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HOME > Yu-Gi-Oh! Card Lists > DUELIST EDITION Volume 3

DUELIST EDITION Volume 3 Card List

DUELIST EDITION Volume 3Card List
DUELIST EDITION Volume 3
code : DE03.
Total : 160 Types.
Release Date:2012-08-11
8th period

Average of all cards:6.8pt




Total 160 Types
Monster 101 Types
Effect Monster:77 Types
Synchro Monster:24 Types
24 Tuner Monster 1 Flip Monster 0 Gemini Monster
1 Spirit Monster 0 Union Monster 0 Toon Monster
Spell 33 Types
12Normal Spell 3Equip IconEquip Spell 7Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 7 Continuous IconContinuous Spell 4 Field IconField Spell
Trap 26 Types
17 Normal Trap 4 Continuous IconContinuous Trap 5 Counter IconCounter Trap
Enhanced Category : 28
Morphtronic:12 Types / Blackwing:11 Types / Synchron:7 Types / Assault, Assault Mode:7 Types / Alien:6 Types / Koa'ki Meiru:6 Types / Archfiend:5 Types / Reactor:5 Types / Warrior:5 Types / Gladiator Beast:3 Types / Junk:3 Types / Frog:2 Types / Earthbound Immortal:2 Types / Guardian:2 Types / Raidraptor:2 Types / Rose Dragon, Rose:2 Types / Earthbound:2 Types / Iron Chain:1 Types / Ancient Gear:1 Types / roid:1 Types / Traptrix, Trap Hole:1 Types / Resonator:1 Types / Blue-Eyed:1 Types / Charmer, Familiar-Possessed:1 Types / Stardust:1 Types / Magician:1 Types / Forbidden:1 Types / Counter:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order274 / 642 view num70268 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Turbo Booster
Normal
▶︎ Deck
7.8 24
[45657]
JP001 Turbo Booster  Effect Monster
- 1 Machine 0 0
If you have Normal Summoned a monster this turn, you can Special Summon this card from your hand. You can Tribute this card to destroy 1 monster your opponent controls that battled one of your monsters this turn.
Quillbolt Hedgehog
Rare
▶︎ Deck
7.9 34
[146391]
JP002 Quillbolt Hedgehog  Effect Monster
- 2 Machine 800 800
If this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You must control a Tuner to activate and to resolve this effect.
Dark Resonator
Normal
▶︎ Deck
6.5 24
[83594]
JP003 Dark Resonator  Effect Monster
Tuner Monster
- 3 Fiend 1300 300
The first time this card would be destroyed by battle each turn, it is not destroyed.
Jutte Fighter
Normal
▶︎ Deck
5.8 13
[15515]
JP004 Jutte Fighter  Effect Monster
Tuner Monster
- 2 Warrior 700 900
Once per turn, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position.
Montage Dragon
Normal
▶︎ Deck
5.1 32
[56603]
JP005 Montage Dragon  Effect Monster
- 8 Dragon ? 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 other monsters from your hand to the Graveyard, and cannot be Special Summoned by other ways. This card's ATK becomes the combined original Levels of the sent monsters x 300.
Mind Master
Normal
▶︎ Deck
9.4 22
[31242]
JP006 Mind Master Forbidden Effect Monster
Tuner Monster
- 1 Psychic 100 200
You can pay 800 Life Points and Tribute 1 Psychic-Type monster, except "Mind Master", to Special Summon 1 Level 4 or lower Psychic-Type monster from your Deck in face-up Attack Position.
Krebons
Rare
▶︎ Deck
7.6 28
[99063]
JP007 Krebons  Effect Monster
Tuner Monster
- 2 Psychic 1200 400
When this card is targeted for an attack: You can pay 800 LP; negate the attack.
Psychic Commander
Normal
▶︎ Deck
8 15
[75332]
JP008 Psychic Commander  Effect Monster
Tuner Monster
- 3 Psychic 1400 800
When a Psychic-Type monster you control battles, during the Damage Step you can pay Life Points in multiples of 100 (max. 500) to have the monster it's battling lose that much ATK and DEF, until the End Phase.
Destructotron
Normal
▶︎ Deck
6 12
[13130]
JP009 Destructotron  Effect Monster
- 4 Psychic 1600 400
During the End Phase, if this card is the only Psychic-Type monster you control: Destroy it. You can pay 1000 LP, then target 1 Set Spell/Trap Card your opponent controls; destroy that target.
Gladiator Beast Equeste
Rare
▶︎ Deck
8.5 22
[45820]
JP010 Gladiator Beast Equeste  Effect Monster
- 4 Winged Beast 1600 1200
When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 "Gladiator Beast" card in your Graveyard; add that target to your hand. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Equeste".
Dharc the Dark Charmer
Normal
▶︎ Deck
4.4 18
[30426]
JP011 Dharc the Dark Charmer  Effect Monster
Flip Monster
- 3 Spellcaster 500 1500
FLIP: Take control of 1 DARK monster your opponent controls, while this card remains face-up on the field.
Oyster Meister
Normal
▶︎ Deck
9 16
[37468]
JP012 Oyster Meister  Effect Monster
- 3 Fish 1600 200
If this card is sent from the field to the Graveyard, except when destroyed by battle: Special Summon 1 "Oyster Token" (Fish-Type/WATER/Level 1/ATK 0/DEF 0).
Kinka-byo
Rare
▶︎ Deck
9 25
[201577]
JP013 Kinka-byo  Effect Monster
Spirit Monster
- 1 Beast 400 200
Cannot be Special Summoned. When this card is Normal Summoned or flipped face-up: You can target 1 Level 1 monster in your GY; Special Summon that target, but banish it when this card leaves the field. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.
Nitro Warrior
Normal
▶︎ Deck
7.8 18
[60775]
JP014 Nitro Warrior  Synchro Monster
Effect Monster
- 7 Warrior 2800 1800
"Nitro Synchron" + 1 or more non-Tuner monsters
Once during each of your turns, if you activate a Spell Card, this card gains 1000 ATK during the next attack this turn involving this card, during damage calculation only. If this attacking card destroys an opponent's monster by battle, after damage calculation: You can target 1 face-up Defense Position monster your opponent controls; change that target to Attack Position, then this card can make a second attack in a row, on that monster.
Stardust Dragon
Ultra
▶︎ Deck
8.8 98
[852717]
JP015 Stardust Dragon  Synchro Monster
Effect Monster
- 8 Dragon 2500 2000
1 Tuner + 1+ non-Tuner monsters
When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.
Red Dragon Archfiend
Ultra
▶︎ Deck
7.2 60
[228391]
JP016 Red Dragon Archfiend  Synchro Monster
Effect Monster
- 8 Dragon 3000 2000
1 Tuner + 1+ non-Tuner monsters
After damage calculation, if this card attacked an opponent's Defense Position monster: Destroy all Defense Position monsters your opponent controls. Once per turn, during your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.
Goyo Guardian
Rare
▶︎ Deck
8.8 84
[70264]
JP017 Goyo Guardian  Synchro Monster
Effect Monster
- 6 Warrior 2800 2000
1 EARTH Tuner + 1+ non-Tuner monsters
When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your field in Defense Position.
Magical Android
Normal
▶︎ Deck
6.4 25
[71930]
JP018 Magical Android  Synchro Monster
Effect Monster
- 5 Psychic 2400 1700
1 Tuner + 1 or more non-Tuner monsters
During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.
Thought Ruler Archfiend
Normal
▶︎ Deck
7.3 29
[109015]
JP019 Thought Ruler Archfiend  Synchro Monster
Effect Monster
- 8 Psychic 2700 2300
1 Tuner + 1+ non-Tuner monsters
If this card destroys a monster by battle and sends it to the GY: Gain LP equal to that monster's original ATK in the GY. When a Spell/Trap Card is activated that targets 1 Psychic monster (and no other cards) (Quick Effect): You can pay 1000 LP; negate the activation, and if you do, destroy it.
Battle Tuned
Normal
▶︎ Deck
7.6 21
[28285]
JP020 Battle Tuned  Quick-Play Spell
Remove from play 1 Tuner monster from your Graveyard. Target face-up monster you control gains ATK equal to the removed monster's ATK.
De-Synchro
Normal
▶︎ Deck
7.6 23
[76307]
JP021 De-Synchro  Normal Spell
Target 1 Synchro Monster on the field; return that target to the Extra Deck, then, if all of the monsters that were used for the Synchro Summon of that monster are in your Graveyard, you can Special Summon all of them.
Emergency Teleport
Super
▶︎ Deck
9.8 51
[290500]
JP022 Emergency Teleport Semi-Limited Quick-Play Spell
Special Summon 1 Level 3 or lower Psychic monster from your hand or Deck, but banish it during the End Phase of this turn.
Geartown
Rare
▶︎ Deck
8.6 37
[145015]
JP023 Geartown  Field Spell
Both players can Normal Summon "Ancient Gear" monsters for 1 less Tribute. When this card is destroyed and sent to the GY: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or GY.
Power Filter
Normal
▶︎ Deck
6.9 12
[13631]
JP024 Power Filter  Continuous Spell
Neither player can Special Summon monsters with 1000 or less ATK.
Unstable Evolution
Normal
▶︎ Deck
5.9 14
[25700]
JP025 Unstable Evolution  Equip Spell
While your LP is lower than your opponent's, the equipped monster's original ATK becomes 2400. While your LP is higher, the equipped monster's original ATK becomes 1000.
Recycling Batteries
Normal
▶︎ Deck
8.3 10
[28289]
JP026 Recycling Batteries  Normal Spell
Target 2 Thunder-Type monsters with 1500 or less ATK in your Graveyard; add those targets to your hand.
Book of Eclipse
Normal
▶︎ Deck
8.2 26
[169373]
JP027 Book of Eclipse  Quick-Play Spell
Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.
Graceful Revival
Normal
▶︎ Deck
4.6 23
[36000]
JP028 Graceful Revival  Continuous Trap
Activate this card by targeting 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.
Mind Over Matter
Normal
▶︎ Deck
6.5 11
[33672]
JP029 Mind Over Matter  Counter Trap
When a monster would be Normal or Special Summoned, OR a Spell/Trap Card is activated: Tribute 1 Psychic-Type monster; negate the Summon or activation, and if you do, destroy that card.
Gladiator Beast War Chariot
Rare
▶︎ Deck
9.3 24
[49942]
JP030 Gladiator Beast War Chariot  Counter Trap
When an Effect Monster's effect is activated, if you control a face-up "Gladiator Beast" monster: Negate the activation and destroy it.
Judgment of Thunder
Normal
▶︎ Deck
4.3 10
[14052]
JP031 Judgment of Thunder  Normal Trap
Activate only when you Summon a Thunder-Type monster(s). Destroy 1 card your opponent controls.
Fish Depth Charge
Normal
▶︎ Deck
7.3 11
[51000]
JP032 Fish Depth Charge  Normal Trap
Tribute 1 Fish-Type monster to target 1 card on the field; destroy that target, and if you do, draw 1 card.
Needlebug Nest
Normal
▶︎ Deck
7.3 35
[105496]
JP033 Needlebug Nest  Normal Trap
Send the top 5 cards of your Deck to the GY.
Overworked
Normal
▶︎ Deck
6.2 14
[12863]
JP034 Overworked  Normal Trap
Destroy each monster whose ATK is higher than its original ATK.
Turbo Synchron
Normal
▶︎ Deck
4 27
[22574]
JP035 Turbo Synchron  Effect Monster
Tuner Monster
- 1 Machine 100 500
When this card declares an attack: You can change the attack target to Defense Position. When you take battle damage while this card is attacking: You can Special Summon 1 monster from your hand with ATK less than or equal to the battle damage you took.
Copy Plant
Normal
▶︎ Deck
7.4 20
[69390]
JP036 Copy Plant  Effect Monster
Tuner Monster
- 1 Plant 0 0
Once per turn: You can target 1 other Plant-Type monster on the field that has a Level; this card's Level becomes that monster's current Level, until the end of this turn.
Morphtronic Celfon
Rare
▶︎ Deck
9 21
[38419]
JP037 Morphtronic Celfon  Effect Monster
- 1 Machine 100 100
●While in Attack Position: Once per turn, you can roll a six-sided die. Reveal cards from top of your Deck equal to the roll and Special Summon 1 Level 4 or lower "Morphtronic" monster from among them, ignoring the Summoning conditions. Shuffle the rest into the Deck.
●While in Defense Position: Once per turn, you can roll a six-sided die. Look at cards from top of your Deck equal to the roll, then return them in the same order.
Morphtronic Boomboxen
Normal
▶︎ Deck
7.7 15
[26020]
JP038 Morphtronic Boomboxen  Effect Monster
- 4 Machine 1200 400
●While in Attack Position, this card can attack twice during each Battle Phase.
●Once per turn, while in Defense Position, when a face-up "Morphtronic" monster you control is targeted for an attack: You can negate the attack.
Morphtronic Cameran
Normal
▶︎ Deck
4.3 9
[12884]
JP039 Morphtronic Cameran  Effect Monster
- 2 Machine 800 600
●While in Attack Position: When this card is destroyed by battle, you can Special Summon 1 Level 4 or lower "Morphtronic" monster from your hand or Graveyard, except "Morphtronic Cameran".
●While in Defense Position: "Morphtronic" monsters on the field cannot be targeted by effects.
Morphtronic Radion
Normal
▶︎ Deck
8.1 15
[21064]
JP040 Morphtronic Radion  Effect Monster
- 4 Thunder 1000 900
●While in Attack Position: "Morphtronic" monsters you control gain 800 ATK.
●While in Defense Position: "Morphtronic" monsters you control gain 1000 DEF.
Nettles
Normal
▶︎ Deck
2.5 13
[15732]
JP041 Nettles  Effect Monster
Tuner Monster
- 2 Plant 1200 400
If this face-up card would be destroyed, you can destroy 1 face-up Plant-Type monster you control instead.
Botanical Girl
Normal
▶︎ Deck
5.9 11
[28368]
JP042 Botanical Girl  Effect Monster
- 3 Plant 1300 1100
When this card is sent from the field to the Graveyard, you can add 1 Plant-Type monster with 1000 or less DEF from your Deck to your hand.
Tytannial, Princess of Camellias
Super
▶︎ Deck
8.1 20
[88467]
JP043 Tytannial, Princess of Camellias  Effect Monster
- 8 Plant 2800 2600
When a card or effect is activated that targets a card(s) on the field (Quick Effect): You can Tribute 1 face-up Plant monster; negate the activation, and if you do, destroy it.
Plaguespreader Zombie
Ultra
▶︎ Deck
9 39
[292083]
JP044 Plaguespreader Zombie  Effect Monster
Tuner Monster
- 2 Zombie 400 200
If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.
Hanewata
Normal
▶︎ Deck
7 30
[24862]
JP045 Hanewata  Effect Monster
Tuner Monster
- 1 Fairy 200 300
(Quick Effect): You can discard this card; you take no effect damage this turn.
The White Stone of Legend
Rare
▶︎ Deck
8.6 38
[240741]
JP046 The White Stone of Legend  Effect Monster
Tuner Monster
- 1 Dragon 300 250
If this card is sent to the GY: Add 1 "Blue-Eyes White Dragon" from your Deck to your hand.
Jade Knight
Normal
▶︎ Deck
5.5 13
[29335]
JP047 Jade Knight  Effect Monster
- 4 Machine 1000 1800
While this card is in Attack Position, Machine monsters you control with 1200 or less ATK cannot be destroyed by Trap effects. When this card is destroyed by battle and sent to the GY: You can add 1 Level 4 LIGHT Machine monster from your Deck to your hand.
Turbo Warrior
Normal
▶︎ Deck
6.1 16
[31828]
JP048 Turbo Warrior  Synchro Monster
Effect Monster
- 6 Warrior 2500 1500
"Turbo Synchron" + 1 or more non-Tuner monsters
When this card declares an attack on a Level 6 or higher Synchro Monster: Halve the ATK of the attack target until the end of the Damage Step. This card cannot be targeted by the effects of Level 6 or lower monsters.
Black Rose Dragon
Ultra
▶︎ Deck
9.3 83
[837016]
JP049 Black Rose Dragon  Synchro Monster
Effect Monster
- 7 Dragon 2400 1800
1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.
Iron Chain Dragon
Normal
▶︎ Deck
3.8 20
[88583]
JP050 Iron Chain Dragon  Synchro Monster
Effect Monster
- 6 Dragon 2500 1300
1 Tuner + 1 or more non-Tuner monsters
You can remove from play all "Iron Chain" monsters from your Graveyard to have this card gain 200 ATK for each card removed, until the End Phase. When this card inflicts Battle Damage to your opponent, send the top 3 cards of your opponent's Deck to the Graveyard.
Psychic Lifetrancer
Normal
▶︎ Deck
5.8 18
[34274]
JP051 Psychic Lifetrancer  Synchro Monster
Effect Monster
- 7 Psychic 2400 2000
1 Tuner + 1 or more non-Tuner monsters
Once per turn, you can remove from play 1 Psychic-Type monster from your Graveyard to gain 1200 Life Points.
Queen of Thorns
Normal
▶︎ Deck
5.4 10
[43357]
JP052 Queen of Thorns  Synchro Monster
Effect Monster
- 6 Plant 2200 1800
1 Tuner + 1 or more non-Tuner Plant-Type monsters
Each player must pay 1000 LP for each monster Normal or Special Summoned from their hand, except for Plant-Type monsters.
Doomkaiser Dragon
Normal
▶︎ Deck
6.8 20
[52690]
JP053 Doomkaiser Dragon  Synchro Monster
Effect Monster
- 6 Zombie 2400 1500
"Plaguespreader Zombie" + 1+ non-Tuner Zombie monsters
When this card is Special Summoned: You can target 1 Zombie monster in your opponent's GY; Special Summon that target to your field in Attack Position, but destroy it when this card leaves the field.
Revived King Ha Des
Normal
▶︎ Deck
6.5 14
[54027]
JP054 Revived King Ha Des  Synchro Monster
Effect Monster
- 6 Zombie 2450 0
"Plaguespreader Zombie" + 1+ non-Tuner Zombie monsters
Negate the effects of Effect Monsters destroyed by battle with Zombie monsters you control.
Mark of the Rose
Normal
▶︎ Deck
8.5 18
[46180]
JP055 Mark of the Rose  Equip Spell
Activate this card by banishing 1 Plant monster from your GY, then target 1 face-up monster your opponent controls; equip this card to it. Take control of the equipped monster. Once per turn, during your End Phase: Negate this card's effect until your next Standby Phase.
Black Garden
Rare
▶︎ Deck
7.8 35
[181612]
JP056 Black Garden  Field Spell
If a monster(s) is Normal or Special Summoned face-up, except by the effect of "Black Garden": Halve its ATK, then, the controller of that monster Special Summons 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) to their opponent's field in Attack Position. (This ATK loss remains even if this card leaves the field.) You can target 1 monster in your GY with ATK equal to the total ATK of all Plant monsters on the field; destroy this card and as many Plant monsters on the field as possible, then, if you destroyed all of them, Special Summon that targeted monster.
Morphtronic Accelerator
Normal
▶︎ Deck
8.4 11
[22432]
JP057 Morphtronic Accelerator  Normal Spell
Return 1 "Morphtronic" monster from your hand to the Deck. Destroy 1 card on the field, and draw 1 card.
Psychokinesis
Normal
▶︎ Deck
6 12
[19198]
JP058 Psychokinesis  Normal Spell
If you control a Psychic-Type monster: Target 1 card on the field; destroy it, and if you do, take 1000 damage.
Miracle Fertilizer
Rare
▶︎ Deck
8.4 15
[73186]
JP059 Miracle Fertilizer  Continuous Spell
Once per turn: You can target 1 Plant monster in your GY; Special Summon that target. You cannot Normal Summon/Set during the turn you Special Summon with this effect (even if this card leaves the field). If a monster Special Summoned by this effect leaves the field, destroy this card.
The World Tree
Normal
▶︎ Deck
6.3 6
[31259]
JP060 The World Tree  Continuous Spell
Each time a face-up Plant-Type monster(s) on the field is destroyed, place 1 Flower Counter on this card. You can remove any number of Flower Counters from this card to activate these effects.
●1 Counter: Target 1 Plant-Type monster on the field; that target gains 400 ATK and DEF until the end of this turn. (This ATK gain remains even if this card leaves the field.)
●2 Counters: Target 1 card on the field; destroy that target.
●3 Counters: Target 1 Plant-Type monster in your Graveyard; Special Summon that target.
Secret Village of the Spellcasters
Normal
▶︎ Deck
8.6 39
[129897]
JP061 Secret Village of the Spellcasters  Field Spell
If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.
Urgent Tuning
Normal
▶︎ Deck
4 22
[34438]
JP062 Urgent Tuning  Normal Trap
During the Battle Phase: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control.
Pollinosis
Normal
▶︎ Deck
8.3 14
[52866]
JP063 Pollinosis  Counter Trap
When a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: Tribute 1 Plant monster; negate the Summon or activation, and if you do, destroy that card.
Plant Food Chain
Normal
▶︎ Deck
6.2 6
[16552]
JP064 Plant Food Chain  Normal Trap
Target 1 Plant-Type monster you control; equip this card to that target. It gains 500 ATK. If this card is destroyed by a card effect while equipped: You can target 1 Plant-Type monster in your Graveyard; Special Summon that target.
Gozen Match
Normal
▶︎ Deck
7.8 23
[74884]
JP065 Gozen Match Semi-Limited Continuous Trap
Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.
Giant Trap Hole
Normal
▶︎ Deck
4.3 13
[18624]
JP066 Giant Trap Hole  Normal Trap
When 2 or more monsters are Special Summoned at the same time: Destroy all monsters on the field.
Turret Warrior
Normal
▶︎ Deck
6.4 17
[27809]
JP067 Turret Warrior  Effect Monster
- 5 Warrior 1200 2000
You can Special Summon this card (from your hand) by Tributing 1 Warrior-Type monster, and if you do, it gains ATK equal to the Tributed monster's original ATK.
Debris Dragon
Super
▶︎ Deck
8.7 42
[316968]
JP068 Debris Dragon  Effect Monster
Tuner Monster
- 4 Dragon 1000 2000
When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your GY; Special Summon that target in Attack Position, but negate its effects. Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon monster. The other Synchro Material(s) cannot be Level 4.
Hyper Synchron
Normal
▶︎ Deck
4.1 19
[22933]
JP069 Hyper Synchron  Effect Monster
Tuner Monster
- 4 Machine 1600 800
If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type monster: That monster gains 800 ATK, also banish that face-up monster during the End Phase.
Red Dragon Archfiend/Assault Mode
Rare
▶︎ Deck
5 21
[45207]
JP070 Red Dragon Archfiend/Assault Mode  Effect Monster
- 10 Dragon 3500 2500
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". If this card attacks, destroy all other monsters after damage calculation. When this card on the field is destroyed, you can Special Summon 1 "Red Dragon Archfiend" from your Graveyard.
Trap Eater
Normal
▶︎ Deck
6.1 14
[21558]
JP071 Trap Eater  Effect Monster
- 4 Fiend 1900 1600
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 1 face-up Trap your opponent controls to the GY.
Blackwing - Gale the Whirlwind
Super
▶︎ Deck
9.8 80
[213248]
JP072 Blackwing - Gale the Whirlwind  Effect Monster
Tuner Monster
- 3 Winged Beast 1300 400
If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK/DEF become half its current ATK/DEF.
Blackwing - Bora the Spear
Normal
▶︎ Deck
9.3 43
[117534]
JP073 Blackwing - Bora the Spear  Effect Monster
- 4 Winged Beast 1700 800
If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.
Blackwing - Sirocco the Dawn
Normal
▶︎ Deck
8.2 33
[86846]
JP074 Blackwing - Sirocco the Dawn  Effect Monster
- 5 Winged Beast 2000 900
If only your opponent controls a monster, you can Normal Summon/Set this card without Tributing. Once per turn, during your Main Phase 1: You can target 1 "Blackwing" monster you control; until the end of this turn, it gains ATK equal to the combined ATK of all "Blackwing" monsters currently on the field, except itself, also for the rest of this turn, you can only attack with that monster.
Summon Reactor ・SK
Normal
▶︎ Deck
5.1 12
[19312]
JP075 Summon Reactor ・SK  Effect Monster
- 5 Machine 2000 1400
The first time a monster(s) is Summoned to your opponent's side of the field each turn, inflict 800 damage to your opponent. During the Battle Phase of the turn this effect is activated, you can negate the attack of 1 monster your opponent controls. You can send 1 face-up "Trap Reactor ・Y FI", 1 face-up "Spell Reactor ・RE", and this face-up card you control to the Graveyard to Special Summon 1 "Flying Fortress SKY FIRE" from your hand, Deck, or Graveyard.
Trap Reactor ・Y FI
Normal
▶︎ Deck
5.9 12
[18827]
JP076 Trap Reactor ・Y FI  Effect Monster
- 4 Machine 800 1800
Once per turn, when your opponent activates a Trap Card, you can destroy the Trap Card and inflict 800 damage to your opponent.
Spell Reactor ・RE
Normal
▶︎ Deck
5.7 12
[15919]
JP077 Spell Reactor ・RE  Effect Monster
- 3 Machine 1200 900
Once per turn, when your opponent activates a Spell Card, you can destroy the Spell Card and inflict 800 damage to your opponent.
Black Salvo
Rare
▶︎ Deck
7.7 18
[61590]
JP078 Black Salvo  Effect Monster
Tuner Monster
- 3 Machine 100 1100
When this card is Normal Summoned: You can target 1 Level 4 DARK Machine-Type monster in your Graveyard; Special Summon that target in Defense Position, but its effects are negated.
Flying Fortress SKY FIRE
Normal
▶︎ Deck
6.1 18
[35536]
JP079 Flying Fortress SKY FIRE  Effect Monster
- 8 Machine 3000 2500
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with the effect of "Summon Reactor ・SK". Once per turn, you can send 1 card from your hand to the Graveyard to destroy 1 card your opponent controls. Once during each of your opponent's turns, you can activate 1 of the following effects:
●When your opponent Normal Summons or Special Summons a monster, destroy it and inflict 800 damage to your opponent.
●When your opponent Sets a card, destroy it and inflict 800 damage to your opponent.
Morphtronic Boarden
Normal
▶︎ Deck
8.1 15
[21977]
JP080 Morphtronic Boarden  Effect Monster
- 3 Machine 500 1800
●While in Attack Position: "Morphtronic" monsters you control can attack your opponent directly.
●While in Defense Position: Other "Morphtronic" monsters you control cannot be destroyed by battle.
Doomkaiser Dragon/Assault Mode
Normal
▶︎ Deck
6.7 18
[32476]
JP081 Doomkaiser Dragon/Assault Mode  Effect Monster
- 8 Zombie 2900 2000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, Special Summon any number of Zombie-Type monsters from either player's Graveyard(s) to your side of the field. Those monsters' effects are negated, and they are destroyed during the End Phase this turn. When this card on the field is destroyed, you can Special Summon 1 "Doomkaiser Dragon" from your Graveyard.
Hyper Psychic Blaster/Assault Mode
Normal
▶︎ Deck
3.6 15
[24621]
JP082 Hyper Psychic Blaster/Assault Mode  Effect Monster
- 11 Psychic 3500 3000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". If this card battles a monster, at the end of the Damage Step, inflict damage to your opponent equal to that monster's DEF and gain Life Points equal to its ATK. When this card on the field is destroyed, you can Special Summon 1 "Hyper Psychic Blaster" from your Graveyard.
Arcanite Magician/Assault Mode
Normal
▶︎ Deck
3.8 12
[26056]
JP083 Arcanite Magician/Assault Mode  Effect Monster
- 9 Spellcaster 900 2300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card to destroy all cards your opponent controls. When this card on the field is destroyed, you can Special Summon 1 "Arcanite Magician" from your Graveyard.
Assault Beast
Normal
▶︎ Deck
8.6 23
[68514]
JP084 Assault Beast  Effect Monster
- 4 Beast-Warrior 1900 1200
You can discard this card to the GY; add 1 "Assault Mode Activate" from your Deck to your hand.
Night Wing Sorceress
Normal
▶︎ Deck
2.7 12
[17303]
JP085 Night Wing Sorceress  Effect Monster
- 3 Spellcaster 1300 1200
You can activate "Assault Mode Activate" the turn it is Set.
Dupe Frog
Normal
▶︎ Deck
7.3 18
[73126]
JP086 Dupe Frog  Effect Monster
- 2 Aqua 100 2000
This card's name becomes "Des Frog" while on the field. Monsters your opponent controls cannot target monsters for attacks, except this one. When this card is sent from the field to the GY: You can add 1 "Frog" monster from your Deck or GY to your hand, except "Dupe Frog".
Flip Flop Frog
Normal
▶︎ Deck
6.8 10
[27081]
JP087 Flip Flop Frog  Effect Monster
- 2 Aqua 500 200
Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, you can return monsters your opponent controls to their owners' hand up to the number of face-up "Frog" monsters you control, except "Frog the Jam".
Inmato
Normal
▶︎ Deck
5.7 6
[20529]
JP088 Inmato  Effect Monster
- 3 Plant 1400 800
When 1 other face-up Plant-Type monster is targeted by the effect of a Spell or Trap Card your opponent controls, you can Tribute this card to draw 2 cards.
Dimension Fortress Weapon
Normal
▶︎ Deck
5.2 13
[11295]
JP089 Dimension Fortress Weapon  Effect Monster
- 4 Machine 1700 200
Cards cannot be sent from the Deck to the GY.
Alien Overlord
Normal
▶︎ Deck
7.9 19
[29350]
JP090 Alien Overlord  Effect Monster
- 6 Reptile 2200 1600
You can remove 2 A-Counters from anywhere on the field to Special Summon this card from your hand. Once per turn, you can place 1 A-Counter on each face-up monster your opponent controls. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) You can only control 1 "Alien Overlord".
Alien Ammonite
Normal
▶︎ Deck
8.8 25
[55723]
JP091 Alien Ammonite  Effect Monster
Tuner Monster
- 1 Reptile 500 200
When this card is Normal Summoned: You can target 1 Level 4 or lower "Alien" monster in your GY; Special Summon it, but destroy it during the End Phase.
Dark Strike Fighter
Rare
▶︎ Deck
8.5 67
[104500]
JP092 Dark Strike Fighter  Synchro Monster
Effect Monster
- 7 Machine 2600 1800
1 Tuner + 1 or more non-Tuner monsters
During your Main Phase 1: You can Tribute 1 monster; inflict damage to your opponent equal to the Tributed monster's Level on the field x 200. You can only use this effect of "Dark Strike Fighter" once per turn.
Blackwing Armor Master
Super
▶︎ Deck
8.4 42
[105224]
JP093 Blackwing Armor Master  Synchro Monster
Effect Monster
- 7 Winged Beast 2500 1500
1 "Blackwing" Tuner + 1+ non-Tuner monsters
Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.
Hyper Psychic Blaster
Normal
▶︎ Deck
6.6 14
[41384]
JP094 Hyper Psychic Blaster  Synchro Monster
Effect Monster
- 9 Psychic 3000 2500
1 Tuner + 1 or more non-Tuner Psychic-Type monsters
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. At the end of the Damage Step, if this card attacked a Defense Position monster and that monster's DEF is lower than this card's ATK (use its original values if the other monster is no longer on the field): Gain LP equal to the surplus.
Arcanite Magician
Super
▶︎ Deck
8.3 18
[134082]
JP095 Arcanite Magician  Synchro Monster
Effect Monster
- 7 Spellcaster 400 1800
1 Tuner + 1+ non-Tuner Spellcaster monsters
If this card is Synchro Summoned: Place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from your field, then target 1 card your opponent controls; destroy that target.
Cosmic Fortress Gol'gar
Normal
▶︎ Deck
9.3 35
[101655]
JP096 Cosmic Fortress Gol'gar  Synchro Monster
Effect Monster
- 5 Reptile 2600 1800
"Alien Ammonite" + 1 or more non-Tuner "Alien" monsters
Once per turn, you can select any number of face-up Spell or Trap Cards. Return those cards to their owners' hands, and distribute new A-Counters among monsters on the field equal to the number of cards returned. Once per turn, you can remove 2 A-Counters from anywhere on the field to destroy 1 card your opponent controls.
Star Blast
Normal
▶︎ Deck
5.5 19
[32945]
JP097 Star Blast  Normal Spell
Pay any number of Life Points in multiples of 500; reduce the Level of 1 monster you control or that is in your hand by 1 for each 500 Life Points you paid, until the End Phase.
Morphtronic Map
Normal
▶︎ Deck
5.3 10
[13370]
JP098 Morphtronic Map  Field Spell
Each time a monster's battle position is changed, place 1 Morph Counter on this card. All "Morphtronic" monsters gain 300 ATK for each Morph Counter on this card. When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 "Morphtronic" monster from your Graveyard.
Assault Teleport
Normal
▶︎ Deck
2.2 17
[21847]
JP099 Assault Teleport  Normal Spell
Return 1 "/Assault Mode" monster from your hand to the Deck. Draw 2 cards.
Telekinetic Power Well
Normal
▶︎ Deck
8.2 16
[24560]
JP100 Telekinetic Power Well  Quick-Play Spell
Special Summon any number of Level 2 or lower Psychic-Type monsters from your Graveyard. You take damage equal to the total Levels of those monsters x 300.
Indomitable Gladiator Beast
Normal
▶︎ Deck
5.8 19
[17252]
JP101 Indomitable Gladiator Beast  Quick-Play Spell
Target face-up "Gladiator Beast" monster you control gains 500 ATK until the End Phase. While this card is in your Graveyard, you can return 2 "Gladiator Beast" cards from your Graveyard to the Deck to return this card to your hand.
Super Solar Nutrient
Normal
▶︎ Deck
7.6 13
[87969]
JP102 Super Solar Nutrient  Continuous Spell
Activate this card by Tributing 1 Level 2 or lower Plant-Type monster; Special Summon 1 Plant-Type monster from your hand or Deck whose Level is less than or equal to the Level the Tributed monster had on the field +3. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.
Verdant Sanctuary
Normal
▶︎ Deck
9.2 16
[45969]
JP103 Verdant Sanctuary  Continuous Spell
When a face-up Insect monster is destroyed by battle or card effect and sent to the GY: Its controller can add 1 Insect monster with the same Level as the destroyed monster from their Deck to their hand.
Arcane Barrier
Normal
▶︎ Deck
4.6 9
[15150]
JP104 Arcane Barrier  Continuous Spell
Each time a face-up Spellcaster monster(s) on the field is destroyed, place 1 Spell Counter on this card (max. 4). You can send this card and 1 face-up Spellcaster monster you control to the GY; draw 1 card for each Spell Counter that was on this card.
Mysterious Triangle
Normal
▶︎ Deck
7.8 17
[25634]
JP105 Mysterious Triangle  Quick-Play Spell
Destroy 1 monster on the field with an A-Counter. Then, you can Special Summon 1 Level 4 "Alien" monster from your Deck. Destroy it during the End Phase.
Assault Mode Activate
Normal
▶︎ Deck
6.8 22
[120552]
JP106 Assault Mode Activate  Normal Trap
Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster, whose name includes the Tributed monster's name, from your Deck in Attack Position.
Nightmare Archfiends
Normal
▶︎ Deck
6.4 16
[56942]
JP107 Nightmare Archfiends  Normal Trap
Tribute 1 monster; Special Summon 3 "Nightmare Archfiend Tokens" (Fiend-Type/DARK/Level 6/ATK 2000/DEF 2000) to your opponent's field in Attack Position. Each time 1 is destroyed, its controller takes 800 damage.
Fake Explosion
Normal
▶︎ Deck
5 8
[13397]
JP108 Fake Explosion  Normal Trap
Activate only when an opponent's monster declares an attack. Monsters cannot be destroyed by this battle. After damage calculation, Special Summon 1 "Summon Reactor ・SK" from your hand or Graveyard.
Assault Counter
Normal
▶︎ Deck
4.6 10
[12069]
JP109 Assault Counter  Counter Trap
Activate only while you control an "/Assault Mode" monster. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect and destroy it.
Wall of Thorns
Normal
▶︎ Deck
4.6 21
[23568]
JP110 Wall of Thorns  Normal Trap
When a Plant-Type monster you control is targeted for an attack: Destroy all Attack Position monsters your opponent controls.
Planet Pollutant Virus
Normal
▶︎ Deck
8.6 17
[33955]
JP111 Planet Pollutant Virus  Normal Trap
Tribute 1 "Alien" monster. Destroy all face-up monsters without A-Counters your opponent controls. Until the end of your opponent's 3rd turn after this card's activation, place 1 A-Counter on each monster they Summon.
Level Warrior
Normal
▶︎ Deck
3.9 17
[18552]
JP112 Level Warrior  Effect Monster
- 3 Warrior 300 600
If there are no monsters on the field, you can Normal Summon this card as a Level 2 monster. If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand) as a Level 4 monster.
Strong Wind Dragon
Normal
▶︎ Deck
6.1 14
[26765]
JP113 Strong Wind Dragon  Effect Monster
- 6 Dragon 2400 1000
Cannot be destroyed by battle with a monster that has the same ATK. If this card is Tribute Summoned by Tributing a Dragon-Type monster: It gains ATK equal to half the original ATK of the Tributed monster. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Phoenixian Seed
Normal
▶︎ Deck
2.5 15
[17210]
JP114 Phoenixian Seed  Effect Monster
- 2 Plant 800 0
You can send this face-up card to the Graveyard to Special Summon 1 "Phoenixian Cluster Amaryllis" from your hand.
Phoenixian Cluster Amaryllis
Normal
▶︎ Deck
8.7 25
[79455]
JP115 Phoenixian Cluster Amaryllis Forbidden Effect Monster
- 8 Plant 2200 0
This card cannot be Special Summoned except with its own effect or with "Phoenixian Seed". If this card attacks, it is destroyed after damage calculation. If this card you control is destroyed and sent to the Graveyard, inflict 800 damage to your opponent. During your End Phase, you can remove from play 1 Plant-Type monster from your Graveyard to Special Summon this card from your Graveyard in Defense Position.
Hedge Guard
Normal
▶︎ Deck
5 10
[19789]
JP116 Hedge Guard  Effect Monster
- 3 Plant 0 2100
During damage calculation, in either player's turn, when a monster you control attacks or is attacked: You can send this card from your hand to the Graveyard; halve the ATK of that monster you control until the end of this turn, but that monster cannot be destroyed by this battle.
Blackwing - Blizzard the Far North
Normal
▶︎ Deck
9.3 34
[102281]
JP117 Blackwing - Blizzard the Far North  Effect Monster
Tuner Monster
- 2 Winged Beast 1300 0
Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 Level 4 or lower "Blackwing" monster in your GY; Special Summon that target in Defense Position.
Blackwing - Shura the Blue Flame
Rare
▶︎ Deck
8.2 36
[105532]
JP118 Blackwing - Shura the Blue Flame  Effect Monster
- 4 Winged Beast 1800 1200
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck, but its effects are negated.
Blackwing - Kalut the Moon Shadow
Rare
▶︎ Deck
9.1 35
[116268]
JP119 Blackwing - Kalut the Moon Shadow  Effect Monster
- 3 Winged Beast 1400 1000
During the Damage Step, when your "Blackwing" monster battles (Quick Effect): You can send this card from your hand to the GY; that monster gains 1400 ATK until the end of this turn.
Morphtronic Remoten
Normal
▶︎ Deck
7.4 13
[24656]
JP120 Morphtronic Remoten  Effect Monster
Tuner Monster
- 3 Machine 300 1200
●Once per turn, while in Attack Position: You can target 1 "Morphtronic" monster in your Graveyard; banish that target and add 1 "Morphtronic" monster with the same Level as the target from your Deck to your hand.
●Once per turn, while in Defense Position: You can send 1 "Morphtronic" monster from your hand to the Graveyard and add 1 other "Morphtronic" monster with the same Level as that monster from your Graveyard to your hand.
Morphtronic Scopen
Normal
▶︎ Deck
7.8 11
[28676]
JP121 Morphtronic Scopen  Effect Monster
Tuner Monster
- 3 Machine 800 1400
●While in Attack Position: Once per turn, you can Special Summon 1 Level 4 "Morphtronic" monster from your hand. Destroy it during the End Phase.
●While in Defense Position: While this card is in face-up Defense Position, it is Level 4.
Torapart
Normal
▶︎ Deck
4.9 7
[15353]
JP122 Torapart  Effect Monster
Tuner Monster
- 2 Warrior 600 600
This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Warrior-Type Synchro Monster. If the Synchro Monster that used this card as a Synchro Material Monster attacks, your opponent cannot activate Trap Cards until the end of the Damage Step.
Earthbound Immortal Aslla piscu
Rare
▶︎ Deck
8.4 31
[131417]
JP123 Earthbound Immortal Aslla piscu  Effect Monster
- 10 Winged Beast 2500 2500
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack your opponent directly. If this face-up card leaves the field, except by its own effect: Destroy as many face-up monsters your opponent controls as possible, and if you do, inflict 800 damage to your opponent for each monster destroyed.
Earthbound Immortal Ccapac Apu
Rare
▶︎ Deck
6.9 22
[60905]
JP124 Earthbound Immortal Ccapac Apu  Effect Monster
- 10 Fiend 3000 2500
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack directly. If this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to the destroyed monster's original ATK.
Koa'ki Meiru Powerhand
Normal
▶︎ Deck
7.6 9
[13313]
JP125 Koa'ki Meiru Powerhand  Effect Monster
- 4 Machine 2100 1600
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Normal Trap Card in your hand. If this card battles a LIGHT or DARK monster, any of that monster's effects that activate or apply on the field are negated during that Battle Phase, while this card remains on the field.
Koa'ki Meiru Guardian
Normal
▶︎ Deck
9.1 24
[50279]
JP126 Koa'ki Meiru Guardian  Effect Monster
- 4 Rock 1900 1200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When a monster effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that monster.
Koa'ki Meiru Drago
Normal
▶︎ Deck
8.8 19
[44989]
JP127 Koa'ki Meiru Drago  Effect Monster
- 4 Dragon 1900 1600
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Dragon monster in your hand. Neither player can Special Summon LIGHT or DARK monsters.
Koa'ki Meiru Ice
Normal
▶︎ Deck
7.4 10
[16852]
JP128 Koa'ki Meiru Ice  Effect Monster
- 4 Aqua 1900 1200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Continuous Spell Card in your hand. You can send 1 card from your hand to the Graveyard to destroy 1 Special Summoned monster on the field.
Koa'ki Meiru Doom
Normal
▶︎ Deck
8.2 9
[22086]
JP129 Koa'ki Meiru Doom  Effect Monster
- 3 Fiend 1700 800
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Fiend-Type monster in your hand. Negate the effects of LIGHT and DARK monsters that activate during the Main Phase.
Emissary from Pandemonium
Normal
▶︎ Deck
3.6 14
[10204]
JP130 Emissary from Pandemonium  Effect Monster
Tuner Monster
- 7 Fiend 2600 1800
This card cannot be Special Summoned. You can Normal Summon this card with 1 Tribute. If you do, it becomes Level 5 and its original ATK and DEF are halved.
Alien Dog
Normal
▶︎ Deck
7.9 13
[25156]
JP131 Alien Dog  Effect Monster
- 3 Reptile 1500 1000
When you Normal Summon an "Alien" monster, you can Special Summon this card from your hand. When you do, place 2 A-Counters on face-up monster(s) your opponent controls.
Spined Gillman
Normal
▶︎ Deck
4.3 14
[18154]
JP132 Spined Gillman  Effect Monster
- 3 Sea Serpent 1300 0
All Fish, Sea Serpent, and Aqua-Type monsters you control gain 400 ATK.
Deep Sea Diva
Rare
▶︎ Deck
9.7 54
[180164]
JP133 Deep Sea Diva  Effect Monster
Tuner Monster
- 2 Sea Serpent 200 400
When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent monster from your Deck.
Mermaid Archer
Normal
▶︎ Deck
4.5 17
[13409]
JP134 Mermaid Archer  Effect Monster
- 3 Sea Serpent 1200 200
Once per turn: You can target 1 face-up Level 3 or lower monster you control; equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) While equipped with a monster by this effect, this card gains 800 ATK. If this card would be destroyed, you can destroy the monster equipped to it with this effect, instead.
G.B. Hunter
Normal
▶︎ Deck
6.3 19
[27432]
JP135 G.B. Hunter  Effect Monster
- 4 Warrior 1200 2000
Cards on the field cannot be returned to the Deck.
Exploder Dragonwing
Rare
▶︎ Deck
5.7 10
[49711]
JP136 Exploder Dragonwing  Synchro Monster
Effect Monster
- 7 Dragon 2400 1600
1 Tuner + 1 or more non-Tuner Dragon-Type monsters
At the start of the Damage Step, if this card battles a monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the ATK the destroyed monster had on the field. This card's ATK must be greater than or equal to the ATK of that monster to activate and to resolve this effect.
Blackwing Armed Wing
Rare
▶︎ Deck
7.2 27
[72891]
JP137 Blackwing Armed Wing  Synchro Monster
Effect Monster
- 6 Winged Beast 2300 1000
1 "Blackwing" Tuner + 1+ non-Tuner monsters
If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only, also inflict piercing battle damage.
Power Tool Dragon
Ultra
▶︎ Deck
8.6 27
[108710]
JP138 Power Tool Dragon  Synchro Monster
Effect Monster
- 7 Machine 2300 2500
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can reveal 3 Equip Spells from your Deck, then your opponent randomly adds 1 of them to your hand, and shuffle the other cards into the Deck. If this card would be destroyed while equipped with an Equip Spell(s), you can send 1 of those cards to the GY instead.
Trident Dragion
Super
▶︎ Deck
8.2 25
[156531]
JP139 Trident Dragion  Synchro Monster
Effect Monster
- 10 Dragon 3000 2800
1 Dragon-Type Tuner + 1 or more non-Tuner Dragon-Type monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. When this card is Synchro Summoned: You can target up to 2 other cards you control; destroy those targets, and if you do, for each destroyed card, this card gains 1 additional attack during each Battle Phase this turn.
Sea Dragon Lord Gishilnodon
Normal
▶︎ Deck
3.7 10
[28701]
JP140 Sea Dragon Lord Gishilnodon  Synchro Monster
Effect Monster
- 5 Sea Serpent 2300 1800
1 Tuner + 1 Level 3 non-Tuner monster
When a face-up Level 3 or lower monster on the field is sent to the Graveyard, this card's ATK becomes 3000 until the End Phase of this turn.
One for One
Super
▶︎ Deck
9.3 49
[662550]
JP141 One for One Limited Normal Spell
Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
Magic Planter
Normal
▶︎ Deck
7.1 22
[141773]
JP142 Magic Planter  Normal Spell
Send 1 face-up Continuous Trap you control to the GY; draw 2 cards.
Black Whirlwind
Rare
▶︎ Deck
9.9 41
[131487]
JP143 Black Whirlwind  Continuous Spell
When a "Blackwing" monster is Normal Summoned to your field: You can add 1 "Blackwing" monster from your Deck to your hand with less ATK than that monster.
Junk Box
Normal
▶︎ Deck
8.7 13
[25149]
JP144 Junk Box  Normal Spell
Select and Special Summon 1 Level 4 or lower "Morphtronic" monster from your Graveyard. Destroy it during the End Phase.
Double Tool C&D
Normal
▶︎ Deck
5.2 12
[21319]
JP145 Double Tool C&D  Equip Spell
Equip only to a "Power Tool Dragon" or Level 4 or higher Machine-Type "Morphtronic" monster you control. While equipped:
● During your turn: It gains 1000 ATK. If it attacks, any effects of the attack target that activate or apply on the field are negated during that Battle Phase.
● During your opponent's turn: Your opponent cannot select a monster other than the equipped monster as an attack target. An opponent's monster that battles the equipped monster is destroyed at the end of the Damage Step.
Iron Core of Koa'ki Meiru
Normal
▶︎ Deck
6.4 15
[32147]
JP146 Iron Core of Koa'ki Meiru  Normal Spell
During your Draw Phase, if this card is in your Graveyard, you can add this card to your hand instead of drawing, and/or send 1 "Koa'ki Meiru" monster from your hand to your Graveyard to add this card to your hand.
Natural Tune
Normal
▶︎ Deck
3.1 10
[14728]
JP147 Natural Tune  Normal Spell
Select 1 face-up Level 4 or lower Normal Monster you control. It is treated as a Tuner monster while it is face-up on the field.
Forbidden Chalice
Super
▶︎ Deck
8.6 48
[274103]
JP148 Forbidden Chalice  Quick-Play Spell
Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.
Calming Magic
Normal
▶︎ Deck
1.5 17
[10323]
JP149 Calming Magic  Normal Spell
This card can only be activated at the start of Main Phase 1. During the Main Phases and Battle Phase of this turn, neither player can Summon monsters.
Crimson Fire
Normal
▶︎ Deck
1.5 15
[11057]
JP150 Crimson Fire  Counter Trap
When your opponent activates a Spell/Trap Card that would inflict damage to you, while you control a "Red Dragon Archfiend": Your opponent takes twice the effect damage you would have taken, instead.
Delta Crow - Anti Reverse
Normal
▶︎ Deck
7.6 19
[58299]
JP151 Delta Crow - Anti Reverse  Normal Trap
If you control a "Blackwing" monster: Destroy all face-down Spells and Traps your opponent controls. If you control exactly 3 "Blackwing" monsters, you can activate this card from your hand.
Fake Feather
Normal
▶︎ Deck
2.5 15
[14943]
JP152 Fake Feather  Normal Trap
Send 1 "Blackwing" monster from your hand to the Graveyard and select 1 Normal Trap Card in your opponent's Graveyard. The effect of this card will be same as the selected Normal Trap Card.
Trap Stun
Super
▶︎ Deck
7.5 41
[172977]
JP153 Trap Stun  Normal Trap
Negate all other Trap effects on the field this turn.
Morphtronic Bind
Normal
▶︎ Deck
4.1 11
[18361]
JP154 Morphtronic Bind  Continuous Trap
While you control a face-up "Morphtronic" monster, all Level 4 or higher monsters your opponent controls cannot declare an attack or change their battle positions.
Proof of Powerlessness
Normal
▶︎ Deck
7 11
[43429]
JP155 Proof of Powerlessness  Normal Trap
Activate only while you control a face-up Level 7 or higher monster. Destroy all face-up Level 5 or lower monsters your opponent controls. Monsters you control cannot attack this turn.
Grave of the Super Ancient Organism
Normal
▶︎ Deck
6.8 20
[32390]
JP156 Grave of the Super Ancient Organism  Continuous Trap
Level 6 or higher Special Summoned monsters on the field cannot declare attacks, nor can players activate their effects.
Mirror of Oaths
Normal
▶︎ Deck
3.5 11
[12067]
JP157 Mirror of Oaths  Normal Trap
When your opponent Special Summons a monster(s) from their Main Deck: Destroy that monster(s), and if you do, draw 1 card.
Junk Synchron
Secret
▶︎ Deck
9.5 60
[354362]
JP158 Junk Synchron  Effect Monster
Tuner Monster
- 3 Warrior 1300 500
When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon that target in Defense Position, but negate its effects.
Junk Warrior
Secret
▶︎ Deck
8.6 39
[147879]
JP159 Junk Warrior  Synchro Monster
Effect Monster
- 5 Warrior 2300 1300
"Junk Synchron" + 1 or more non-Tuner monsters
If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control.
Mono Synchron
Secret
▶︎ Deck
2.6 16
[14759]
JP160 Mono Synchron  Effect Monster
Tuner Monster
- 1 Machine 0 0
When using this card as Synchro Material, the other Synchro Material(s) must be Level 4 or lower Warrior or Machine-Type monsters, and they are treated as Level 1.
DUELIST EDITION Volume 3 Card List
6.8 /10.0 pt
Number of card ratings : 3576
User Review : 3576

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