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HOME > Yu-Gi-Oh! Card Lists > PHANTOM DARKNESS
PHANTOM DARKNESS Card List
PHANTOM DARKNESS
code : PTDN.
Total : 80 Types.
Release Date:2007-11-23
5th period
code : PTDN.
Total : 80 Types.
Release Date:2007-11-23
5th period
Average of all cards:5.5pt
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2007-11-23
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2007-11-23
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2007-11-29
YU-GI-OH DUEL MONSTERS WORLD CHAMPI…
2007-11-29
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Total 80 Types | |||||
---|---|---|---|---|---|
Monster 44 Types | |||||
Normal Monster:2 TypesEffect Monster:39 Types
Fusion Monster:3 Types | |||||
0 | Tuner Monster | 1 | Flip Monster | 3 | Gemini Monster |
0 | Spirit Monster | 1 | Union Monster | 0 | Toon Monster |
Spell 18 Types | |||||
3 | Normal Spell | 4 | Equip Spell | 7 | Quick-Play Spell |
0 | Ritual Spell | 3 | Continuous Spell | 1 | Field Spell |
Trap 18 Types | |||||
11 | Normal Trap | 5 | Continuous Trap | 2 | Counter Trap |
Enhanced Category : 22 | |||||
Gladiator Beast:5 Types / Dual:5 Types / Cyber, Cybernetic, Cyberdark:5 Types / HERO:5 Types / Neos:4 Types / Elemental HERO:3 Types / Yubel:3 Types / Archfiend:2 Types / Destiny HERO:2 Types / Six Samurai :1 Types / Dark World:1 Types / Neo-Spacian:1 Types / Volcanic:1 Types / Crystal Beast, Advanced Crystal Beast:1 Types / Traptrix, Trap Hole:1 Types / Atlantean:1 Types / Nephthys:1 Types / Sacrifice:1 Types / Rose Dragon, Rose:1 Types / Armed Dragon:1 Types / Counter:1 Types / Horus tentative:1 Types |
Card Rating: Top 5
- 1st :《Super Polymerization》9.7pt
- 1st :《Superancient Deepsea King Coelacanth》9.6pt
- 1st :《Rainbow Neos》9.4pt
- 1st :《Dark Armed Dragon》9.4pt
- 1st :《Armageddon Knight》9.3pt
rating order | 432 / 640 | view num | 56807 | → Check card pricing information (Japan) |
---|
Rarity | Rating Score | Code | Card Name | Card-Type | ||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
Normal
▶︎ Deck
|
7.6
(28)
[35058] |
JP001 | Gladiator Beast Andal | Normal Monster | ||
- | 4 | Beast-Warrior | 1900 | 1500 | ||
This one-eyed warrior bear is an aggressive hunter that strikes down its prey with the powerful swipes of its claws. No one can bear the brunt of his tremendously fast and heavy blows. | ||||||
Normal
▶︎ Deck
|
5.7
(19)
[21415] |
JP002 | Atlantean Pikeman | Normal Monster | ||
- | 2 | Sea Serpent | 1400 | 0 | ||
The Great Ocean Lord, who reigns over the depths, is served by these lancers. Deep-sea creatures exist in fear of facing the stream of attacks their lances are capable of. | ||||||
Ultimate
▶︎ Deck
Ultra |
5.1
(22)
[74487] |
JP003 | Rainbow Dark Dragon | Effect Monster | ||
- | 10 | Dragon | 4000 | 0 | ||
(This card is always treated as an "Ultimate Crystal" card.) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 7 DARK monsters with different names from your GY. You can banish all other DARK monsters from your field and GY; this card gains 500 ATK for each card banished this way. |
||||||
Normal
▶︎ Deck
|
6.3
(9)
[36536] |
JP004 | Samsara Lotus | Effect Monster | ||
- | 1 | Plant | 0 | 0 | ||
During your End Phase, if you control no Spell or Trap Cards, you can Special Summon this card from your Graveyard in face-up Attack Position. This card's controller takes 1000 damage during each of their Standby Phases. | ||||||
Normal
▶︎ Deck
|
3.1
(10)
[12726] |
JP005 | Regenerating Rose | Effect Monster | ||
- | 7 | Plant | 0 | 1500 | ||
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 2 "Regenerating Rose Tokens" (Plant-Type/DARK/Level 3/ATK 1200/DEF 1200). | ||||||
Normal
▶︎ Deck
|
7.3
(33)
[133259] |
JP006 | Yubel | Effect Monster | ||
- | 10 | Fiend | 0 | 0 | ||
This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Tribute 1 other monster or destroy this card. When this card is destroyed, except by its own effect: Its owner can Special Summon 1 "Yubel - Terror Incarnate" from their hand, Deck, or Graveyard. | ||||||
Super
▶︎ Deck
|
8.3
(17)
[83265] |
JP007 | Yubel - Terror Incarnate | Effect Monster | ||
- | 11 | Fiend | 0 | 0 | ||
Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel", and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Destroy all other monsters on the field. When this face-up card leaves the field: You can Special Summon 1 "Yubel - The Ultimate Nightmare" from your hand, Deck, or Graveyard. | ||||||
Ultimate
▶︎ Deck
Ultra |
7.3
(19)
[93019] |
JP008 | Yubel - The Ultimate Nightmare | Effect Monster | ||
- | 12 | Fiend | 0 | 0 | ||
Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel - Terror Incarnate", and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. At the end of the Damage Step, if this face-up Attack Position card battles an opponent's monster: Inflict damage equal to that monster's ATK to your opponent, also destroy that monster. | ||||||
Rare
▶︎ Deck
|
3.5
(15)
[18370] |
JP009 | Armored Cybern |
Effect Monster Union Monster |
||
- | 4 | Machine | 0 | 2000 | ||
Once per turn, you can either: Target 1 "Cyber Dragon" you control, or 1 Fusion Monster you control that lists "Cyber Dragon" as Fusion Material; equip this card to that target, OR: Unequip this card and Special Summon it. Once per turn, while equipped to a monster by this effect: You can target 1 face-up monster on the field; the equipped monster loses exactly 1000 ATK (even if this card leaves the field), and if it does, destroy that target. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. | ||||||
Super
▶︎ Deck
|
8.5
(36)
[147648] |
JP010 | Cyber Valley | Effect Monster | ||
- | 1 | Machine | 0 | 0 | ||
You can activate 1 of these effects. ●When this card is targeted for an attack: You can banish this card; draw 1 card, then end the Battle Phase. ●You can target 1 face-up monster you control and this card; banish both those targets, then draw 2 cards. ●You can target 1 card in your GY; banish both this card and 1 card from your hand, then place that target on top of the Deck. |
||||||
Normal
▶︎ Deck
|
3.3
(12)
[17478] |
JP011 | Cyber Ouroboros | Effect Monster | ||
- | 2 | Machine | 100 | 600 | ||
When this card is removed from play, you can send 1 card from your hand to the Graveyard to draw 1 card. | ||||||
Super
▶︎ Deck
|
6.3
(27)
[43424] |
JP012 | Volcanic Counter | Effect Monster | ||
- | 3 | Pyro | 300 | 1300 | ||
When you take battle damage while this card is in your Graveyard: Banish it from your Graveyard, then if there is a FIRE monster other than "Volcanic Counter" in your Graveyard, inflict damage to your opponent equal to the amount of battle damage you took. | ||||||
Rare
▶︎ Deck
|
5.3
(10)
[31475] |
JP013 | Fire Trooper | Effect Monster | ||
- | 3 | Warrior | 1000 | 1000 | ||
When this card is Summoned, you can send it to the Graveyard to inflict 1000 damage to your opponent. | ||||||
Normal
▶︎ Deck
|
3.1
(12)
[16031] |
JP014 | Destiny HERO - Dunker | Effect Monster | ||
- | 4 | Warrior | 1200 | 1700 | ||
You can send 1 "Destiny HERO" card from your hand to the Graveyard; inflict 500 damage to your opponent. | ||||||
Normal
▶︎ Deck
|
1.9
(14)
[20863] |
JP015 | Destiny HERO - Departed | Effect Monster | ||
- | 2 | Warrior | 1000 | 0 | ||
During your Standby Phase, if this card is in your Graveyard: Special Summon it in face-up Attack Position to your opponent's side of the field. If this card is destroyed by battle, banish it instead of sending it to the Graveyard. If a card effect would send this card to the Graveyard from the hand or Deck, banish it instead. | ||||||
Ultimate
▶︎ Deck
Ultra |
5.4
(14)
[42056] |
JP016 | Dark Horus | Effect Monster | ||
- | 8 | Dragon | 3000 | 1800 | ||
Once per turn, after resolving a Spell Card that was activated during your opponent's Main Phase: You can target 1 Level 4 DARK monster in your Graveyard; Special Summon that target. This card must be face-up on the field to activate and to resolve this effect. | ||||||
Rare
▶︎ Deck
|
8.3
(15)
[85894] |
JP017 | The Dark Creator | Effect Monster | ||
- | 8 | Thunder | 2300 | 3000 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having 5 or more DARK monsters in your Graveyard while you control no monsters. Once per turn: You can banish 1 DARK monster from your Graveyard to target 1 DARK monster in your Graveyard; Special Summon that target. | ||||||
Super
▶︎ Deck
|
6.6
(10)
[30716] |
JP018 | Dark Nephthys | Effect Monster | ||
- | 8 | Winged Beast | 2400 | 1600 | ||
If you have 3 or more DARK monsters in your Graveyard and this card in your hand: You can banish 2 of them from your Graveyard; send this card from your hand to the Graveyard. During your next Standby Phase after this card was sent to the Graveyard by this effect: Special Summon this card from the Graveyard. When this card is Special Summoned: Target 1 Spell/Trap Card on the field; destroy that target. | ||||||
Rare
▶︎ Deck
|
9.4
(88)
[430130] |
JP019 | Dark Armed Dragon | Effect Monster | ||
- | 7 | Dragon | 2800 | 1000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target. | ||||||
Normal
▶︎ Deck
|
3
(11)
[18653] |
JP020 | Dark Crusader | Effect Monster | ||
- | 4 | Warrior | 1600 | 200 | ||
You can send 1 DARK monster from your hand to the Graveyard; this card gains 400 ATK. | ||||||
Rare
▶︎ Deck
|
9.3
(61)
[484583] |
JP021 | Armageddon Knight | Effect Monster | ||
- | 4 | Warrior | 1400 | 1200 | ||
When this card is Summoned: You can send 1 DARK monster from your Deck to the GY. | ||||||
Normal
▶︎ Deck
|
6.2
(11)
[27045] |
JP022 | Doomsday Horror | Effect Monster | ||
- | 4 | Fiend | ? | ? | ||
This card's ATK and DEF are equal to the number of banished DARK monsters x 300. If this card is destroyed and sent to the Graveyard: Return all banished DARK monsters to the Graveyards. | ||||||
Normal
▶︎ Deck
|
5
(8)
[12122] |
JP023 | Obsidian Dragon | Effect Monster | ||
- | 4 | Rock | 800 | 2100 | ||
Negate any Spell/Trap effects that target exactly 1 DARK monster you control (and no other cards), and if you do, destroy them. | ||||||
Normal
▶︎ Deck
|
7
(21)
[28880] |
JP024 | Shadowpriestess of Ohm | Effect Monster | ||
- | 4 | Spellcaster | 1700 | 1600 | ||
You can Tribute 1 face-up DARK monster you control to inflict 800 damage to your opponent. | ||||||
Normal
▶︎ Deck
|
3.6
(9)
[6838] |
JP025 | Gemini Lancer |
Effect Monster Gemini Monster |
||
- | 4 | Sea Serpent | 1800 | 1400 | ||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ●During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. |
||||||
Normal
▶︎ Deck
|
9.1
(29)
[104019] |
JP026 | Gigaplant |
Effect Monster Gemini Monster |
||
- | 6 | Plant | 2400 | 1200 | ||
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●Once per turn: You can Special Summon 1 Insect or Plant monster from your hand or GY. |
||||||
Rare
▶︎ Deck
|
4.8
(14)
[11677] |
JP027 | Future Samurai |
Effect Monster Gemini Monster |
||
- | 4 | Warrior | 1600 | 1200 | ||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●Once per turn: You can banish 1 monster from your Graveyard to target 1 face-up monster on the field; destroy that target. |
||||||
Normal
▶︎ Deck
|
3.8
(16)
[14415] |
JP028 | Vengeful Shinobi | Effect Monster | ||
- | 2 | Warrior | 400 | 800 | ||
When this face-up Attack Position card is targeted for an attack: Draw 1 card. | ||||||
Rare
▶︎ Deck
|
7.3
(15)
[43234] |
JP029 | The Immortal Bushi | Effect Monster | ||
- | 3 | Warrior | 1200 | 600 | ||
While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a Warrior-Type monster. During your Standby Phase, if this card is in your Graveyard and all the monsters in your Graveyard are Warrior-Type: You can Special Summon this card. You must also control no monsters to activate and to resolve this effect. | ||||||
Super
▶︎ Deck
|
4.9
(16)
[20927] |
JP030 | Field-Commander Rahz | Effect Monster | ||
- | 4 | Warrior | 1600 | 1200 | ||
When this card is Normal or Special Summoned: Choose 1 Level 4 or lower Warrior-Type monster from your Deck, except "Field-Commander Rahz", and place it on top of your Deck. | ||||||
Normal
▶︎ Deck
|
8.8
(20)
[47486] |
JP031 | Gladiator Beast Darius | Effect Monster | ||
- | 4 | Beast-Warrior | 1700 | 300 | ||
When this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can target 1 "Gladiator Beast" monster in your Graveyard; Special Summon that target, but its effect(s) is negated by this card, and it is shuffled into the Deck when this card leaves the field. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Darius". | ||||||
Normal
▶︎ Deck
|
4.1
(7)
[10494] |
JP032 | Imprisoned Queen Archfiend | Effect Monster | ||
- | 8 | Fiend | 2600 | 1700 | ||
Once per turn, during your Standby Phase, you must pay 1000 LP (this is not optional), or this card is destroyed. Once per turn, during your Standby Phase: Target 1 Level 4 or lower Fiend monster on the field; that target gains 1000 ATK until the end of this turn. "Pandemonium" must be on the field and this card must be in your GY to activate and to resolve this effect. | ||||||
Normal
▶︎ Deck
|
4.9
(11)
[8227] |
JP033 | Black Veloci | Effect Monster | ||
- | 4 | Dinosaur | 1800 | 300 | ||
If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 400 ATK during the Damage Step only. | ||||||
Normal
▶︎ Deck
|
9.6
(41)
[99885] |
JP034 | Superancient Deepsea King Coelacanth | Effect Monster | ||
- | 7 | Fish | 2800 | 2200 | ||
Once per turn: You can discard 1 card; Special Summon as many Level 4 or lower Fish monsters as possible from your Deck, but they cannot declare an attack and their effects are negated. When a card or effect is activated that targets this card on the field (Quick Effect): You can Tribute 1 other Fish monster; negate that effect, and if you do, destroy that card. | ||||||
Normal
▶︎ Deck
|
4.7
(24)
[19668] |
JP035 | Cannon Soldier MK-2 Forbidden | Effect Monster | ||
- | 5 | Machine | 1900 | 1200 | ||
You can Tribute 2 monsters to inflict 1500 damage to your opponent. | ||||||
Rare
▶︎ Deck
|
7.3
(27)
[54494] |
JP036 | The Calculator | Effect Monster | ||
- | 2 | Thunder | ? | 0 | ||
The ATK of this card is the combined Levels of all face-up monsters you control x 300. | ||||||
Normal
▶︎ Deck
|
5
(6)
[19111] |
JP037 | Sea Koala | Effect Monster | ||
- | 2 | Beast | 100 | 1600 | ||
Once per turn: You can target 1 monster your opponent controls; change its ATK to 0 until the end of this turn. You must control a Beast-Type monster (other than this card) to activate and to resolve this effect. | ||||||
Rare
▶︎ Deck
|
5.8
(6)
[13958] |
JP038 | Blue Thunder T-45 | Effect Monster | ||
- | 4 | Machine | 1700 | 1000 | ||
If this card destroys an opponent's monster by battle: Special Summon 1 "Thunder Option Token" (Machine-Type/LIGHT/Level 4/ATK 1500/DEF 1500). This Token cannot be Tributed for a Tribute Summon. | ||||||
Normal
▶︎ Deck
|
1.5
(13)
[6501] |
JP039 | Magnetic Mosquito |
Effect Monster Flip Monster |
||
- | 3 | Insect | 300 | 1000 | ||
FLIP: Destroy all face-up Machine-Type monsters on the field. | ||||||
Normal
▶︎ Deck
|
1.5
(16)
[6527] |
JP040 | Earth Effigy | Effect Monster | ||
- | 4 | Rock | 100 | 2000 | ||
This card can be treated as 2 Tributes for the Tribute Summon of an EARTH Normal Monster. | ||||||
Normal
▶︎ Deck
|
2
(23)
[15150] |
JP041 | Wind Effigy | Effect Monster | ||
- | 4 | Winged Beast | 1800 | 200 | ||
This card can be treated as 2 Tributes for the Tribute Summon of a WIND Normal Monster. | ||||||
Normal
▶︎ Deck
|
3.7
(12)
[16430] |
JP042 | Neo-Spacian Twinkle Moss |
Fusion Monster Effect Monster |
||
- | 4 | Plant | 500 | 1100 | ||
This card's name is also treated as "Neo-Spacian Glow Moss". This card cannot be Special Summoned except with "NEX". When this card attacks or is attacked, draw 1 card. Reveal that card, and based on its type apply the proper effect: ●Monster: End the Battle Phase. ●Spell: You can change this card's attack to a direct attack. ●Trap: This monster is changed to Defense Position. |
||||||
Ultimate
▶︎ Deck
Ultra |
5.8
(10)
[37268] |
JP043 | Elemental HERO Storm Neos |
Fusion Monster Effect Monster |
||
- | 9 | Warrior | 3000 | 2500 | ||
"Elemental HERO Neos" + "Neo-Spacian Air Hummingbird" + "Neo-Spacian Aqua Dolphin" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can destroy all Spell and Trap Cards on the field. During the End Phase: Shuffle this card into the Extra Deck. When this card is shuffled into the Extra Deck this way: Shuffle all cards on the field into the Deck. |
||||||
Holographic
▶︎ Deck
Ultimate Ultra |
9.4
(44)
[119976] |
JP044 | Rainbow Neos |
Fusion Monster Effect Monster |
||
- | 10 | Warrior | 4500 | 3000 | ||
"Elemental HERO Neos" + 1 "Ultimate Crystal" monster Must be Fusion Summoned with the above Fusion Materials. Once per turn: You can activate 1 of these effects. ●Send 1 monster you control to the GY; shuffle all monsters your opponent controls into the Deck. ●Send 1 Spell/Trap you control to the GY; shuffle all Spells and Traps your opponent controls into the Deck. ●Send 1 card from the top of your Deck to the GY; shuffle all cards from your opponent's GY into the Deck. |
||||||
Rare
▶︎ Deck
|
4.8
(8)
[15545] |
JP045 | Rainbow Veil | Equip Spell | ||
If the equipped monster battles an opponent's monster, while that monster is on the field its effect(s) is negated during the Battle Phase only. | ||||||
Super
▶︎ Deck
|
9.7
(99)
[386203] |
JP046 | Super Polymerization Semi-Limited | Quick-Play Spell | ||
Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation. | ||||||
Rare
▶︎ Deck
|
4.3
(7)
[16378] |
JP047 | Vicious Claw | Equip Spell | ||
The equipped monster gains 300 ATK. If the equipped monster would be destroyed by battle, return this card to its owner's hand instead. Then, destroy 1 monster, except the one that battled the equipped monster, and inflict 600 damage to your opponent. After that, Special Summon 1 "Evil Token" (Fiend-Type/DARK/Level 7/ATK 2500/DEF 2500) on your opponent's side of the field. During the turn this card is returned to your hand, you cannot use "Vicious Claw" from your hand. | ||||||
Normal
▶︎ Deck
|
5.7
(10)
[19630] |
JP048 | Instant Neo Space | Equip Spell | ||
Equip only to a Fusion Monster that lists "Elemental HERO Neos" as material. It does not have to activate its effect during the End Phase to shuffle itself into the Extra Deck. If the equipped monster leaves the field: You can Special Summon 1 "Elemental HERO Neos" from your hand, Deck, or GY. | ||||||
Rare
▶︎ Deck
|
1.2
(17)
[10705] |
JP049 | Mirage Tube | Quick-Play Spell | ||
This card cannot be activated from your hand. Activate only when a face-up monster you control is selected as an attack target. Inflict 1000 damage to your opponent. | ||||||
Normal
▶︎ Deck
|
2.8
(18)
[18221] |
JP050 | Spell Chronicle | Continuous Spell | ||
Activate this card by sending your entire hand to the GY; banish 5 Spells/Traps from your Deck. Each time your opponent activates a Spell Card, place 1 Chronicle Counter on this card when that Spell Card resolves. You can remove 2 Chronicle Counters from this card; your opponent chooses 1 card banished by this card's effect for you to add to your hand. If this face-up card in the Spell & Trap Zone leaves the field: You take 500 damage for each card currently banished by this card's effect. | ||||||
Super
▶︎ Deck
|
3.3
(12)
[23682] |
JP051 | Dimension Explosion | Quick-Play Spell | ||
Return 1 face-up Fusion Monster you control to the Extra Deck. Both players select up to 2 of their monsters that are removed from play, and Special Summon them. | ||||||
Normal
▶︎ Deck
|
1.9
(10)
[20312] |
JP052 | Cybernetic Zone | Quick-Play Spell | ||
Select 1 face-up Machine-Type Fusion Monster you control and remove it from play until the End Phase of this turn. When that monster is returned to the field, double its ATK. During your next Standby Phase, destroy it. | ||||||
Rare
▶︎ Deck
|
7.3
(30)
[50827] |
JP053 | The Beginning of the End | Normal Spell | ||
If you have 7 or more DARK monsters in your GY: Banish 5 DARK monsters from your GY; draw 3 cards. | ||||||
Rare
▶︎ Deck
|
8.7
(26)
[131865] |
JP054 | Dark Eruption | Normal Spell | ||
Target 1 DARK monster with 1500 or less ATK in your GY; add that target to your hand. | ||||||
Normal
▶︎ Deck
|
7.3
(25)
[122326] |
JP055 | Fires of Doomsday | Quick-Play Spell | ||
Special Summon 2 "Doomsday Tokens" (Fiend/DARK/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon, unless it is for a DARK monster. You cannot Summon other monsters the turn you activate this card (but you can Normal Set). | ||||||
Normal
▶︎ Deck
|
4.3
(12)
[9622] |
JP056 | Unleash Your Power! | Quick-Play Spell | ||
All Gemini Monsters that were on your side of the field when this card was activated are treated as Effect Monsters, and gain their effect(s). During the End Phase of this turn, Set all monsters affected by this card's effect. | ||||||
Normal
▶︎ Deck
|
7.1
(23)
[77416] |
JP057 | Chain Summoning | Quick-Play Spell | ||
Activate as Chain Link 3 or higher: You can conduct up to 3 Normal Summons/Sets this turn, not just 1. You cannot activate this card if multiple cards with the same name, or the effects of such cards, are already activated in that Chain. | ||||||
Normal
▶︎ Deck
|
1.8
(15)
[8076] |
JP058 | Acidic Downpour | Field Spell | ||
All EARTH monsters lose 500 ATK and gain 400 DEF. | ||||||
Normal
▶︎ Deck
|
9.2
(26)
[65839] |
JP059 | Six Samurai United | Continuous Spell | ||
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the GY; draw 1 card for each Bushido Counter on this card. | ||||||
Normal
▶︎ Deck
|
6.4
(16)
[17341] |
JP060 | Gladiator Beast's Battle Archfiend Shield | Equip Spell | ||
Equip only to a "Gladiator Beast" monster. If the equipped monster would be destroyed, destroy this card instead. When this card is sent to your Graveyard because the equipped monster you controlled was shuffled into your Deck: Return this card to your hand. | ||||||
Normal
▶︎ Deck
|
9.2
(22)
[39599] |
JP061 | Gladiator Proving Ground | Normal Spell | ||
Add 1 Level 4 or lower "Gladiator Beast" monster from your Deck to your hand. | ||||||
Normal
▶︎ Deck
|
1.4
(21)
[13381] |
JP062 | Dark World Grimoire | Continuous Spell | ||
During your End Phase, if you discard a monster(s) to the Graveyard because you had more cards than your hand size limit: You can target 1 of those monsters; Special Summon that target. | ||||||
Normal
▶︎ Deck
|
3.1
(7)
[14012] |
JP063 | Rainbow Path | Normal Trap | ||
When an opponent's monster declares an attack: Send 1 "Crystal Beast" card from your Spell & Trap Zone to the GY, then target the attacking monster; negate the attack, then you can add 1 "Rainbow Dragon" or "Rainbow Dark Dragon" from your Deck to your hand. | ||||||
Rare
▶︎ Deck
|
6.9
(14)
[49502] |
JP064 | Rainbow Life | Normal Trap | ||
Discard 1 card; until the end of this turn, each time you would take damage, gain that amount of LP instead. | ||||||
Normal
▶︎ Deck
|
3.3
(7)
[7257] |
JP065 | Sinister Seeds | Normal Trap | ||
When a monster you control is destroyed by a battle in which you took damage, and it was in face-up Attack Position at the start of the Damage Step and when it was destroyed: Special Summon 1 "Sinister Seed Token" (Plant-Type/DARK/Level 1/ATK 100/DEF 100) for every 500 points of battle damage you took from that battle. | ||||||
Super
▶︎ Deck
|
4.4
(9)
[24684] |
JP066 | Hate Buster | Normal Trap | ||
When a Fiend-Type monster you control is targeted for an attack: Target the opponent's attacking monster and that monster you control; destroy both targets, and if you do, inflict damage to your opponent equal to the original ATK of the opponent's destroyed monster. | ||||||
Normal
▶︎ Deck
|
6.8
(9)
[64244] |
JP067 | Chain Material | Normal Trap | ||
Any time you Fusion Summon a monster this turn, you can remove from play, from your side of the field, Deck, hand or Graveyard, Fusion Material Monsters that are listed on the Fusion Monster Card, and use them as Fusion Material Monsters. You cannot attack during the turn this card is activated. If you used this effect for a Fusion Summon, the Summoned Fusion Monster(s) is destroyed during the End Phase. | ||||||
Normal
▶︎ Deck
|
5.3
(7)
[12259] |
JP068 | Alchemy Cycle | Normal Trap | ||
The original ATK of all face-up monsters you control becomes 0, until the End Phase. Each time a monster that had its original ATK reduced to 0 by this effect is destroyed by battle and sent to the Graveyard, draw 1 card. | ||||||
Rare
▶︎ Deck
|
1.1
(22)
[21877] |
JP069 | Cybernetic Hidden Technology | Continuous Trap | ||
When an opponent's monster declares an attack: You can send to the Graveyard 1 "Cyber Dragon" you control, or 1 Fusion Monster you control that lists "Cyber Dragon" as a Fusion Material Monster, then target the attacking monster; destroy that target. | ||||||
Super
▶︎ Deck
|
4.2
(17)
[27442] |
JP070 | Dark Spirit Art - Greed | Normal Trap | ||
Tribute 1 DARK monster. Draw 2 cards. Your opponent can negate this effect by revealing 1 Spell Card in their hand. | ||||||
Normal
▶︎ Deck
|
5.9
(17)
[61922] |
JP071 | Dark Illusion | Counter Trap | ||
When a Spell/Trap Card, or monster effect, is activated that targets a DARK monster on the field: Negate the activation, and if you do, destroy that card. | ||||||
Normal
▶︎ Deck
|
7.3
(30)
[94529] |
JP072 | Escape from the Dark Dimension | Continuous Trap | ||
Target 1 of your banished DARK monsters; Special Summon that target. When this card leaves the field, destroy that target, and if you do, banish it. When that target is destroyed, destroy this card. | ||||||
Normal
▶︎ Deck
|
2.9
(20)
[16463] |
JP073 | Gemini Trap Hole | Normal Trap | ||
Activate only when a Gemini Monster that is treated as an Effect Monster is destroyed by battle. Destroy all monsters your opponent controls. | ||||||
Rare
▶︎ Deck
|
8
(26)
[58243] |
JP074 | Drastic Drop Off | Counter Trap | ||
When your opponent adds a card(s) from their Deck to their hand, including drawing: They must discard 1 of those cards. | ||||||
Normal
▶︎ Deck
|
7.3
(14)
[40660] |
JP075 | All-Out Attacks | Continuous Trap | ||
If a monster(s) is Special Summoned while this card is face-up on the field: Change that monster to face-up Attack Position, and must attack, if able, during the turn they are Special Summoned. | ||||||
Normal
▶︎ Deck
|
5.8
(12)
[15645] |
JP076 | Double Tag Team | Normal Trap | ||
Activate only when you Special Summon a "Gladiator Beast" monster. Special Summon 1 Level 4 or lower "Gladiator Beast" monster from your hand or Deck. | ||||||
Normal
▶︎ Deck
|
8
(20)
[68794] |
JP077 | Offering to the Snake Deity | Normal Trap | ||
Target 1 face-up Reptile monster you control and 2 cards your opponent controls; destroy all three targets. | ||||||
Rare
▶︎ Deck
|
4.8
(8)
[15489] |
JP078 | Cry Havoc! | Continuous Trap | ||
You can remove from play 1 monster from your Graveyard to Normal Summon or Set 1 Normal Monster from your hand. You can only activate this effect during your Main Phase. | ||||||
Normal
▶︎ Deck
|
3.1
(8)
[9654] |
JP079 | Transmigration Break | Continuous Trap | ||
Any cards that would be returned to the Deck from the Graveyard are removed from play instead. | ||||||
Normal
▶︎ Deck
|
2
(17)
[18891] |
JP080 | Fine | Normal Trap | ||
Discard 2 cards. | ||||||
PHANTOM DARKNESS Card List
5.5 /10.0 pt Number of card ratings : 1542 User Review : 1542 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)