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HOME > Yu-Gi-Oh! Card Lists > ENEMY OF JUSTICE
ENEMY OF JUSTICE Card List
ENEMY OF JUSTICE
code : EOJ.
Total : 60 Types.
Release Date:2006-02-16
4th period
code : EOJ.
Total : 60 Types.
Release Date:2006-02-16
4th period
Average of all cards:4.8pt
← Previous Item
2006-01-01
Weekly Shonen Jump 2006 #2
2006-01-01
Weekly Shonen Jump 2006 #2
→ Next Item
2006-02-23
YU-GI-OH DUEL MONSTERS EXPERT 2006"…
2006-02-23
YU-GI-OH DUEL MONSTERS EXPERT 2006"…
Total 60 Types | |||||
---|---|---|---|---|---|
Monster 36 Types | |||||
Effect Monster:31 Types
Fusion Monster:5 Types | |||||
0 | Tuner Monster | 3 | Flip Monster | 0 | Gemini Monster |
Spell 12 Types | |||||
7 | Normal Spell | 0 | Equip Spell | 3 | Quick-Play Spell |
0 | Ritual Spell | 1 | Continuous Spell | 1 | Field Spell |
Trap 12 Types | |||||
7 | Normal Trap | 4 | Continuous Trap | 1 | Counter Trap |
Enhanced Category : 10 | |||||
HERO:18 Types / Elemental HERO:11 Types / Destiny HERO:8 Types / Cyber, Cybernetic, Cyberdark:5 Types / Batteryman:2 Types / Herald:2 Types / heart tentative:2 Types / Harpie:1 Types / roid:1 Types / Wingman:1 Types |
Card Rating: Top 5
- 1st :《E - Emergency Call》9.6pt
- 1st :《Macro Cosmos》9.2pt
- 1st :《Dimensional Fissure》9.2pt
- 1st :《Icarus Attack》9pt
- 1st :《Bountiful Artemis》8.1pt
rating order | 515 / 640 | view num | 34283 | → Check card pricing information (Japan) |
---|
Rarity | Rating Score | Code | Card Name | Card-Type | ||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
N-Parallel
▶︎ Deck
|
3.6
(20)
[25051] |
JP001 | Destiny HERO - Doom Lord | Effect Monster | ||
- | 3 | Warrior | 600 | 800 | ||
Once per turn: You can target 1 monster your opponent controls; banish that target. You cannot declare an attack the turn you activate this effect. You must control this face-up Attack Position card to activate and to resolve this effect. The banished monster returns to the opponent's field during your 2nd Standby Phase after activation. | ||||||
N-Parallel
▶︎ Deck
|
2.3
(15)
[13674] |
JP002 | Destiny HERO - Captain Tenacious | Effect Monster | ||
- | 3 | Warrior | 800 | 800 | ||
Once per turn, during your Standby Phase: You can target 1 "Destiny HERO" monster in your Graveyard that was destroyed by battle since your last Standby Phase, if you controlled this face-up card when the target was destroyed; Special Summon that target. | ||||||
Rare
▶︎ Deck
|
7.5
(35)
[84225] |
JP003 | Destiny HERO - Diamond Dude | Effect Monster | ||
- | 4 | Warrior | 1400 | 1600 | ||
Once per turn: You can excavate the top card of your Deck, and if it is a Normal Spell, send it to the GY, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell in your GY (even if you no longer control this face-up card). | ||||||
Ultimate
▶︎ Deck
Ultra |
6.6
(14)
[49714] |
JP004 | Destiny HERO - Dreadmaster | Effect Monster | ||
- | 8 | Warrior | ? | ? | ||
If this card is Special Summoned by "Clock Tower Prison": Destroy all monsters you control, except "Destiny HERO" monsters, also, after that, you can Special Summon up to 2 "Destiny HERO" monsters from your GY. After this card is Special Summoned, for the rest of this turn, "Destiny HERO" monsters you control cannot be destroyed, also you take no battle damage when they battle. The ATK/DEF of this card are equal to the combined original ATK of all other "Destiny HERO" monsters you control. | ||||||
Normal
▶︎ Deck
|
2.3
(10)
[15137] |
JP005 | Cyber Tutu | Effect Monster | ||
- | 3 | Warrior | 1000 | 800 | ||
If the ATK of each monster your opponent controls is higher than this card's, this card can attack directly. | ||||||
Normal
▶︎ Deck
|
4.6
(11)
[11404] |
JP006 | Cyber Gymnast | Effect Monster | ||
- | 4 | Warrior | 800 | 1800 | ||
Once per turn: You can discard 1 card, then target 1 Attack Position monster your opponent controls; destroy that target. | ||||||
Ultimate
▶︎ Deck
Super |
2.8
(13)
[10782] |
JP007 | Cyber Prima | Effect Monster | ||
- | 6 | Warrior | 2300 | 1600 | ||
If this card is Tribute Summoned: Destroy all face-up Spells on the field. | ||||||
Normal
▶︎ Deck
|
1.8
(13)
[12850] |
JP008 | Cyber Kirin | Effect Monster | ||
- | 3 | Machine | 300 | 800 | ||
You can Tribute this card to make any effect damage you take this turn 0. | ||||||
Ultimate
▶︎ Deck
Super |
5.2
(16)
[30873] |
JP009 | Cyber Phoenix | Effect Monster | ||
- | 4 | Machine | 1200 | 1600 | ||
While this card is in Attack Position, negate any Spell/Trap effects that target 1 Machine monster you control (and no other cards). When this card is destroyed by battle and sent to the GY: You can draw 1 card. | ||||||
Normal
▶︎ Deck
|
4.1
(9)
[9513] |
JP010 | Searchlightman |
Effect Monster Flip Monster |
||
- | 3 | Machine | 1000 | 1000 | ||
FLIP: Your opponent cannot Set (or flip face-down) any cards for the rest of this turn. | ||||||
Ultimate
▶︎ Deck
Super |
7.1
(14)
[28373] |
JP011 | Victory Viper XX03 | Effect Monster | ||
- | 4 | Machine | 1200 | 1000 | ||
If this card destroys an opponent's monster by battle: Activate 1 of these effects. ●This card gains 400 ATK. ●Target 1 face-up Spell/Trap on the field; destroy that target. ●Special Summon 1 "Option Token". Its Type, Attribute, Level, and ATK/DEF are always the same as this card, but destroy it if this card is no longer face-up on the field. |
||||||
Normal
▶︎ Deck
|
5.8
(13)
[11770] |
JP012 | Swift Birdman Joe | Effect Monster | ||
- | 6 | Winged Beast | 2300 | 1400 | ||
If you Tribute Summon this card by Tributing a WIND monster, return all Spell and Trap Cards on the field to the owners' hands. | ||||||
Rare
▶︎ Deck
|
4.7
(12)
[20888] |
JP013 | Harpie's Pet Baby Dragon | Effect Monster | ||
- | 4 | Dragon | 1200 | 600 | ||
Gains effects based on the number of "Harpie" monsters you control, except "Harpie's Pet Baby Dragon". ●1+: Your opponent cannot target "Harpie" monsters you control for attacks, except "Harpie's Pet Baby Dragon". ●2+: Double the original ATK/DEF of this card. ●3+: Once per turn: You can target 1 card your opponent controls; destroy that target. |
||||||
N-Parallel
▶︎ Deck
|
1.7
(17)
[10541] |
JP014 | Majestic Mech - Senku | Effect Monster | ||
- | 4 | Fairy | 1000 | 500 | ||
When this card inflicts Battle Damage to your opponent by a direct attack: Draw 1 card. During the End Phase of the turn this card was Summoned: Send it to the Graveyard. | ||||||
Rare
▶︎ Deck
|
6.7
(9)
[26047] |
JP015 | Majestic Mech - Ohka | Effect Monster | ||
- | 6 | Fairy | 2400 | 1400 | ||
You can Normal Summon this card without Tributing. If you do, during the End Phase: Send it to the Graveyard. | ||||||
Ultimate
▶︎ Deck
Super |
6.5
(13)
[23266] |
JP016 | Majestic Mech - Goryu | Effect Monster | ||
- | 8 | Fairy | 2900 | 1800 | ||
You can Tribute Summon (but not Set) this card with 1 Tribute. If Summoned this way, during the End Phase: Send it to the Graveyard. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. | ||||||
Normal
▶︎ Deck
|
1.9
(15)
[7825] |
JP017 | Royal Knight | Effect Monster | ||
- | 3 | Fairy | 1300 | 800 | ||
When this card destroys a monster by battle and sends it to the Graveyard, gain Life Points equal to the DEF of the destroyed monster. | ||||||
Rare
▶︎ Deck
|
6.9
(17)
[35514] |
JP018 | Herald of Green Light | Effect Monster | ||
- | 2 | Fairy | 300 | 500 | ||
When your opponent activates a Spell Card (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it. | ||||||
Rare
▶︎ Deck
|
5.6
(15)
[22192] |
JP019 | Herald of Purple Light | Effect Monster | ||
- | 2 | Fairy | 300 | 500 | ||
When your opponent activates a Trap Card (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it. | ||||||
Normal
▶︎ Deck
|
8.1
(16)
[50459] |
JP020 | Bountiful Artemis | Effect Monster | ||
- | 4 | Fairy | 1600 | 1700 | ||
Each time a Counter Trap Card is activated, immediately after it resolves, draw 1 card. | ||||||
Normal
▶︎ Deck
|
5.6
(16)
[13337] |
JP021 | Layard the Liberator | Effect Monster | ||
- | 4 | Fairy | 1400 | 1500 | ||
Each time a Counter Trap Card is activated, immediately after it resolves, add 2 of your banished Fairy monsters to your hand. | ||||||
Rare
▶︎ Deck
|
7.1
(21)
[30445] |
JP022 | Banisher of the Radiance | Effect Monster | ||
- | 3 | Fairy | 1600 | 0 | ||
Any card sent to the GY is banished instead. | ||||||
Ultimate
▶︎ Deck
Ultra |
6.3
(12)
[19839] |
JP023 | Voltanis the Adjudicator | Effect Monster | ||
- | 8 | Fairy | 2800 | 1400 | ||
After 1 of your Counter Trap Cards has been activated and has resolved, you can Tribute all monsters you control to Special Summon this card. If this card is Special Summoned in this way, you can destroy cards your opponent controls up to the number of Fairy-Type monsters you Tributed. | ||||||
Normal
▶︎ Deck
|
5.1
(15)
[12347] |
JP024 | Guard Dog |
Effect Monster Flip Monster |
||
- | 3 | Beast | 1500 | 500 | ||
FLIP: Your opponent cannot Special Summon for the rest of this turn. | ||||||
Normal
▶︎ Deck
|
5.6
(9)
[10104] |
JP025 | Whirlwind Weasel |
Effect Monster Flip Monster |
||
- | 3 | Beast | 500 | 1500 | ||
FLIP: Your opponent cannot activate any Spell or Trap Cards for the rest of this turn. | ||||||
Normal
▶︎ Deck
|
3.1
(10)
[11604] |
JP026 | Avalanching Aussa | Effect Monster | ||
- | 4 | Spellcaster | 800 | 1500 | ||
Once per turn, you can Tribute 1 EARTH monster (except this card) to Special Summon 1 EARTH monster from your hand. The monster Special Summoned by this effect is destroyed if "Avalanching Aussa" is removed from your side of the field. | ||||||
Normal
▶︎ Deck
|
4.1
(11)
[16081] |
JP027 | Raging Eria | Effect Monster | ||
- | 4 | Spellcaster | 800 | 1500 | ||
Once per turn: You can Tribute 1 other WATER monster; Special Summon 1 WATER monster from your hand, but destroy it when a face-up "Raging Eria" you control leaves the field. | ||||||
Normal
▶︎ Deck
|
2.8
(12)
[12872] |
JP028 | Blazing Hiita | Effect Monster | ||
- | 4 | Spellcaster | 800 | 1500 | ||
Once per turn: You can Tribute 1 other FIRE monster; Special Summon 1 FIRE monster from your hand, but destroy it when a face-up "Blazing Hiita" you control leaves the field. | ||||||
Normal
▶︎ Deck
|
3
(10)
[14327] |
JP029 | Storming Wynn | Effect Monster | ||
- | 4 | Spellcaster | 800 | 1500 | ||
Once per turn: You can Tribute 1 other WIND monster; Special Summon 1 WIND monster from your hand, but destroy it when a face-up "Storming Wynn" you control leaves the field. | ||||||
Normal
▶︎ Deck
|
4.1
(9)
[11620] |
JP030 | Batteryman D | Effect Monster | ||
- | 1 | Thunder | 0 | 1900 | ||
Your opponent cannot select a Thunder-Type monster you control as an attack target (except "Batteryman D"). | ||||||
Ultimate
▶︎ Deck
Super |
3.1
(15)
[13217] |
JP031 | Super-Electromagnetic Voltech Dragon | Effect Monster | ||
- | 5 | Thunder | 2400 | 1000 | ||
If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect: ●Batteryman D: Negate the effect of a Spell or Trap Card that targets this 1 card. ●Batteryman C: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. ●Batteryman AA: This card gains 1000 ATK. |
||||||
Ultimate
▶︎ Deck
Ultra |
2.6
(19)
[21181] |
JP032 | Elemental HERO Phoenix Enforcer |
Fusion Monster Effect Monster |
||
- | 6 | Warrior | 2100 | 1200 | ||
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. |
||||||
Ultimate
▶︎ Deck
Ultra |
2.2
(21)
[22571] |
JP033 | Elemental HERO Shining Phoenix Enforcer |
Fusion Monster Effect Monster |
||
- | 8 | Warrior | 2500 | 2100 | ||
"Elemental HERO Phoenix Enforcer" + "Elemental HERO Sparkman" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each "Elemental HERO" card in your Graveyard. This card cannot be destroyed by battle. |
||||||
N-Parallel
▶︎ Deck
|
4.8
(13)
[24552] |
JP034 | Elemental HERO Mariner |
Fusion Monster Effect Monster |
||
- | 5 | Warrior | 1400 | 1000 | ||
"Elemental HERO Bubbleman" + "Elemental HERO Avian" Must be Fusion Summoned and cannot be Special Summoned by other ways. While you have any face-down card(s) in your Spell & Trap Card Zones, this card can attack your opponent directly. |
||||||
Ultimate
▶︎ Deck
Super |
3.6
(14)
[17300] |
JP035 | Elemental HERO Wild Wingman |
Fusion Monster Effect Monster |
||
- | 8 | Warrior | 1900 | 2300 | ||
"Elemental HERO Wildheart" + "Elemental HERO Avian" Must be Fusion Summoned and cannot be Special Summoned by other ways. You can discard 1 card to target 1 Spell/Trap Card on the field; destroy that target. |
||||||
N-Parallel
▶︎ Deck
|
4.4
(9)
[18453] |
JP036 | Elemental HERO Necroid Shaman |
Fusion Monster Effect Monster |
||
- | 6 | Warrior | 1900 | 1800 | ||
"Elemental HERO Wildheart" + "Elemental HERO Necroshade" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Special Summoned: Target 1 monster your opponent controls; destroy that target, then Special Summon 1 monster from your opponent's Graveyard to their side of the field. |
||||||
Normal
▶︎ Deck
|
6.7
(13)
[18870] |
JP037 | Misfortune | Normal Spell | ||
Select 1 face-up monster your opponent controls. Inflict damage to your opponent equal to half that monster's original ATK. Your monsters cannot attack this turn. | ||||||
Normal
▶︎ Deck
|
4.8
(22)
[16016] |
JP038 | H - Heated Heart | Normal Spell | ||
Target 1 face-up monster you control; until the end of this turn, it gains 500 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. | ||||||
Normal
▶︎ Deck
|
9.6
(35)
[226278] |
JP039 | E - Emergency Call | Normal Spell | ||
Add 1 "Elemental HERO" monster from your Deck to your hand. | ||||||
Normal
▶︎ Deck
|
5.1
(22)
[22554] |
JP040 | R - Righteous Justice | Normal Spell | ||
Destroy Spells/Traps on the field equal to the number of "Elemental HERO" cards you control. | ||||||
Normal
▶︎ Deck
|
7
(25)
[38894] |
JP041 | O - Oversoul | Normal Spell | ||
Target 1 "Elemental HERO" Normal Monster in your GY; Special Summon that target. | ||||||
Rare
▶︎ Deck
|
3.9
(19)
[17871] |
JP042 | Hero Flash!! | Normal Spell | ||
Banish "H - Heated Heart", "E - Emergency Call", "R - Righteous Justice" and "O - Oversoul" from your GY; Special Summon 1 "Elemental HERO" Normal Monster from your Deck. All "Elemental HERO" Normal Monsters you currently control can attack your opponent directly this turn. | ||||||
Normal
▶︎ Deck
|
5.6
(9)
[11077] |
JP043 | Power Capsule | Normal Spell | ||
Select 1 face-up "Victory Viper XX03" you control to activate this card. Select 1 effect of "Victory Viper XX03", and apply it as this card's effect. | ||||||
Normal
▶︎ Deck
|
7.1
(24)
[80649] |
JP044 | Celestial Transformation | Quick-Play Spell | ||
Special Summon 1 Fairy monster from your hand. That monster's ATK is halved, also it is destroyed during the End Phase. | ||||||
Rare
▶︎ Deck
|
2.2
(14)
[10014] |
JP045 | Guard Penalty | Quick-Play Spell | ||
Select 1 monster on the field. If it is changed to Defense Position this turn, draw 1 card. | ||||||
Normal
▶︎ Deck
|
4.6
(14)
[16873] |
JP046 | Grand Convergence | Quick-Play Spell | ||
If you control "Macro Cosmos": Inflict 300 damage to your opponent, and if you do, destroy all monsters on the field. | ||||||
Normal
▶︎ Deck
|
9.2
(41)
[114692] |
JP047 | Dimensional Fissure | Continuous Spell | ||
Any monster sent to the Graveyard is banished instead. | ||||||
Ultimate
▶︎ Deck
Super |
6.2
(11)
[27892] |
JP048 | Clock Tower Prison | Field Spell | ||
Once per turn, during your opponent's Standby Phase: Place 1 Clock Counter on this card. While there are 4 or more Clock Counters on this card, you do not take any battle damage. If this card with 4 or more Clock Counters is destroyed and sent to the GY: Special Summon 1 "Destiny HERO - Dreadmaster" from your hand or Deck. | ||||||
Rare
▶︎ Deck
|
5.7
(21)
[32332] |
JP049 | Life Equalizer Forbidden | Normal Trap | ||
Activate only when the difference between both players' Life Points is 8000 or more. Both players' Life Points become 3000. | ||||||
Normal
▶︎ Deck
|
2.1
(13)
[11465] |
JP050 | Elemental Recharge | Normal Trap | ||
Gain 1000 Life Points for each face-up "Elemental HERO" monster you control. | ||||||
Rare
▶︎ Deck
|
1.8
(28)
[16568] |
JP051 | Destruction of Destiny | Normal Trap | ||
Send 3 cards from the top of your Deck to the Graveyard, and take 1000 damage for each Spell or Trap Card sent to the Graveyard this way. | ||||||
Normal
▶︎ Deck
|
3.5
(13)
[10931] |
JP052 | Destiny Signal | Normal Trap | ||
When a monster you control is destroyed by battle and sent to the GY: Special Summon 1 Level 4 or lower "Destiny HERO" monster from your hand or Deck. | ||||||
Rare
▶︎ Deck
|
2.6
(14)
[11252] |
JP053 | D - Time | Normal Trap | ||
When a face-up "Elemental HERO" monster you control leaves the field: Add 1 "Destiny HERO" monster from your Deck to your hand whose Level is less than or equal to that "Elemental HERO" monster's original Level. | ||||||
Normal
▶︎ Deck
|
3.7
(9)
[11378] |
JP054 | D - Shield | Normal Trap | ||
When an Attack Position "Destiny HERO" monster you control is targeted for an attack: Target it; change it to Defense Position and equip it with this card. The equipped monster cannot be destroyed by battle. | ||||||
Normal
▶︎ Deck
|
9
(46)
[181490] |
JP055 | Icarus Attack | Normal Trap | ||
Tribute 1 Winged Beast monster, then target 2 cards on the field; destroy them. | ||||||
Rare
▶︎ Deck
|
3.1
(10)
[7134] |
JP056 | Elemental Absorber | Continuous Trap | ||
Remove from play 1 Monster Card in your hand to activate this card. Your opponent's monsters that have the same Attribute as the monster removed by this effect cannot declare an attack. | ||||||
Normal
▶︎ Deck
|
9.2
(56)
[194715] |
JP057 | Macro Cosmos | Continuous Trap | ||
When this card is activated: You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is face-up on the field, any card sent to the GY is banished instead. | ||||||
Rare
▶︎ Deck
|
7.6
(18)
[35469] |
JP058 | Miraculous Descent | Continuous Trap | ||
Target 1 of your banished Fairy monsters; Special Summon it. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card. | ||||||
Normal
▶︎ Deck
|
1
(22)
[14431] |
JP059 | Shattered Axe | Continuous Trap | ||
Activate this card by targeting 1 face-up monster on the field. During each of your Standby Phases: It loses 500 ATK. When that target is destroyed, destroy this card. | ||||||
Rare
▶︎ Deck
|
4.7
(10)
[20382] |
JP060 | Forced Back | Counter Trap | ||
Negate the Normal Summon or Flip Summon of a monster and return it to its owner's hand. | ||||||
ENEMY OF JUSTICE Card List
4.8 /10.0 pt Number of card ratings : 1022 User Review : 1022 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)