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HOME > Yu-Gi-Oh! Card Lists > DUEL TERMINAL -Exes Start! -Development

DUEL TERMINAL -Exes Start! -Development Card List

DUEL TERMINAL -Exes Start! -DevelopmentCard List
DUEL TERMINAL -Exes Start! -Development
code : DT12.
Total : 50 Types.
Release Date:2011-04-26
7th period

Average of all cards:6.6pt




Total 50 Types
Monster 40 Types
Effect Monster:31 Types Ritual Monster:1 Types
Fusion Monster:1 Types Synchro Monster:2 Types Xyz Monster:5 Types
4 Tuner Monster 5 Flip Monster 3 Gemini Monster
1 Spirit Monster 3 Union Monster 0 Toon Monster
Spell 5 Types
3Normal Spell 1Equip IconEquip Spell 1Quick-Play IconQuick-Play Spell
Trap 5 Types
3 Normal Trap 2 Continuous IconContinuous Trap 0 Counter IconCounter Trap
Enhanced Category : 18
Vylon:6 Types / Laval:6 Types / Gusto:6 Types / Gishki, Aquamirror:6 Types / Gem-Knight:6 Types / Dual:4 Types / Six Samurai :1 Types / Gravekeeper:1 Types / Elemental HERO:1 Types / Neos:1 Types / Volcanic:1 Types / Synchron:1 Types / HERO:1 Types / T.G. :1 Types / Penguin:1 Types / Charmer, Familiar-Possessed:1 Types / Fusion:1 Types / Magician Girl:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order299 / 644 view num34992 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Volcanic Shell
Normal
▶︎ Deck
9 31
[89992]
JP001 Volcanic Shell  Effect Monster
- 1 Pyro 100 0
Once per turn: You can pay 500 LP; add 1 "Volcanic Shell" from your Deck to your hand. This card must be in the GY to activate and to resolve this effect.
Elemental HERO Neos Alius
Rare
▶︎ Deck
8.4 46
[142340]
JP002 Elemental HERO Neos Alius  Effect Monster
Gemini Monster
- 4 Warrior 1900 1300
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●This card's name becomes "Elemental HERO Neos" while on the field.
Quickdraw Synchron
Normal
▶︎ Deck
9.3 34
[260969]
JP003 Quickdraw Synchron  Effect Monster
Tuner Monster
- 5 Machine 700 1400
You can Special Summon this card (from your hand) by sending 1 monster from your hand to the GY. For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Cannot be used as a Synchro Material, except for the Synchro Summon of a monster that mentions a "Synchron" Tuner as material.
T.G. Rush Rhino
Normal
▶︎ Deck
6.9 14
[36666]
JP004 T.G. Rush Rhino  Effect Monster
- 4 Beast 1600 800
If this card attacks, it gains 400 ATK during the Damage Step only. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Rush Rhino".
Buster Blaster
Normal
▶︎ Deck
2.8 13
[10670]
JP005 Buster Blaster  Effect Monster
Union Monster
- 1 Machine 0 0
Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster loses 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle: Destroy all face-up monsters on the field with the same Monster Type as the destroyed monster. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
Phantom Skyblaster
Normal
▶︎ Deck
8.1 25
[58417]
JP006 Phantom Skyblaster  Effect Monster
- 4 Fiend 1100 800
When this card is Normal or Flip Summoned: You can Special Summon any number of "Skyblaster Tokens" (Fiend/DARK/Level 4/ATK 500/DEF 500), up to the number of monsters you control. Once per turn, during your Standby Phase: You can inflict 300 damage to your opponent for each "Skyblaster" monster you control. "Skyblaster" monsters you control cannot declare an attack during the turn you activate this effect.
Grandmaster of the Six Samurai
Rare
▶︎ Deck
9 24
[68967]
JP007 Grandmaster of the Six Samurai  Effect Monster
- 5 Warrior 2100 800
You can only control 1 "Grandmaster of the Six Samurai". If you control a "Six Samurai" monster, you can Special Summon this card (from your hand). If this card in your possession is destroyed by an opponent's card effect: Target 1 "Six Samurai" monster in your GY; add that target to your hand.
Dark Grepher
Normal
▶︎ Deck
9.1 39
[228683]
JP008 Dark Grepher  Effect Monster
- 4 Warrior 1700 1600
You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY.
Greenkappa
Normal
▶︎ Deck
4.9 20
[18437]
JP009 Greenkappa  Effect Monster
Flip Monster
- 3 Warrior 650 900
FLIP: Target 2 Set Spell/Trap Cards on the field; destroy those targets.
Penguin Soldier
Normal
▶︎ Deck
8.6 55
[77799]
JP010 Penguin Soldier  Effect Monster
Flip Monster
- 2 Aqua 750 500
FLIP: You can target up to 2 monsters on the field; return those targets to the hand.
Gravekeeper's Spy
Rare
▶︎ Deck
7.9 28
[67232]
JP011 Gravekeeper's Spy  Effect Monster
Flip Monster
- 4 Spellcaster 1200 2000
FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.
Legendary Jujitsu Master
Normal
▶︎ Deck
7.8 27
[27958]
JP012 Legendary Jujitsu Master  Effect Monster
- 3 Rock 1300 1800
If this Defense Position card battled a monster, at the end of the Damage Step: Place that monster on the top of the Deck.
Hiita the Fire Charmer
Normal
▶︎ Deck
4.8 25
[36807]
JP013 Hiita the Fire Charmer  Effect Monster
Flip Monster
- 3 Spellcaster 500 1500
FLIP: Target 1 FIRE monster your opponent controls; take control of that target while this card is face-up on the field.
Dark Magician Girl
Super
▶︎ Deck
7.9 73
[191530]
JP014 Dark Magician Girl  Effect Monster
- 6 Spellcaster 2000 1700
Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GYs.
Abyss Soldier
Normal
▶︎ Deck
7.4 22
[44129]
JP015 Abyss Soldier  Effect Monster
- 4 Aqua 1800 1300
Once per turn: You can discard 1 WATER monster to the Graveyard to target 1 card on the field; return it to the hand.
Golden Homunculus
Normal
▶︎ Deck
5.2 17
[22132]
JP016 Golden Homunculus  Effect Monster
- 6 Warrior 1500 1500
Gains 300 ATK/DEF for each of your banished cards.
Gem-Knight Obsidian
Rare
▶︎ Deck
9.2 18
[60971]
JP017 Gem-Knight Obsidian  Effect Monster
- 3 Rock 1500 1200
If this card is sent from the hand to your Graveyard: You can target 1 Level 4 or lower Normal Monster in your Graveyard; Special Summon that target.
Gem-Knight Iolite
Normal
▶︎ Deck
5.1 7
[16327]
JP018 Gem-Knight Iolite  Effect Monster
Gemini Monster
- 4 Aqua 1300 2000
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can banish 1 "Gem-" monster from your Graveyard to target 1 "Gem-Knight" card in your Graveyard; add that target to your hand.
Gem-Knight Amber
Normal
▶︎ Deck
6.7 10
[29268]
JP019 Gem-Knight Amber  Effect Monster
Gemini Monster
- 4 Thunder 1600 1400
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 of your banished monsters; add that target to your hand.
Laval Lakeside Lady
Normal
▶︎ Deck
7.4 10
[33962]
JP020 Laval Lakeside Lady  Effect Monster
Tuner Monster
- 3 Pyro 200 200
If this card is in your Graveyard and you have 3 or more "Laval" monsters with different names in your Graveyard: You can banish this card and 1 other "Laval" monster from your Graveyard to target 1 Set card your opponent controls; destroy that target.
Laval Coatl
Rare
▶︎ Deck
7.5 11
[11432]
JP021 Laval Coatl  Effect Monster
Tuner Monster
- 2 Pyro 1300 700
If you have 3 or more "Laval" monsters with different names in your Graveyard, you can Special Summon this card (from your hand).
Laval Blaster
Normal
▶︎ Deck
5.7 11
[9079]
JP022 Laval Blaster  Effect Monster
- 4 Warrior 1200 800
When this card is Normal Summoned, if you have a "Laval" monster in your Graveyard other than "Laval Blaster": You can choose a number from 1 to 5, then send that many cards from the top of your Deck to the Graveyard; this card gains 200 ATK for each "Laval" monster sent to the Graveyard to activate this effect.
Vylon Pentachloro
Normal
▶︎ Deck
6.4 7
[11248]
JP023 Vylon Pentachloro  Effect Monster
Union Monster
- 4 Machine 500 400
Once per turn, you can either: Target 1 face-up "Vylon" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: You can target 1 card your opponent controls; destroy that target. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
Vylon Tesseract
Normal
▶︎ Deck
5.2 6
[11445]
JP024 Vylon Tesseract  Effect Monster
Union Monster
- 4 Machine 800 600
Once per turn, you can either: Target 1 face-up "Vylon" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: You can target 1 Level 4 or lower "Vylon" monster in your Graveyard; Special Summon that target. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
Vylon Stigma
Rare
▶︎ Deck
5 6
[7699]
JP025 Vylon Stigma  Effect Monster
- 4 Fairy 1600 1000
Once per turn, during either player's turn: You can target 1 face-up "Vylon" Equip Card you control and 1 appropriate face-up monster; equip the first target to the second target.
Gishki Vision
Normal
▶︎ Deck
8.6 21
[64935]
JP026 Gishki Vision  Effect Monster
- 2 Sea Serpent 700 500
If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. You can discard this card; add 1 "Gishki" Ritual Monster from your Deck to your hand.
Gishki Emilia
Rare
▶︎ Deck
3.2 12
[17296]
JP027 Gishki Emilia  Effect Monster
Spirit Monster
- 4 Spellcaster 1600 800
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Negate all Trap Card effects on the field, until the End Phase. You must control another face-up "Gishki" monster to activate and to resolve this effect.
Gishki Mollusk
Normal
▶︎ Deck
4.1 8
[10274]
JP028 Gishki Mollusk  Effect Monster
- 4 Aqua 1700 900
When this card is sent to the Graveyard by a card effect: Look at the top 3 cards of your Deck, then return them all to the top or to the bottom of the Deck, in any order.
Gusto Falco
Normal
▶︎ Deck
4.4 13
[29596]
JP029 Gusto Falco  Effect Monster
Tuner Monster
- 2 Winged Beast 600 1400
When this face-up card on the field is sent to the Graveyard, except by battle: You can Special Summon 1 "Gusto" monster from your Deck in face-down Defense Position.
Kamui, Hope of Gusto
Normal
▶︎ Deck
6.2 12
[59667]
JP030 Kamui, Hope of Gusto  Effect Monster
Flip Monster
- 2 Psychic 200 1000
FLIP: Special Summon 1 "Gusto" Tuner monster from your Deck.
Musto, Oracle of Gusto
Rare
▶︎ Deck
6.5 12
[20212]
JP031 Musto, Oracle of Gusto  Effect Monster
- 4 Psychic 1800 900
Once per turn: You can target 1 "Gusto" monster in your Graveyard and 1 face-up monster on the field; shuffle the first target into the Deck, and if you do, negate the second target's effects until the End Phase.
Evigishki Gustkraken
Super
▶︎ Deck
9.4 31
[79603]
JP032 Evigishki Gustkraken  Ritual Monster
Effect Monster
- 6 Aqua 2400 1000
You can Ritual Summon this card with any "Gishki" Ritual Spell Card. When this card is Ritual Summoned: Look at up to 2 random cards in your opponent's hand, then shuffle 1 of them into the Deck.
Gem-Knight Amethyst
Super
▶︎ Deck
5.7 12
[23053]
JP033 Gem-Knight Amethyst  Fusion Monster
Effect Monster
- 7 Aqua 1950 2450
1 "Gem-Knight" monster + 1 Aqua-Type monster
Must first be Fusion Summoned. When this card is sent from the field to the Graveyard: Return all Set Spell and Trap Cards on the field to the hand.
Lavalval Dragun
Super
▶︎ Deck
8.7 11
[25371]
JP034 Lavalval Dragun  Synchro Monster
Effect Monster
- 6 Dragon 2500 1200
1 Tuner + 1 or more non-Tuner FIRE monsters
Once per turn: You can add 1 "Laval" monster from your Deck to your hand, then send 1 "Laval" monster from your hand to the Graveyard.
Daigusto Falcos
Super
▶︎ Deck
4.8 8
[27195]
JP035 Daigusto Falcos  Synchro Monster
Effect Monster
- 4 Psychic 1400 1200
1 Tuner + 1 or more non-Tuner "Gusto" monsters
When this card is Synchro Summoned: All "Gusto" monsters currently on the field gain 600 ATK.
Gem-Knight Pearl
Super
▶︎ Deck
8 60
[355115]
JP036 Gem-Knight Pearl  Xyz Monster
Normal Monster
- 4 Rock 2600 1900
2 Level 4 monsters
Lavalval Ignis
Ultra
▶︎ Deck
2.4 25
[21391]
JP037 Lavalval Ignis  Xyz Monster
Effect Monster
- 3 Warrior 1800 1400
2 Level 3 monsters
If this card attacks or is attacked, during the Damage Step (in either player's turn): You can detach 1 Xyz Material from this card once per battle; this card gains 500 ATK until the end of this turn.
Vylon Disigma
Ultra
▶︎ Deck
6.3 23
[91297]
JP038 Vylon Disigma  Xyz Monster
Effect Monster
- 4 Fairy 2500 2100
3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position Effect Monster your opponent controls; equip that target to this card. At the start of the Damage Step, if this card battles a monster whose Attribute is the same as a card equipped by this effect: Destroy that monster.
Evigishki Merrowgeist
Ultra
▶︎ Deck
5.6 23
[90821]
JP039 Evigishki Merrowgeist  Xyz Monster
Effect Monster
- 4 Aqua 2100 1600
2 Level 4 monsters
After damage calculation, if this card destroys an opponent's monster by battle: You can detach 1 Xyz Material from this card; shuffle the destroyed monster into the Deck instead of sending it to the Graveyard.
Daigusto Phoenix
Ultra
▶︎ Deck
7.6 25
[154411]
JP040 Daigusto Phoenix  Xyz Monster
Effect Monster
- 2 Pyro 1500 1100
2 Level 2 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up WIND monster you control; this turn, it can attack twice during each Battle Phase.
Double Summon
Normal
▶︎ Deck
7.2 39
[242581]
JP041 Double Summon  Normal Spell
You can conduct 2 Normal Summons/Sets this turn, not just 1.
De-Synchro
Normal
▶︎ Deck
7.6 23
[76830]
JP042 De-Synchro  Normal Spell
Target 1 Synchro Monster on the field; return that target to the Extra Deck, then, if all of the monsters that were used for the Synchro Summon of that monster are in your Graveyard, you can Special Summon all of them.
Particle Fusion
Normal
▶︎ Deck
4.8 10
[14596]
JP043 Particle Fusion  Normal Spell
Send, from your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) When you do: Banish this card from the Graveyard to target 1 "Gem-Knight" Fusion Material Monster used for the Fusion Summon; the Fusion Summoned monster gains that monster's ATK until the End Phase.
Vylon Polytope
Rare
▶︎ Deck
4.7 6
[6338]
JP044 Vylon Polytope  Quick-Play Spell
Target any number of "Vylon" monster Cards you control that are Equip Cards; Special Summon them in face-up Defense Position. Banish them when they leave the field.
Vylon Segment
Normal
▶︎ Deck
7.3 8
[18044]
JP045 Vylon Segment  Equip Spell
Equip only to a "Vylon" monster. It cannot be targeted by the opponent's monster effects or Trap effects. If this face-up card on the field is sent to the Graveyard: You can add 1 "Vylon" Spell Card from your Deck to your hand.
Macro Cosmos
Rare
▶︎ Deck
9.2 56
[197212]
JP046 Macro Cosmos  Continuous Trap
When this card is activated: You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is face-up on the field, any card sent to the GY is banished instead.
Embodiment of Apophis
Normal
▶︎ Deck
3.9 21
[30263]
JP047 Embodiment of Apophis  Continuous Trap
During the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 4/ATK 1600/DEF 1800). (This card is also still a Trap.)
Dustflame Blast
Normal
▶︎ Deck
6.8 11
[12213]
JP048 Dustflame Blast  Normal Trap
Banish all "Laval" monsters from your Graveyard; destroy any number of cards on the field, up to the number of monsters banished for this card's activation.
Aquamirror Illusion
Normal
▶︎ Deck
4.7 15
[13767]
JP049 Aquamirror Illusion  Normal Trap
Special Summon 1 "Gishki" Ritual Monster from your hand. It cannot attack, and is returned to the hand during the End Phase.
Whirlwind of Gusto
Normal
▶︎ Deck
7 9
[32216]
JP050 Whirlwind of Gusto  Normal Trap
If you control no monsters: Target 2 "Gusto" monsters in your Graveyard; shuffle both targets into the Deck, then Special Summon 1 "Gusto" monster with 1000 or less DEF from your Deck.
DUEL TERMINAL -Exes Start! -Development Card List
6.6 /10.0 pt
Number of card ratings : 1073
User Review : 1073

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