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HOME > Yu-Gi-Oh! Deck List > Ritual MonsterDeck List > One-mouthed ruler of darkness Deck and Deck Instructions

"One-mouthed ruler of darkness" Deck 2014

Ritual Monster Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"Ritual Monster" / Beatdown
Key Card
Dark Master - Zorc
Deck commentary

Playing

"Hello, this is Neriusu."
It's getting harder and harder to keep up with the times. Recently, I've been staring at the card pool, and I feel like I've never been able to do a ritual summoning (Nekroz? What's that delicious? ?), so I thought about whether I could do something centered on the ritual summoning, and this deck is what I came up with.
Needless to say, the key card of his deck here is 《Ruler of Darkness - Zork》, which is familiar from Bakula-kun's TRPG final boss.
"This Zork, as you know, has a random removal ability with dice rolls." If it is 1 or 2, destroy the opponent's monster, and if it is 3, 4, or 5, 1 monster on the opponent's field. And... it's treated as a fumble, and if it's 6, it destroys all monsters on your field, including yourself. Beating down your opponent with Zork while using this removal ability with its downside is the way to win with this deck. Avoiding the disadvantages and how to use it will be explained later in terms of strengths. It seems that there is no), but it is a removal performance that does not require a real cost, so if you can avoid the disadvantages, it will be very useful.
By the way, he, who is the main character, supports Zork with the ritual summoning companions, Ritual Djinn, and rank 3 axis Xyz Monsters made from them. Even more! As a luxury benefit, it is possible to make them rank 5 monsters by Rank Up Xyz Change. Although the consumption is intense, it is possible to summon Volcasaurus with 3 ORU cards with 2 cards in hand, and Chaos of Arms with 4000 RBI.
Ritual Djinn's effect makes it unaffected by effects. Special Summon can't be done. On top of that, if you get hit, you'll be handicapped. increase.

Strength

As usual, I will explain what you can do with this Deck.
・《Ruler of Darkness - Zork》related
"As is the case with ritual summoning, the first step is to collect materials." Draw Zork and his Ritual Spell into your hand with Manju of the Ten Thousand Hands, Urn of Greed and Humility and Fate. Since both are stacked 3 times, it seems that they are gathering so much ... I think.
As for the next material monster, Ritual Djinn only needs to be in GY, so use 《Tour Guide From the Underworld》to ss Level 3 《Djinn Releaser of Rituals》, 《Djinn Demolisher of Rituals》and 《Djinn Prognosticator of Rituals》from the Deck, depending on the situation to rank 3 Xyz. It is efficient to connect and drop to GY as ORU.
Ideally, it would be best to descend with three bodies: Releaser, Demolisher, and Precogster. With this, Zork will end up with a rather troublesome card that says, "The opponent can't Special Summon monsters," "I can't be targeted by opponent's effects," and "1 card is handicapped during LP damage."
Furthermore, supporting this card here are two cards, "Ritual Cage" and "Starlight Road". Demolisher's effect only removes it from the target of the opponent's effect, so it self-destructs when you draw a fumble, which is your own effect. Therefore, by preventing the destruction of the effect with " Ritual Cage ", a Zork that does not self-destruct is completed. Also, even if you can't draw the cage, if Starro is face down and there are more than one monster on the field, they will be destroyed, but Stardust will appear, so the space will be empty. It will be a failsafe that will prevent it.
"After that, roll the dice every turn and destroy more and more."
・Rank 3 Xyz, Rank 5 Xyz
In his Deck, we have adopted Rank 3 Xyz to act as a check in the early game, to strengthen Zork's side, and to make effective use of Ritual Djinn. 《Wind-Up》, which can remove spells and traps that cannot be removed with destruction resistance and Zork, 《Ghostrick Alucard》, which is also a face-down removal, 《Revise Dragon》, which is good to put out for the time being in the early stages, strengthens the whole as Zork's RBI support. Ant Rock Soil Brilliant, which will do the job, and Rank 3, which can be easily performed with Death Guide + Ritual Djinn, depending on the situation. Basically, if Zork draws a fumble, it won't be a disadvantage, so keep Wind-Up on your side, or use the effect of Brilliant, which is likely to be destroyed in battle anyway, to strengthen Zork. After that, the effect of Zork is activated, and it is a trick to stand around so as not to become a disadvantage.
Furthermore, as I touched on it briefly in the previous section, this Deck is equipped with 《RUM-Astral Force》, so it is possible to rank up some Rank 3 to Rank 5 Xyz Change. Death Guide + RUM can summon a relatively powerful card, so I think it's possible to aim for a summon depending on the situation, including a surprise use that lets you let your guard down at Rank 3. ...... It's a secret that recently I reviewed ZEXAL and rank up Xyz is my boom.
The following is the combination of Rank 5 that can be summoned with this Deck and Rank 3 as its base.
・《Lavalval Ignis》→《CNo.105 BK Comet Caestos
・《Ghostrick Alucard》→《Kurenai Takashi - Vampire・Bram
・ 《Grenosaurus》→ 《No.61 Volcasaurus
・《Chronomaly Crystal Chrononaut》→《CNo.69 Crest Reaper Chaos of Arms
And as an extra, it's a romantic summoning method, but at level 3 x 3, summon 《CNo. I thought about using Special Summon, Zork's effect, and so on to use up all of the ORU and destroy it, then summoning 《No.92 Heart-eartH Dragon》, but... Well, it's impossible... I would like to try. As for the possibility, the Releaser will be lucky enough to survive, and on the next turn, Death Guide will have 3 level 3 cards. It's just a bonus, a bonus.

Weakness

"After all, the intensity of card consumption, which can be said to be the main ritual summoning in general, stands out." It's not uncommon to find yourself out of breath and unable to get back on your feet. In addition, it is still weak if it is meta-played before the fast-acting beat and meta are set. The key is how quickly the situation can be arranged.

Customize

His Deck is built around Zork, but I feel that with a little tweaking it can also be used with Demis, Ruin, and North Wemco. ……If there is a ritual summon monster that I want to use that much, but.

Deck Maker
Yu-Gi-Oh! Icon ねりうす ( Total 16 decks )
Posted date : 2014/10/25 09:14
Main Deck (19 Types・40)
monster (7 Types・18)
NumNameAttributeLevelTypeATK / DEFcheapest price
3 List of decks using this cardManju of the Ten Thousand Hands LIGHT 4 Fairy 1400 / 1000 ¥50
2 List of decks using this cardDjinn Presider of Rituals DARK 4 Fiend 1800 / 1400 ¥10
3 List of decks using this cardDjinn Releaser of Rituals DARK 3 Fiend 1200 / 2000 ¥19
3 List of decks using this cardDjinn Demolisher of Rituals DARK 3 Fiend 1500 / 0600 ¥20
1 List of decks using this cardDjinn Prognosticator of Rituals DARK 3 Fiend 0400 / 0300 ¥20
3 List of decks using this cardTour Guide From the Underworld DARK 3 Fiend 1000 / 0600 ¥10
3 List of decks using this cardDark Master - Zorc DARK 8 Fiend 2700 / 1500 ¥19
spell (8 Types・16)
2 List of decks using this cardPot of Duality - - - - ¥50
1 List of decks using this cardMonster Reborn - - - - ¥50
1 List of decks using this cardDark Hole - - - - ¥30
3 List of decks using this cardRank-Up-Magic Astral Force - - - - ¥15
1 List of decks using this cardHeavy Storm - - - - ¥99
3 List of decks using this cardRitual Cage - - - - ¥20
2 List of decks using this cardMystical Space Typhoon - - - - ¥10
3 List of decks using this cardContract with the Dark Master - - - - ¥10
trap (4 Types・6)
1 List of decks using this cardCompulsory Evacuation Device - - - - ¥1
2 List of decks using this cardStarlight Road - - - - ¥20
1 List of decks using this cardSolemn Judgment - - - - ¥30
2 List of decks using this cardDark Bribe - - - - ¥20
Extra Deck (15 Types・15)
1 List of decks using this cardStardust Dragon WIND 8 Dragon 2500 / 2000 ¥25
1 List of decks using this cardNumber 92: Heart-eartH Dragon DARK 9 Dragon 0000 / 0000 ¥250
1 List of decks using this cardCrimson Knight Vampire Bram DARK 5 Zombie 2500 / 0000 ¥20
1 List of decks using this cardNumber 61: Volcasaurus FIRE 5 Dinosaur 2500 / 1000 ¥40
1 List of decks using this cardNumber C105: Battlin' Boxer Comet Cestus FIRE 5 Warrior 2800 / 2000 ¥10
1 List of decks using this cardNumber C69: Heraldry Crest of Horror LIGHT 5 Psychic 4000 / 1800 ¥30
1 List of decks using this cardNumber 53: Heart-eartH DARK 5 Fiend 0100 / 0100 ¥30
1 List of decks using this cardLavalval Ignis FIRE 3 Warrior 1800 / 1400 ¥30
1 List of decks using this cardGhostrick Alucard DARK 3 Zombie 1800 / 1600 ¥90
1 List of decks using this cardNumber 20: Giga-Brilliant LIGHT 3 Insect 1800 / 1800 ¥30
1 List of decks using this cardNumber 17: Leviathan Dragon WATER 3 Dragon 2000 / 0000 ¥30
1 List of decks using this cardGrenosaurus FIRE 3 Dinosaur 2000 / 1900 ¥22
1 List of decks using this cardChronomaly Crystal Chrononaut LIGHT 3 Psychic 2100 / 1000 ¥30
1 List of decks using this cardNumber C65: King Overfiend DARK 3 Fiend 1600 / 0000 ¥50
1 List of decks using this cardWind-Up Zenmaines FIRE 3 Machine 1500 / 2100 ¥10
Main deck minimum construction amount ¥1636


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