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HOME > Yu-Gi-Oh! Card Lists > Deck Build Pack Infinity Chasers
Deck Build Pack Infinity Chasers Card List
Deck Build Pack Infinity Chasers
code : DBIC.
Total : 45 Types.
Release Date:2019-02-23
10th period
code : DBIC.
Total : 45 Types.
Release Date:2019-02-23
10th period
Average of all cards:7.5pt
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2019-02-09
20th ANNIVERSARY LEGEND COLLECTION
2019-02-09
20th ANNIVERSARY LEGEND COLLECTION
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2019-03-09
Structure Deck: Order of the Spellc…
2019-03-09
Structure Deck: Order of the Spellc…
Total 45 Types | |||||
---|---|---|---|---|---|
Monster 24 Types | |||||
Effect Monster:18 Types
Xyz Monster:3 Types Link Monster:3 Types | |||||
Spell 15 Types | |||||
6 | Normal Spell | 1 | Equip Spell | 2 | Quick-Play Spell |
0 | Ritual Spell | 4 | Continuous Spell | 2 | Field Spell |
Trap 6 Types | |||||
3 | Normal Trap | 2 | Continuous Trap | 1 | Counter Trap |
Enhanced Category : 4 | |||||
Witchcrafter:13 Types / the Evil Eye:13 Types / Infinitrack:12 Types / Rank-Up-Magic, Number C, Barian's:2 Types |
Card Rating: Top 5
- 1st :《Evil Eye Domain - Pareidolia》9.8pt
- 1st :《Serziel, Watcher of the Evil Eye》9.8pt
- 1st :《Infinitrack Anchor Drill》9.6pt
- 1st :《Infinitrack Harvester》9.5pt
- 1st :《Evil Eye of Selene》9.3pt
rating order | 176 / 642 | view num | 33993 | → Check card pricing information (Japan) |
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Rarity | Rating Score | Code | Card Name | Card-Type | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | |||||||||
Normal
▶︎ Deck
|
9.5
(8)
[20209] |
JP001 | Infinitrack Harvester | Effect Monster | |||||||||
- | 2 | Machine | 0 | 2100 | |||||||||
If this card is Normal or Special Summoned: You can add 1 "Infinitrack" monster from your Deck to your hand, except "Infinitrack Harvester". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Harvester" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.6
(12)
[37465] |
JP002 | Infinitrack Anchor Drill | Effect Monster | |||||||||
- | 4 | Machine | 1800 | 500 | |||||||||
If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand in Defense Position, except "Infinitrack Anchor Drill". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Anchor Drill" once per turn. | |||||||||||||
Super
▶︎ Deck
|
8.2
(6)
[12590] |
JP003 | Infinitrack Crab Crane | Effect Monster | |||||||||
- | 5 | Machine | 2100 | 500 | |||||||||
You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish 1 Machine monster from your GY; add 1 "Outrigger Extension" from your Deck to your hand. You can only use each effect of "Infinitrack Crab Crane" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
5.4
(5)
[9112] |
JP004 | Infinitrack Drag Shovel | Effect Monster | |||||||||
- | 5 | Machine | 1500 | 2100 | |||||||||
You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish 1 Machine monster from your GY; add 1 "Spin Turn" from your Deck to your hand. You can only use each effect of "Infinitrack Drag Shovel" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.3
(8)
[17521] |
JP005 | Infinitrack Trencher | Effect Monster | |||||||||
- | 5 | Machine | 500 | 2400 | |||||||||
You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 1 Level 5 or lower "Infinitrack" monster in your GY, except "Infinitrack Trencher"; Special Summon that monster in Defense Position. You can only use each effect of "Infinitrack Trencher" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
6.6
(7)
[16062] |
JP006 | Infinitrack Tunneller | Effect Monster | |||||||||
- | 5 | Machine | 2200 | 500 | |||||||||
You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 5 EARTH Machine monsters in your GY; shuffle them into the Deck, then draw 2 cards. You can only use each effect of "Infinitrack Tunneller" once per turn. | |||||||||||||
Super
▶︎ Deck
|
7.9
(7)
[17838] |
JP007 | Infinitrack River Stormer |
Xyz Monster Effect Monster |
|||||||||
- | 5 | Machine | 2500 | 500 | |||||||||
2 Level 5 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack River Stormer" once per turn. ●You can detach 1 material from this card; take 1 EARTH Machine monster from your Deck, and either add it to your hand or send it to the GY. ●If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position. |
|||||||||||||
Normal
▶︎ Deck
|
5
(9)
[11608] |
JP008 | Infinitrack Mountain Smasher |
Xyz Monster Effect Monster |
|||||||||
- | 7 | Machine | 2100 | 3100 | |||||||||
2 Level 7 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack Mountain Smasher" once per turn. ●You can detach 1 material from this card; it gains 1000 ATK. ●If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position. |
|||||||||||||
Secret
▶︎ Deck
Ultra |
8.6
(10)
[26469] |
JP009 | Infinitrack Earth Slicer |
Xyz Monster Effect Monster |
|||||||||
- | 9 | Machine | 3100 | 2100 | |||||||||
2 Level 9 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack Earth Slicer" once per turn. ●You can detach any number of materials from this card, then target that many cards on the field; destroy them. ●If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position. |
|||||||||||||
Normal
▶︎ Deck
|
8.4
(5)
[17615] |
JP010 | Infinitrack Goliath |
Link Monster Effect Monster |
|||||||||
- | - | Machine | 1000 | - | |||||||||
1 non-Link "Infinitrack" monster If this card is sent from the field to the GY: You can target 1 Xyz Monster you control; attach this card to that monster as material. You can only use this effect of "Infinitrack Goliath" once per turn. An Xyz Monster whose original Type is Machine and has this card as material gains this effect. ●This card cannot be destroyed by card effects.
|
|||||||||||||
Super
▶︎ Deck
|
7.4
(23)
[43443] |
JP011 | Infinitrack Fortress Megaclops |
Link Monster Effect Monster |
|||||||||
- | - | Machine | 4000 | - | |||||||||
3 Xyz Monsters Unaffected by other monsters' effects, except those of Xyz Monsters. Cannot be destroyed by battle, except with an Xyz Monster. You can target 1 Xyz Monster in your GY and 1 card your opponent controls; Special Summon that monster from your GY, and if you do, attach that opponent's card to it as material, also for the rest of this turn, any damage your opponent takes is halved. You can only use this effect of "Infinitrack Fortress Megaclops" once per turn.
|
|||||||||||||
Normal
▶︎ Deck
|
7.9
(7)
[17931] |
JP012 | Outrigger Extension | Continuous Spell | |||||||||
Your opponent cannot target Machine Xyz Monsters you control with card effects. Once per turn: You can target 1 "Infinitrack" Xyz Monster you control; Special Summon from your Extra Deck, 1 Machine monster that is 2 Ranks higher than that target, by using that target as material, also you cannot Special Summon monsters for the rest of this turn, except EARTH Machine monsters (even if this card leaves the field). (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) | |||||||||||||
Normal
▶︎ Deck
|
4.2
(5)
[9671] |
JP013 | Spin Turn | Normal Trap | |||||||||
Activate 1 of the following effects. ●Target 1 EARTH Machine Xyz Monster you control in Attack Position and 1 monster your opponent controls; change the battle position of your monster, and if you do, destroy that opponent's monster. ●Target 1 EARTH Machine Xyz Monster you control in Defense Position and 1 Spell/Trap your opponent controls; change the battle position of your monster, and if you do, destroy that opponent's Spell/Trap. |
|||||||||||||
Super
▶︎ Deck
|
6
(13)
[23021] |
JP014 | Witchcrafter Potterie | Effect Monster | |||||||||
- | 2 | Spellcaster | 0 | 2000 | |||||||||
During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Potterie". If you have no cards in your hand: You can banish this card from your GY, then target 1 "Witchcrafter" card in your GY; add it to your hand. You can only use each effect of "Witchcrafter Potterie" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8
(11)
[24276] |
JP015 | Witchcrafter Pittore | Effect Monster | |||||||||
- | 3 | Spellcaster | 1000 | 1500 | |||||||||
During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Pittore". You can banish this card from your GY; draw 1 card, then send 1 "Witchcrafter" card from your hand to the GY, or, if you have none, banish your entire hand. You can only use each effect of "Witchcrafter Pittore" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.1
(15)
[31648] |
JP016 | Witchcrafter Schmietta | Effect Monster | |||||||||
- | 4 | Spellcaster | 1800 | 600 | |||||||||
During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Schmietta". You can banish this card from your GY; send 1 "Witchcrafter" card from your Deck to the GY, except "Witchcrafter Schmietta". You can only use each effect of "Witchcrafter Schmietta" once per turn. | |||||||||||||
Super
▶︎ Deck
|
5.5
(17)
[24801] |
JP017 | Witchcrafter Edel | Effect Monster | |||||||||
- | 5 | Spellcaster | 2000 | 2300 | |||||||||
(Quick Effect): You can discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your hand, except "Witchcrafter Edel". You can Tribute this card, then target 1 Spellcaster monster in your GY, except "Witchcrafter Edel"; Special Summon it. You can only use each effect of "Witchcrafter Edel" once per turn. | |||||||||||||
Super
▶︎ Deck
|
8.7
(20)
[39460] |
JP018 | Witchcrafter Haine | Effect Monster | |||||||||
- | 7 | Spellcaster | 2400 | 1000 | |||||||||
Your opponent cannot target other Spellcaster monsters you control with card effects. (Quick Effect): You can discard 1 Spell, then target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Witchcrafter Haine" once per turn. | |||||||||||||
Secret
▶︎ Deck
Ultra |
8.7
(27)
[56381] |
JP019 | Witchcrafter Madame Verre | Effect Monster | |||||||||
- | 8 | Spellcaster | 1000 | 2800 | |||||||||
During damage calculation, if your Spellcaster monster battles an opponent's monster (Quick Effect): You can reveal any number of Spells with different names in your hand, and if you do, your battling monster gains 1000 ATK/DEF for each card revealed, until the end of this turn. (Quick Effect): You can discard 1 Spell; negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only use each effect of "Witchcrafter Madame Verre" once per turn. | |||||||||||||
Super
▶︎ Deck
|
9.2
(14)
[32105] |
JP020 | Witchcrafter Creation | Normal Spell | |||||||||
Add 1 "Witchcrafter" monster from your Deck to your hand. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Creation" effect per turn, and only once that turn. | |||||||||||||
Normal
▶︎ Deck
|
8.5
(10)
[24937] |
JP021 | Witchcrafter Holiday | Normal Spell | |||||||||
Target 1 "Witchcrafter" monster in your GY; Special Summon it. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Holiday" effect per turn, and only once that turn. | |||||||||||||
Normal
▶︎ Deck
|
6.1
(11)
[18672] |
JP022 | Witchcrafter Collaboration | Normal Spell | |||||||||
Target 1 "Witchcrafter" monster you control; it can make a second attack during each Battle Phase this turn, also, if it attacks this turn, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Collaboration" effect per turn, and only once that turn. | |||||||||||||
Normal
▶︎ Deck
|
5.8
(15)
[19711] |
JP023 | Witchcrafter Draping | Quick-Play Spell | |||||||||
Target Spells/Traps your opponent controls, up to the number of "Witchcrafter" monsters you control; return those targeted cards to the hand. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Draping" effect per turn, and only once that turn. | |||||||||||||
Normal
▶︎ Deck
|
8.5
(10)
[20561] |
JP024 | Witchcrafter Bystreet | Continuous Spell | |||||||||
The first time each "Witchcrafter" monster you control would be destroyed each turn, by battle or card effect, it is not destroyed. You can only use 1 of the following effects of "Witchcrafter Bystreet" per turn, and only once that turn. ●If a "Witchcrafter" monster you control would discard to activate an effect, you can send this card from your field to the GY instead. ●During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can place this card face-up in your Spell & Trap Zone. |
|||||||||||||
Normal
▶︎ Deck
|
5.2
(9)
[15492] |
JP025 | Witchcrafter Scroll | Continuous Spell | |||||||||
Once per turn, when your Spellcaster monster destroys a monster by battle: You can draw 1 card. You can only use 1 of the following effects of "Witchcrafter Scroll" per turn, and only once that turn. ●If a "Witchcrafter" monster you control would discard to activate an effect, you can send this card from your field to the GY instead. ●During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can place this card face-up in your Spell & Trap Zone. |
|||||||||||||
Normal
▶︎ Deck
|
5.3
(8)
[15238] |
JP026 | Witchcrafter Masterpiece | Normal Trap | |||||||||
If you control a "Witchcrafter" monster: Target 1 Spell in either GY; add 1 card with the same name from your Deck to your hand. During either player's turn, except the turn this card was sent to the GY: You can banish this card and any number of Spells from your GY; Special Summon 1 "Witchcrafter" monster from your Deck whose Level equals the number of Spells banished to activate this effect. You can only use each effect of "Witchcrafter Masterpiece" once per turn. | |||||||||||||
Super
▶︎ Deck
|
9.8
(13)
[28124] |
JP027 | Serziel, Watcher of the Evil Eye | Effect Monster | |||||||||
- | 4 | Fiend | 1600 | 1400 | |||||||||
When this card is Normal Summoned: You can add 1 "Evil Eye" card from your Deck to your hand, except "Serziel, Watcher of the Evil Eye". If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 Special Summoned monster your opponent controls; destroy it. You can only use this effect of "Serziel, Watcher of the Evil Eye" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 card you control. | |||||||||||||
Normal
▶︎ Deck
|
7.2
(9)
[12528] |
JP028 | Medusa, Watcher of the Evil Eye | Effect Monster | |||||||||
- | 4 | Fiend | 1400 | 1600 | |||||||||
When this card is Normal Summoned: You can target 1 "Evil Eye" card in your GY, except "Medusa, Watcher of the Evil Eye"; add it to your hand. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 monster in your opponent's GY; banish it. You can only use this effect of "Medusa, Watcher of the Evil Eye" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Banish 1 card in your GY. | |||||||||||||
Normal
▶︎ Deck
|
7
(9)
[8513] |
JP029 | Catoblepas, Familiar of the Evil Eye | Effect Monster | |||||||||
- | 3 | Fiend | 600 | 1900 | |||||||||
You can target 1 "Evil Eye" Spell/Trap you control; once, until the end of the next turn, that card cannot be destroyed by your opponent's card effects. If you control an "Evil Eye" monster other than "Catoblepas, Familiar of the Evil Eye", while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Catoblepas, Familiar of the Evil Eye" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.9
(8)
[11327] |
JP030 | Basilius, Familiar of the Evil Eye | Effect Monster | |||||||||
- | 3 | Fiend | 400 | 2000 | |||||||||
If you control an "Evil Eye" monster, you can Special Summon this card (from your hand). You can only Special Summon "Basilius, Familiar of the Evil Eye" once per turn this way. During your Main Phase: You can send 1 "Evil Eye" Spell/Trap from your Deck to the GY. You can only use this effect of "Basilius, Familiar of the Evil Eye" once per turn. | |||||||||||||
Secret
▶︎ Deck
Ultra |
7.7
(10)
[16492] |
JP031 | Zerrziel, Ruler of the Evil Eyed |
Link Monster Effect Monster |
|||||||||
- | - | Fiend | 2600 | - | |||||||||
2+ "Evil Eye" monsters If this card was Link Summoned using a monster with 2600 or higher ATK as material, it can make a second attack during each Battle Phase. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 card your opponent controls; destroy it. You can only use this effect of "Zerrziel, Ruler of the Evil Eyed" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Negate the effect of 1 Effect Monster this card currently points to.
|
|||||||||||||
Super
▶︎ Deck
|
9.3
(9)
[24502] |
JP032 | Evil Eye of Selene | Equip Spell | |||||||||
Equip only to an "Evil Eye" monster. It cannot be destroyed by battle or your opponent's card effects, also your opponent cannot target it with card effects. Each time you activate the equipped monster's effect, or you activate another "Evil Eye" Spell/Trap Card: The equipped monster gains 500 ATK, and if it does, you lose 500 LP. (This ATK gain remains even if this card leaves the field.) If this card is in your GY: You can pay 1000 LP, then banish 1 "Evil Eye" Spell/Trap from your GY, except "Evil Eye of Selene"; Set this card. You can only use this effect of "Evil Eye of Selene" once per turn. | |||||||||||||
Super
▶︎ Deck
|
9.8
(9)
[14520] |
JP033 | Evil Eye Domain - Pareidolia | Field Spell | |||||||||
When this card is activated: You can add 1 "Evil Eye" monster from your Deck to your hand. Once per turn, during damage calculation, if your "Evil Eye" monster is attacked, while "Evil Eye of Selene" is in your Spell & Trap Zone: You can make the battle damage you take from this battle also inflicted to your opponent. If this card in the Field Zone is destroyed by card effect: You can target 1 "Evil Eye" monster in your GY; add it to your hand. You can only activate 1 "Evil Eye Domain - Pareidolia" per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.6
(7)
[12695] |
JP034 | Evil Eye Awakening | Normal Spell | |||||||||
Special Summon 1 "Evil Eye" monster from your hand or GY, or, if "Evil Eye of Selene" is in your Spell & Trap Zone, you can Special Summon 1 "Evil Eye" monster from your Deck instead. You can only activate 1 "Evil Eye Awakening" per turn. | |||||||||||||
Normal
▶︎ Deck
|
4.8
(5)
[7661] |
JP035 | Evil Eye Confrontation | Quick-Play Spell | |||||||||
If you control an "Evil Eye" monster: Target 1 Spell/Trap your opponent controls; destroy it, and if you do, and "Evil Eye of Selene" is in your Spell & Trap Zone, banish that destroyed card. You can only activate 1 "Evil Eye Confrontation" per turn. | |||||||||||||
Super
▶︎ Deck
|
8.6
(5)
[11871] |
JP036 | Evil Eye Repose | Continuous Spell | |||||||||
When you activate this card: You can banish 1 "Evil Eye" card from your GY; draw 1 card. Once per turn, after damage calculation, if your "Evil Eye" monster equipped with "Evil Eye of Selene" attacked an opponent's monster: You can banish that opponent's monster. If this card in the Spell & Trap Zone is destroyed by card effect: You can target up to 3 of your banished "Evil Eye" cards; return them to the GY. You can only activate 1 "Evil Eye Repose" per turn. | |||||||||||||
Normal
▶︎ Deck
|
8
(7)
[12354] |
JP037 | Evil Eye Defeat | Normal Trap | |||||||||
If you control an "Evil Eye" monster: Target 1 monster on the field, or up to 2 instead if "Evil Eye of Selene" is in your Spell & Trap Zone; return them to the hand. You can only activate 1 "Evil Eye Defeat" per turn. | |||||||||||||
Super
▶︎ Deck
|
5.2
(5)
[7363] |
JP038 | Evil Eye Mesmerism | Continuous Trap | |||||||||
When your opponent Special Summons a monster(s): Activate this card by targeting 1 of those Summoned monsters in Attack Position, with less ATK than an "Evil Eye" monster you control; take control of that monster. When that monster leaves the field, destroy this card. While "Evil Eye of Selene" is in your Spell & Trap Zone, that targeted monster is also treated as an "Evil Eye" monster. You can only activate 1 "Evil Eye Mesmerism" per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.4
(7)
[11199] |
JP039 | Evil Eye Retribution | Counter Trap | |||||||||
When a Spell/Trap Card is activated, while you control an "Evil Eye" monster: Negate the activation, and if you do, destroy it. If "Evil Eye of Selene" is in your Spell & Trap Zone, this card's activation and effect cannot be negated. You can only activate 1 "Evil Eye Retribution" per turn. | |||||||||||||
Normal
▶︎ Deck
|
4.8
(26)
[29371] |
JP040 | Confronting the "C" | Effect Monster | |||||||||
- | 5 | Insect | 1100 | 2500 | |||||||||
When your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can Special Summon this card from your hand. If you do, this card is unaffected by monster effects that target this card. | |||||||||||||
Normal
▶︎ Deck
|
8.9
(34)
[92276] |
JP041 | Juragedo | Effect Monster | |||||||||
- | 4 | Fiend | 1700 | 1300 | |||||||||
During the Battle Step (Quick Effect): You can Special Summon this card from your hand, and if you do, gain 1000 LP. You can only use this effect of "Juragedo" once per turn. (Quick Effect): You can Tribute this card, then target 1 face-up monster you control; it gains 1000 ATK until the end of the next turn. | |||||||||||||
Normal
▶︎ Deck
|
7.9
(23)
[118232] |
JP042 | Hidden Armory | Normal Spell | |||||||||
Send the top card of your Deck to the GY; add 1 Equip Spell from your Deck or GY to your hand. You cannot Normal Summon/Set the turn you activate this card. | |||||||||||||
Normal
▶︎ Deck
|
8.6
(39)
[129889] |
JP043 | Secret Village of the Spellcasters | Field Spell | |||||||||
If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards. | |||||||||||||
Normal
▶︎ Deck
|
7.1
(22)
[159069] |
JP044 | Rank-Up-Magic Astral Force | Normal Spell | |||||||||
Target the 1 Xyz Monster you control with the highest Rank (your choice, if tied); Special Summon from your Extra Deck, 1 monster with the same Type and Attribute as that monster you control but 2 Ranks higher, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Draw Phase, if this card is in your GY, instead of conducting your normal draw: You can add this card from your GY to your hand. You cannot Special Summon during the turn you activate this effect, except by the effect of "Rank-Up-Magic Astral Force". | |||||||||||||
Normal
▶︎ Deck
|
7.4
(14)
[53684] |
JP045 | Marshalling Field | Continuous Trap | |||||||||
You cannot Special Summon monsters, except Machine monsters. Once per turn: You can declare a Level from 5 to 9; all Level 5 or higher Machine monsters you control become that Level. If a Machine Xyz Monster(s) you control would be destroyed, you can send this card to the GY instead. If this card is sent from the field to the GY: You can add 1 "Rank-Up-Magic Argent Chaos Force" from your Deck or GY to your hand. | |||||||||||||
Deck Build Pack Infinity Chasers Card List
7.5 /10.0 pt Number of card ratings : 553 User Review : 553 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)