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HOME > Yu-Gi-Oh! Card Lists > PHANTOM DARKNESS > Chain Material

Chain Material Used Deck

Chain Material
Card Kind Attribute Level Type ATK DEF
Normal Trap - - - - -
Any time you Fusion Summon a monster this turn, you can remove from play, from your side of the field, Deck, hand or Graveyard, Fusion Material Monsters that are listed on the Fusion Monster Card, and use them as Fusion Material Monsters. You cannot attack during the turn this card is activated. If you used this effect for a Fusion Summon, the Summoned Fusion Monster(s) is destroyed during the End Phase.
password:39980304
Average Rating Score 6.8(9)
  1. Card Info
  2. Card Reviews (9 rating scores)
  3. Decks with Chain Material (81 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Chain Material" card reviews and rating scores


6.8(9)
評価星1評価星1評価星1評価星1評価星1
評価星1評価星1評価星0評価星0評価星0
カード評価ラベル5
0% (0)
カード評価ラベル4
77% (7)
カード評価ラベル3
22% (2)
カード評価ラベル2
0% (0)
カード評価ラベル1
0% (0)

japan 京太
2022/10/07 3:17
Yugioh Icon
If you want to fuse with this guy, you can use something like Cartesia to fuse during the opponent's turn, so you can overcome the problem of Trap to some extent.
japan ねこーら
2022/06/25 21:57
Yugioh Icon
Comprehensive evaluation: Possibilities are endless.
By using 《Fusion Gate》, you can repeat fusion summons almost unlimitedly.
Although it cannot attack, it is possible to win by repeatedly firing burn damage, and it is also possible to give it resistance to destruction and make it survive.
It would be nice to use something that has an effect when destroyed by a Fusion Monster, or a monster that resurrects with destruction as a trigger.
With 《Destiny HERO - Dominance》, you can revive monsters even if they are destroyed, and with 《Destiny HERO - Destroyer Phoenix Enforcer》, you can endlessly loop destruction and self-regeneration.
Starving Venemy Dragon》can also be placed in the P zone and various other things are possible.
It's possible to connect to Xyz summons with fusion summoned monsters, but the frame for extras is really tight.
japan シエスタ
2019/11/07 17:34
Yugioh Icon
A card that allows you to generate fusion materials from anywhere. The combo with the Fusion Gate is famous, and if you use it together, you can fuse as much as you can with materials.
However, Trap is slow, and this card only supports it, and since it cannot function by itself, it is highly dependent on combos and highly prone to accidents.
Also, due to the rule change, it is now difficult to mass deploy without links like before, so it will take more time to operate.
The fusion that you use with this card also self-destructs at the end, and you can't attack, so choose a card that works well. For the time being, I would like to call in a card that can earn damage with burn, etc., or a card with resistance to destruction and self-regeneration.
The habit is strong, and I think it will be active only in the dedicated Deck. I think it has a lot of potential and romance.
japan デルタアイズ
2018/06/10 2:52
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The possibilities of Matege are endless...
I want to add 《Temple of the Kings
japan たたた
2013/06/24 16:28
Yugioh Icon
It becomes one of the key cards in Vehicleroid.
The jumbo drill and 《Stealthroid》that came out of this are the final weapon
japan スクラップトリトドン
2012/04/29 10:07
Yugioh Icon
Fusion is possible from anywhere, but the conditions of not being able to attack and self-destructing at the end are too heavy...
However, in the case of Vehicleoid and D-END, the former does not self-destruct due to its effect, and the latter can utilize the disadvantages of both, so it is not a joke at all.
There is also a one-kill called Material Gate that uses Bomb Phoenix and Gustav as damage sources.
japan とき
2010/11/30 22:33
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A card that messes with the designated zone of the fusion card so that it can be fused from anywhere, but has a big cost to the summoned Fusion Monster.
Even if you use it normally, it will only deploy a Fusion Monster that can only be used as a material, but you can call out cards that will become a force by going through several loopholes.
The first hole is 《Vehicroid Connection Zone》. It can be used from the next turn by adding destruction resistance. It also makes sense to organize his deck with Vehkroid. The same goes for Fusion Monsters, which are resistant to destruction.
The second hole is D-END. Even if it is destroyed, it can be revived on the next turn. If GY's D-HERO is enough, it's even possible to line up three D-ENDs with this. I don't really care about the minus that I can't attack because I can use the destruction effect on the turn that was Special Summoned.
Can it also be used for other exclusion fertilizers? However, the bottleneck is that the search is not effective, and it is slow because it is a trap, and so on.
japan NEOS
2010/08/10 20:55
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It has the disadvantage of not being able to attack and being destroyed at the end, but it's not a weak card.
With HERO, it can be used in combination with 《Parallel World Fusion》, and with Vehicleoid, 《Vehicroid Connection Zone》can avoid its disadvantages, so it can be used reasonably well.
japan かどまん
2023/12/06 21:04
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Decks with "Chain Material"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
PHANTOM DARKNESS PTDN-JP067 2007-11-23 Normal
DUELIST EDITION Volume 2 DE02-JP101 2012-05-13 Normal

Ranking and View Num

Rating Score Rank 6,152 / 13,171 Cards
View Num 64,246

Others

Japanese card name チェーン・マテリアル

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