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HOME > Yu-Gi-Oh! Card Lists > Booster Chronicle

Booster Chronicle Card List

Booster ChronicleCard List
Booster Chronicle
code : BC.
Total : 81 Types.
Release Date:2001-08-30
2th period

Average of all cards:2.8pt




Total 81 Types
Monster 64 Types
Normal Monster:38 TypesEffect Monster:19 Types
Fusion Monster:7 Types
0 Tuner Monster 5 Flip Monster 0 Gemini Monster
Spell 13 Types
9Normal Spell 4Equip IconEquip Spell 0Quick-Play IconQuick-Play Spell
Trap 4 Types
2 Normal Trap 2 Continuous IconContinuous Trap 0 Counter IconCounter Trap
Enhanced Category : 9
Worm:1 Types / Watt:1 Types / Djinn:1 Types / Traptrix, Trap Hole:1 Types / HERO:1 Types / Penguin:1 Types / Ocean Dragon Lord:1 Types / Skull Servant:1 Types / shark:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order615 / 640 view num5371 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Total Defense Shogun
Secret
▶︎ Deck
3.4 20
[28705]
00 Total Defense Shogun  Effect Monster
- 6 Warrior 1550 2500
This card is changed to Defense Position when it is Normal Summoned or Flip Summoned successfully. This card can attack while it is in Defense Position. If this card attacks while in Defense Position, apply the ATK of this card for damage calculation.
Wattkid (Updated from: Oscillo Hero #2)
Normal
▶︎ Deck
2.8 21
[13634]
01 Wattkid (Updated from: Oscillo Hero #2)  Normal Monster
- 3 Thunder 1000 500
A creature that electrocutes opponents with bolts of lightning.
Giant Flea
Normal
▶︎ Deck
2.7 15
[8109]
02 Giant Flea  Normal Monster
- 4 Insect 1500 1200
A massive flea that feeds on the blood of its enemies.
Elf's Light
Normal
▶︎ Deck
1.7 14
[6636]
03 Elf's Light  Equip Spell
A LIGHT monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.
Steel Shell
Normal
▶︎ Deck
1.8 18
[5309]
04 Steel Shell  Equip Spell
A WATER monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.
Soul of the Pure
Normal
▶︎ Deck
1.8 17
[10340]
05 Soul of the Pure  Normal Spell
Increase your Life Points by 800 points.
Dark-Piercing Light
Rare
▶︎ Deck
1.1 15
[10488]
06 Dark-Piercing Light  Normal Spell
Flip all face-down monsters on your opponent's side of the field face-up.
Bean Soldier
Normal
▶︎ Deck
1.1 15
[8026]
07 Bean Soldier  Normal Monster
- 4 Plant 1400 1300
A plant-warrior that attacks with seeds and sword.
The Statue of Easter Island
Normal
▶︎ Deck
2.5 17
[12192]
08 The Statue of Easter Island  Normal Monster
- 4 Rock 1100 1400
A stone monument from Easter Island that launches laser blasts from its rock-hewn lips.
Corroding Shark
Normal
▶︎ Deck
1.3 16
[10599]
09 Corroding Shark  Normal Monster
- 3 Zombie 1100 700
A zombie shark that can deliver its lethal curse with a spell.
Wow Warrior
Normal
▶︎ Deck
1.2 10
[8235]
10 Wow Warrior  Normal Monster
- 4 Fish 1250 900
A fish with arms, legs, and some very sharp teeth.
Winged Dragon, Guardian of the Fortress #2
Normal
▶︎ Deck
1.1 18
[10381]
11 Winged Dragon, Guardian of the Fortress #2  Normal Monster
- 4 Winged Beast 1200 1000
This monster's wings are capable of generating tornadoes.
Oscillo Hero
Normal
▶︎ Deck
1.9 15
[10852]
12 Oscillo Hero  Normal Monster
- 3 Warrior 1250 700
A strange warrior from another dimension.
Shining Friendship
Normal
▶︎ Deck
1.2 18
[13800]
13 Shining Friendship  Normal Monster
- 4 Fairy 1300 1100
The peacemaker among monsters.
Blue Medicine
Normal
▶︎ Deck
1.2 25
[10742]
14 Blue Medicine  Normal Spell
Gain 400 Life Points.
Raimei
Normal
▶︎ Deck
1.3 27
[11318]
15 Raimei  Normal Spell
Decrease your opponent's Life Points by 300 points.
Burning Spear
Normal
▶︎ Deck
1.1 13
[6079]
16 Burning Spear  Equip Spell
A FIRE monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.
Gust Fan
Normal
▶︎ Deck
1 14
[5012]
17 Gust Fan  Equip Spell
A WIND monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.
The Wicked Worm Beast
Normal
▶︎ Deck
1.8 18
[17473]
18 The Wicked Worm Beast  Effect Monster
- 3 Beast 1400 700
This face-up card on the field is returned to the owner's hand during the End Phase of your turn.
Hercules Beetle
Normal
▶︎ Deck
3 10
[9719]
19 Hercules Beetle  Normal Monster
- 5 Insect 1500 2000
A massive beetle with a tough carapace and a dangerous horn.
Tiger Axe
Normal
▶︎ Deck
1.3 19
[13635]
20 Tiger Axe  Normal Monster
- 4 Beast-Warrior 1300 1100
A fast and powerful axe-wielding beast-warrior.
Axe Raider
Parallel
Ultra
▶︎ Deck
2.5 23
[17647]
21 Axe Raider  Normal Monster
- 4 Warrior 1700 1150
An axe-wielding monster of tremendous strength and agility.
Spirit of the Books
Normal
▶︎ Deck
1.7 12
[6823]
22 Spirit of the Books  Normal Monster
- 4 Winged Beast 1400 1200
This wise spirit dwells in books, using its accumulated knowledge to defeat enemies.
Faith Bird
Normal
▶︎ Deck
1.3 12
[7493]
23 Faith Bird  Normal Monster
- 4 Winged Beast 1500 1100
This long-tailed bird blinds its enemies with mystical light.
The Judgement Hand
Normal
▶︎ Deck
1.6 19
[9940]
24 The Judgement Hand  Normal Monster
- 3 Warrior 1400 700
An all-powerful hand that delivers ruthless attacks.
Beautiful Headhuntress
Normal
▶︎ Deck
2.2 11
[13276]
25 Beautiful Headhuntress  Normal Monster
- 4 Warrior 1600 800
A vicious creature that has decapitated numerous enemy monsters.
Wodan the Resident of the Forest
Normal
▶︎ Deck
1.1 15
[8929]
26 Wodan the Resident of the Forest  Effect Monster
- 3 Warrior 900 1200
Increase this card's ATK by 100 points for every Plant-Type monster that is face-up on the field.
Cyber Soldier of Darkworld
Normal
▶︎ Deck
2.3 10
[7386]
27 Cyber Soldier of Darkworld  Normal Monster
- 4 Machine 1400 1200
A mechanical soldier that won't stop attacking until all life readings have been extinguished from its sensors.

(This card is not treated as a "Cyber" card.)
Sonic Maid
Normal
▶︎ Deck
1.9 9
[7350]
28 Sonic Maid  Normal Monster
- 3 Warrior 1200 900
A maiden that uses sound to her advantage, she wields a scythe that's shaped like a musical note.
Mechanicalchaser
Super
▶︎ Deck
6.3 26
[28952]
29 Mechanicalchaser  Normal Monster
- 4 Machine 1850 800
A hunter that relentlessly pursues its target by order of the Machine King.
Giant Red Seasnake
Normal
▶︎ Deck
3.7 14
[10900]
30 Giant Red Seasnake  Normal Monster
- 4 Aqua 1800 800
A sea-dwelling snake that attacks passing enemies with its sharp teeth.
Cockroach Knight
Normal
▶︎ Deck
2.1 21
[25417]
31 Cockroach Knight  Effect Monster
- 3 Insect 800 900
When this card has been sent to the Graveyard, it is returned to the top of the Deck.
Kuwagata α
Normal
▶︎ Deck
1.2 14
[11303]
32 Kuwagata α  Normal Monster
- 4 Insect 1250 1000
A very vicious stag beetle that goes for the head.
Turtle Bird
Normal
▶︎ Deck
2 13
[6006]
33 Turtle Bird  Normal Monster
- 6 Aqua 1900 1700
An unusual turtle that not only swims at tremendous speeds, but can also sail across the skies.
Gemini Elf
Parallel
Ultimate
Ultra
▶︎ Deck
4.7 28
[30037]
34 Gemini Elf  Normal Monster
- 4 Spellcaster 1900 900
Elf twins that alternate their attacks.
Kwagar Hercules
Normal
▶︎ Deck
2.4 15
[13060]
35 Kwagar Hercules  Fusion Monster
Normal Monster
- 6 Insect 1900 1700
"Kuwagata α" + "Hercules Beetle"
Patrol Robo
Normal
▶︎ Deck
1.3 16
[9005]
36 Patrol Robo  Effect Monster
- 3 Machine 1100 900
During your Standby Phase, you can look at 1 face-down card that's been Set by your opponent as long as this card remains face-up on the field.
Takuhee
Normal
▶︎ Deck
1.3 10
[7304]
37 Takuhee  Normal Monster
- 4 Winged Beast 1450 1000
This bird is known far and wide as a harbinger of doom.
Hourglass of Courage
Normal
▶︎ Deck
1.6 11
[9259]
38 Hourglass of Courage  Effect Monster
- 4 Fairy 1100 1200
If this card is Normal or Flip Summoned, its original ATK and DEF are halved until the End Phase of your next turn. After that, the original ATK and DEF are doubled.
Warrior of Tradition
Normal
▶︎ Deck
1.2 10
[13049]
39 Warrior of Tradition  Fusion Monster
Normal Monster
- 6 Warrior 1900 1700
"Sonic Maid" + "Beautiful Headhuntress"
✪ Fountain Fairy
Normal
▶︎ Deck
1.8 12
[8570]
40 ✪ Fountain Fairy  Normal Monster
- 4 Aqua 1600 1100
A fairy who protects the fountain. She attacks without mercy those who pollute the fountain.
Maiden of the Moonlight
Normal
▶︎ Deck
2.4 10
[11072]
41 Maiden of the Moonlight  Normal Monster
- 4 Spellcaster 1500 1300
A sorcerer blessed by lunar light with powers far beyond mortal comprehension.
Queen of Autumn Leaves
Normal
▶︎ Deck
1.4 8
[7877]
42 Queen of Autumn Leaves  Normal Monster
- 5 Plant 1800 1500
Queen of the Emerald Forest and wife of the Spirit King, she lives surrounded by vivid red leaves.
White Hole
Normal
▶︎ Deck
1.5 32
[23941]
43 White Hole  Normal Trap
When your opponent activates "Dark Hole": Monsters you control cannot be destroyed by that "Dark Hole's" effect.
Graceful Charity
Super
▶︎ Deck
9.5 52
[68378]
44 Graceful Charity Forbidden Normal Spell
Draw 3 cards, then discard 2 cards.
Call of the Grave
Normal
▶︎ Deck
1.1 22
[14355]
45 Call of the Grave  Normal Trap
When your opponent activates "Monster Reborn": Negate the effect of that "Monster Reborn".
Two-Headed King Rex
Parallel
Ultra
▶︎ Deck
3.6 20
[18622]
46 Two-Headed King Rex  Normal Monster
- 4 Dinosaur 1600 1200
A powerful monster whose two heads attack as one.
Garoozis
Normal
▶︎ Deck
1.6 10
[7749]
47 Garoozis  Normal Monster
- 5 Beast-Warrior 1800 1500
An axe-swinging beast-warrior with the head of a dragon.
Kairyu-Shin
Normal
▶︎ Deck
1.3 18
[16052]
48 Kairyu-Shin  Normal Monster
- 5 Sea Serpent 1800 1500
A sea dragon known as the King of the Ocean, it attacks its enemies with huge tidal waves.
Crawling Dragon #2
Normal
▶︎ Deck
3.6 12
[11016]
49 Crawling Dragon #2  Normal Monster
- 4 Dinosaur 1600 1200
A powerful dragon with teeth that can grind almost anything to dust.
Dragon Zombie
Normal
▶︎ Deck
4.6 13
[13235]
50 Dragon Zombie  Normal Monster
- 3 Zombie 1600 0
A dragon revived by sorcery. Its breath is highly corrosive.
Goddess with the Third Eye
Rare
▶︎ Deck
3.8 10
[25443]
51 Goddess with the Third Eye  Effect Monster
- 4 Fairy 1200 1000
This card can be used as a substitute for any 1 Fusion Material mentioned by name on the Fusion Monster Card, but the other material(s) must be correct.
Lord of the Lamp
Normal
▶︎ Deck
2.2 12
[9452]
52 Lord of the Lamp  Normal Monster
- 4 Fiend 1400 1200
This spirit emerges from the mystic lamp and obeys the wishes of its summoner.
Beastking of the Swamps
Rare
▶︎ Deck
2.6 17
[20529]
53 Beastking of the Swamps  Effect Monster
- 4 Aqua 1000 1100
You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s).
Versago the Destroyer
Rare
▶︎ Deck
4.9 18
[21060]
54 Versago the Destroyer  Effect Monster
- 3 Fiend 1100 900
This card can be used as a substitute for any 1 Fusion Material mentioned by name on the Fusion Monster Card, but the other material(s) must be correct.
Parrot Dragon
Normal
▶︎ Deck
2.6 15
[11082]
55 Parrot Dragon  Normal Monster
- 5 Dragon 2000 1300
A dragon from the cartoons that's more dangerous than it appears to be.
Ushi Oni
Normal
▶︎ Deck
2 14
[11852]
56 Ushi Oni  Normal Monster
- 6 Fiend 2150 1950
A bull fiend restored by the dark arts, this monster appears out of a jar.
Monster Eye
Normal
▶︎ Deck
4.8 17
[16610]
57 Monster Eye  Effect Monster
- 1 Fiend 250 350
You can pay 1000 Life Points; add 1 "Polymerization" from your Graveyard to your hand.
Machine King
Rare
▶︎ Deck
3 19
[17160]
58 Machine King  Effect Monster
- 6 Machine 2200 2000
This card gains 100 ATK for each Machine-Type monster on the field.
Cyber-Stein
Super
▶︎ Deck
9.4 64
[142810]
59 Cyber-Stein Forbidden Effect Monster
- 2 Machine 700 500
(This card is not treated as a "Cyber" card.)
You can pay 5000 LP; Special Summon 1 Fusion Monster from your Extra Deck in Attack Position.
Sky Dragon
Normal
▶︎ Deck
1.2 13
[10894]
60 Sky Dragon  Normal Monster
- 6 Dragon 1900 1800
A flying dragon with four wings housing some very dangerous blades.
Kaiser Dragon
Normal
▶︎ Deck
1.5 15
[13118]
61 Kaiser Dragon  Fusion Monster
Normal Monster
- 7 Dragon 2300 2000
"Winged Dragon, Guardian of the Fortress #1" + "Fairy Dragon"
Water Magician
Normal
▶︎ Deck
1.8 9
[8988]
62 Water Magician  Normal Monster
- 4 Aqua 1400 1000
This monster swamps an opponent with an almost endless supply of water.
✪ Wing Eagle
Normal
▶︎ Deck
1 12
[5000]
63 ✪ Wing Eagle  Normal Monster
- 5 Winged Beast 1800 1500
They search for prey from far above and do not let their prey escape.
Crimson Sunbird
Normal
▶︎ Deck
3 12
[11624]
64 Crimson Sunbird  Fusion Monster
Normal Monster
- 6 Winged Beast 2300 1800
"Faith Bird" + "Skull Red Bird"
Soul Hunter
Normal
▶︎ Deck
1.4 9
[10327]
65 Soul Hunter  Fusion Monster
Normal Monster
- 6 Fiend 2200 1800
"Lord of the Lamp" + "Invader from Another Dimension"
Needle Ball
Normal
▶︎ Deck
1.1 19
[12065]
66 Needle Ball  Effect Monster
Flip Monster
- 2 Fiend 750 700
FLIP: You can pay 2000 Life Points to inflict 1000 damage to your opponent.
Dragon Seeker
Rare
▶︎ Deck
1.2 15
[11376]
67 Dragon Seeker  Effect Monster
- 6 Fiend 2000 2100
When this card is Normal Summoned or Flip Summoned, destroy 1 face-up Dragon-Type monster on the field.
Bracchio-raidus
Normal
▶︎ Deck
3.2 12
[10962]
68 Bracchio-raidus  Fusion Monster
Normal Monster
- 6 Dinosaur 2200 2000
"Two-Headed King Rex" + "Crawling Dragon #2"
Needle Worm
Rare
▶︎ Deck
7.3 20
[66847]
69 Needle Worm  Effect Monster
Flip Monster
- 2 Insect 750 600
FLIP: Send the top 5 cards of your opponent's Deck to the Graveyard.
Greenkappa
Rare
▶︎ Deck
4.9 20
[18250]
70 Greenkappa  Effect Monster
Flip Monster
- 3 Warrior 650 900
FLIP: Target 2 Set Spell/Trap Cards on the field; destroy those targets.
Morphing Jar
Super
▶︎ Deck
8.9 61
[337186]
71 Morphing Jar Limited Effect Monster
Flip Monster
- 2 Rock 700 600
FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.
Penguin Soldier
Super
▶︎ Deck
8.6 55
[77034]
72 Penguin Soldier  Effect Monster
Flip Monster
- 2 Aqua 750 500
FLIP: You can target up to 2 monsters on the field; return those targets to the hand.
Amphibious Bugroth
Normal
▶︎ Deck
3.5 12
[8547]
73 Amphibious Bugroth  Fusion Monster
Normal Monster
- 5 Aqua 1850 1300
"Ground Attacker Bugroth" + "Defender of the Sea"
Mystical Sheep #1
Rare
▶︎ Deck
3.5 10
[10579]
74 Mystical Sheep #1  Effect Monster
- 3 Beast 1150 900
You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s).
Royal Decree
Super
▶︎ Deck
8.1 52
[214150]
75 Royal Decree  Continuous Trap
Negate all other Trap effects on the field.
Last Day of Witch
Normal
▶︎ Deck
2.2 13
[11555]
76 Last Day of Witch  Normal Spell
Destroy all face-up Spellcaster-Type monsters on the field.
Exile of the Wicked
Rare
▶︎ Deck
2.3 13
[8523]
77 Exile of the Wicked  Normal Spell
Destroy all Fiend monsters on the field.
Magical Thorn
Rare
▶︎ Deck
4.6 14
[16128]
78 Magical Thorn  Continuous Trap
When your opponent's card(s) in their hand are discarded to the Graveyard, inflict 500 points of damage to their Life Points for each card that was discarded.
Restructer Revolution
Normal
▶︎ Deck
2.8 19
[19671]
79 Restructer Revolution  Normal Spell
Inflict 200 points of damage to your opponent's Life Points for each card in your opponent's hand.
Fusion Sage
Normal
▶︎ Deck
4.4 26
[50122]
80 Fusion Sage  Normal Spell
Add 1 "Polymerization" from your Deck to your hand.
Booster Chronicle Card List
2.8 /10.0 pt
Number of card ratings : 1470
User Review : 1470

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