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Final Attack Orders →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Continuous Trap | - | - | - | - | - |
All face-up monsters on the field are changed to Attack Position and their battle positions cannot be changed. | |||||
password:52503575 | |||||
Average Rating Score | 7.9(24) |
- Card Info
- Card Reviews (24 rating scores)
- Decks with Final Attack Orders (33 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Final Attack Orders" card reviews and rating scores
7.9(24) |
|
33% | (8) | ||
45% | (11) | ||
16% | (4) | ||
4% | (1) | ||
0% | (0) |
みめっと
2023/06/25 13:44
2023/06/25 13:44
A card used by Kaiba in the original Battle City arc as a stage setting to produce the final chapter of the duel.
All the effects of Deratame that were set in the original were cut short, all face-up monsters became his Attack Position, and only the effect of not being able to change his battle position remained.
Force Attack Position does not force an attack, so even if it is used alone, it will make a monster with a low hit point stand still in Attack Position, or immediately wake up a monster that has the disadvantage of becoming his Defense Position after an attack. It will be a card that can be
In terms of its nature, it feels like a "permanent meta trap that can be used in combos with other effects" like "Skill Drain", but this card doesn't mean you can't set monsters separately, so unfortunately that small influence.
All the effects of Deratame that were set in the original were cut short, all face-up monsters became his Attack Position, and only the effect of not being able to change his battle position remained.
Force Attack Position does not force an attack, so even if it is used alone, it will make a monster with a low hit point stand still in Attack Position, or immediately wake up a monster that has the disadvantage of becoming his Defense Position after an attack. It will be a card that can be
In terms of its nature, it feels like a "permanent meta trap that can be used in combos with other effects" like "Skill Drain", but this card doesn't mean you can't set monsters separately, so unfortunately that small influence.
ねこーら
2021/07/22 14:14
2021/07/22 14:14
Comprehensive evaluation: Overall, his ATK is high, and it is possible to deal with tokens that are currently a wall with Link Monsters and the like.
There are many monsters that come out in attack position, and his deck that brings out monsters in defense position is less.
It's strong against opponents who use Scapegoat as a wall, but that's about it for imaginary enemies.
Although it compensates for the disadvantage of becoming a Defense Position, it is difficult to consider it as an advantage because the overall ATK is so high that even low-level attackers with such disadvantages cannot deal with it.
Although it is possible to aim for a one-turn kill by combining 《Ojama Trio》.
There are many monsters that come out in attack position, and his deck that brings out monsters in defense position is less.
It's strong against opponents who use Scapegoat as a wall, but that's about it for imaginary enemies.
Although it compensates for the disadvantage of becoming a Defense Position, it is difficult to consider it as an advantage because the overall ATK is so high that even low-level attackers with such disadvantages cannot deal with it.
Although it is possible to aim for a one-turn kill by combining 《Ojama Trio》.
シエスタ
2019/02/13 15:09
2019/02/13 15:09
Full speed forward DA! A card that seems to embody a lot of brain muscle.
It has an effect that can be said to be a permanent defense seal, and it is meta for low RBI walls. However, as the environment has changed, the presence of walls has decreased significantly, so currently it is basically a combo from yourself.
It works well with cards that become defensive when the effect is activated, and can be diverted as an attacker, and when used with Lyra, he turns into Harpie's feather broom.
It can do interesting things, but the fatal point is that it is a trap, so there is a lag, and many of the cards that are compatible with the above are active on their own turn, so you have to take a turn to use them effectively. .
With removal prevalent and speeding up, this turn is pretty annoying. Honestly, I think it's hard to say that it's a real battle level.
It has an effect that can be said to be a permanent defense seal, and it is meta for low RBI walls. However, as the environment has changed, the presence of walls has decreased significantly, so currently it is basically a combo from yourself.
It works well with cards that become defensive when the effect is activated, and can be diverted as an attacker, and when used with Lyra, he turns into Harpie's feather broom.
It can do interesting things, but the fatal point is that it is a trap, so there is a lag, and many of the cards that are compatible with the above are active on their own turn, so you have to take a turn to use them effectively. .
With removal prevalent and speeding up, this turn is pretty annoying. Honestly, I think it's hard to say that it's a real battle level.
備長炭18
2018/12/28 19:43
2018/12/28 19:43
Full speed forward DA!
In the original, in addition to this effect, there was his GY fertilization & Deck destruction beyond lawn mowing, but of course it was deleted.
What was left was to force the battle position to Attack Position only, and in the old days, wall monsters could stand up, use reverse effects immediately, and become Defense Position for the activation and processing of effects. The combo characteristics such as using the card repeatedly were also quite good.
Currently, the concept of wall monsters has disappeared, and I would like to make it a dedicated construction that allows you to combo yourself.
In that case, the slowness of being a trap card would be a problem.
In the original, in addition to this effect, there was his GY fertilization & Deck destruction beyond lawn mowing, but of course it was deleted.
What was left was to force the battle position to Attack Position only, and in the old days, wall monsters could stand up, use reverse effects immediately, and become Defense Position for the activation and processing of effects. The combo characteristics such as using the card repeatedly were also quite good.
Currently, the concept of wall monsters has disappeared, and I would like to make it a dedicated construction that allows you to combo yourself.
In that case, the slowness of being a trap card would be a problem.
ソレイユ
2018/02/28 7:07
2018/02/28 7:07
It's also effective against goblins' strong allies, his reverse-focused Deck, and monsters that activate when he's in Defense Position, where his defense is high but his ATK is low.
なす
2018/02/27 21:19
2018/02/27 21:19
A Continuous Trap that locks all monsters in Attack Position.
It is very effective and easy to do a lot of damage against the opponent's low hitting wall monsters and demerit attackers who become his Defense Position.
It is very effective and easy to do a lot of damage against the opponent's low hitting wall monsters and demerit attackers who become his Defense Position.
メタルサイクロプス
2017/03/17 4:29
2017/03/17 4:29
Full speed forward DA!
It works very well with his aggressive deck, which has high RBIs overall, and does not let you run away. The demerit of a muscle brain bastard who swung too much to attacks such as gob convex will be canceled out. Continuous Trap is excellent for decks that work well together.
It works very well with his aggressive deck, which has high RBIs overall, and does not let you run away. The demerit of a muscle brain bastard who swung too much to attacks such as gob convex will be canceled out. Continuous Trap is excellent for decks that work well together.
ミシガン州知事
2016/06/22 23:53
2016/06/22 23:53
Absolutely he will be the attack position man.
Absolute Defense Position A man who won't forgive.
Like the Goblin assault force, it eliminates the disadvantage of becoming a defense position when attacking, attacking monsters with high defense but low ATK, and a nightmare card against Superheavy Samurai.
It is also attractive that his Spell Trap that interferes with Attack Position like the Mirror Force system is absolutely determined.
Absolute Defense Position A man who won't forgive.
Like the Goblin assault force, it eliminates the disadvantage of becoming a defense position when attacking, attacking monsters with high defense but low ATK, and a nightmare card against Superheavy Samurai.
It is also attractive that his Spell Trap that interferes with Attack Position like the Mirror Force system is absolutely determined.
カンノーネ
2016/06/19 15:51
2016/06/19 15:51
A card that has lost its power at once because the effect of the "final" part has disappeared.
Mirafo or ArkKnight or something like that.
Mirafo or ArkKnight or something like that.
EXデッキ焼き
2015/07/19 0:41
2015/07/19 0:41
A card that transforms the disadvantages of changing battle positions such as Lyra and her Goblin Assault Force into a wreck at once. Low ATK monsters are just sandbags to fight with the screw of retreat removed. It's also a metacard to the increasingly powerful Superheavy Samurai.
みくみく
2014/07/28 15:47
2014/07/28 15:47
Full speed forward card used by the president.
A card that forces all monsters to Attack Position, but it doesn't make much sense on its own. If you adopt it poorly, you will not be able to escape with defense.
However, depending on the deck, it can be used as a powerful combo part. Disadvantages of being in Defense Position Attackers are always in Attack Position and can negate the disadvantages. As soon as the face-down defense monster becomes face-up, it will be in attack position, so you can expect great damage if it is an attack monster. With Lyra, you can destroy all of your opponent's face-down cards, so it can be said that it is a card that shows its true value through combos.
A card that forces all monsters to Attack Position, but it doesn't make much sense on its own. If you adopt it poorly, you will not be able to escape with defense.
However, depending on the deck, it can be used as a powerful combo part. Disadvantages of being in Defense Position Attackers are always in Attack Position and can negate the disadvantages. As soon as the face-down defense monster becomes face-up, it will be in attack position, so you can expect great damage if it is an attack monster. With Lyra, you can destroy all of your opponent's face-down cards, so it can be said that it is a card that shows its true value through combos.
SOUL
2013/11/30 15:00
2013/11/30 15:00
A card that completely changes the atmosphere of a duel.
All Defense Position tokens will also become Attack Position.
Also, her combo with Lyra is brutal.
The backside card is not supported, but it can be said that it is practically adaptable because it becomes Attack Position as soon as you enter the damage step.
That said, if you can immediately put a card set in the back defense into the face-up attack position, you can use it for further combos, so if you want to, I would like you to support the back defense as well.
All Defense Position tokens will also become Attack Position.
Also, her combo with Lyra is brutal.
The backside card is not supported, but it can be said that it is practically adaptable because it becomes Attack Position as soon as you enter the damage step.
That said, if you can immediately put a card set in the back defense into the face-up attack position, you can use it for further combos, so if you want to, I would like you to support the back defense as well.
サンダー・ボルト
2013/05/12 1:26
2013/05/12 1:26
In the original, this card + 《Needle Worm》was a ridiculous card that could easily win, but it is quite a powerful card even in OCG. In addition to canceling the disadvantages of becoming a Defense Position such as "Goblin Assault Force", it can also be used in combos with "Lyla, Lightsworn Sorceress". Also, if you can make a "marshmallow" stand up in order to crush the way to escape with Defense Position, victory will come closer at once.
とき
2012/08/08 15:02
2012/08/08 15:02
In the original, it was relatively effective, but it was settled in a proper form fixation.
It is famous as a combo part for fixing goblins and continuously destroying Lyra.
Other than that, you can also go to the devil play where you call an occupant and hit with Asura.
A card full of fun that is not just a card that can be his Attack Position even if he is just an opponent.
It is famous as a combo part for fixing goblins and continuously destroying Lyra.
Other than that, you can also go to the devil play where you call an occupant and hit with Asura.
A card full of fun that is not just a card that can be his Attack Position even if he is just an opponent.
キラープリン
2011/06/01 20:12
2011/06/01 20:12
A rule intervention card that is brutal when attacking, but damages you when you go on the defensive.
If you choose to use this card, focus on offense rather than on defense, and build his deck around cards that benefit from maintaining attack position.
If you choose to use this card, focus on offense rather than on defense, and build his deck around cards that benefit from maintaining attack position.
スクラップトリトドン
2011/04/23 9:32
2011/04/23 9:32
A famous piece as a combo part for various combos.
There is no particular meaning on its own, so if you find value in various combos...
There is no particular meaning on its own, so if you find value in various combos...
NEOS
2011/01/10 13:52
2011/01/10 13:52
Continuous Trap can be advantageous or disadvantageous depending on the battle situation.
It is powerful to force the opponent's defense monster to attack position.
Since the display cannot be changed, be careful of mixing with level restrictions.
It is powerful to force the opponent's defense monster to attack position.
Since the display cannot be changed, be careful of mixing with level restrictions.
想夢
2010/08/23 8:59
2010/08/23 8:59
It is attractive to be able to cancel the disadvantages of the Goblin system.
This and Lyra, Kaori's combo is too brutal...
This and Lyra, Kaori's combo is too brutal...
2014/09/11 15:00
If you use Gobubutu, Raylei, and Lyra, the enemy wall will disappear in no time. Shaddoll has low attack and can be killed.
Decks with "Final Attack Orders"
* is adopted as a key card.
● 2015-07-18 wrapped around gradle
● 2013-07-24 BK Junk One Kill
● 2014-02-23 Kaiba Deck
● 2015-10-07 Yubel strongest theory
● 2014-04-12 Titan Battle!
● 2012-08-21 Final Attack Orders★
● 2013-07-28 those resurrected in the wilderness
● 2012-12-27 chaos photon
● 2015-11-24 Trap monster type Uria
● 2018-08-17 Cheap to build! dino wrestler
● 2015-01-29 Terranite that doesn't rely on Xyz much
● 2017-07-29 Reptile Yuvel
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
EXPERT EDITION Volume.1 | EE1-JP207 | 2004-09-23 | Normal |
Power of Guardian | 304-045 | 2002-11-21 | Normal |
Structure Deck - Seto Kaiba | SDKS-JP039 | 2016-06-18 | Normal |
25th ANNIVERSARY ULTIMATE KAIBA SET | KC01-JP060 | 2022-04-21 | Normal |
STRUCTURE DECK - Kaiba hen - Volume.2 | SK2-033 | 2003-12-11 | Normal |
Ranking and View Num
Rating Score Rank | 3,990 / 13,210 Cards |
---|---|
View Num | 41,491 |
Card Type "Continuous Trap" Best Card Ranking | 96th |
Others
Japanese card name | 最終突撃命令 |
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