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Dragunity Divine Lance →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Equip Spell | - | - | - | - | - |
Equip only to a "Dragunity" monster. It gains ATK equal to its Level x 100, also it is unaffected by Trap effects. During your Main Phase: You can equip 1 Dragon-Type "Dragunity" Tuner monster from your Deck to the monster equipped with this card. You can only use this effect of "Dragunity Divine Lance" once per turn. | |||||
password:60004971 | |||||
Average Rating Score | 8.9(17) |
- Card Info
- Card Reviews (17 rating scores)
- Decks with Dragunity Divine Lance (115 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Dragunity Divine Lance" card reviews and rating scores
8.9(17) |
|
52% | (9) | ||
47% | (8) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
愛佳
2023/05/18 8:54
2023/05/18 8:54
To put it simply, it's like recruiting "Dragunity Phalanx".
Bringing 《Dragunity Couse》and 《Dragunity Guisarme》with different levels is also an ant.
However, since it's an Equip Spell, you'll need to summon her Dragunity first, and that monster can normally hit 《Bottomless Trap Hole》or 《Infinite Impermanence》, so it's a good use. I want to think
If you want to make the most of the effect of ①, I would like to equip it to 《Dragunity Knight - Areadbhair》. You can also make use of the effect of , and 《Dragunity Knight - Vajrayana》is also recommended because it has explosive power.
Basically, the 2nd effect is the main effect, but it's an excellent card that can be used both early and late.
Bringing 《Dragunity Couse》and 《Dragunity Guisarme》with different levels is also an ant.
However, since it's an Equip Spell, you'll need to summon her Dragunity first, and that monster can normally hit 《Bottomless Trap Hole》or 《Infinite Impermanence》, so it's a good use. I want to think
If you want to make the most of the effect of ①, I would like to equip it to 《Dragunity Knight - Areadbhair》. You can also make use of the effect of , and 《Dragunity Knight - Vajrayana》is also recommended because it has explosive power.
Basically, the 2nd effect is the main effect, but it's an excellent card that can be used both early and late.
TAG
2020/09/19 22:41
2020/09/19 22:41
It's been an excellent card to deploy Dragunity for a long time, but the effect (1) of increasing the equipped monster's ATK and not being affected by Trap is rather powerful. Equipping it will give you ATK 2500 and a status that allows you to knock down 《Vanity's Fiend》. Depending on the situation, it can be said that it is an essential card of Dragunity that is not just a deployment card.
シエスタ
2019/11/18 9:46
2019/11/18 9:46
Being able to equip directly from the Deck is still very convenient. Phalanx's effect makes it a real recruit card.
Compared to Ryuso, Romulus can search and equip this card, making it a highly versatile card for Dragon Winged Beast, and further expansion can be expected.
Due to the fact that it has many roles as a deployment card, it is almost a bonus when it comes to strengthening and trap resistance. Whether or not to shift the timing of Awakage and Kyousuke.
There is an accident, but it is a card that is more useful than that.
Compared to Ryuso, Romulus can search and equip this card, making it a highly versatile card for Dragon Winged Beast, and further expansion can be expected.
Due to the fact that it has many roles as a deployment card, it is almost a bonus when it comes to strengthening and trap resistance. Whether or not to shift the timing of Awakage and Kyousuke.
There is an accident, but it is a card that is more useful than that.
かっとビンガー
2019/01/01 10:56
2019/01/01 10:56
Having a strong partner in Romulus has increased his ability to travel. It's wonderful that this one can change from Phalanx Couse to Elpy.
はわわ
2018/03/24 0:40
2018/03/24 0:40
Bringing Phalanx and Couse is sure to be strong!
Also great compatibility with Legion
Also great compatibility with Legion
なす
2017/12/28 13:32
2017/12/28 13:32
His Equip Spell for Dragunity only.
In addition to level-based buffs and trap resistance, Deck's ability to equip his Dragunity tuner is especially powerful, useful for instantly bringing up a Phalanx.
In addition to level-based buffs and trap resistance, Deck's ability to equip his Dragunity tuner is especially powerful, useful for instantly bringing up a Phalanx.
アームド強化来
2016/11/01 4:51
2016/11/01 4:51
maybe greed
It would have been nice if GY also brought equipment targets
Also, Armshole is incompatible with Dragunity, which requires summoning rights
Can search and salvage itself alone
Like 《Iron Core of Koa'ki Meiru》
Although it would have been effective,
Otherwise, I wonder if I'll be able to take the place of the valley, which is unlikely to come down from the restrictions for the time being
It would have been nice if GY also brought equipment targets
Also, Armshole is incompatible with Dragunity, which requires summoning rights
Can search and salvage itself alone
Like 《Iron Core of Koa'ki Meiru》
Although it would have been effective,
Otherwise, I wonder if I'll be able to take the place of the valley, which is unlikely to come down from the restrictions for the time being
カンナヅキ
2016/03/11 1:47
2016/03/11 1:47
A card that doesn't replace the ravine but is strong enough.
Being able to move without a Phalanx in GY is a big factor, but being able to equip cards that you can't equip yourself, such as Gajarg, is a big factor.
Also, if you drop Zephyros with the Gajarg effect and return it with that Zephyros, you can reuse it.
Or rather, if he has Doux and this in his hand, and he has Phalanx in GY, he can do one kill.
A card that deserves more recognition.
Being able to move without a Phalanx in GY is a big factor, but being able to equip cards that you can't equip yourself, such as Gajarg, is a big factor.
Also, if you drop Zephyros with the Gajarg effect and return it with that Zephyros, you can reuse it.
Or rather, if he has Doux and this in his hand, and he has Phalanx in GY, he can do one kill.
A card that deserves more recognition.
ジュウテツ
2016/03/04 16:25
2016/03/04 16:25
As for the effect of (2), I think it's excellent that you can equip various "Dragunity" monsters with "Dragunity - Phalanx" and transfer them to various levels of Synchro.
In addition, I think it's a good use to equip "Dragunity - Legion" with "Dragunity - Acrys" and aim to destroy multiple cards.
In addition, I think it's a good use to equip "Dragunity - Legion" with "Dragunity - Acrys" and aim to destroy multiple cards.
EXデッキ焼き
2016/01/31 23:45
2016/01/31 23:45
A legendary weapon handed down in her Dragunity that defeated Anomalilith in the DT story. A happy new card for Dragunity, who has been feeling ashamed of his home being illegally occupied by those level 7 guys. The effect is that he can bring the Phalanx that he desperately wanted for Dragunity in one shot, and the quality as a support card is quite good.
スクラップトリトドン
2015/05/13 6:56
2015/05/13 6:56
Insects that move like high-ranking characters appeared, illegally occupied the valley where they lived, and the living lizards were also sent to prison.
Anyone Primus Pils. how amazing that is...
A veiled doux can produce the usual flow, and a further flow can be developed without being veiled.
For the time being, if you use (1) and equip Labradorite, it will increase by 600, but that's a bonus.
Equip Spell makes it vulnerable to Cyclone, but it's the same for Phalanx, so don't worry about it.
Anyone Primus Pils. how amazing that is...
A veiled doux can produce the usual flow, and a further flow can be developed without being veiled.
For the time being, if you use (1) and equip Labradorite, it will increase by 600, but that's a bonus.
Equip Spell makes it vulnerable to Cyclone, but it's the same for Phalanx, so don't worry about it.
ラギアの使徒
2014/12/21 14:15
2014/12/21 14:15
《Dragon Ravine》A card that rescues [Dragunity] after restriction. The first half of the effect is not bad, but it's not that powerful, so the second half will be the main effect. The top candidate for search is of course "Phalanx". If you combine it with "Militum", the resurrection effect of "Black Spear" will shine, but the upper limit of extras is a little difficult. Compared to when I was able to stack 3 "Valley" cards, it still lacks stability, but now I have no choice but to make full use of this card.
史貴
2014/11/16 8:45
2014/11/16 8:45
Good news for her Dragunity, who was devastated by her Dragon Ruler taking over the canyon.
The first effect is resistance to bumps and traps for the level. Since it is powerless against free chains and summoning reaction traps, it is enough to recognize mirafo avoidance. Crazy bonus effect.
The second effect is the same as calling a phalanx and asking for synchronization.
Phalanx recruitment makes synchronization much easier.
The first effect is resistance to bumps and traps for the level. Since it is powerless against free chains and summoning reaction traps, it is enough to recognize mirafo avoidance. Crazy bonus effect.
The second effect is the same as calling a phalanx and asking for synchronization.
Phalanx recruitment makes synchronization much easier.
とき
2014/11/15 11:16
2014/11/15 11:16
KONAMI "Sorry for making the valley a entanglement of the Dragon Ruler."
After losing the canyon, he gained new powers in Dragunity.
It is a card that can effectively recruit a Phalanx from his deck, and is expected to stabilize Dragunity's initial move considerably.
Even Militum, who had difficulty equipping himself with his Dragunity despite its powerful effects, can now become a Synchro base.
The effect in the first half is plain, but if it is equipped around Levatein, will the RBI increase be annoying?
After losing the canyon, he gained new powers in Dragunity.
It is a card that can effectively recruit a Phalanx from his deck, and is expected to stabilize Dragunity's initial move considerably.
Even Militum, who had difficulty equipping himself with his Dragunity despite its powerful effects, can now become a Synchro base.
The effect in the first half is plain, but if it is equipped around Levatein, will the RBI increase be annoying?
かとー
2014/11/14 21:46
2014/11/14 21:46
Being able to equip the Dragunity Tuner from the Deck...that's awesome!
Well, I don't know what it is, but it's only natural that Dragon Ravine is the limit, right?
Well, I don't know what it is, but it's only natural that Dragon Ravine is the limit, right?
Decks with "Dragunity Divine Lance"
* is adopted as a key card.
● 2018-05-17 Accel Synchro Drag in 2019
● 2015-02-27 1 Kill Dragunity -April New Restrictions-
● 2020-10-12 Drag control combo collection in 202011
● 2022-07-01 Rokket for stability
● 2019-06-23 On Eve my son was Guardragon Rokket (meaningfully
● 2019-04-30 Guardragon tierra
● 2015-05-28 Dragunity of the raging wind
● 2018-04-19 Sacred Time Dragunity [with Cosmic]
● 2015-05-21 Dragunity that can still fight
● 2014-11-24 God's Resonating Spear -Dragunity-★
● 2020-08-30 Dragunity Preemptive control type Tournament adjustment
● 2018-11-24 Spanova Dragunity in 2020
Card Category and Effect Category
Effect:gain ATK
Effect:Unaffected by Trap effects
Effect:treated as an Equip Spell
Effect:Equipped with cards
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
THE SECRET OF EVOLUTION | SECE-JP062 | 2014-11-15 | Normal |
Structure DeckR -DRAGNITY DRIVE | SR11-JP028 | 2020-08-29 | Normal |
LINK VRAINS PACK 2 | LVP2-JP035 | 2018-11-23 | Normal |
Ranking and View Num
Rating Score Rank | 1,950 / 13,189 Cards |
---|---|
View Num | 46,800 |
Card Type "Equip Spell" Best Card Ranking | 18th |
Others
Japanese card name | ドラグニティの神槍 |
---|
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