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HOME > Yu-Gi-Oh! Card Lists > ANIMATION CHRONICLE 2023
ANIMATION CHRONICLE 2023 Card List
ANIMATION CHRONICLE 2023
code : AC03.
Total : 60 Types.
Release Date:2023-06-10
12th period
code : AC03.
Total : 60 Types.
Release Date:2023-06-10
12th period
Average of all cards:7.5pt
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2023-06-02
Yu-Gi-Oh OCG STORIES Volume 2
2023-06-02
Yu-Gi-Oh OCG STORIES Volume 2
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2023-06-24
Structure Deck King's Heartbeat
2023-06-24
Structure Deck King's Heartbeat
Total 60 Types | |||||
---|---|---|---|---|---|
Monster 42 Types | |||||
Normal Monster:1 TypesEffect Monster:19 Types
Pendulum Monster:4 Types Fusion Monster:6 Types Synchro Monster:6 Types Xyz Monster:4 Types Link Monster:2 Types | |||||
4 | Tuner Monster | 0 | Flip Monster | 0 | Gemini Monster |
Spell 12 Types | |||||
7 | Normal Spell | 1 | Equip Spell | 1 | Quick-Play Spell |
0 | Ritual Spell | 1 | Continuous Spell | 2 | Field Spell |
Trap 6 Types | |||||
3 | Normal Trap | 3 | Continuous Trap | 0 | Counter Trap |
Enhanced Category : 20 | |||||
Earthbound:14 Types / Altergeist:7 Types / Supreme King Dragon:6 Types / Earthbound Immortal:5 Types / Synchron:4 Types / Warrior:4 Types / Phantom Beast:3 Types / Fusion:3 Types / Junk:2 Types / Stardust:2 Types / Dark World:1 Types / Arcana Force:1 Types / Number:1 Types / Venom:1 Types / Battlin' Boxer :1 Types / Photon, Cipher:1 Types / Xyz:1 Types / Odd-Eyes:1 Types / Rebellion:1 Types / Clear Wing:1 Types |
Card Rating: Top 5
- 1st :《✪ Bonfire》10pt
- 1st :《Altergeist Multifaker》9.9pt
- 1st :《Supreme King Dragon Darkwurm》9.9pt
- 1st :《Jet Synchron》9.9pt
- 1st :《Altergeist Hexstia》9.8pt
rating order | 177 / 643 | view num | 19929 | → Check card pricing information (Japan) |
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Rarity | Rating Score | Code | Card Name | Card-Type | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | |||||||||
N-Parallel
▶︎ Deck
|
8.6
(39)
[148368] |
JP000 | Junk Warrior |
Synchro Monster Effect Monster |
|||||||||
- | 5 | Warrior | 2300 | 1300 | |||||||||
"Junk Synchron" + 1 or more non-Tuner monsters If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control. |
|||||||||||||
Secret
▶︎ Deck
Super |
3.8
(5)
[2339] |
JP001 | ✪ Bewitching Gaze | Quick-Play Spell | |||||||||
Secret
▶︎ Deck
N-Parallel |
8.3
(4)
[5033] |
JP002 | ✪ Herukite Ptera | Effect Monster | |||||||||
- | 4 | Dinosaur | 1400 | 1000 | |||||||||
The effects | |||||||||||||
N-Parallel
▶︎ Deck
|
8
(5)
[4307] |
JP003 | ✪ Herfordosaurus |
Fusion Monster Effect Monster |
|||||||||
- | 6 | Dinosaur | 2000 | 1800 | |||||||||
Hellkite Ptera" + Dinosaur, Dragon monster The effects |
|||||||||||||
Secret
▶︎ Deck
Ultra |
7.4
(14)
[7832] |
JP004 | ✪ Karales, Chaos King Of The Dark World |
Fusion Monster Effect Monster |
|||||||||
- | 12 | Fiend | ? | ? | |||||||||
Rain, Demon God of the Dark World" + 2 or more Fiend monsters | |||||||||||||
Secret
▶︎ Deck
N-Parallel |
8.8
(9)
[3281] |
JP005 | ✪ Arcana Force ⅩⅤ-THE DEVIL | Effect Monster | |||||||||
- | 7 | Fairy | 2500 | 2500 | |||||||||
Secret
▶︎ Deck
Super |
10
(24)
[12793] |
JP006 | ✪ Bonfire Limited | Normal Spell | |||||||||
Only one card with this card name can be activated per turn. | |||||||||||||
Super
▶︎ Deck
|
3.7
(7)
[2245] |
JP007 | ✪ Combat Wheel |
Synchro Monster Effect Monster |
|||||||||
- | 6 | Machine | 2500 | 1200 | |||||||||
Tuner + 1 or more non-tuner monsters | |||||||||||||
Secret
▶︎ Deck
N-Parallel |
9
(8)
[6039] |
JP008 | ✪ Ashoka Pillar | Effect Monster | |||||||||
- | 3 | Rock | 0 | 2200 | |||||||||
The effect of | |||||||||||||
N-Parallel
▶︎ Deck
|
7.3
(3)
[1579] |
JP009 | ✪ Cabrera Stone | Effect Monster | |||||||||
- | 1 | Rock | 0 | 0 | |||||||||
The effect of | |||||||||||||
Secret
▶︎ Deck
N-Parallel |
7
(4)
[2723] |
JP010 | ✪ Triangle-O | Normal Spell | |||||||||
Only one of the effects | |||||||||||||
N-Parallel
▶︎ Deck
|
6.5
(4)
[1912] |
JP011 | ✪ Totem Pole | Continuous Trap | |||||||||
N-Parallel
▶︎ Deck
|
6
(3)
[1820] |
JP012 | ✪ Earthbound Release | Normal Trap | |||||||||
Secret
▶︎ Deck
Super |
7.5
(11)
[5628] |
JP013 | ✪ No. 1 Infection Baal Zebre |
Xyz Monster Effect Monster |
|||||||||
- | 8 | Fiend | 3000 | 2500 | |||||||||
Level 8 Monster x 2 or more The effects |
|||||||||||||
Secret
▶︎ Deck
Super |
8
(7)
[3408] |
JP014 | ✪ Photon Delta Wing | Effect Monster | |||||||||
- | 4 | Machine | 1800 | 900 | |||||||||
Super
▶︎ Deck
|
7.1
(8)
[5050] |
JP015 | ✪ Armored Exes | Normal Spell | |||||||||
N-Parallel
▶︎ Deck
|
3.2
(5)
[1760] |
JP016 | ✪ Player Entrance Announcement | Normal Spell | |||||||||
This card name is also treated as a "Burning Knuckle" card under the rules. Only one card with this card name can be activated per turn. | |||||||||||||
N-Parallel
▶︎ Deck
|
9.8
(6)
[3925] |
JP017 | ✪ Earthbound Prisoner Groundskeeper |
Effect Monster Tuner Monster |
|||||||||
- | 1 | Fiend | 300 | 300 | |||||||||
The effect of | |||||||||||||
Secret
▶︎ Deck
Super |
9.6
(10)
[5713] |
JP018 | ✪ Earthbound Prisoner Stone Sweeper | Effect Monster | |||||||||
- | 5 | Fiend | 1600 | 1600 | |||||||||
This card's name can be Special Summoned only once per turn by the method | |||||||||||||
N-Parallel
▶︎ Deck
|
8.7
(6)
[2034] |
JP019 | ✪ Earthbound Prisoner Of War Line Walker |
Effect Monster Tuner Monster |
|||||||||
- | 3 | Fiend | 800 | 1100 | |||||||||
The effects | |||||||||||||
Super
▶︎ Deck
|
8.3
(7)
[3111] |
JP020 | ✪ Earthbound Commandment Geo Kraken |
Fusion Monster Effect Monster |
|||||||||
- | 8 | Fiend | 2800 | 1200 | |||||||||
Earthbound" monster x 2 The effects |
|||||||||||||
Secret
▶︎ Deck
Ultra |
7.5
(6)
[3247] |
JP021 | ✪ Earthbound Commandment Slave Geograsha-Laboras |
Fusion Monster Effect Monster |
|||||||||
- | 10 | Fiend | 3000 | 1800 | |||||||||
Earthbound Fusion Monster + Earthbound S-Monster This card can only be Special Summoned by Fusion Summoning. The effect of |
|||||||||||||
N-Parallel
▶︎ Deck
|
7.8
(5)
[2520] |
JP022 | ✪ Earthbound Commandment Geogremlin |
Synchro Monster Effect Monster |
|||||||||
- | 6 | Fiend | 2000 | 1000 | |||||||||
DARK Tuner + 1 or more non-tuner monsters The effects |
|||||||||||||
Secret
▶︎ Deck
N-Parallel |
7.8
(5)
[1654] |
JP023 | ✪ Earthbound Commandment Geoglyphon |
Synchro Monster Effect Monster |
|||||||||
- | 8 | Fiend | 2500 | 1500 | |||||||||
DARK Tuner + 1 or more non-tuner monsters The effects |
|||||||||||||
Secret
▶︎ Deck
N-Parallel |
7.5
(6)
[2752] |
JP024 | ✪ Earthbound Prison | Field Spell | |||||||||
Secret
▶︎ Deck
Ultra |
6.7
(6)
[4412] |
JP025 | ✪ Interfacial Resonance - Synchro Fusion | Normal Spell | |||||||||
Only one card with this card name can be activated per turn, and the turn you activate this card, you can only Special Summon Fusion and S monsters from the EX Deck. | |||||||||||||
N-Parallel
▶︎ Deck
|
8.3
(3)
[4507] |
JP026 | ✪ Phoenix Gear Blade | Equip Spell | |||||||||
Can only be equipped on a Warrior monster or a FIRE monster. The effect | |||||||||||||
Secret
▶︎ Deck
N-Parallel |
5.7
(3)
[2654] |
JP027 | ✪ Drastic Draw | Normal Spell | |||||||||
Only one card with this card name can be activated per turn, and the turn you activate this card, you can only summon or Special Summon Cyberse monsters. | |||||||||||||
N-Parallel
▶︎ Deck
|
9.6
(19)
[12863] |
JP028 | ✪ Transaction Rollback | Normal Trap | |||||||||
Only one of | |||||||||||||
N-Parallel
▶︎ Deck
|
6
(3)
[1553] |
JP029 | ✪ Code Hack | Continuous Trap | |||||||||
Normal
▶︎ Deck
|
3.7
(18)
[31593] |
JP030 | Chimera the Flying Mythical Beast |
Fusion Monster Effect Monster |
|||||||||
- | 6 | Beast | 2100 | 1800 | |||||||||
"Gazelle the King of Mythical Beasts" + "Berfomet" (This card is always treated as a "Phantom Beast" card.) When this card is destroyed: You can target 1 "Berfomet" or 1 "Gazelle the King of Mythical Beasts" in your GY; Special Summon that target. |
|||||||||||||
Normal
▶︎ Deck
|
4.1
(23)
[25410] |
JP031 | Gazelle the King of Mythical Beasts | Normal Monster | |||||||||
- | 4 | Beast | 1500 | 1200 | |||||||||
This monster moves so fast that it looks like an illusion to mortal eyes. (This card is always treated as a "Phantom Beast" card.) |
|||||||||||||
Normal
▶︎ Deck
|
2.7
(19)
[24821] |
JP032 | Berfomet | Effect Monster | |||||||||
- | 5 | Fiend | 1400 | 1800 | |||||||||
When this card is Normal or Flip Summoned: You can add 1 "Gazelle the King of Mythical Beasts" from your Deck to your hand. | |||||||||||||
Normal
▶︎ Deck
|
8.7
(25)
[182107] |
JP033 | Doppelwarrior | Effect Monster | |||||||||
- | 2 | Warrior | 800 | 800 | |||||||||
When a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is sent to the GY as Synchro Material: You can Special Summon 2 "Doppel Tokens" (Warrior/DARK/Level 1/ATK 400/DEF 400) in Attack Position. | |||||||||||||
Normal
▶︎ Deck
|
9.9
(63)
[282443] |
JP034 | Jet Synchron |
Effect Monster Tuner Monster |
|||||||||
- | 1 | Machine | 500 | 0 | |||||||||
If this card is sent to the GY as Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn. | |||||||||||||
Normal
▶︎ Deck
|
8
(3)
[20421] |
JP035 | Satellite Synchron |
Effect Monster Tuner Monster |
|||||||||
- | 2 | Machine | 700 | 100 | |||||||||
If a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If you have a Synchro Monster with "Warrior", "Synchron", or "Stardust" in its original name on your field or GY: You can make this card's Level become 4 until the end of this turn. You can only use each effect of "Satellite Synchron" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.6
(23)
[76445] |
JP036 | De-Synchro | Normal Spell | |||||||||
Target 1 Synchro Monster on the field; return that target to the Extra Deck, then, if all of the monsters that were used for the Synchro Summon of that monster are in your Graveyard, you can Special Summon all of them. | |||||||||||||
Normal
▶︎ Deck
|
8
(4)
[17019] |
JP037 | Synchro Chase | Continuous Spell | |||||||||
Your opponent cannot activate cards or effects in response to the effect activations of your Synchro Monsters with "Warrior", "Synchron", or "Stardust" in their original names. If you Synchro Summon a "Warrior", "Synchron", or "Stardust" Synchro Monster: You can target 1 monster in your GY used as its material; Special Summon it in Defense Position. You can only use this effect of "Synchro Chase" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.4
(31)
[131573] |
JP038 | Earthbound Immortal Aslla piscu | Effect Monster | |||||||||
- | 10 | Winged Beast | 2500 | 2500 | |||||||||
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack your opponent directly. If this face-up card leaves the field, except by its own effect: Destroy as many face-up monsters your opponent controls as possible, and if you do, inflict 800 damage to your opponent for each monster destroyed. | |||||||||||||
Normal
▶︎ Deck
|
2.3
(19)
[24616] |
JP039 | Earthbound Linewalker | Effect Monster | |||||||||
- | 4 | Fiend | 1200 | 1900 | |||||||||
"Earthbound Immortal" monsters cannot be destroyed by their own effects. | |||||||||||||
Normal
▶︎ Deck
|
5.8
(10)
[19382] |
JP040 | Earthbound Greater Linewalker | Effect Monster | |||||||||
- | 8 | Fiend | 2900 | 2900 | |||||||||
If you control a Synchro Monster(s) and have a Synchro Monster(s) in your GY: You can Special Summon this card from your hand. During your Main Phase: You can add 1 "Earthbound Immortal" monster from your Deck or GY to your hand. If an "Earthbound Immortal" monster is Normal Summoned while this monster is on the field: You can make your opponent's LP 3000. You can only use each effect of "Earthbound Greater Linewalker" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.5
(23)
[60610] |
JP041 | Hundred Eyes Dragon |
Synchro Monster Effect Monster |
|||||||||
- | 8 | Dragon | 3000 | 2500 | |||||||||
1 DARK Tuner + 1 or more non-Tuner Fiend-Type monsters Once per turn: You can banish 1 Level 6 or lower DARK Effect Monster from your Graveyard; until the End Phase, this card's name becomes that banished monster's, and replace this effect with that banished monster's original effects. If this card is destroyed and sent to the Graveyard: Add 1 "Earthbound Immortal" monster from your Deck to your hand. |
|||||||||||||
Normal
▶︎ Deck
|
2.3
(12)
[12050] |
JP042 | Earthbound Geoglyph | Field Spell | |||||||||
While any Level 10 monsters are on the field, neither player can target this card with card effects, also it cannot be destroyed by card effects. You can treat 1 Synchro Monster as 2 Tributes for the Tribute Summon of an "Earthbound Immortal" monster. If a Synchro Monster(s) is Special Summoned (except during the Damage Step): You can add 1 "Earthbound Immortal" Spell/Trap from your Deck to your hand. You can only use this effect of "Earthbound Geoglyph" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.6
(22)
[133069] |
JP043 | Full Armored Crystalzero Lancer |
Xyz Monster Effect Monster |
|||||||||
- | 6 | Warrior | 2200 | 1600 | |||||||||
3 Level 6 WATER monsters You can also Xyz Summon this card by using a Rank 5 WATER Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 500 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters your opponent controls have their effects negated until the end of this turn. |
|||||||||||||
Normal
▶︎ Deck
|
7.3
(19)
[80806] |
JP044 | Full Armored Black Ray Lancer |
Xyz Monster Effect Monster |
|||||||||
- | 4 | Beast-Warrior | 2100 | 600 | |||||||||
3 Level 4 WATER monsters You can also Xyz Summon this card by using a Rank 3 WATER Xyz Monster you control that has no material. Gains 200 ATK for each material attached to it. If this card on the field would be destroyed by battle or card effect, you can detach all materials from this card instead. When this card destroys an opponent's monster by battle: You can target 1 Spell/Trap your opponent controls; destroy that target. |
|||||||||||||
Normal
▶︎ Deck
|
8.8
(10)
[49925] |
JP045 | Supreme King Gate Zero |
Pendulum Monster Effect Monster |
|||||||||
- | 7 | Fiend | 0 | 0 | |||||||||
Pendulum Effect If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. Card Text Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon-Type Fusion or Synchro Monster from your Extra Deck, but its ATK and DEF become 0, it has its effects negated, also it cannot be used as a Material for a Synchro or Xyz Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. |
|||||||||||||
Normal
▶︎ Deck
|
7.4
(10)
[31442] |
JP046 | Supreme King Gate Infinity |
Pendulum Monster Effect Monster |
|||||||||
- | 7 | Fiend | 0 | 0 | |||||||||
Pendulum Effect If you control a monster, you cannot Pendulum Summon. This effect cannot be negated. Once per turn, if you control "Supreme King Z-ARC": You can target 1 face-up monster your opponent controls; gain LP equal to its ATK. Card Text Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon-Type Xyz or Pendulum Monster from your Extra Deck, but its ATK and DEF become 0, it has its effects negated, also it cannot be used as a Material for a Synchro or Xyz Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. |
|||||||||||||
Normal
▶︎ Deck
|
9.9
(18)
[81390] |
JP047 | Supreme King Dragon Darkwurm |
Pendulum Monster Effect Monster |
|||||||||
- | 4 | Dragon | 1800 | 1200 | |||||||||
Pendulum Effect Once per turn, if you control no monsters: You can place 1 "Supreme King Gate" Pendulum Monster from your Deck in your Pendulum Zone, also you cannot Pendulum Summon monsters for the rest of this turn, except DARK monsters. Card Text If this card is Normal or Special Summoned: You can add 1 "Supreme King Gate" Pendulum Monster from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card. You can only use each monster effect of "Supreme King Dragon Darkwurm" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
5.9
(15)
[20009] |
JP048 | Supreme King Dragon Odd-Eyes |
Pendulum Monster Effect Monster |
|||||||||
- | 8 | Dragon | 2500 | 2000 | |||||||||
Pendulum Effect You can Tribute 1 "Supreme King Dragon" monster; destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. Card Text You can Tribute 2 "Supreme King Dragon" monsters; Special Summon this card from your hand. If your Pendulum Monster battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. During the Battle Phase (Quick Effect): You can Tribute this card; Special Summon up to 2 face-up "Supreme King Dragon" and/or "Supreme King Gate" Pendulum Monsters from your Extra Deck in Defense Position, except "Supreme King Dragon Odd-Eyes". |
|||||||||||||
Normal
▶︎ Deck
|
9.7
(27)
[73456] |
JP049 | Supreme King Dragon Starving Venom |
Fusion Monster Effect Monster |
|||||||||
- | 8 | Dragon | 2800 | 2000 | |||||||||
2 DARK Pendulum Monsters Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"). Once per turn: You can target 1 other monster on the field or in the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects, also for the rest of this turn, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
|||||||||||||
Normal
▶︎ Deck
|
9.3
(21)
[42598] |
JP050 | Supreme King Dragon Clear Wing |
Synchro Monster Effect Monster |
|||||||||
- | 8 | Dragon | 2500 | 2000 | |||||||||
1 Tuner + 1+ non-Tuner DARK Pendulum Monsters If this card is Synchro Summoned: You can destroy all face-up monsters your opponent controls. Once per turn, before damage calculation, if this card battles an opponent's monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. If this card is in your GY: You can Tribute 2 "Supreme King Dragon" monsters; Special Summon this card. |
|||||||||||||
Normal
▶︎ Deck
|
8.9
(17)
[36634] |
JP051 | Supreme King Dragon Dark Rebellion |
Xyz Monster Effect Monster |
|||||||||
- | 4 | Dragon | 2500 | 2000 | |||||||||
2 Level 4 DARK Pendulum Monsters Once per turn, before damage calculation, if this card battles an opponent's monster: You can detach 1 material from this card; until the end of this turn, change the ATK of that face-up opponent's monster to 0, and if you do, this card gains ATK equal to the original ATK of that opponent's monster. During the Battle Phase (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 face-up "Supreme King Dragon" and/or "Supreme King Gate" Pendulum Monsters from your Extra Deck in Defense Position. |
|||||||||||||
Normal
▶︎ Deck
|
5.6
(17)
[16460] |
JP052 | Supreme Rage | Normal Trap | |||||||||
If you control "Supreme King Z-ARC": Destroy as many monsters you control as possible, except "Supreme King Z-ARC", and if you do, Special Summon up to 4 "Supreme King Dragon" monsters with different names from your hand, Deck, Extra Deck, and/or GY, ignoring their Summoning conditions. You can banish this card from your GY, then target 1 "Supreme King Dragon" Xyz Monster you control; attach 2 "Supreme King Dragon" monsters to it as materials, from your GY and/or face-up from your Extra Deck. | |||||||||||||
Normal
▶︎ Deck
|
9.5
(22)
[23744] |
JP053 | Altergeist Marionetter | Effect Monster | |||||||||
- | 4 | Spellcaster | 1600 | 1700 | |||||||||
When this card is Normal Summoned: You can Set 1 "Altergeist" Trap directly from your Deck to your Spell & Trap Zone. You can target 1 "Altergeist" card you control and 1 "Altergeist" monster in your GY; send that card on the field to the GY, and if you do, Special Summon that other monster from your GY. You can only use this effect of "Altergeist Marionetter" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.7
(22)
[24047] |
JP054 | Altergeist Silquitous | Effect Monster | |||||||||
- | 2 | Spellcaster | 800 | 1500 | |||||||||
(Quick Effect): You can return 1 other "Altergeist" card you control to the hand, then target 1 card your opponent controls; return it to the hand. If this card is sent from the field to the GY: You can target 1 "Altergeist" Trap in your GY; add that card to your hand. You can only use each effect of "Altergeist Silquitous" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.6
(29)
[28068] |
JP055 | Altergeist Meluseek | Effect Monster | |||||||||
- | 1 | Spellcaster | 500 | 300 | |||||||||
This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 card your opponent controls; send it to the GY. If this card is sent from the field to the GY: You can add 1 "Altergeist" monster from your Deck to your hand, except "Altergeist Meluseek". You can only use this effect of "Altergeist Meluseek" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.9
(32)
[37279] |
JP056 | Altergeist Multifaker | Effect Monster | |||||||||
- | 3 | Spellcaster | 1200 | 800 | |||||||||
If you activate a Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Special Summon 1 "Altergeist" monster from your Deck in Defense Position, except "Altergeist Multifaker". You cannot Special Summon monsters the turn you activate this effect, except "Altergeist" monsters. You can only use each effect of "Altergeist Multifaker" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.8
(26)
[27896] |
JP057 | Altergeist Hexstia |
Link Monster Effect Monster |
|||||||||
- | - | Spellcaster | 1500 | - | |||||||||
2 "Altergeist" monsters Gains ATK equal to the original ATK of each "Altergeist" monster it points to. When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 "Altergeist" monster this card points to; negate the activation, and if you do, destroy that card. If this card is sent from the field to the GY: You can add 1 "Altergeist" card from your Deck to your hand. You can only use this effect of "Altergeist Hexstia" once per turn.
|
|||||||||||||
Normal
▶︎ Deck
|
7.8
(16)
[18125] |
JP058 | Altergeist Primebanshee |
Link Monster Effect Monster |
|||||||||
- | - | Spellcaster | 2100 | - | |||||||||
2+ "Altergeist" monsters During the Main Phase (Quick Effect): You can Tribute 1 other "Altergeist" monster; Special Summon 1 "Altergeist" monster from your Deck to your zone this card points to. If this card is sent from the field to the GY: You can target 1 "Altergeist" card in your GY; add it to your hand. You can only use each effect of "Altergeist Primebanshee" once per turn.
|
|||||||||||||
Normal
▶︎ Deck
|
9.3
(18)
[23935] |
JP059 | Altergeist Protocol | Continuous Trap | |||||||||
The activation and effects of "Altergeist" cards activated on your field cannot be negated. When your opponent activates a monster effect: You can send 1 other face-up "Altergeist" card you control to the GY; negate the activation, and if you do, destroy it. You can only use this effect of "Altergeist Protocol" once per turn. | |||||||||||||
ANIMATION CHRONICLE 2023 Card List
7.5 /10.0 pt Number of card ratings : 859 User Review : 859 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
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- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
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- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
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- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
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- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
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- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
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- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
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- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
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