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HOME > Yu-Gi-Oh! Card Lists > STARTER BOX

STARTER BOX Card List

STARTER BOXCard List
STARTER BOX
code : -.
Total : 56 Types.
Release Date:1999-03-18
1th period

Average of all cards:2.7pt


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BOOSTER1Card List 1999-03-01
BOOSTER1
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Vol.2Card List 1999-03-27
Vol.2


Total 56 Types
Monster 43 Types
Normal Monster:38 TypesEffect Monster:0 Types
Fusion Monster:5 Types
Spell 11 Types
5Normal Spell 0Equip IconEquip Spell 0Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 0 Continuous IconContinuous Spell 6 Field IconField Spell
Trap 2 Types
1 Normal Trap 1 Continuous IconContinuous Trap 0 Counter IconCounter Trap
Enhanced Category : 3
Djinn:2 Types / Blue-Eyed:1 Types / Skull Servant:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order603 / 626 view num11668 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
✪ War Earth
Normal
▶︎ Deck
1.3 8
[5707]
01 ✪ War Earth  Normal Monster
- 3 Rock 700 1400
A Brain Golem made up of rocks that petrifies and destroys the opponent.
The 13th Grave
Normal
▶︎ Deck
2.2 17
[14087]
02 The 13th Grave  Normal Monster
- 3 Zombie 1200 900
A zombie that suddenly appeared from plot #13 - an empty grave.
✪ Masked Clown
Normal
▶︎ Deck
1.2 6
[4875]
03 ✪ Masked Clown  Normal Monster
- 2 Warrior 500 700
The warrior dances a death dance and cuts up his opponents with a sickle in his hand.
Key Mace
Normal
▶︎ Deck
4.1 13
[13469]
04 Key Mace  Normal Monster
- 1 Fairy 400 300
Enemies' hearts will melt at the sight of this small fairy's cuteness.
Ray & Temperature
Normal
▶︎ Deck
2.8 10
[10152]
05 Ray & Temperature  Normal Monster
- 3 Fairy 1000 1000
The Sun and the North Wind join hands to deliver a devastating combination of heat and gale-force winds.
King Fog
Normal
▶︎ Deck
1 7
[4242]
06 King Fog  Normal Monster
- 3 Fiend 1000 900
A fiend that dwells in a blinding curtain of smoke.
Dark King of the Abyss
Normal
▶︎ Deck
1.7 21
[13466]
07 Dark King of the Abyss  Normal Monster
- 3 Fiend 1200 800
It's said that this King of the Netherworld once had the power to rule over the dark.
✪ The Old Tree Of Enlightenment
Normal
▶︎ Deck
1.3 7
[4083]
08 ✪ The Old Tree Of Enlightenment  Normal Monster
- 3 Plant 600 1500
Using all possible knowledge to prevent various types of attacks.
✪ Juggler
Normal
▶︎ Deck
1.2 11
[5002]
09 ✪ Juggler  Normal Monster
- 3 Spellcaster 600 900
Defeat the enemy with a magic trick like Spell. They also attack by sending out pigeons.
Aqua Madoor
Normal
▶︎ Deck
4.9 15
[16137]
10 Aqua Madoor  Normal Monster
- 4 Spellcaster 1200 2000
A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him.
Kageningen
Normal
▶︎ Deck
1.9 9
[4003]
11 Kageningen  Normal Monster
- 2 Warrior 800 600
He yoozes both a physical and a shadow form ta attack. So he's a tough monstah ta beat!
Trial of Nightmare
Normal
▶︎ Deck
1.4 9
[6303]
12 Trial of Nightmare  Normal Monster
- 4 Fiend 1300 900
This fiend passes judgment on enemies that are locked in coffins.
Hinotama Soul
Normal
▶︎ Deck
2.3 8
[5563]
13 Hinotama Soul  Normal Monster
- 2 Pyro 600 500
An intensely hot flame creature that rams anything standing in its way.
Mystical Sheep #2
Normal
▶︎ Deck
1.8 5
[4113]
14 Mystical Sheep #2  Normal Monster
- 3 Beast 800 1000
A monstrous sheep with a long tail for hypnotizing enemies.
Dark Prisoner
Normal
▶︎ Deck
1 5
[3631]
15 Dark Prisoner  Normal Monster
- 3 Fiend 600 1000
This monster bends light to hide its image from the eyes of opponents.
Change Slime
Normal
▶︎ Deck
2 9
[7507]
16 Change Slime  Normal Monster
- 1 Aqua 400 300
A slime that can morph and adopt the shape and size of any monster it chooses.
Two-Mouth Darkruler
Normal
▶︎ Deck
1.1 14
[12271]
17 Two-Mouth Darkruler  Normal Monster
- 3 Dinosaur 900 700
A dinosaur with two deadly jaws, it stores electricity in its horn and releases high voltage bolts from the mouth on its back.
✪ Moon Goddess Elzayem
Normal
▶︎ Deck
1.1 9
[7908]
18 ✪ Moon Goddess Elzayem  Normal Monster
- 3 Fairy 750 1100
A beautiful goddess who protects the moon. She prevents attacks with a curtain of moonlight.
✪ Devil Snake
Normal
▶︎ Deck
1.5 8
[4055]
19 ✪ Devil Snake  Normal Monster
- 2 Reptile 700 600
A snake with only one eye. It emits cold air, icing the opponent.
✪ Devil Clam
Normal
▶︎ Deck
2.1 9
[6056]
20 ✪ Devil Clam  Normal Monster
- 3 Insect 700 1300
A snail evolved by the power of darkness. It has hands and feet and can move fast.
Turtle Tiger
Normal
▶︎ Deck
1.5 8
[4615]
21 Turtle Tiger  Normal Monster
- 4 Aqua 1000 1500
A tiger encased in a protective shell that attacks with razor-sharp fangs.
Masaki the Legendary Swordsman
Normal
▶︎ Deck
2.3 14
[19665]
22 Masaki the Legendary Swordsman  Normal Monster
- 4 Warrior 1100 1100
Legendary swordmaster Masaki is a veteran of over 100 battles.
Necrolancer the Time-lord (Updated from: Necrolancer the Timelord)
Normal
▶︎ Deck
1.1 7
[5017]
23 Necrolancer the Time-lord (Updated from: Necrolancer the Timelord)  Normal Monster
- 3 Spellcaster 800 900
The one-eyed Necrolancer launches his onslaught from a dimensional ring that can appear out of thin air.
✪ Mysterious Hand
Normal
▶︎ Deck
2.6 14
[13215]
24 ✪ Mysterious Hand  Normal Monster
- 2 Fiend 500 500
The space is distorted, and an arm is extended from between dimensions to attack.
Basic Insect
Normal
▶︎ Deck
2.3 9
[9177]
25 Basic Insect  Normal Monster
- 2 Insect 500 700
Usually found traveling in swarms, this creature's ideal environment is the forest.
Shadow Specter
Normal
▶︎ Deck
2 9
[8322]
26 Shadow Specter  Normal Monster
- 1 Zombie 500 200
Powerful in groups, this animal spirit can be found in the wastelands.
Flame Manipulator
Normal
▶︎ Deck
2.2 9
[8570]
27 Flame Manipulator  Normal Monster
- 3 Spellcaster 900 1000
This Spellcaster attacks enemies with fire-related spells such as "Sea of Flames" and "Wall of Fire".
✪ Mountain Warrior
Normal
▶︎ Deck
1.1 9
[5081]
28 ✪ Mountain Warrior  Normal Monster
- 3 Beast-Warrior 600 1000
A sturdy warrior who moves with gusto even on bad footholds.
Dissolverock
Normal
▶︎ Deck
1.9 11
[6961]
29 Dissolverock  Normal Monster
- 3 Rock 900 1000
A monster born in the lava pits, it generates intense heat that can melt away its enemies.
✪ Djinn Gun
Normal
▶︎ Deck
1 11
[7408]
30 ✪ Djinn Gun  Normal Monster
- 2 Fiend 600 800
A biological weapon that attacks by firing bullets from its mouth.
Fiend Reflection #2
Normal
▶︎ Deck
2.3 6
[4460]
31 Fiend Reflection #2  Normal Monster
- 4 Winged Beast 1100 1400
A bird-beast that summons reinforcements with a hand mirror.
Monster Egg
Normal
▶︎ Deck
1.5 6
[6616]
32 Monster Egg  Normal Monster
- 3 Warrior 600 900
A warrior hidden within an egg that attacks enemies by flinging eggshells.
✪ Monster Turtle
Normal
▶︎ Deck
1.5 8
[4231]
33 ✪ Monster Turtle  Normal Monster
- 3 Aqua 800 1000
A tortoise wearing a spiny tortoise shell. It is very ferocious and does not take kindly to people.
Green Phantom King
Normal
▶︎ Deck
1.7 6
[5354]
34 Green Phantom King  Normal Monster
- 3 Plant 500 1600
This youthful king of the forests lives in a green world, abundant with trees and wildlife.
Root Water
Normal
▶︎ Deck
1.1 7
[4944]
35 Root Water  Normal Monster
- 3 Fish 900 800
An amphibian capable of calling up a massive tidal wave from the dark seas to wipe out enemy monsters.
Skull Servant
Normal
▶︎ Deck
7.5 41
[65825]
36 Skull Servant  Normal Monster
- 1 Zombie 300 200
A skeletal ghost that isn't strong but can mean trouble in large numbers.
Blue-Eyes White Dragon
Ultra
▶︎ Deck
9.7 177
[586140]
37 Blue-Eyes White Dragon  Normal Monster
- 8 Dragon 3000 2500
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
Darkfire Dragon
Normal
▶︎ Deck
6.5 11
[28391]
38 Darkfire Dragon  Fusion Monster
Normal Monster
- 4 Dragon 1500 1250
"Firegrass" + "Petit Dragon"
Fusionist
Normal
▶︎ Deck
6.2 10
[24849]
39 Fusionist  Fusion Monster
Normal Monster
- 3 Beast 900 700
"Petit Angel" + "Mystical Sheep #2"
Flame Ghost
Normal
▶︎ Deck
4 10
[11900]
40 Flame Ghost  Fusion Monster
Normal Monster
- 3 Zombie 1000 800
"Skull Servant" + "Dissolverock"
Charubin the Fire Knight
Normal
▶︎ Deck
4.6 7
[7820]
41 Charubin the Fire Knight  Fusion Monster
Normal Monster
- 3 Pyro 1100 800
"Monster Egg" + "Hinotama Soul"
Flame Swordsman
Ultra
▶︎ Deck
3.8 18
[34696]
42 Flame Swordsman  Fusion Monster
Normal Monster
- 5 Warrior 1800 1600
"Flame Manipulator" + "Masaki the Legendary Swordsman"
Umi
Rare
▶︎ Deck
4 15
[19021]
43 Umi  Field Spell
All Fish, Sea Serpent, Thunder, and Aqua monsters on the field gain 200 ATK/DEF, also all Machine and Pyro monsters on the field lose 200 ATK/DEF.
Wasteland
Rare
▶︎ Deck
1.4 10
[4438]
44 Wasteland  Field Spell
All Dinosaur, Zombie, and Rock monsters on the field gain 200 ATK/DEF.
Raigeki
Super
▶︎ Deck
9.7 123
[115028]
45 Raigeki Semi-Limited Normal Spell
Destroy all monsters your opponent controls.
Sogen
Rare
▶︎ Deck
1.3 13
[8039]
46 Sogen  Field Spell
All Warrior and Beast-Warrior Monsters on the field gain 200 ATK/DEF.
Hinotama
Normal
▶︎ Deck
1.5 15
[16582]
47 Hinotama  Normal Spell
Inflict 500 damage to your opponent.
Mooyan Curry
Normal
▶︎ Deck
1.4 22
[20547]
48 Mooyan Curry  Normal Spell
Choose 1 player; that player gains 200 Life Points.
Forest
Rare
▶︎ Deck
2.2 13
[7904]
49 Forest  Field Spell
All Insect, Beast, Plant, and Beast-Warrior Monsters on the field gain 200 ATK/DEF.
Mountain
Super
▶︎ Deck
2.3 16
[11653]
50 Mountain  Field Spell
All Dragon, Winged Beast, and Thunder monsters on the field gain 200 ATK/DEF.
Yami
Rare
▶︎ Deck
2.1 14
[12747]
51 Yami  Field Spell
All Fiend and Spellcaster monsters on the field gain 200 ATK/DEF, also all Fairy monsters on the field lose 200 ATK/DEF.
Polymerization
Super
▶︎ Deck
9.1 59
[365571]
52 Polymerization  Normal Spell
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
Remove Trap
Normal
▶︎ Deck
1.1 18
[12992]
53 Remove Trap  Normal Spell
Select 1 face-up Trap Card on the field and destroy it.
Dragon Capture Jar
Normal
▶︎ Deck
2.3 17
[17916]
54 Dragon Capture Jar  Continuous Trap
Change all face-up Dragon-Type monsters on the field to Defense Position, also they cannot change their battle positions.
Two-Pronged Attack
Normal
▶︎ Deck
3 14
[14612]
55 Two-Pronged Attack  Normal Trap
Select and destroy 2 of your monsters and 1 of your opponent's monsters.
Celtic Guardian
Super
▶︎ Deck
3.5 21
[25030]
56 Celtic Guardian  Normal Monster
- 4 Warrior 1400 1200
An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.
STARTER BOX Card List
2.7 /10.0 pt
Number of card ratings : 978
User Review : 978

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