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HOME > Yu-Gi-Oh! Card Lists > RAGING BATTLE

RAGING BATTLE Card List

RAGING BATTLECard List
RAGING BATTLE
code : RGBT.
Total : 80 Types.
Release Date:2009-02-14
6th period

Average of all cards:5.6pt




Total 80 Types
Monster 44 Types
Effect Monster:39 Types
Synchro Monster:5 Types
6 Tuner Monster 1 Flip Monster 0 Gemini Monster
Spell 18 Types
13Normal Spell 3Equip IconEquip Spell 1Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 1 Continuous IconContinuous Spell 0 Field IconField Spell
Trap 18 Types
11 Normal Trap 5 Continuous IconContinuous Trap 2 Counter IconCounter Trap
Enhanced Category : 13
Koa'ki Meiru:11 Types / Blackwing:9 Types / Morphtronic:8 Types / Earthbound Immortal:2 Types / Warrior:2 Types / Rose Dragon, Rose:2 Types / Earthbound:2 Types / Alien:1 Types / Gadget:1 Types / Archfiend:1 Types / Junk:1 Types / Guardian:1 Types / Forbidden:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order420 / 642 view num48966 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Rockstone Warrior
Super
▶︎ Deck
4.7 13
[9349]
JP001 Rockstone Warrior  Effect Monster
- 4 Rock 1800 1600
You take no Battle Damage from battles involving this card. When this attacking card is destroyed by battle and sent to the Graveyard, Special Summon 2 "Rockstone Tokens" (Rock-Type/EARTH/Level 1/ATK 0/DEF 0). These Tokens cannot be Tributed for a Tribute Summon.
Level Warrior
Rare
▶︎ Deck
3.9 17
[18550]
JP002 Level Warrior  Effect Monster
- 3 Warrior 300 600
If there are no monsters on the field, you can Normal Summon this card as a Level 2 monster. If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand) as a Level 4 monster.
Strong Wind Dragon
Super
▶︎ Deck
6.1 14
[26763]
JP003 Strong Wind Dragon  Effect Monster
- 6 Dragon 2400 1000
Cannot be destroyed by battle with a monster that has the same ATK. If this card is Tribute Summoned by Tributing a Dragon-Type monster: It gains ATK equal to half the original ATK of the Tributed monster. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Dark Verger
Rare
▶︎ Deck
4.9 13
[21013]
JP004 Dark Verger  Effect Monster
- 2 Plant 0 1000
When a Plant-Type Tuner monster is Normal Summoned to your side of the field: You can Special Summon this card from your Graveyard in Attack Position.
Phoenixian Seed
Normal
▶︎ Deck
2.5 15
[17210]
JP005 Phoenixian Seed  Effect Monster
- 2 Plant 800 0
You can send this face-up card to the Graveyard to Special Summon 1 "Phoenixian Cluster Amaryllis" from your hand.
Phoenixian Cluster Amaryllis
Normal
▶︎ Deck
8.7 25
[79455]
JP006 Phoenixian Cluster Amaryllis Forbidden Effect Monster
- 8 Plant 2200 0
This card cannot be Special Summoned except with its own effect or with "Phoenixian Seed". If this card attacks, it is destroyed after damage calculation. If this card you control is destroyed and sent to the Graveyard, inflict 800 damage to your opponent. During your End Phase, you can remove from play 1 Plant-Type monster from your Graveyard to Special Summon this card from your Graveyard in Defense Position.
Rose Tentacles
Normal
▶︎ Deck
3.6 9
[8815]
JP007 Rose Tentacles  Effect Monster
- 6 Plant 2200 1200
Cannot be Special Summoned. At the start of your Battle Phase, for each Plant monster your opponent currently controls, this card gains 1 additional attack during each Battle Phase this turn. Each time this card destroys a Plant monster by battle: Inflict 300 damage to your opponent.
Hedge Guard
Normal
▶︎ Deck
5 10
[19787]
JP008 Hedge Guard  Effect Monster
- 3 Plant 0 2100
During damage calculation, in either player's turn, when a monster you control attacks or is attacked: You can send this card from your hand to the Graveyard; halve the ATK of that monster you control until the end of this turn, but that monster cannot be destroyed by this battle.
Evil Thorn
Normal
▶︎ Deck
7.6 16
[73685]
JP009 Evil Thorn  Effect Monster
- 1 Plant 100 300
You can Tribute this card; inflict 300 damage to your opponent, and if you do, you can Special Summon up to 2 "Evil Thorn" from your Deck in Attack Position, but their effects cannot be activated.
Blackwing - Blizzard the Far North
Normal
▶︎ Deck
9.3 34
[102277]
JP010 Blackwing - Blizzard the Far North  Effect Monster
Tuner Monster
- 2 Winged Beast 1300 0
Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 Level 4 or lower "Blackwing" monster in your GY; Special Summon that target in Defense Position.
Blackwing - Shura the Blue Flame
Normal
▶︎ Deck
8.2 36
[105532]
JP011 Blackwing - Shura the Blue Flame  Effect Monster
- 4 Winged Beast 1800 1200
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck, but its effects are negated.
Blackwing - Kalut the Moon Shadow
Rare
▶︎ Deck
9.1 35
[116266]
JP012 Blackwing - Kalut the Moon Shadow  Effect Monster
- 3 Winged Beast 1400 1000
During the Damage Step, when your "Blackwing" monster battles (Quick Effect): You can send this card from your hand to the GY; that monster gains 1400 ATK until the end of this turn.
Blackwing - Elphin the Raven
Super
▶︎ Deck
5.3 22
[30911]
JP013 Blackwing - Elphin the Raven  Effect Monster
- 6 Winged Beast 2200 1200
If you control a "Blackwing" monster, you can Normal Summon this card without Tributing. When this card is Normal Summoned: You can target 1 monster your opponent controls; change that target's battle position.
Morphtronic Remoten
Rare
▶︎ Deck
7.4 13
[24656]
JP014 Morphtronic Remoten  Effect Monster
Tuner Monster
- 3 Machine 300 1200
●Once per turn, while in Attack Position: You can target 1 "Morphtronic" monster in your Graveyard; banish that target and add 1 "Morphtronic" monster with the same Level as the target from your Deck to your hand.
●Once per turn, while in Defense Position: You can send 1 "Morphtronic" monster from your hand to the Graveyard and add 1 other "Morphtronic" monster with the same Level as that monster from your Graveyard to your hand.
Morphtronic Videon
Normal
▶︎ Deck
6.6 13
[12256]
JP015 Morphtronic Videon  Effect Monster
- 4 Machine 1000 1000
●While in Attack Position: This card gains 800 ATK for each Equip Card equipped to it.
●While in Defense Position: This card gains 800 DEF for each Equip Card equipped to it.
Morphtronic Scopen
Normal
▶︎ Deck
7.8 11
[28675]
JP016 Morphtronic Scopen  Effect Monster
Tuner Monster
- 3 Machine 800 1400
●While in Attack Position: Once per turn, you can Special Summon 1 Level 4 "Morphtronic" monster from your hand. Destroy it during the End Phase.
●While in Defense Position: While this card is in face-up Defense Position, it is Level 4.
Gadget Arms
Normal
▶︎ Deck
2.9 12
[7839]
JP017 Gadget Arms  Effect Monster
Flip Monster
- 2 Machine 200 400
FLIP: Select 1 "Morphtronic" Spell or Trap Card in your Graveyard and add it to your hand.
Torapart
Rare
▶︎ Deck
4.9 7
[15351]
JP018 Torapart  Effect Monster
Tuner Monster
- 2 Warrior 600 600
This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Warrior-Type Synchro Monster. If the Synchro Monster that used this card as a Synchro Material Monster attacks, your opponent cannot activate Trap Cards until the end of the Damage Step.
Earthbound Immortal Aslla piscu
Ultimate
Ultra
▶︎ Deck
8.4 31
[131414]
JP019 Earthbound Immortal Aslla piscu  Effect Monster
- 10 Winged Beast 2500 2500
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack your opponent directly. If this face-up card leaves the field, except by its own effect: Destroy as many face-up monsters your opponent controls as possible, and if you do, inflict 800 damage to your opponent for each monster destroyed.
Earthbound Immortal Ccapac Apu
Ultimate
Ultra
▶︎ Deck
6.9 22
[60903]
JP020 Earthbound Immortal Ccapac Apu  Effect Monster
- 10 Fiend 3000 2500
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack directly. If this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to the destroyed monster's original ATK.
Koa'ki Meiru Valafar
Super
▶︎ Deck
5.9 12
[13276]
JP021 Koa'ki Meiru Valafar  Effect Monster
- 8 Fiend 3000 2100
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard. You can Tribute Summon this monster by Tributing 1 "Koa'ki Meiru" monster. This card cannot be destroyed by the effects of Trap Cards. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
Koa'ki Meiru Powerhand
Super
▶︎ Deck
7.6 9
[13311]
JP022 Koa'ki Meiru Powerhand  Effect Monster
- 4 Machine 2100 1600
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Normal Trap Card in your hand. If this card battles a LIGHT or DARK monster, any of that monster's effects that activate or apply on the field are negated during that Battle Phase, while this card remains on the field.
Koa'ki Meiru Guardian
Normal
▶︎ Deck
9.1 24
[50277]
JP023 Koa'ki Meiru Guardian  Effect Monster
- 4 Rock 1900 1200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When a monster effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that monster.
Koa'ki Meiru Drago
Normal
▶︎ Deck
8.8 19
[44987]
JP024 Koa'ki Meiru Drago  Effect Monster
- 4 Dragon 1900 1600
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Dragon monster in your hand. Neither player can Special Summon LIGHT or DARK monsters.
Koa'ki Meiru Ice
Rare
▶︎ Deck
7.4 10
[16852]
JP025 Koa'ki Meiru Ice  Effect Monster
- 4 Aqua 1900 1200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Continuous Spell Card in your hand. You can send 1 card from your hand to the Graveyard to destroy 1 Special Summoned monster on the field.
Koa'ki Meiru Doom
Normal
▶︎ Deck
8.2 9
[22086]
JP026 Koa'ki Meiru Doom  Effect Monster
- 3 Fiend 1700 800
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Fiend-Type monster in your hand. Negate the effects of LIGHT and DARK monsters that activate during the Main Phase.
Brain Golem
Rare
▶︎ Deck
4.7 13
[13271]
JP027 Brain Golem  Effect Monster
- 6 Fiend 2500 1800
Effects of face-up LIGHT monsters are negated. If this card destroys a LIGHT monster by battle, it can attack once again in a row.
Minoan Centaur
Normal
▶︎ Deck
3.4 13
[8307]
JP028 Minoan Centaur  Effect Monster
- 6 Beast-Warrior 1800 1000
This card cannot be Special Summoned. You can Tribute this card to Special Summon 2 Level 4 Beast-Warrior-Type Normal Monsters from your Deck.
Reinforced Human Psychic Borg
Normal
▶︎ Deck
7 9
[14731]
JP029 Reinforced Human Psychic Borg  Effect Monster
- 4 Psychic 1500 800
Up to twice per turn, you can remove from play 1 Psychic-Type monster from your Graveyard to have this card gain 500 ATK.
Master Gig
Normal
▶︎ Deck
5.3 8
[10010]
JP030 Master Gig  Effect Monster
- 8 Psychic 2600 1400
Once per turn, you can pay 1000 Life Points to destroy monsters your opponent controls equal to the number of face-up Psychic-Type monsters you control.
Emissary from Pandemonium
N-Rare
▶︎ Deck
3.6 14
[10204]
JP031 Emissary from Pandemonium  Effect Monster
Tuner Monster
- 7 Fiend 2600 1800
This card cannot be Special Summoned. You can Normal Summon this card with 1 Tribute. If you do, it becomes Level 5 and its original ATK and DEF are halved.
Gigastone Omega
Normal
▶︎ Deck
6.1 10
[14700]
JP032 Gigastone Omega  Effect Monster
- 5 Rock 1000 2300
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 EARTH monsters from your Graveyard. When this face-up card you control is sent to the Graveyard by a card effect, destroy all Spell and Trap Cards your opponent controls.
Alien Dog
Normal
▶︎ Deck
7.9 13
[25155]
JP033 Alien Dog  Effect Monster
- 3 Reptile 1500 1000
When you Normal Summon an "Alien" monster, you can Special Summon this card from your hand. When you do, place 2 A-Counters on face-up monster(s) your opponent controls.
Spined Gillman
Normal
▶︎ Deck
4.3 14
[18154]
JP034 Spined Gillman  Effect Monster
- 3 Sea Serpent 1300 0
All Fish, Sea Serpent, and Aqua-Type monsters you control gain 400 ATK.
Deep Sea Diva
Rare
▶︎ Deck
9.7 54
[180162]
JP035 Deep Sea Diva  Effect Monster
Tuner Monster
- 2 Sea Serpent 200 400
When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent monster from your Deck.
Mermaid Archer
Normal
▶︎ Deck
4.5 17
[13406]
JP036 Mermaid Archer  Effect Monster
- 3 Sea Serpent 1200 200
Once per turn: You can target 1 face-up Level 3 or lower monster you control; equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) While equipped with a monster by this effect, this card gains 800 ATK. If this card would be destroyed, you can destroy the monster equipped to it with this effect, instead.
Lava Dragon
Normal
▶︎ Deck
3 8
[17198]
JP037 Lava Dragon  Effect Monster
- 4 Dragon 1600 1200
You can Tribute this face-up Defense Position card to Special Summon 2 Level 3 or lower Dragon-Type monsters: 1 from your hand, and 1 from your Graveyard.
Vanguard of the Dragon
Normal
▶︎ Deck
5.3 7
[27039]
JP038 Vanguard of the Dragon  Effect Monster
- 4 Dragon 1700 1300
You can send 1 Dragon monster from your hand to the GY; this card gains 300 ATK. When this card you control is sent to your GY by an opponent's card effect: You can target 1 Dragon Normal Monster in either GY; Special Summon that target.
G.B. Hunter
N-Rare
▶︎ Deck
6.3 19
[27432]
JP039 G.B. Hunter  Effect Monster
- 4 Warrior 1200 2000
Cards on the field cannot be returned to the Deck.
Exploder Dragonwing
Ultimate
Ultra
▶︎ Deck
5.7 10
[49710]
JP040 Exploder Dragonwing  Synchro Monster
Effect Monster
- 7 Dragon 2400 1600
1 Tuner + 1 or more non-Tuner Dragon-Type monsters
At the start of the Damage Step, if this card battles a monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the ATK the destroyed monster had on the field. This card's ATK must be greater than or equal to the ATK of that monster to activate and to resolve this effect.
Blackwing Armed Wing
Super
▶︎ Deck
7.2 27
[72890]
JP041 Blackwing Armed Wing  Synchro Monster
Effect Monster
- 6 Winged Beast 2300 1000
1 "Blackwing" Tuner + 1+ non-Tuner monsters
If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only, also inflict piercing battle damage.
Power Tool Dragon
Holographic
Ultimate
Ultra
▶︎ Deck
8.6 27
[108706]
JP042 Power Tool Dragon  Synchro Monster
Effect Monster
- 7 Machine 2300 2500
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can reveal 3 Equip Spells from your Deck, then your opponent randomly adds 1 of them to your hand, and shuffle the other cards into the Deck. If this card would be destroyed while equipped with an Equip Spell(s), you can send 1 of those cards to the GY instead.
Trident Dragion
Ultimate
Ultra
▶︎ Deck
8.2 25
[156524]
JP043 Trident Dragion  Synchro Monster
Effect Monster
- 10 Dragon 3000 2800
1 Dragon-Type Tuner + 1 or more non-Tuner Dragon-Type monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. When this card is Synchro Summoned: You can target up to 2 other cards you control; destroy those targets, and if you do, for each destroyed card, this card gains 1 additional attack during each Battle Phase this turn.
Sea Dragon Lord Gishilnodon
Super
▶︎ Deck
3.7 10
[28700]
JP044 Sea Dragon Lord Gishilnodon  Synchro Monster
Effect Monster
- 5 Sea Serpent 2300 1800
1 Tuner + 1 Level 3 non-Tuner monster
When a face-up Level 3 or lower monster on the field is sent to the Graveyard, this card's ATK becomes 3000 until the End Phase of this turn.
One for One
Rare
▶︎ Deck
9.3 49
[662526]
JP045 One for One Limited Normal Spell
Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
Mind Trust
Normal
▶︎ Deck
1.9 16
[7352]
JP046 Mind Trust  Normal Spell
Tribute 1 Level 2 or higher monster. Add 1 Tuner Monster from your Graveyard to your hand whose Level is less than or equal to half of the Tributed monster's.
Thorn of Malice
Normal
▶︎ Deck
4.6 8
[13662]
JP047 Thorn of Malice  Equip Spell
Equip only to "Black Rose Dragon" or a Plant monster. It gains 600 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If the equipped monster attacks a monster, after damage calculation: The attacked monster loses 600 ATK/DEF. An opponent's monster that battles with the equipped monster cannot be destroyed by that battle.
Magic Planter
Rare
▶︎ Deck
7.1 22
[141769]
JP048 Magic Planter  Normal Spell
Send 1 face-up Continuous Trap you control to the GY; draw 2 cards.
Wonder Clover
Normal
▶︎ Deck
3.6 5
[7315]
JP049 Wonder Clover  Normal Spell
Select 1 face-up monster you control and send 1 Level 4 Plant-Type monster from your hand to the Graveyard. During this turn, the selected monster can attack twice, but other monsters you control cannot declare an attack.
Against the Wind
Rare
▶︎ Deck
3 19
[48364]
JP050 Against the Wind  Normal Spell
Select 1 "Blackwing" monster in your Graveyard. Take damage equal to the ATK of the selected monster, and add it to your hand.
Black Whirlwind
Normal
▶︎ Deck
9.9 41
[131482]
JP051 Black Whirlwind  Continuous Spell
When a "Blackwing" monster is Normal Summoned to your field: You can add 1 "Blackwing" monster from your Deck to your hand with less ATK than that monster.
Junk Box
Rare
▶︎ Deck
8.7 13
[25146]
JP052 Junk Box  Normal Spell
Select and Special Summon 1 Level 4 or lower "Morphtronic" monster from your Graveyard. Destroy it during the End Phase.
Double Tool C&D
Normal
▶︎ Deck
5.2 12
[21317]
JP053 Double Tool C&D  Equip Spell
Equip only to a "Power Tool Dragon" or Level 4 or higher Machine-Type "Morphtronic" monster you control. While equipped:
● During your turn: It gains 1000 ATK. If it attacks, any effects of the attack target that activate or apply on the field are negated during that Battle Phase.
● During your opponent's turn: Your opponent cannot select a monster other than the equipped monster as an attack target. An opponent's monster that battles the equipped monster is destroyed at the end of the Damage Step.
Morphtronic Repair Unit
Rare
▶︎ Deck
5.7 10
[19395]
JP054 Morphtronic Repair Unit  Equip Spell
Send 1 "Morphtronic" monster from your hand to the Graveyard and select 1 "Morphtronic" monster in your Graveyard. Special Summon the selected monster and equip it with this card. The equipped monster cannot change its Battle Position. When this card is removed from the Field, destroy the equipped monster.
Iron Core of Koa'ki Meiru
Rare
▶︎ Deck
6.4 15
[32147]
JP055 Iron Core of Koa'ki Meiru  Normal Spell
During your Draw Phase, if this card is in your Graveyard, you can add this card to your hand instead of drawing, and/or send 1 "Koa'ki Meiru" monster from your hand to your Graveyard to add this card to your hand.
Iron Core Immediate Disposal
Normal
▶︎ Deck
1.7 14
[8647]
JP056 Iron Core Immediate Disposal  Normal Spell
Select and send 1 "Iron Core of Koa'ki Meiru" from your Deck to your Graveyard.
Urgent Synthesis
Normal
▶︎ Deck
5.8 5
[11583]
JP057 Urgent Synthesis  Normal Spell
Return 1 "Iron Core of Koa'ki Meiru" from your Graveyard to the Deck. Special Summon 1 Level 4 or lower "Koa'ki Meiru" monster from your hand or your Graveyard.
Psychic Path
Normal
▶︎ Deck
8.2 11
[36009]
JP058 Psychic Path  Normal Spell
Pay 800 Life Points and select up to 2 of your removed from play Psychic-Type monsters. Add them to your hand.
Natural Tune
Normal
▶︎ Deck
3.1 10
[14728]
JP059 Natural Tune  Normal Spell
Select 1 face-up Level 4 or lower Normal Monster you control. It is treated as a Tuner monster while it is face-up on the field.
Supremacy Berry
N-Rare
▶︎ Deck
3.3 13
[10060]
JP060 Supremacy Berry  Normal Spell
If your Life Points were lower than your opponent's when this card was activated, gain 2000 Life Points. If your Life Points were higher than your opponent's, you take 1000 damage.
Forbidden Chalice
Super
▶︎ Deck
8.6 48
[274094]
JP061 Forbidden Chalice  Quick-Play Spell
Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.
Calming Magic
Rare
▶︎ Deck
1.5 17
[10322]
JP062 Calming Magic  Normal Spell
This card can only be activated at the start of Main Phase 1. During the Main Phases and Battle Phase of this turn, neither player can Summon monsters.
Miracle Locus
Normal
▶︎ Deck
4.3 11
[13968]
JP063 Miracle Locus  Normal Trap
Target 1 face-up Attack Position monster you control; your opponent draws 1 card, also that monster gains 1000 ATK until the end of this turn, and if it does, it can make up to 2 attacks on monsters during each Battle Phase this turn. If it attacks or is attacked this turn, your opponent takes no battle damage from that attack.
Crimson Fire
Normal
▶︎ Deck
1.5 15
[11055]
JP064 Crimson Fire  Counter Trap
When your opponent activates a Spell/Trap Card that would inflict damage to you, while you control a "Red Dragon Archfiend": Your opponent takes twice the effect damage you would have taken, instead.
Tuner Capture
Normal
▶︎ Deck
1.4 8
[4751]
JP065 Tuner Capture  Normal Trap
Activate only when your opponent Synchro Summons a monster. Special Summon 1 Tuner Monster used for that Synchro Summon from their Graveyard to your side of the field.
Overdoom Line
Normal
▶︎ Deck
3 7
[6125]
JP066 Overdoom Line  Continuous Trap
If a Plant-Type monster(s) is Special Summoned from the Graveyard to your side of the field: It gains 1000 ATK while this card is face-up on the field. Destroy this card during your 2nd End Phase after activation.
Wicked Rebirth
Normal
▶︎ Deck
3.2 10
[11532]
JP067 Wicked Rebirth  Continuous Trap
Activate this card by paying 800 LP, then target 1 Synchro Monster in your Graveyard; Special Summon it in Attack Position. Its effects are negated, also it cannot declare an attack this turn. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
Delta Crow - Anti Reverse
Rare
▶︎ Deck
7.6 19
[58298]
JP068 Delta Crow - Anti Reverse  Normal Trap
If you control a "Blackwing" monster: Destroy all face-down Spells and Traps your opponent controls. If you control exactly 3 "Blackwing" monsters, you can activate this card from your hand.
Level Retuner
Normal
▶︎ Deck
1.2 19
[14379]
JP069 Level Retuner  Normal Trap
Reduce the Level of 1 face-up monster you control by up to 2.
Fake Feather
Normal
▶︎ Deck
2.5 15
[14941]
JP070 Fake Feather  Normal Trap
Send 1 "Blackwing" monster from your hand to the Graveyard and select 1 Normal Trap Card in your opponent's Graveyard. The effect of this card will be same as the selected Normal Trap Card.
Trap Stun
Rare
▶︎ Deck
7.5 41
[172974]
JP071 Trap Stun  Normal Trap
Negate all other Trap effects on the field this turn.
Morphtronic Bind
Normal
▶︎ Deck
4.1 11
[18360]
JP072 Morphtronic Bind  Continuous Trap
While you control a face-up "Morphtronic" monster, all Level 4 or higher monsters your opponent controls cannot declare an attack or change their battle positions.
Reckoned Power
Normal
▶︎ Deck
6.7 7
[11254]
JP073 Reckoned Power  Normal Trap
Reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Destroy all face-down Spell and Trap Cards your opponent controls.
Automatic Laser
Normal
▶︎ Deck
2.1 11
[6729]
JP074 Automatic Laser  Normal Trap
When your opponent Normal or Special Summons a monster(s) with 1000 or more ATK, reveal 1 "Iron Core of Koa'ki Meiru" in your hand to activate this card. Destroy that Summoned monster(s).
Attack of the Cornered Rat
Normal
▶︎ Deck
5.6 7
[12276]
JP075 Attack of the Cornered Rat  Continuous Trap
If a Level 3 or lower Normal Monster you control battles, during the Damage Step you can pay Life Points in multiples of 100. The ATK of the opponent's monster is reduced by the amount of Life Points you paid, until the End Phase. (You cannot pay more Life Points than the ATK of the opponent's monster.)
Proof of Powerlessness
Normal
▶︎ Deck
7 11
[43428]
JP076 Proof of Powerlessness  Normal Trap
Activate only while you control a face-up Level 7 or higher monster. Destroy all face-up Level 5 or lower monsters your opponent controls. Monsters you control cannot attack this turn.
Bone Temple Block
N-Rare
▶︎ Deck
2.4 9
[9066]
JP077 Bone Temple Block  Normal Trap
Discard 1 card. Special Summon 1 Level 4 or lower monster from your opponent's Graveyard to your side of the field, and your opponent Special Summons 1 Level 4 or lower monster from your Graveyard to your opponent's side of the field. Those monsters are destroyed during the End Phase of the next turn.
Grave of the Super Ancient Organism
Super
▶︎ Deck
6.8 20
[32390]
JP078 Grave of the Super Ancient Organism  Continuous Trap
Level 6 or higher Special Summoned monsters on the field cannot declare attacks, nor can players activate their effects.
Swallow Flip
Rare
▶︎ Deck
3.3 11
[10009]
JP079 Swallow Flip  Counter Trap
Negate the activation of an Effect Monster's effect that activates when a monster is Special Summoned (including itself), and destroy it.
Mirror of Oaths
Normal
▶︎ Deck
3.5 11
[12067]
JP080 Mirror of Oaths  Normal Trap
When your opponent Special Summons a monster(s) from their Main Deck: Destroy that monster(s), and if you do, draw 1 card.
RAGING BATTLE Card List
5.6 /10.0 pt
Number of card ratings : 1320
User Review : 1320

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