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PSY-Frame Circuit →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Field Spell | - | - | - | - | - |
If a "PSY-Frame" monster(s) is Special Summoned to your side of the field (except during the Damage Step), you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "PSY-Frame" monsters you control. At the start of the Damage Step, if a "PSY-Frame" monster you control battles an opponent's monster: You can discard 1 "PSY-Frame" monster; your battling monster gains ATK equal to the discarded monster's ATK until the end of this turn. | |||||
password:00575512 | |||||
Average Rating Score | 8.7(13) |
- Card Info
- Card Reviews (13 rating scores)
- Decks with PSY-Frame Circuit (104 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"PSY-Frame Circuit" card reviews and rating scores
8.7(13) |
|
69% | (9) | ||
30% | (4) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
赤いのと青いの
2023/01/16 6:22
2023/01/16 6:22
An important field spell for the theme. You can circulate 《PSY Frame Gear》. There is no specified sync destination, so level 7 and 8 syncs are easy to use. It sounds good, but in reality, it is rare to be able to synchronize, and it is difficult to put it on in the first place.
For some reason there is no decent search means in the theme. It's a Field Spell, so it's not impossible to bring, but it's pretty difficult to bring PSY-Framegear Gamma at the same time. It's weak if it's exposed, so I want to paste it with 《Metaverse》.
For some reason there is no decent search means in the theme. It's a Field Spell, so it's not impossible to bring, but it's pretty difficult to bring PSY-Framegear Gamma at the same time. It's weak if it's exposed, so I want to paste it with 《Metaverse》.
tierraの供物
2022/10/06 18:34
2022/10/06 18:34
The most important Field Spell, which is the core of the PSY frame that can only move during the opponent's turn. In the case of pure construction, you can't move without this card on the field, so you want to use Gamma, Delta, and Epsilon to protect it with all your might. It's really hard to limit gamma, so give it back! ! ! ! !
(2) RBI increase effect is also quite strong. Of course, it's true that the gears in your hand are stronger than being used for this card's effect, but they're stronger for interfering with your opponent or as bullets for 《PSY Frame Overload》, but when the PSY Frame first appeared, 《Apoqliphort Towers》was raging. It was the only way to break through, and it's a very reliable effect in case of emergency, so I'd like to actively use it in a critical situation. This guy can fight back against the recently released 《Dogmatika Alba Zoa》, so let’s give her a full-fledged 《Destruction Punch》.
In addition, it seems that this RBI effect is not well-known, and I also use the PSY Frame habitually, coupled with the fact that my gamma is semi-restricted in Master Duel, but with Psychic Path I grabbed the PSY Frame Driver in my hand. Even though it is showing , it attacks Zeta with Chaos Max, and monsters that stand still in Attack Position without vigilance are hit by Ω with 5300 RBI and their LP is greatly reduced. seen with great frequency. I won countless duels with this...
(2) RBI increase effect is also quite strong. Of course, it's true that the gears in your hand are stronger than being used for this card's effect, but they're stronger for interfering with your opponent or as bullets for 《PSY Frame Overload》, but when the PSY Frame first appeared, 《Apoqliphort Towers》was raging. It was the only way to break through, and it's a very reliable effect in case of emergency, so I'd like to actively use it in a critical situation. This guy can fight back against the recently released 《Dogmatika Alba Zoa》, so let’s give her a full-fledged 《Destruction Punch》.
In addition, it seems that this RBI effect is not well-known, and I also use the PSY Frame habitually, coupled with the fact that my gamma is semi-restricted in Master Duel, but with Psychic Path I grabbed the PSY Frame Driver in my hand. Even though it is showing , it attacks Zeta with Chaos Max, and monsters that stand still in Attack Position without vigilance are hit by Ω with 5300 RBI and their LP is greatly reduced. seen with great frequency. I won countless duels with this...
備長炭18
2018/04/19 12:48
2018/04/19 12:48
It can be said that most of the psy frames are designed with this card in mind.
Negate powerful monster effects and his Spell Cards during your opponent's turn, and then use Synchro Summons to connect to excellent Synchro Levels 8 and 7.
Negate powerful monster effects and his Spell Cards during your opponent's turn, and then use Synchro Summons to connect to excellent Synchro Levels 8 and 7.
なす
2018/02/11 20:42
2018/02/11 20:42
Field Spell for PSY frames only.
In addition to being able to instantly connect to Synchro with PSY Frame Gear, even though it requires a hand cost, it is an excellent support for strengthening and deploying during battle, as well as combat assistance.
In addition to being able to instantly connect to Synchro with PSY Frame Gear, even though it requires a hand cost, it is an excellent support for strengthening and deploying during battle, as well as combat assistance.
ゲトゥ
2016/10/29 20:14
2016/10/29 20:14
It would be a problem to have multiple copies of this, so I put in just one, and the position of being powerful when it comes is a good fit. If the driver stays on the field and the opponent is caught off guard, he can use his Synchro Monster from 《Emergency Teleport》to intervene, which is deep. In the future, I wonder if Trish will be able to do something like a nightmare during the opponent's turn...
EXデッキ焼き
2016/05/31 16:50
2016/05/31 16:50
Like the PSY frame driver, this card is the heart of the PSY frame. Without it, the PSY frame cannot move. It is a Synchro Summon with the PSY Frame summoned during the opponent's turn, and since there is no restriction on the Synchro destination, it is possible to suddenly interfere with Black Rose etc. during the opponent's turn.
The effect of ② is also an effect that compensates for the weakness of the PSY frame, which is weak against high RBI opponents. However, most of the tactics depend on this one, so you will need a means to protect it.
The effect of ② is also an effect that compensates for the weakness of the PSY frame, which is weak against high RBI opponents. However, most of the tactics depend on this one, so you will need a means to protect it.
Meteor
2016/05/21 14:12
2016/05/21 14:12
Required for Synchro Summoning
RBI assist is also quite strong
I want to hold it even if it costs 《Planet Pathfinder》
RBI assist is also quite strong
I want to hold it even if it costs 《Planet Pathfinder》
ジュウテツ
2015/09/15 17:37
2015/09/15 17:37
The effects of low-level "PSY Frame" monsters can be used to prepare Synchro Materials during the opponent's turn, but they are banished during the End Phase, so this card, which can be Synchro Summoned during the opponent's turn, is essential in a "PSY Frame" Deck. increase.
I think that the cost of the combat support effect in (2) is not wasted if you use the "PSY Frame Driver" that can be reused by the effects of low-level "PSY Frame" monsters even if it falls to GY.
I think that the cost of the combat support effect in (2) is not wasted if you use the "PSY Frame Driver" that can be reused by the effects of low-level "PSY Frame" monsters even if it falls to GY.
ラーメン
2015/08/25 10:56
2015/08/25 10:56
PSY can't start without this card, Field Spell, which solves the problem of PSY, which can only be a wall after being played alone, with a single card. Anything is OK because there is no tie at the end.
The effect of 2 is also plain, but useful, and it can convert a driver that can't be helped even if it's in your hand to an effect like Honest.
The effect of 2 is also plain, but useful, and it can convert a driver that can't be helped even if it's in your hand to an effect like Honest.
カンノーネ
2015/08/23 22:34
2015/08/23 22:34
A key card for the PSY frame.
Synchronize the PSY Frame that stays on the field if it interferes and is removed at the end to become a Frame Lord, activates the effect while the Frame Lord is removed, and allows you to work with the Frame Gear in your hand. major tactical axis.
As for (2) RBI reinforcement... I wish I could throw away the driver.
Synchronize the PSY Frame that stays on the field if it interferes and is removed at the end to become a Frame Lord, activates the effect while the Frame Lord is removed, and allows you to work with the Frame Gear in your hand. major tactical axis.
As for (2) RBI reinforcement... I wish I could throw away the driver.
ヤマネコ
2015/08/23 2:00
2015/08/23 2:00
Almost a must-have card for PSY. General-purpose ☆ 7 ☆ 8 Synchro is good to apply pressure,
It is good to put out Ω and Ζ and harass. The second half of the effect is also a group of rotten PSY monsters
The bottom is 500, the top is 2500, and it will let you go to a reasonably good RBI reinforcement.
(But maybe using Future Glow is more stable!)
It is good to put out Ω and Ζ and harass. The second half of the effect is also a group of rotten PSY monsters
The bottom is 500, the top is 2500, and it will let you go to a reasonably good RBI reinforcement.
(But maybe using Future Glow is more stable!)
とき
2015/08/22 21:18
2015/08/22 21:18
When aiming for a Synchro Summon in the PSY Frame, this card or 《Urgent Tuning》is essential if the effect is activated during the opponent's turn.
If you play Z or Ω on your opponent's turn, you can aim for further restraint with that effect.
Even if it's not that, it's also interesting to try out Black Rose and Stardust in your opponent's turn.
Synchro summoning is also useful for avoiding the demerit of driver exclusion, so I want to use it as much as possible.
The second effect is that you can divert the rotten drivers and δ in your hand to strengthen the battle side. However, since it is a card that the opponent can see, I would like to use it to break through from myself.
If you play Z or Ω on your opponent's turn, you can aim for further restraint with that effect.
Even if it's not that, it's also interesting to try out Black Rose and Stardust in your opponent's turn.
Synchro summoning is also useful for avoiding the demerit of driver exclusion, so I want to use it as much as possible.
The second effect is that you can divert the rotten drivers and δ in your hand to strengthen the battle side. However, since it is a card that the opponent can see, I would like to use it to break through from myself.
かどまん
2023/12/04 22:23
2023/12/04 22:23
Decks with "PSY-Frame Circuit"
* is adopted as a key card.
● 2016-10-26 Emphasis on balance, earnest PSY
● 2015-08-23 Yousen PSY Frame
● 2015-08-30 Are you scared of PSY frames?★
● 2016-08-03 Stable PSY frame
● 2015-08-22 PSY frame★
● 2022-12-28 PSY frame power game
● 2015-08-30 pure PSY frame★
● 2019-01-16 Good compatibility? PSY/Buster Deck
● 2015-09-14 PSY frame
● 2016-02-19 The End of the PSY Frame
● 2019-01-04 Λ axis pure PSY frame
● 2019-10-19 PSY Frame Emblem Time Thief
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Booster SP -High Speed Riders | SPHR-JP036 | 2015-08-22 | Normal |
LINK VRAINS PACK 2 | LVP2-JP090 | 2018-11-23 | Normal |
Ranking and View Num
Rating Score Rank | 2,286 / 13,189 Cards |
---|---|
View Num | 33,253 |
Card Type "Field Spell" Best Card Ranking | 80th |
Others
Japanese card name | PSYフレーム・サーキット |
---|
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