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HOME > Yu-Gi-Oh! Card Lists > LINK VRAINS PACK 2

LINK VRAINS PACK 2 Card List

LINK VRAINS PACK 2Card List
LINK VRAINS PACK 2
code : LVP2.
Total : 100 Types.
Release Date:2018-11-23
10th period

Average of all cards:8.3pt




Total 100 Types
Monster 76 Types
Normal Monster:1 TypesEffect Monster:37 Types Ritual Monster:1 Types
Fusion Monster:3 Types Synchro Monster:8 Types Xyz Monster:6 Types Link Monster:20 Types
8 Tuner Monster 0 Flip Monster 0 Gemini Monster
Spell 17 Types
5Normal Spell 2Equip IconEquip Spell 2Quick-Play IconQuick-Play Spell
1 Ritual IconRitual Spell 3 Continuous IconContinuous Spell 4 Field IconField Spell
Trap 7 Types
4 Normal Trap 1 Continuous IconContinuous Trap 2 Counter IconCounter Trap
Enhanced Category : 30
Nordic, Nordic Beasts, Lord of the Aesir, Nordic Relic:5 Types / Dragunity:5 Types / Harpie:5 Types / Six Samurai :5 Types / Scrap:5 Types / roid:5 Types / Brotherhood of the Fire Fist, Fire Formation:5 Types / Traptrix, Trap Hole:5 Types / HERO:5 Types / D/D:5 Types / Raidraptor:5 Types / Black Luster Soldier:5 Types / Speedroid:5 Types / PSY-Frame:5 Types / Darklord:5 Types / Magical Musket, Magical Musketeer:5 Types / The Phantom Knights, Phantom:4 Types / Alien:3 Types / Rank-Up-Magic, Number C, Barian's:3 Types / Thunder Dragon:3 Types / Elemental HERO:1 Types / Destiny HERO:1 Types / Number:1 Types / Xyz:1 Types / Dark Contract:1 Types / Nekroz:1 Types / Monarch:1 Types / Parshath:1 Types / Rebellion:1 Types / Gaia the Fierce Knight:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order66 / 642 view num39793 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
8.5 30
[94229]
JP001 Black Luster Soldier - Soldier of Chaos  Link Monster
Effect Monster
- - Warrior 3000 -
3 monsters with different names
If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects;
●This card gains 1500 ATK.
●This card can make a second attack during the Battle Phase of your next turn.
●Banish 1 card on the field.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Black Luster Soldier
Normal
▶︎ Deck
7.1 40
[81101]
JP002 Black Luster Soldier  Ritual Monster
Normal Monster
- 8 Warrior 3000 2500
You can Ritual Summon this card with "Black Luster Ritual".
Black Luster Soldier - Envoy of the Beginning
Rare
▶︎ Deck
9.4 142
[695460]
JP003 Black Luster Soldier - Envoy of the Beginning  Effect Monster
- 8 Warrior 3000 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects.
●Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated.
●If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.
Charging Gaia the Fierce Knight
Normal
▶︎ Deck
7.4 14
[38981]
JP004 Charging Gaia the Fierce Knight  Effect Monster
- 7 Warrior 2300 2100
You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, its original ATK becomes 1900. If this card is Tributed: You can add 1 "Black Luster Soldier" monster from your Deck to your hand. You can only use this effect of "Charging Gaia the Fierce Knight" once per turn.
Black Luster Ritual
Normal
▶︎ Deck
4.5 26
[22428]
JP005 Black Luster Ritual  Ritual Spell
This card is used to Ritual Summon "Black Luster Soldier". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.
7.8 11
[19032]
JP006 Harpie Conductor  Link Monster
Effect Monster
- - Winged Beast 1900 -
2 WIND monsters
This card's name becomes "Harpie Lady" while on the field or in the GY. You can only use each of the following effects of "Harpie Conductor" once per turn.
●If a "Harpie" monster(s) you control would be destroyed by battle or card effect, you can destroy 1 Spell/Trap you control instead.
●If another face-up "Harpie" monster you control returns to your hand (except during the Damage Step): You can target 1 Special Summoned monster your opponent controls; return it to the hand.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Harpie Channeler
Normal
▶︎ Deck
9.3 30
[117211]
JP007 Harpie Channeler  Effect Monster
- 4 Winged Beast 1400 1300
You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while on the field or in the GY.
Harpie Dancer
Rare
▶︎ Deck
8.3 18
[117395]
JP008 Harpie Dancer  Effect Monster
- 4 Winged Beast 1200 1000
You can target 1 WIND monster you control; return it to the hand, then you can Normal Summon 1 WIND monster. You can only use this effect of "Harpie Dancer" once per turn. This card's name becomes "Harpie Lady" while on the field or in the GY.
Harpie Harpist
Rare
▶︎ Deck
8.9 20
[64153]
JP009 Harpie Harpist  Effect Monster
- 4 Winged Beast 1700 600
This card's name becomes "Harpie Lady" while on the field or in the GY. You can only use each of these effects of "Harpie Harpist" once per turn.
●When this card is Normal Summoned: You can target 1 other Winged Beast monster you control and 1 face-up monster your opponent controls; return them to the hand.
●During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 Level 4 Winged Beast monster with 1500 or less ATK from your Deck to your hand.
Hysteric Sign
Normal
▶︎ Deck
9.6 34
[99471]
JP010 Hysteric Sign  Continuous Spell
When this card is activated: Add 1 "Elegant Egotist" from your Deck or GY to your hand. During the End Phase, if this card is in the GY because it was sent there from the hand or field this turn: Add up to 3 "Harpie" cards with different names from each other from your Deck to your hand. You can only use 1 "Hysteric Sign" effect per turn, and only once that turn.
3.1 18
[17200]
JP011 Thunder Dragon Thunderstormech  Link Monster
Effect Monster
- - Thunder 2800 -
2+ Thunder monsters
During your Main Phase, if you control this Link Summoned card: You can target 1 of your "Thunder Dragon" monsters that is banished or in your GY; apply that monster's effect that discards itself to activate, then place that monster on the top or bottom of your Deck. You can only use this effect of "Thunder Dragon Thunderstormech" once per turn. If a Thunder monster(s) you control would be destroyed by battle or card effect, you can banish 3 cards from your GY instead.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 4 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Twin-Headed Thunder Dragon
Normal
▶︎ Deck
5.3 28
[32429]
JP012 Twin-Headed Thunder Dragon  Fusion Monster
Normal Monster
- 7 Thunder 2800 2100
"Thunder Dragon" + "Thunder Dragon"
Thunder Dragon
Normal
▶︎ Deck
7.8 36
[82291]
JP013 Thunder Dragon  Effect Monster
- 5 Thunder 1600 1500
You can discard this card; add up to 2 "Thunder Dragon" from your Deck to your hand.
Electric Virus
Normal
▶︎ Deck
6.4 16
[15724]
JP014 Electric Virus  Effect Monster
- 3 Thunder 1000 1000
You can discard this card to the Graveyard, then target 1 Machine or Dragon-Type monster your opponent controls; take control of that target until the End Phase.
Gold Sarcophagus
Rare
▶︎ Deck
9.2 53
[347686]
JP015 Gold Sarcophagus Semi-Limited Normal Spell
Banish 1 card from your Deck, face-up. During your 2nd Standby Phase after this card's activation, add that card to the hand.
9.2 14
[32263]
JP016 Celestial Knightlord Parshath  Link Monster
Effect Monster
- - Fairy 2400 -
2+ Fairy monsters
You can discard 1 card; add 1 "The Sanctuary in the Sky", or 1 card that specifically lists "The Sanctuary in the Sky" in its text, from your Deck to your hand, or, if "The Sanctuary in the Sky" is on the field, you can add 1 Fairy monster instead. If another face-up Fairy monster you control is sent to the GY (except during the Damage Step): You can banish 1 Fairy monster from your GY; Special Summon 1 Fairy monster from your hand whose Level is higher than that banished monster's. You can only use each effect of "Celestial Knightlord Parshath" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Zeradias, Herald of Heaven
Normal
▶︎ Deck
7.2 21
[52391]
JP017 Zeradias, Herald of Heaven  Effect Monster
- 4 Fairy 2100 800
You can discard this card to the GY; add 1 "The Sanctuary in the Sky" from your Deck to your hand. If "The Sanctuary in the Sky" is not on the field, destroy this card.
Aurora Paragon
Normal
▶︎ Deck
4.1 17
[16508]
JP018 Aurora Paragon  Effect Monster
- 4 Fairy 1500 1000
Neither player can Special Summon monsters. When another monster is Normal Summoned to either player's side of the field, destroy this card.
The Sanctuary in the Sky
Normal
▶︎ Deck
6.5 30
[79588]
JP019 The Sanctuary in the Sky  Field Spell
Battle damage to the controller of a Fairy monster from a battle involving that monster becomes 0.
Solemn Strike
Rare
▶︎ Deck
9.8 84
[320406]
JP020 Solemn Strike  Counter Trap
When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.
4.1 35
[27750]
JP021 Xtra HERO Dread Decimator  Link Monster
Effect Monster
- - Warrior 2500 -
2+ "HERO" monsters
This card, also any "HERO" monsters it points to, gains 100 ATK for each "HERO" monster with different names in your GY. If this card attacks a Defense Position monster, inflict piercing battle damage.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Masked HERO Anki
Normal
▶︎ Deck
8.1 27
[86966]
JP022 Masked HERO Anki  Fusion Monster
Effect Monster
- 8 Warrior 2800 1200
Must be Special Summoned by "Mask Change". This card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. You can only use this effect of "Masked HERO Anki" once per turn.
Destiny HERO - Malicious
Normal
▶︎ Deck
8.9 41
[190346]
JP023 Destiny HERO - Malicious Semi-Limited Effect Monster
- 6 Warrior 800 800
You can banish this card from your GY; Special Summon 1 "Destiny HERO - Malicious" from your Deck.
Elemental HERO Shadow Mist
Rare
▶︎ Deck
9.3 63
[294013]
JP024 Elemental HERO Shadow Mist  Effect Monster
- 4 Warrior 1000 1500
If this card is Special Summoned: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. If this card is sent to the GY: You can add 1 "HERO" monster from your Deck to your hand, except "Elemental HERO Shadow Mist". You can only use 1 "Elemental HERO Shadow Mist" effect per turn, and only once that turn.
Vision HERO Vyon
Rare
▶︎ Deck
9.9 24
[77600]
JP025 Vision HERO Vyon  Effect Monster
- 4 Warrior 1000 1200
If this card is Normal or Special Summoned: You can send 1 "HERO" monster from your Deck to the GY. You can only use this effect of "Vision HERO Vyon" once per turn. Once per turn: You can banish 1 "HERO" monster from your GY; add 1 "Polymerization" from your Deck to your hand.
7.8 10
[17671]
JP026 Alien Shocktrooper M-Frame  Link Monster
Effect Monster
- - Reptile 1900 -
2 Reptile monsters
(Quick Effect): You can discard 1 monster; place A-Counters equal to its original Level on face-up monster(s) on the field, distributed as you wish. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon non-Link Reptile monsters with different names from your GY, up to the number of monsters your opponent controls with A-Counters. You can only use each effect of "Alien Shocktrooper M-Frame" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Cosmic Fortress Gol'gar
Normal
▶︎ Deck
9.3 35
[101648]
JP027 Cosmic Fortress Gol'gar  Synchro Monster
Effect Monster
- 5 Reptile 2600 1800
"Alien Ammonite" + 1 or more non-Tuner "Alien" monsters
Once per turn, you can select any number of face-up Spell or Trap Cards. Return those cards to their owners' hands, and distribute new A-Counters among monsters on the field equal to the number of cards returned. Once per turn, you can remove 2 A-Counters from anywhere on the field to destroy 1 card your opponent controls.
Alien Ammonite
Normal
▶︎ Deck
8.8 25
[55720]
JP028 Alien Ammonite  Effect Monster
Tuner Monster
- 1 Reptile 500 200
When this card is Normal Summoned: You can target 1 Level 4 or lower "Alien" monster in your GY; Special Summon it, but destroy it during the End Phase.
King of the Feral Imps
Normal
▶︎ Deck
9.7 57
[239437]
JP029 King of the Feral Imps  Xyz Monster
Effect Monster
- 4 Reptile 2300 2000
2 Level 4 monsters
Once per turn: You can detach 1 material from this card; add 1 Reptile monster from your Deck to your hand.
Snake Rain
Normal
▶︎ Deck
8.9 40
[65283]
JP030 Snake Rain  Normal Spell
Discard 1 card; send 4 Reptile monsters from your Deck to the GY.
8.9 14
[42633]
JP031 Dragunity Knight - Romulus  Link Monster
Effect Monster
- - Dragon 1200 -
2 Dragon and/or Winged Beast Monsters, except Tokens
If this card is Link Summoned: You can add 1 "Dragunity" Spell/Trap or 1 "Dragon Ravine" from your Deck to your hand. If a Dragon monster(s) is Special Summoned from the Extra Deck to a zone this card points to (except during the Damage Step): You can Special Summon 1 Dragon or Winged Beast monster from your hand in Defense Position, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use each effect of "Dragunity Knight - Romulus" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Dragunity Knight - Barcha
Rare
▶︎ Deck
7.9 16
[32432]
JP032 Dragunity Knight - Barcha  Synchro Monster
Effect Monster
- 8 Dragon 2000 1200
1 Dragon Tuner + 1+ non-Tuner Winged Beast Monsters
When this card is Synchro Summoned: You can target any number of Dragon "Dragunity" monsters in your GY; equip those Dragon monsters to this card. This card gains 300 ATK for each "Dragunity" card equipped to it.
Dragunity Knight - Vajrayana
Normal
▶︎ Deck
9.3 22
[88459]
JP033 Dragunity Knight - Vajrayana  Synchro Monster
Effect Monster
- 6 Dragon 1900 1200
1 Dragon Tuner + 1+ non-Tuner Winged Beast Monsters
When this card is Synchro Summoned: You can target 1 Level 3 or lower Dragon "Dragunity" monster in your GY; equip that target to this card. Once per turn: You can send 1 Equip Card equipped to this card to the GY; double this card's ATK until the end of this turn.
Dragunity Phalanx
Normal
▶︎ Deck
9.6 24
[119617]
JP034 Dragunity Phalanx  Effect Monster
Tuner Monster
- 2 Dragon 500 1100
Once per turn, while this card is equipped to a monster: You can Special Summon this equipped card.
Dragunity Divine Lance
Normal
▶︎ Deck
8.9 17
[46458]
JP035 Dragunity Divine Lance  Equip Spell
Equip only to a "Dragunity" monster. It gains ATK equal to its Level x 100, also it is unaffected by Trap effects. During your Main Phase: You can equip 1 Dragon-Type "Dragunity" Tuner monster from your Deck to the monster equipped with this card. You can only use this effect of "Dragunity Divine Lance" once per turn.
9.5 15
[27878]
JP036 Scrap Wyvern  Link Monster
Effect Monster
- - Dragon 1700 -
2 monsters, including a "Scrap" monster
You can target 1 "Scrap" monster in your GY; Special Summon it, then destroy 1 card you control. If another face-up "Scrap" monster is destroyed by card effect, while you control this monster (except during the Damage Step): You can Special Summon 1 "Scrap" monster from your Deck, then destroy 1 card on the field. You can only use each effect of "Scrap Wyvern" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Scrap Dragon
Rare
▶︎ Deck
9.3 42
[490333]
JP037 Scrap Dragon  Synchro Monster
Effect Monster
- 8 Dragon 2800 2000
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card in your possession is destroyed by your opponent's card and sent to your GY: Target 1 non-Synchro "Scrap" monster in your GY; Special Summon that target.
Scrap Chimera
Normal
▶︎ Deck
9.1 21
[55308]
JP038 Scrap Chimera  Effect Monster
- 4 Beast 1700 500
Cannot be used as Synchro Material, except for the Synchro Summon of a "Scrap" monster, and all other materials must be "Scrap" monsters. When this card is Normal Summoned: You can target 1 "Scrap" Tuner in your GY; Special Summon that target.
Scrap Orthros
Normal
▶︎ Deck
7.2 16
[38168]
JP039 Scrap Orthros  Effect Monster
Tuner Monster
- 4 Beast 1700 1100
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control a "Scrap" monster. If Summoned this way: Target 1 "Scrap" monster you control; destroy that target. If this card is destroyed by the effect of a "Scrap" card and sent to the GY: You can target 1 "Scrap" monster in your GY, except "Scrap Orthros"; add that target to your hand.
Scrap Factory
Normal
▶︎ Deck
9.2 15
[46689]
JP040 Scrap Factory  Field Spell
All "Scrap" monsters gain 200 ATK and DEF. When a face-up "Scrap" monster(s) on the field is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon 1 "Scrap" monster from your Deck. You can only use this effect of "Scrap Factory" once per turn.
6.9 19
[13158]
JP041 Gullveig of the Nordic Ascendant  Link Monster
Effect Monster
- - Fairy 800 -
1 Level 5 or lower "Nordic" monster
If this card is Link Summoned: You can banish up to 3 cards from your hand and/or field, and if you do, Special Summon that many "Nordic" monsters from your Deck in Defense Position, also, for the rest of this turn, you cannot Special Summon monsters, except "Aesir" monsters, nor Normal Summon/Set any monsters. You can only use this effect of "Gullveig of the Nordic Ascendant" once per turn. While this card points to an "Aesir" monster, your opponent cannot target that monster with card effects, also monsters your opponent controls cannot target this card for attacks.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 1 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Odin, Father of the Aesir
Rare
▶︎ Deck
6.2 32
[67686]
JP042 Odin, Father of the Aesir  Synchro Monster
Effect Monster
- 10 Fairy 4000 3500
1 "Nordic Ascendant" Tuner + 2+ non-Tuner monsters
Once per turn: You can make this card be unaffected by Spell/Trap effects until the end of this turn. Once per turn, during the End Phase, if this face-up card you controlled was destroyed by your opponent's card and sent to your GY this turn: You can banish 1 "Nordic Ascendant" Tuner from your GY; Special Summon this card. When Summoned this way: You can draw 1 card.
Valkyrie of the Nordic Ascendant
Normal
▶︎ Deck
4.6 18
[42287]
JP043 Valkyrie of the Nordic Ascendant  Effect Monster
Tuner Monster
- 2 Fairy 400 800
(This card is not treated as a "Valkyrie" card.)
When this card is Normal Summoned, if your opponent controls a monster and you control no other cards: You can banish 2 "Nordic" monsters from your hand; Special Summon 2 "Einherjar Tokens" (Warrior/EARTH/Level 4/ATK 1000/DEF 1000) in Defense Position.
Vanadis of the Nordic Ascendant
Normal
▶︎ Deck
7.8 13
[39547]
JP044 Vanadis of the Nordic Ascendant  Effect Monster
Tuner Monster
- 4 Fairy 1200 400
For a Synchro Summon, you can substitute this card for any 1 "Nordic" Tuner. If this card is used as Synchro Material, all other Synchro Materials must be "Nordic" monsters. Once per turn: You can send 1 "Nordic" monster from your Deck to the GY; this card's Level becomes the Level of that monster, until the end of this turn.
Tanngrisnir of the Nordic Beasts
Normal
▶︎ Deck
6.1 13
[35618]
JP045 Tanngrisnir of the Nordic Beasts  Effect Monster
- 3 Beast 1200 800
If this card is destroyed by battle and sent to the GY: Special Summon 2 "Nordic Beast Tokens" (Beast/EARTH/Level 3/ATK 0/DEF 0).
9.6 17
[18074]
JP046 Battle Shogun of the Six Samurai  Link Monster
Effect Monster
- - Warrior 1000 -
2 Warrior monsters, including a "Six Samurai" monster
If this card is Link Summoned: You can discard 1 card; add 1 card from your Deck to your hand that has an effect that places a Bushido Counter(s). You can only use this effect of "Battle Shogun of the Six Samurai" once per turn. Each time a "Six Samurai" monster(s) is Normal or Special Summoned to a zone(s) this card points to, place 1 Bushido Counter on this card. Gains 100 ATK for each Bushido Counter on your field.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Legendary Six Samurai - Kageki
Rare
▶︎ Deck
8.9 25
[75238]
JP047 Legendary Six Samurai - Kageki  Effect Monster
- 3 Warrior 200 2000
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Six Samurai" monster from your hand. While you control a "Six Samurai" monster with a different name, this card gains 1500 ATK.
Asceticism of the Six Samurai
Normal
▶︎ Deck
8.6 19
[69818]
JP048 Asceticism of the Six Samurai  Quick-Play Spell
Target 1 "Six Samurai" monster you control; Special Summon 1 "Six Samurai" monster from your Deck with the same ATK but a different name, and if you do, destroy it during the End Phase of this turn.
Shien's Dojo
Normal
▶︎ Deck
8.1 16
[41231]
JP049 Shien's Dojo  Continuous Spell
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this card to the GY; Special Summon 1 "Six Samurai" or "Shien" Effect Monster from your Main Deck, whose Level is less than or equal to the number of Bushido Counters on this card.
Musakani Magatama
Normal
▶︎ Deck
8.7 26
[54478]
JP050 Musakani Magatama  Counter Trap
When your opponent activates a Spell/Trap Card, or monster effect, that destroys a card(s), while you control a "Six Samurai" monster: Negate the activation, and if you do, destroy it.
8.3 14
[25382]
JP051 Double Headed Anger Knuckle  Link Monster
Effect Monster
- - Machine 1500 -
2 Machine monsters
Cannot be used as Link Material. You can only use 1 of the following effects of "Double Headed Anger Knuckle" per turn, and only once that turn.
●During the Main Phase (Quick Effect): You can send 1 monster from your hand or field to the GY, then target 1 Level 10 Machine monster in your GY; Special Summon it in Defense Position, but negate its effects.
●If this card is in your GY: You can send 1 card from your hand or field to the GY; Special Summon this card.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Number 81: Superdreadnought Rail Cannon Super Dora
Rare
▶︎ Deck
9.4 51
[130898]
JP052 Number 81: Superdreadnought Rail Cannon Super Dora  Xyz Monster
Effect Monster
- 10 Machine 3200 4000
2 Level 10 monsters
Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except its own, until the end of this turn.
Heavy Freight Train Derricrane
Normal
▶︎ Deck
9.2 22
[63208]
JP053 Heavy Freight Train Derricrane  Effect Monster
- 10 Machine 2800 2000
If an EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, but its original ATK/DEF become halved. You can only use this effect of "Heavy Freight Train Derricrane" once per turn. If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can target 1 card your opponent controls; destroy it.
Train Connection
Normal
▶︎ Deck
4.6 18
[12199]
JP054 Train Connection  Equip Spell
Must be equipped to an EARTH Machine monster, by banishing 2 Level 10 or higher Machine monsters from your GY. The equipped monster's ATK becomes double its original ATK, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. Other monsters you control cannot attack.
Revolving Switchyard
Normal
▶︎ Deck
9.4 32
[62751]
JP055 Revolving Switchyard  Field Spell
If a Level 10 EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can activate this effect; your opponent takes no battle damage for the rest of this turn (even if this card leaves the field), also you Special Summon 1 Level 4 EARTH Machine monster with 1800 or more ATK from your Deck, and if you do, it becomes Level 10. You can send 1 card from your hand to the GY; add 1 Level 10 EARTH Machine monster from your Deck to your hand. You can only use 1 "Revolving Switchyard" effect per turn, and only once that turn.
8.9 7
[16570]
JP056 Brotherhood of the Fire Fist - Eagle  Link Monster
Effect Monster
- - Beast-Warrior 1700 -
2 Beast-Warrior Monsters
You can only Special Summon "Brotherhood of the Fire Fist - Eagle(s)" once per turn. You can activate "Fire Fist" monsters' effects without sending "Fire Fist" or "Fire Formation" card(s) from your hand or field to the GY. You can target 1 "Fire Formation" Spell/Trap you control or in your GY; return it to the hand, then send 1 "Fire Fist" monster from your Deck to the GY. You can only use this effect of "Brotherhood of the Fire Fist - Eagle" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Brotherhood of the Fire Fist - Horse Prince
Normal
▶︎ Deck
7.6 11
[43394]
JP057 Brotherhood of the Fire Fist - Horse Prince  Synchro Monster
Effect Monster
- 6 Beast-Warrior 2200 2200
1 FIRE Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can Special Summon 1 Level 3 FIRE monster from your Deck. After you Synchro Summon this card, you cannot Special Summon Level 5 or higher monsters for the rest of the turn.
Brotherhood of the Fire Fist - Lion Emperor
Rare
▶︎ Deck
7.7 10
[40165]
JP058 Brotherhood of the Fire Fist - Lion Emperor  Xyz Monster
Effect Monster
- 3 Beast-Warrior 2200 200
2 Level 3 FIRE monsters
Once per turn: You can detach 1 material from this card, then target 1 FIRE monster in your GY; add that target to your hand, also you cannot Normal or Special Summon that monster, or a monster with the same name, for the rest of this turn.
Brotherhood of the Fire Fist - Spirit
Normal
▶︎ Deck
7.3 11
[44875]
JP059 Brotherhood of the Fire Fist - Spirit  Effect Monster
Tuner Monster
- 3 Beast-Warrior 500 200
Cannot be used as Synchro Material, except for the Synchro Summon of a Beast-Warrior monster. When this card is Normal Summoned: You can target 1 Level 3 FIRE monster with 200 or less DEF in your GY; Special Summon that target in Defense Position, and if you do, monsters you control cannot attack for the rest of this turn, except Beast-Warrior Monsters. You can only use this effect of "Brotherhood of the Fire Fist - Spirit" once per turn.
Brotherhood of the Fire Fist - Rooster
Normal
▶︎ Deck
8.2 9
[46345]
JP060 Brotherhood of the Fire Fist - Rooster  Effect Monster
- 3 Beast-Warrior 1500 100
When this card is Special Summoned by the effect of a "Fire Fist" monster: You can add 1 "Fire Fist" monster from your Deck to your hand. You can only use this effect of "Brotherhood of the Fire Fist - Rooster" once per turn. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY; Set 1 "Fire Formation" Spell/Trap directly from your Deck.
9.5 22
[48310]
JP061 Traptrix Sera  Link Monster
Effect Monster
- - Plant 800 -
1 non-Link "Traptrix" monster
This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Sera" once per turn, and not during the Damage Step.
●If a Normal Trap Card is activated: You can Special Summon 1 "Traptrix" monster from your Deck with a different name than the cards you control.
●If your other "Traptrix" monster's effect is activated: You can Set 1 "Hole" Normal Trap directly from the Deck.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 1 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Traptrix Atrax
Normal
▶︎ Deck
7.1 30
[141382]
JP062 Traptrix Atrax  Effect Monster
- 4 Insect 1800 1000
Unaffected by the effects of "Hole" Normal Traps. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Traps activated on your field cannot be negated.
Traptrix Myrmeleo
Normal
▶︎ Deck
9.3 65
[336983]
JP063 Traptrix Myrmeleo  Effect Monster
- 4 Insect 1600 1200
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap your opponent controls; destroy that target.
Traptrix Nepenthes
Normal
▶︎ Deck
6.1 25
[121412]
JP064 Traptrix Nepenthes  Effect Monster
- 4 Plant 800 2000
Unaffected by the effects of "Hole" Normal Traps. If you activate a "Hole" Normal Trap Card (except during the Damage Step): You can add to your hand, or Special Summon, 1 "Traptrix" monster from your Deck, except "Traptrix Nepenthes". You can only use this effect of "Traptrix Nepenthes" once per turn.
Floodgate Trap Hole
Rare
▶︎ Deck
8.9 30
[81724]
JP065 Floodgate Trap Hole  Normal Trap
When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.
9.4 14
[19426]
JP066 D/D/D Abyss King Gilgamesh  Link Monster
Effect Monster
- - Fiend 1800 -
2 "D/D" monsters
If this card is Special Summoned: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except "D/D" monsters, also place 2 "D/D" Pendulum Monsters with different names from your Deck in your Pendulum Zones, and if you do, take 1000 damage. If this Link Summoned card is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 1 "D/D" monster from your Extra Deck or GY in Defense Position. You can only use each effect of "D/D/D Abyss King Gilgamesh" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
D/D/D Flame High King Genghis
Rare
▶︎ Deck
9.7 16
[30329]
JP067 D/D/D Flame High King Genghis  Fusion Monster
Effect Monster
- 8 Fiend 2800 2400
1 Level 5 or higher "D/D" monster + 1 "D/D" monster
If another "D/D" monster(s) is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 "D/D" monster in your GY; Special Summon it. You can only use this effect of "D/D/D Flame High King Genghis" once per turn. Once per your turn, when a Spell/Trap Card, or its effect, is activated (Quick Effect): You can negate the activation.
D/D Swirl Slime
Normal
▶︎ Deck
9.7 21
[59842]
JP068 D/D Swirl Slime  Effect Monster
- 2 Fiend 200 200
If this card is in your hand: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Materials, including this card. You can banish this card from your GY; Special Summon 1 "D/D" monster from your hand. You can only use each effect of "D/D Swirl Slime" once per turn.
D/D Necro Slime
Normal
▶︎ Deck
8.7 14
[46257]
JP069 D/D Necro Slime  Effect Monster
- 1 Fiend 300 300
If this card is in your GY: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your GY, including this card. You can only use this effect of "D/D Necro Slime" once per turn.
Dark Contract with the Entities
Normal
▶︎ Deck
5.3 10
[28534]
JP070 Dark Contract with the Entities  Continuous Spell
When a "D/D/D" monster of the below card type is Special Summoned from the Extra Deck to your field: You can activate the appropriate effect once per turn;
●Fusion: Gain 1000 LP.
●Synchro: Your opponent cannot target that Special Summoned monster with card effects.
●Xyz: Banish 1 card from the field or the Graveyard.
●Pendulum: Draw 1 card, then discard 1 card.
Once per turn, during your Standby Phase: Take 2000 damage.
9.7 18
[42451]
JP071 Raidraptor - Wise Strix  Link Monster
Effect Monster
- - Winged Beast 1400 -
2 DARK Winged Beast Monsters
If this card is Link Summoned: You can Special Summon 1 Level 4 DARK Winged Beast monster from your Deck in Defense Position, but negate its effects, also it cannot be used as Link Material. If your "Raidraptor" Xyz Monster's effect is activated: Set 1 "Rank-Up-Magic" Spell directly from your Deck, and if it is a Quick-Play Spell, it can be activated this turn. You can only use each effect of "Raidraptor - Wise Strix" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Raidraptor - Ultimate Falcon
Rare
▶︎ Deck
9.7 78
[156717]
JP072 Raidraptor - Ultimate Falcon  Xyz Monster
Effect Monster
- 10 Winged Beast 3500 2000
3 Level 10 Winged Beast Monsters
Unaffected by other cards' effects. You can detach 1 material from this card; for the rest of this turn, all monsters your opponent controls lose 1000 ATK, also your opponent cannot activate cards or effects. If this card has a "Raidraptor" monster as material, it gains this effect.
●Once per turn, during the End Phase: You can make all monsters your opponent controls lose 1000 ATK, also if your opponent controls no face-up monsters, inflict 1000 damage to your opponent.
Raidraptor - Satellite Cannon Falcon
Rare
▶︎ Deck
8 26
[68503]
JP073 Raidraptor - Satellite Cannon Falcon  Xyz Monster
Effect Monster
- 8 Winged Beast 3000 2000
2 Level 8 Winged Beast Monsters
If this card is Xyz Summoned by using a "Raidraptor" monster as material: You can destroy all Spells and Traps your opponent controls. Your opponent cannot activate cards or effects in response to this effect's activation. Quick Effect: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; it loses 800 ATK for each "Raidraptor" monster in your GY.
Raidraptor - Tribute Lanius
Normal
▶︎ Deck
8.9 19
[85648]
JP074 Raidraptor - Tribute Lanius  Effect Monster
- 4 Winged Beast 1800 400
During your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 "Raidraptor" card from your Deck to the GY. During your Main Phase 2, if this card destroyed an opponent's monster by battle this turn: You can add 1 "Rank-Up-Magic" Quick-Play Spell from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except "Raidraptor" monsters. You can only use each effect of "Raidraptor - Tribute Lanius" once per turn.
Rank-Up-Magic Soul Shave Force
Normal
▶︎ Deck
9.1 24
[90917]
JP075 Rank-Up-Magic Soul Shave Force  Normal Spell
Pay half your LP, then target 1 "Raidraptor" Xyz Monster in your Graveyard; Special Summon it, then Special Summon from your Extra Deck, 1 Xyz Monster that is 2 Ranks higher than that monster, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.)
9.7 21
[61930]
JP076 The Phantom Knights of Rusty Bardiche  Link Monster
Effect Monster
- - Warrior 2100 -
2+ DARK monsters
During your Main Phase: You can send 1 "The Phantom Knights" monster from your Deck to the GY, then Set 1 "Phantom Knights" Spell/Trap directly from your Deck to your Spell & Trap Zone. If a DARK Xyz Monster(s) is Special Summoned to a zone(s) this card points to, while this monster is on the field (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use each effect of "The Phantom Knights of Rusty Bardiche" once per turn. Cannot be used as Link Material.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Dark Rebellion Xyz Dragon
Rare
▶︎ Deck
9.1 106
[642992]
JP077 Dark Rebellion Xyz Dragon  Xyz Monster
Effect Monster
- 4 Dragon 2500 2000
2 Level 4 monsters
You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.
The Phantom Knights of Ancient Cloak
Normal
▶︎ Deck
8.7 15
[68073]
JP078 The Phantom Knights of Ancient Cloak  Effect Monster
- 3 Warrior 800 1000
If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.
The Phantom Knights of Silent Boots
Normal
▶︎ Deck
9.2 24
[87217]
JP079 The Phantom Knights of Silent Boots  Effect Monster
- 3 Warrior 200 1200
If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.
Phantom Knights' Fog Blade
Rare
▶︎ Deck
8.8 20
[83712]
JP080 Phantom Knights' Fog Blade  Continuous Trap
Activate this card by targeting 1 Effect Monster on the field; negate that face-up monster's effects, that face-up monster cannot attack, also monsters cannot target that face-up monster for attacks. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Fog Blade" once per turn.
9.4 14
[23101]
JP081 Hi-Speedroid Rubber Band Shooter  Link Monster
Effect Monster
- - Machine 1000 -
2 WIND monsters
During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 WIND monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish 1 WIND Synchro Monster from your Extra Deck; reveal 2 "Speedroid" monsters with different names from your Deck whose total Levels equal the Level of that Synchro Monster, your opponent randomly picks 1 for you to add to your hand, and you send the other to the GY. You can only use each effect of "Hi-Speedroid Rubber Band Shooter" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Hi-Speedroid Hagoita
Rare
▶︎ Deck
8.9 14
[34269]
JP082 Hi-Speedroid Hagoita  Synchro Monster
Effect Monster
- 5 Machine 2000 1000
1 Tuner + 1 or more non-Tuner monsters
During either player's turn: You can Tribute this card; increase the Levels of all monsters currently on the field by 1, until the end of this turn. If this card is in your Graveyard and you control a "Speedroid" Tuner monster: You can Special Summon this card, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Hi-Speedroid Hagoita" once per turn.
Speedroid Terrortop
Rare
▶︎ Deck
9.8 74
[165775]
JP083 Speedroid Terrortop Semi-Limited Effect Monster
- 3 Machine 1200 600
If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.
Speedroid Red-Eyed Dice
Normal
▶︎ Deck
8.9 21
[58461]
JP084 Speedroid Red-Eyed Dice  Effect Monster
Tuner Monster
- 1 Machine 100 100
When this card is Normal or Special Summoned: You can target 1 "Speedroid" monster you control, except "Speedroid Red-Eyed Dice", and declare a Level from 1 to 6; it becomes that Level until the end of this turn.
Speed Recovery
Normal
▶︎ Deck
9.3 19
[42702]
JP085 Speed Recovery  Normal Spell
Target 1 "Speedroid" monster in your GY; Special Summon it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Speedroid" monster in your GY; add it to your hand.
8.5 8
[28936]
JP086 PSY-Framelord Lambda  Link Monster
Effect Monster
- - Psychic 1700 -
2 monsters, except Tokens
You can activate the effects of "PSY-Framegear" monsters in your hand even while you control a monster(s). If a face-up Psychic monster you control is banished face-up while you control this monster (except during the Damage Step): You can activate this effect; during the End Phase of this turn, add 1 "PSY-Frame" card from your Deck to your hand. You can only use this effect of "PSY-Framelord Lambda" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
PSY-Framelord Omega
Rare
▶︎ Deck
9.5 45
[302019]
JP087 PSY-Framelord Omega Limited Synchro Monster
Effect Monster
- 8 Psychic 2800 2200
1 Tuner + 1+ non-Tuner monsters
Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.
PSY-Frame Driver
Normal
▶︎ Deck
8 24
[79201]
JP088 PSY-Frame Driver  Normal Monster
- 6 Psychic 2500 0
A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".
PSY-Framegear Gamma
Normal
▶︎ Deck
9.4 33
[104614]
JP089 PSY-Framegear Gamma Limited Effect Monster
Tuner Monster
- 2 Psychic 1000 0
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.
PSY-Frame Circuit
Normal
▶︎ Deck
8.7 13
[32949]
JP090 PSY-Frame Circuit  Field Spell
If a "PSY-Frame" monster(s) is Special Summoned to your side of the field (except during the Damage Step), you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "PSY-Frame" monsters you control. At the start of the Damage Step, if a "PSY-Frame" monster you control battles an opponent's monster: You can discard 1 "PSY-Frame" monster; your battling monster gains ATK equal to the discarded monster's ATK until the end of this turn.
9 19
[34061]
JP091 Condemned Darklord  Link Monster
Effect Monster
- - Fairy 1600 -
2 Fairy monsters
You can Tribute Summon Fairy monsters that require 2 Tributes by banishing 2 monsters from your GY instead of Tributing (it is still treated as a Tribute Summon). You can discard 1 card; take 1 "Darklord" monster from your Deck, and either add it to your hand or send it to the GY. You can only use this effect of "Condemned Darklord" once per turn. Once per turn, during your End Phase: Gain 500 LP for each Fairy monster on the field.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Darklord Morningstar
Rare
▶︎ Deck
7.5 21
[46740]
JP092 Darklord Morningstar  Effect Monster
- 11 Fairy 3000 3000
Cannot be Special Summoned. If this card is Tribute Summoned: You can Special Summon "Darklord" monsters from your hand and/or Deck, up to the number of Effect Monsters your opponent controls. While you control another "Darklord" monster, your opponent cannot target this card with card effects. Once per turn: You can send cards from the top of your Deck to the GY, equal to the number of "Darklord" monsters on the field, and if you do, gain 500 LP for each "Darklord" card sent to the GY by this effect.
Darklord Amdusc
Normal
▶︎ Deck
7.8 11
[31110]
JP093 Darklord Amdusc  Effect Monster
- 6 Fairy 1800 2800
You can discard this card and 1 "Darklord" card, then target 1 "Darklord" card in your Graveyard; add it to your hand. During either player's turn: You can pay 1000 LP, then target 1 "Darklord" Spell/Trap Card in your Graveyard; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Amdusc" once per turn. You can only Special Summon "Darklord Amdusc(s)" once per turn.
Banishment of the Darklords
Rare
▶︎ Deck
10 36
[62438]
JP094 Banishment of the Darklords  Normal Spell
Add 1 "Darklord" card from your Deck to your hand, except "Banishment of the Darklords". You can only activate 1 "Banishment of the Darklords" per turn.
Darklord Enchantment
Normal
▶︎ Deck
7.7 12
[30247]
JP095 Darklord Enchantment  Normal Trap
Send 1 "Darklord" monster from your hand or face-up field to the GY; take control of 1 face-up monster your opponent controls until the End Phase. You can only activate 1 "Darklord Enchantment" per turn.
10 20
[29824]
JP096 Magical Musketeer Max  Link Monster
Effect Monster
- - Fiend 1000 -
1 Level 8 or lower "Magical Musket" monster
If this card is Link Summoned: You can activate 1 of these effects;
●Add "Magical Musket" Spells/Traps with different names from your Deck to your hand, up to the number of monsters your opponent controls.
●Special Summon "Magical Musket" monsters with different names from your Deck, up to the number of Spells/Traps your opponent controls.
You can only use this effect of "Magical Musketeer Max" once per turn. During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 1 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Magical Musketeer Caspar
Rare
▶︎ Deck
9.8 18
[22120]
JP097 Magical Musketeer Caspar  Effect Monster
- 3 Fiend 1200 2000
During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column (except during the Damage Step): You can add 1 "Magical Musket" card from your Deck to your hand, but not a card with the same name as that activated card. You can only use this effect of "Magical Musketeer Caspar" once per turn.
Magical Musket - Steady Hands
Normal
▶︎ Deck
7.6 14
[11685]
JP098 Magical Musket - Steady Hands  Quick-Play Spell
Target 1 "Magical Musket" monster you control; its ATK/DEF become double its original ATK/DEF until the end of this turn. It cannot attack directly during the turn you activate this card. You can only activate 1 "Magical Musket - Steady Hands" per turn.
Magical Musket - Desperado
Normal
▶︎ Deck
9.5 15
[16808]
JP099 Magical Musket - Desperado  Normal Trap
If you control a "Magical Musket" monster: Target 1 face-up card on the field; destroy it. You can only activate 1 "Magical Musket - Desperado" per turn.
Magical Musket - Dancing Needle
Normal
▶︎ Deck
8 12
[12972]
JP100 Magical Musket - Dancing Needle  Normal Trap
If you control a "Magical Musket" monster: Target up to 3 cards in the GYs; banish them. You can only activate 1 "Magical Musket - Dancing Needle" per turn.
LINK VRAINS PACK 2 Card List
8.3 /10.0 pt
Number of card ratings : 2665
User Review : 2665

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