revised according to the construction.

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon MaxxC ( Total 25 decks )
Posted date : 2015/02/07 09:36
Main Deck (19 Types・40)
monster (17 Types・36)
NumNameAttributeLevelTypeATK / DEFcheapest price
3 List of decks using this cardSuperheavy Samurai Big Benkei EARTH 8 Machine 1000 / 3500 ¥50
1 List of decks using this cardRedox, Dragon Ruler of Boulders EARTH 7 Dragon 1600 / 3000 ¥20
2 List of decks using this cardGorz the Emissary of Darkness DARK 7 Fiend 2700 / 2500 ¥300
2 List of decks using this cardFire Hand FIRE 4 Pyro 1600 / 1000 ¥15
3 List of decks using this cardGiant Rat EARTH 4 Beast 1400 / 1450 ¥10
3 List of decks using this cardSuperheavy Samurai Soulpiercer EARTH 4 Machine 1200 / 0000 ¥30
2 List of decks using this cardIce Hand WATER 4 Aqua 1400 / 1600 ¥3
3 List of decks using this cardSuperheavy Samurai Scales EARTH 4 Machine 0800 / 1800 ¥50
1 List of decks using this cardSuperheavy Samurai Blue Brawler EARTH 4 Machine 0000 / 2000 ¥20
2 List of decks using this cardNight Dragolich DARK 4 Wyrm 1700 / 0000 ¥10
2 List of decks using this cardConstruction Train Signal Red EARTH 3 Machine 1000 / 1300 ¥10
1 List of decks using this cardSuperheavy Samurai Swordsman EARTH 3 Machine 1000 / 1800 ¥20
3 List of decks using this cardSuperheavy Samurai Flutist EARTH 3 Machine 0500 / 1000 ¥50
2 List of decks using this cardSuperheavy Samurai Trumpeter EARTH 2 Machine 0300 / 0600 ¥60
3 List of decks using this cardSuperheavy Samurai Soulfire Suit FIRE 2 Machine 0800 / 0800 ¥20
2 List of decks using this cardEffect Veiler LIGHT 1 Spellcaster 0000 / 0000 ¥80
1 List of decks using this cardSuperheavy Samurai Soulbeads EARTH 1 Machine 0000 / 0000 ¥20
spell (1 Types・2)
2 List of decks using this cardGalaxy Cyclone - - - - ¥20
trap (1 Types・2)
2 List of decks using this cardSkill Prisoner - - - - ¥35
Extra Deck (15 Types・15)
1 List of decks using this cardLeo, the Keeper of the Sacred Tree EARTH 10 Beast 3100 / 1900 ¥40
1 List of decks using this cardSuperheavy Samurai Warlord Susanowo EARTH 10 Machine 2400 / 3800 ¥30
1 List of decks using this cardTrishula, Dragon of the Ice Barrier WATER 9 Dragon 2700 / 2000 ¥20
1 List of decks using this cardHot Red Dragon Archfiend DARK 8 Dragon 3000 / 2000 ¥30
1 List of decks using this cardMetaphys Horus LIGHT 6 Wyrm 2300 / 1600 ¥40
1 List of decks using this cardBlackwing - Nothung the Starlight DARK 6 Winged Beast 2400 / 1600 ¥30
1 List of decks using this cardSuperheavy Samurai Ogre Shutendoji EARTH 6 Machine 0500 / 2500 ¥20
1 List of decks using this cardNaturia Barkion EARTH 6 Dragon 2500 / 1800 ¥50
1 List of decks using this cardNaturia Beast EARTH 5 Beast 2200 / 1700 ¥10
1 List of decks using this cardDark Rebellion Xyz Dragon DARK 4 Dragon 2500 / 2000 ¥49
1 List of decks using this cardDaigusto Emeral WIND 4 Rock 1800 / 0800 ¥70
1 List of decks using this cardCastel, the Skyblaster Musketeer WIND 4 Winged Beast 2000 / 1500 ¥15
1 List of decks using this cardGear Gigant X EARTH 4 Machine 2300 / 1500 ¥340
1 List of decks using this cardEvilswarm Exciton Knight LIGHT 4 Fiend 1900 / 0000 ¥38
1 List of decks using this cardAbyss Dweller WATER 4 Sea Serpent 1700 / 1400 ¥60
Main deck minimum construction amount ¥2618


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