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HOME > Yu-Gi-Oh! Card Lists > Power of Guardian

Power of Guardian Card List

Power of GuardianCard List
Power of Guardian
code : 304.
Total : 54 Types.
Release Date:2002-11-21
3th period

Average of all cards:4.6pt




Total 54 Types
Monster 30 Types
Normal Monster:3 TypesEffect Monster:24 Types Ritual Monster:2 Types
Fusion Monster:1 Types
0 Tuner Monster 2 Flip Monster 0 Gemini Monster
Spell 17 Types
4Normal Spell 7Equip IconEquip Spell 1Quick-Play IconQuick-Play Spell
1 Ritual IconRitual Spell 4 Continuous IconContinuous Spell 0 Field IconField Spell
Trap 7 Types
5 Normal Trap 2 Continuous IconContinuous Trap 0 Counter IconCounter Trap
Enhanced Category : 9
Guardian:7 Types / Archfiend:2 Types / the Forbidden One:2 Types / Dark Scorpion:1 Types / Ojama:1 Types / Cyber, Cybernetic, Cyberdark:1 Types / Nekroz:1 Types / Goblin:1 Types / Black Luster Soldier:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order533 / 640 view num38984 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Battle Footballer
Normal
▶︎ Deck
5 14
[16088]
001 Battle Footballer  Normal Monster
- 4 Machine 1000 2100
A cyborg with high defense power. Originally it was invented for a football machine.
Nin-Ken Dog
Normal
▶︎ Deck
3.3 13
[14809]
002 Nin-Ken Dog  Normal Monster
- 4 Beast-Warrior 1800 1000
A Ninja dog who has mastered extreme Ninjutsu. Through hard training, it learned the technique to metamorphose into a human being.
Acrobat Monkey
Normal
▶︎ Deck
2.4 12
[14407]
003 Acrobat Monkey  Normal Monster
- 3 Machine 1000 1800
An autonomous monkey type robot which was developed with cutting-edge technology. It moves very acrobatically.
Arsenal Summoner
Normal
▶︎ Deck
6.2 16
[17796]
004 Arsenal Summoner  Effect Monster
Flip Monster
- 4 Spellcaster 1600 1600
FLIP: Add 1 "Guardian" card from your Deck to your hand, except "Celtic Guardian", "Winged Dragon, Guardian of the Fortress #1", "Winged Dragon, Guardian of the Fortress #2", "Guardian of the Labyrinth", or "The Reliable Guardian".
Guardian Elma
Normal
▶︎ Deck
1.2 23
[20058]
005 Guardian Elma  Effect Monster
- 3 Fairy 1300 1200
Cannot be Summoned unless you control a face-up "Butterfly Dagger - Elma". When this card is Normal or Special Summoned: You can target 1 appropriate Equip Spell Card in your Graveyard; equip that target to this card.
Guardian Ceal
Parallel
Ultra
▶︎ Deck
3.8 12
[11573]
006 Guardian Ceal  Effect Monster
- 4 Pyro 1700 1400
Cannot be Summoned unless you control a face-up "Shooting Star Bow - Ceal". You can send 1 Equip Spell Card you control that is equipped to this card to the Graveyard to target 1 monster your opponent controls; destroy that target.
Guardian Grarl
Parallel
Ultra
▶︎ Deck
4.7 14
[15088]
007 Guardian Grarl  Effect Monster
- 5 Dinosaur 2500 1000
Cannot be Summoned unless you control a face-up "Gravity Axe - Grarl". If this is the only card in your hand, you can Special Summon it (from your hand).
Guardian Baou
Rare
▶︎ Deck
2 10
[12979]
008 Guardian Baou  Effect Monster
- 4 Fiend 800 400
Cannot be Summoned unless you control a face-up "Wicked-Breaking Flamberge - Baou". When this card destroys an opponent's monster by battle and sends it to the Graveyard: It gains 1000 ATK. Negate the effects of monsters destroyed by battle with this card.
Guardian Kay'est
Normal
▶︎ Deck
3.7 11
[12044]
009 Guardian Kay'est  Effect Monster
- 4 Sea Serpent 1000 1800
Cannot be Summoned unless you control a face-up "Rod of Silence - Kay'est". This card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.
Guardian Tryce
Rare
▶︎ Deck
2 10
[10223]
010 Guardian Tryce  Effect Monster
- 5 Thunder 1900 1700
Cannot be Summoned unless you control a face-up "Twin Swords of Flashing Light - Tryce". When this card is destroyed and sent to the Graveyard: Special Summon the monster from the Graveyard that was used for its Tribute Summon.
Cyber Raider
Normal
▶︎ Deck
3 10
[8327]
011 Cyber Raider  Effect Monster
- 4 Machine 1400 1000
If this card is Summoned: Activate 1 of these effects.
●Target 1 Equip Card on the field; destroy that target.
●Target 1 Equip Card on the field; equip that target to this card.
Reflect Bounder
Super
▶︎ Deck
5.8 28
[27710]
012 Reflect Bounder  Effect Monster
- 4 Machine 1700 1000
Before damage calculation, if this card is being attacked by an opponent's monster, and was in Attack Position at the start of the Damage Step: Inflict damage to your opponent equal to the attacking monster's ATK. If you do, after damage calculation: Destroy this card.
Little-Winguard
Normal
▶︎ Deck
2.7 17
[12720]
013 Little-Winguard  Effect Monster
- 4 Warrior 1400 1800
Once per turn, during your End Phase: You can change the battle position of this card.
Des Feral Imp
Parallel
Ultra
▶︎ Deck
2.6 14
[21048]
014 Des Feral Imp  Effect Monster
Flip Monster
- 4 Reptile 1600 1800
FLIP: Target 1 card in your Graveyard; shuffle that target into the Deck.
Different Dimension Dragon
N-Rare
▶︎ Deck
2.6 20
[17762]
015 Different Dimension Dragon  Effect Monster
- 5 Dragon 1200 1500
This card cannot be destroyed by Spell/Trap effects that do not target it. This card cannot be destroyed by battle with a monster that has 1900 or less ATK.
Shinato, King of a Higher Plane
N-Rare
▶︎ Deck
6.9 21
[33587]
016 Shinato, King of a Higher Plane  Ritual Monster
Effect Monster
- 8 Fairy 3300 3000
This card can only be Ritual Summoned with the Ritual Spell Card, "Shinato's Ark". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand. When this card destroys a Defense Position monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the original ATK of the destroyed monster.
Dark Flare Knight
N-Rare
▶︎ Deck
4.1 10
[30542]
017 Dark Flare Knight  Fusion Monster
Effect Monster
- 6 Warrior 2200 800
"Dark Magician" + "Flame Swordsman"
You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.
Mirage Knight
N-Rare
▶︎ Deck
4.1 13
[33700]
018 Mirage Knight  Effect Monster
- 8 Warrior 2800 2000
Cannot be Normal Summoned/Set. Must be Special Summoned by "Dark Flare Knight" and cannot be Special Summoned by other ways. During damage calculation only, this card gains ATK equal to the original ATK of the opponent's monster it is battling. During the End Phase of a turn this card attacked or was attacked: Banish this card.
Berserk Dragon
N-Rare
▶︎ Deck
8.3 28
[57321]
019 Berserk Dragon  Effect Monster
- 8 Zombie 3500 0
Cannot be Normal Summoned/Set. Must be Special Summoned with "A Deal with Dark Ruler" and cannot be Special Summoned by other ways. This card can attack all monsters your opponent controls once each. During each of your End Phases, this card loses 500 ATK.
Exodia Necross
N-Rare
▶︎ Deck
2.3 25
[47863]
020 Exodia Necross  Effect Monster
- 4 Spellcaster 1800 0
Cannot be Normal Summoned/Set. Must be Special Summoned with "Contract with Exodia", and cannot be Special Summoned by other ways. Cannot be destroyed by battle or Spell/Trap effect. Once per turn, during your Standby Phase: This card gains 500 ATK. Destroy this card unless all 5 of these cards are in your Graveyard - "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One" and "Left Leg of the Forbidden One".
Gyaku-Gire Panda
Rare
▶︎ Deck
3.1 10
[11890]
021 Gyaku-Gire Panda  Effect Monster
- 3 Beast 800 1600
Increase the ATK of this card by 500 points for each monster on your opponent's side of the field. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
Blindly Loyal Goblin
Normal
▶︎ Deck
4.4 12
[10512]
022 Blindly Loyal Goblin  Effect Monster
- 4 Warrior 1800 1500
As long as this card remains face-up on the field, control of this card cannot switch.
Despair from the Dark
Normal
▶︎ Deck
6.2 17
[30439]
023 Despair from the Dark  Effect Monster
- 8 Zombie 2800 3000
If this card is sent from your hand or Deck to your GY by an opponent's card effect: Special Summon this card.
Maju Garzett
Normal
▶︎ Deck
1.6 22
[16316]
024 Maju Garzett  Effect Monster
- 7 Fiend ? 0
The ATK of this card becomes equal to the combined original ATK of the 2 monsters you Tributed for the Tribute Summon of this card.
Fear from the Dark
Rare
▶︎ Deck
2.2 13
[10660]
025 Fear from the Dark  Effect Monster
- 4 Zombie 1700 1500
When this card is sent from your hand or Deck to your Graveyard by an opponent's card effect: Special Summon this card.
Dark Scorpion - Chick the Yellow
Normal
▶︎ Deck
4.6 9
[11356]
026 Dark Scorpion - Chick the Yellow  Effect Monster
- 3 Warrior 1000 1000
When this card inflicts battle damage to your opponent: You can activate 1 of these effects.
●Target 1 card on the field; return that target to the hand.
●Look at the top card of their Deck, then place it on the top or bottom of the Deck.
D.D. Warrior Lady
Super
▶︎ Deck
8.1 47
[94719]
027 D.D. Warrior Lady  Effect Monster
- 4 Warrior 1500 1600
After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.
Thousand Needles
Normal
▶︎ Deck
3.3 9
[7439]
028 Thousand Needles  Effect Monster
- 4 Beast 1000 1800
When this Defense Position card is attacked and if the DEF of this card is higher than the ATK of the attacking monster, destroy the attacking monster at the end of the Damage Step.
Shinato's Ark
Normal
▶︎ Deck
4.9 11
[10514]
029 Shinato's Ark  Ritual Spell
This card is used to Ritual Summon "Shinato, King of a Higher Plane". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand.
A Deal with Dark Ruler
Normal
▶︎ Deck
8.7 19
[35323]
030 A Deal with Dark Ruler  Quick-Play Spell
(This card is always treated as an "Archfiend" card.)
If a Level 8 or higher monster under your control was sent to the Graveyard this turn: Special Summon 1 "Berserk Dragon" from your hand or Deck.
Contract with Exodia
Normal
▶︎ Deck
1.4 17
[24209]
031 Contract with Exodia  Normal Spell
If you have all 5 of "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One", and "Left Leg of the Forbidden One" in your Graveyard: Special Summon 1 "Exodia Necross" from your hand.
Butterfly Dagger - Elma
Super
▶︎ Deck
9 20
[30440]
032 Butterfly Dagger - Elma Forbidden Equip Spell
The equipped monster gains 300 ATK. When this card is destroyed and sent to the Graveyard while equipped: You can return this card to the hand.
Shooting Star Bow - Ceal
Normal
▶︎ Deck
6.6 10
[28888]
033 Shooting Star Bow - Ceal  Equip Spell
The equipped monster loses 1000 ATK, but it can attack your opponent directly.
Gravity Axe - Grarl
Normal
▶︎ Deck
4.5 10
[20176]
034 Gravity Axe - Grarl  Equip Spell
The equipped monster gains 500 ATK. Monsters your opponent controls cannot change their battle positions.
Wicked-Breaking Flamberge - Baou
Super
▶︎ Deck
2.9 14
[14210]
035 Wicked-Breaking Flamberge - Baou  Equip Spell
Send 1 card from your hand to the GY, then target 1 monster on the field; equip this card to that target. It gains 500 ATK. Negate the effects of opponent's monsters destroyed by battle with the equipped monster.
Rod of Silence - Kay'est
Normal
▶︎ Deck
6.1 9
[24211]
036 Rod of Silence - Kay'est  Equip Spell
The equipped monster gains 500 DEF. Negate other Spell effects that target the equipped monster, and if you do, destroy that Spell Card.
Twin Swords of Flashing Light - Tryce
Normal
▶︎ Deck
6 9
[26739]
037 Twin Swords of Flashing Light - Tryce  Equip Spell
Send 1 card from your hand to the Graveyard; equip this card to a monster. It loses 500 ATK, but it can make a second attack during each Battle Phase.
Precious Cards from Beyond
Normal
▶︎ Deck
6.5 24
[51633]
038 Precious Cards from Beyond  Continuous Spell
When you Tribute Summon a monster using 2 or more Tributes: Draw 2 cards.
Rod of the Mind's Eye
Normal
▶︎ Deck
1.8 9
[6326]
039 Rod of the Mind's Eye  Equip Spell
If a monster equipped with this card inflicts Battle Damage to your opponent, the damage becomes 1000 points.
Fairy of the Spring
Normal
▶︎ Deck
3.8 17
[11148]
040 Fairy of the Spring  Normal Spell
Target 1 Equip Spell Card in your Graveyard; add that target to your hand. That Equip Spell Card cannot be activated this turn.
Token Thanksgiving
Normal
▶︎ Deck
2.6 9
[9307]
041 Token Thanksgiving  Normal Spell
Destroy all tokens on the field. Increase your Life Points by the number of tokens destroyed x 800 points.
Morale Boost
Normal
▶︎ Deck
3.5 8
[13384]
042 Morale Boost  Continuous Spell
Each time a player equips an Equip Spell Card, increase the Life Points of the controller of that Equip Spell Card by 1000 points. Each time an Equip Spell Card is removed from the field, the controller of that Equip Spell Card takes 1000 points of damage.
Non-Spellcasting Area
Normal
▶︎ Deck
5.6 9
[11476]
043 Non-Spellcasting Area  Continuous Spell
All face-up monsters, except for Effect Monsters, are unaffected by other Spell effects.
Different Dimension Gate
Rare
▶︎ Deck
8 9
[17133]
044 Different Dimension Gate  Continuous Spell
Activate this card by targeting 1 monster on each field; banish those targets. When this card is destroyed and sent to the GY: Return those banished monsters to the field in the same battle positions they were in.
Final Attack Orders
Normal
▶︎ Deck
7.9 24
[41171]
045 Final Attack Orders  Continuous Trap
All face-up monsters on the field are changed to Attack Position and their battle positions cannot be changed.
Staunch Defender
Normal
▶︎ Deck
4.3 8
[16983]
046 Staunch Defender  Normal Trap
You can only activate this card when your opponent declares an attack. Select 1 face-up monster on your side of the field. During this turn, your opponent can only designate the selected monster as an attack target and your opponent must attack the selected monster with all face-up monsters.
Ojama Trio
Normal
▶︎ Deck
6.5 25
[94026]
047 Ojama Trio  Normal Trap
Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.
Arsenal Robber
Normal
▶︎ Deck
1.2 20
[6864]
048 Arsenal Robber  Normal Trap
Your opponent selects 1 Equip Spell Card from his/her Deck and sends it to the Graveyard.
Skill Drain
Rare
▶︎ Deck
9.4 95
[319202]
049 Skill Drain Limited Continuous Trap
Activate this card by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).
Really Eternal Rest
Normal
▶︎ Deck
3.9 13
[10334]
050 Really Eternal Rest  Normal Trap
Destroy all monsters equipped with an Equip Card(s).
Kaiser Glider
Ultimate
Secret
▶︎ Deck
5 13
[22879]
051 Kaiser Glider  Effect Monster
- 6 Dragon 2400 2200
Cannot be destroyed by battle with a monster that has the same ATK. If this card is destroyed and sent to the GY: Target 1 monster on the field; return that target to the hand.
Interdimensional Matter Transporter
Secret
▶︎ Deck
6.7 24
[55693]
052 Interdimensional Matter Transporter  Normal Trap
Target 1 face-up monster you control; banish that target until the End Phase.
Cost Down
Secret
▶︎ Deck
2.9 17
[22954]
053 Cost Down  Normal Spell
Discard 1 card; for the rest of this turn, reduce the Levels of all monsters in your hand by 2 (even after they are Summoned).
Black Luster Soldier
Ultimate
▶︎ Deck
7.1 40
[80886]
054 Black Luster Soldier  Ritual Monster
Normal Monster
- 8 Warrior 3000 2500
You can Ritual Summon this card with "Black Luster Ritual".
Power of Guardian Card List
4.6 /10.0 pt
Number of card ratings : 943
User Review : 943

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