Featured Card Ranking
Best Card Ranking by Card-Type
● Normal Monster
● Effect Monster
● Fusion Monster
● Ritual Monster
● Synchro Monster
● Xyz Monster
● Spirit Monster
● Union Monster
● Gemini Monster
● Tuner Monster
● Toon Monster
● Pendulum Monster
● Link Monster
● Flip Monster
● Normal Spell
● Continuous Spell
● Equip Spell
● Quick-Play Spell
● Field Spell
● Ritual Spell
● Normal Trap
● Continuous Trap
● Counter Trap
Best Monster Ranking by Type
● Fiend
● Zombie
● Thunder
● Sea Serpent
● Rock
● Machine
● Dinosaur
● Beast
● Divine-Beast
● Insect
● Psychic
● Fish
● Plant
● Beast-Warrior
● Warrior
● Fairy
● Winged Beast
● Dragon
● Reptile
● Pyro
● Spellcaster
● Aqua
● Creator-God
● Wyrm
● Cyberse
● GensoMazoku
Best Monster Ranking by Attribute
Best Monster Ranking by Level
Level 1 Best Monster
Level 2 Best Monster
Level 3 Best Monster
Level 4 Best Monster
Level 5 Best Monster
Level 6 Best Monster
Level 7 Best Monster
Level 8 Best Monster
Level 9 Best Monster
Level 10 Best Monster
Level 11 Best Monster
Level 12 Best Monster
Best Xyz Monster Ranking by Rank
Rank 1 Best Xyz Monster
Rank 2 Best Xyz Monster
Rank 3 Best Xyz Monster
Rank 4 Best Xyz Monster
Rank 5 Best Xyz Monster
Rank 6 Best Xyz Monster
Rank 7 Best Xyz Monster
Rank 8 Best Xyz Monster
Rank 9 Best Xyz Monster
Rank 10 Best Xyz Monster
Rank 11 Best Xyz Monster
Rank 12 Best Xyz Monster
Best Link Monster Ranking by Link-Num
HOME > Yu-Gi-Oh! Card Lists > EXPERT EDITION Volume.2
EXPERT EDITION Volume.2 Card List
EXPERT EDITION Volume.2
code : EE2.
Total : 224 Types.
Release Date:2005-03-17
4th period
code : EE2.
Total : 224 Types.
Release Date:2005-03-17
4th period
Average of all cards:4.7pt
← Previous Item
2005-03-17
Structure Deck "Wrath of the Sea Dr…
2005-03-17
Structure Deck "Wrath of the Sea Dr…
→ Next Item
2005-05-26
CYBERNETIC REVOLUTION
2005-05-26
CYBERNETIC REVOLUTION
Total 224 Types | |||||
---|---|---|---|---|---|
Monster 131 Types | |||||
Normal Monster:21 TypesEffect Monster:110 Types
| |||||
0 | Tuner Monster | 7 | Flip Monster | 0 | Gemini Monster |
Spell 54 Types | |||||
27 | Normal Spell | 4 | Equip Spell | 6 | Quick-Play Spell |
1 | Ritual Spell | 15 | Continuous Spell | 1 | Field Spell |
Trap 39 Types | |||||
20 | Normal Trap | 16 | Continuous Trap | 3 | Counter Trap |
Enhanced Category : 15 | |||||
Ninja, Ninjitsu:5 Types / The Agent, Hyperion:4 Types / Ojama:3 Types / Goblin:3 Types / Monarch:3 Types / Black Luster Soldier:2 Types / Magician:2 Types / Vampire:1 Types / HERO:1 Types / Guardian:1 Types / Blue-Eyed:1 Types / Evolution Pill:1 Types / Mokey Mokey:1 Types / Jinzo:1 Types / Counter:1 Types |
Card Rating: Top 5
- 1st :《Black Luster Soldier - Envoy of the Beginning》9.4pt
- 1st :《Compulsory Evacuation Device》9.3pt
- 1st :《Chaos Emperor Dragon - Envoy of the End》9.3pt
- 1st :《King of the Swamp》9.2pt
- 1st :《Manju of the Ten Thousand Hands》9.1pt
rating order | 529 / 644 | view num | 48890 | → Check card pricing information (Japan) |
---|
Rarity | Rating Score | Code | Card Name | Card-Type | ||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
Normal
▶︎ Deck
|
6.3
(22)
[53530] |
JP001 | Ojama Yellow | Normal Monster | ||
- | 2 | Beast | 0 | 1000 | ||
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens. | ||||||
Normal
▶︎ Deck
|
6.1
(15)
[38236] |
JP002 | Ojama Black | Normal Monster | ||
- | 2 | Beast | 0 | 1000 | ||
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens. | ||||||
Normal
▶︎ Deck
|
5
(11)
[18176] |
JP003 | Soul Tiger | Normal Monster | ||
- | 4 | Beast | 0 | 2100 | ||
The soul of a tiger that is said to devour human souls. He is a famous soul that you wouldn't want to run into in a dark alley. | ||||||
Normal
▶︎ Deck
|
4.9
(9)
[16869] |
JP004 | Big Koala | Normal Monster | ||
- | 7 | Beast | 2700 | 2000 | ||
A species of huge Des Koala. He's meek, but people are afraid of him because he's very powerful. | ||||||
Normal
▶︎ Deck
|
3.7
(10)
[13465] |
JP005 | Des Kangaroo | Effect Monster | ||
- | 4 | Beast | 1500 | 1700 | ||
If the ATK of a monster that attacks this monster is lower than the DEF of this card, destroy the attacking monster. | ||||||
Normal
▶︎ Deck
|
3.8
(14)
[13707] |
JP006 | Crimson Ninja |
Effect Monster Flip Monster |
||
- | 1 | Warrior | 300 | 300 | ||
FLIP: Target 1 Trap Card on the field; destroy that target. (If the target is Set, reveal it, and destroy it if it is a Trap Card. Otherwise, return it to its original position.) | ||||||
Ultra
▶︎ Deck
|
6
(15)
[28760] |
JP007 | Strike Ninja | Effect Monster | ||
- | 4 | Warrior | 1700 | 1200 | ||
(Quick Effect): You can banish 2 DARK monsters from your GY; banish this face-up card until the End Phase. You can only use this effect of "Strike Ninja" once per turn. | ||||||
Normal
▶︎ Deck
|
3.5
(14)
[10439] |
JP008 | Gale Lizard |
Effect Monster Flip Monster |
||
- | 4 | Reptile | 1400 | 700 | ||
FLIP: Target 1 monster your opponent controls; return that target to the hand. | ||||||
Normal
▶︎ Deck
|
1
(27)
[24454] |
JP009 | Spirit of the Pot of Greed | Effect Monster | ||
- | 1 | Fairy | 100 | 100 | ||
If a player activates "Pot of Greed": Activate this effect; they can draw 1 card. This card must be in face-up Attack Position to activate and to resolve this effect. | ||||||
Normal
▶︎ Deck
|
1.6
(12)
[11010] |
JP010 | Chopman the Desperate Outlaw | Effect Monster | ||
- | 3 | Zombie | 1100 | 500 | ||
When this card is Flip Summoned, you can equip 1 Equip Spell Card in your Graveyard to this card. | ||||||
Normal
▶︎ Deck
|
5.1
(14)
[28369] |
JP011 | Sasuke Samurai #3 | Effect Monster | ||
- | 3 | Warrior | 1000 | 1000 | ||
When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws cards until their hand has 7 cards. | ||||||
Rare
▶︎ Deck
|
7
(20)
[51851] |
JP012 | D.D. Scout Plane | Effect Monster | ||
- | 2 | Machine | 800 | 1200 | ||
During the End Phase, if this card is currently banished, and was banished this turn: Special Summon it in face-up Attack Position. This effect can only activate once per turn. | ||||||
Rare
▶︎ Deck
|
6.2
(20)
[30473] |
JP013 | Berserk Gorilla | Effect Monster | ||
- | 4 | Beast | 2000 | 1000 | ||
If this card is in face-up Defense Position, destroy this card. This card must attack if able. | ||||||
Super
▶︎ Deck
|
5.9
(15)
[17530] |
JP014 | Freed the Brave Wanderer | Effect Monster | ||
- | 4 | Warrior | 1700 | 1200 | ||
Once per turn: You can banish 2 LIGHT monsters from your Graveyard to target 1 face-up monster on the field with higher ATK than this face-up card; destroy that target. | ||||||
Normal
▶︎ Deck
|
2.4
(10)
[7081] |
JP015 | Coach Goblin | Effect Monster | ||
- | 4 | Fiend | 1200 | 1500 | ||
While this card is face-up on your side of the field, you can return 1 Normal Monster Card in your hand to the bottom of your Deck during your End Phase to draw 1 card from your Deck. You can only use this effect once per turn. | ||||||
Normal
▶︎ Deck
|
1.6
(16)
[7613] |
JP016 | Witch Doctor of Chaos |
Effect Monster Flip Monster |
||
- | 2 | Spellcaster | 500 | 500 | ||
FLIP: Select 1 Monster Card from you or your opponent's Graveyard. Remove it from play. | ||||||
Normal
▶︎ Deck
|
7.9
(20)
[38888] |
JP017 | Chaos Necromancer | Effect Monster | ||
- | 1 | Fiend | 0 | 0 | ||
The ATK of this card is the number of Monster Cards in your Graveyard x 300. | ||||||
Super
▶︎ Deck
|
4
(17)
[10268] |
JP018 | Chaosrider Gustaph | Effect Monster | ||
- | 4 | Warrior | 1400 | 1500 | ||
Once per turn: You can banish up to 2 Spells from your GY; this card gains 300 ATK for each card banished by this effect, until the end of your opponent's turn. | ||||||
Normal
▶︎ Deck
|
5.7
(18)
[15264] |
JP019 | Inferno | Effect Monster | ||
- | 4 | Pyro | 1100 | 1900 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE monster from your GY. If this card destroys an opponent's monster by battle and sends it to the GY: Inflict 1500 damage to your opponent. | ||||||
Rare
▶︎ Deck
|
6.3
(22)
[32652] |
JP020 | Fenrir | Effect Monster | ||
- | 4 | Beast | 1400 | 1200 | ||
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 WATER monsters in your Graveyard from play. When this card destroys an opponent's monster as a result of battle, your opponent skips his/her next Draw Phase. | ||||||
Normal
▶︎ Deck
|
8.1
(15)
[45732] |
JP021 | Gigantes | Effect Monster | ||
- | 4 | Rock | 1900 | 1300 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 EARTH monster from your GY. If this card is destroyed by battle and sent to the GY: Destroy all Spells and Traps on the field. | ||||||
Normal
▶︎ Deck
|
6.1
(11)
[17587] |
JP022 | Silpheed | Effect Monster | ||
- | 4 | Fairy | 1700 | 700 | ||
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WIND monster in your Graveyard. When this card is destroyed as a result of battle and sent to the Graveyard, your opponent discards 1 random card from their hand. | ||||||
Normal
▶︎ Deck
|
8.6
(58)
[207360] |
JP023 | Chaos Sorcerer | Effect Monster | ||
- | 6 | Spellcaster | 2300 | 2000 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect. | ||||||
Normal
▶︎ Deck
|
8.2
(30)
[85568] |
JP024 | Gren Maju Da Eiza | Effect Monster | ||
- | 3 | Fiend | ? | ? | ||
This card's ATK/DEF become the number of your banished cards x 400. | ||||||
Ultra
▶︎ Deck
|
9.4
(144)
[698450] |
JP025 | Black Luster Soldier - Envoy of the Beginning | Effect Monster | ||
- | 8 | Warrior | 3000 | 2500 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ●Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ●If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row. |
||||||
Rare
▶︎ Deck
|
3.2
(18)
[18905] |
JP026 | Drillago | Effect Monster | ||
- | 4 | Machine | 1600 | 1100 | ||
If the only cards your opponent controls are face-up monsters with 1600 or more ATK, this card can attack your opponent directly. | ||||||
Rare
▶︎ Deck
|
7.6
(14)
[18297] |
JP027 | Lekunga | Effect Monster | ||
- | 4 | Plant | 1700 | 500 | ||
You can banish 2 WATER monsters from your Graveyard; Special Summon 1 "Lekunga Token" (Plant-Type/WATER/Level 2/ATK 700/DEF 700) in Attack Position. | ||||||
Normal
▶︎ Deck
|
6.9
(12)
[33752] |
JP028 | Lord Poison | Effect Monster | ||
- | 4 | Plant | 1500 | 1000 | ||
If this card is destroyed by battle and sent to the Graveyard: Target 1 Plant-Type monster in your Graveyard, except "Lord Poison"; Special Summon that target. | ||||||
Normal
▶︎ Deck
|
3.3
(10)
[17335] |
JP029 | Bowganian | Effect Monster | ||
- | 3 | Machine | 1300 | 1000 | ||
Once per turn, during your Standby Phase: Inflict 600 damage to your opponent. | ||||||
Normal
▶︎ Deck
|
4.9
(15)
[14385] |
JP030 | Granadora | Effect Monster | ||
- | 4 | Reptile | 1900 | 700 | ||
When this monster is Normal Summoned, Flip Summoned or Special Summoned, increase your Life Points by 1000 points. When this card is destroyed and sent to the Graveyard, you take 2000 points of damage. | ||||||
Normal
▶︎ Deck
|
5
(13)
[26548] |
JP031 | Fuhma Shuriken | Equip Spell | ||
Equip only to a "Ninja" monster. It gains 700 ATK. When this card is sent from the field to the Graveyard: Inflict 700 damage to your opponent. | ||||||
Normal
▶︎ Deck
|
7.2
(19)
[58836] |
JP032 | Heart of the Underdog | Continuous Spell | ||
During your Draw Phase, when you draw a Normal Monster(s): You can reveal it; draw 1 more card. | ||||||
Rare
▶︎ Deck
|
5.7
(16)
[29598] |
JP033 | Wild Nature's Release | Normal Spell | ||
Target 1 Beast or Beast-Warrior monster; it gains ATK equal to its current DEF (until the End Phase), and if it does, it is destroyed during the End Phase. | ||||||
Normal
▶︎ Deck
|
7.4
(19)
[46233] |
JP034 | Ojama Delta Hurricane!! | Normal Spell | ||
If you control "Ojama Green", "Ojama Yellow", and "Ojama Black": Destroy all cards your opponent controls. | ||||||
Normal
▶︎ Deck
|
7.2
(13)
[30889] |
JP035 | Stumbling | Continuous Spell | ||
Any monster that is Normal Summoned, Flip Summoned or Special Summoned is changed to Defense Position. | ||||||
Normal
▶︎ Deck
|
2.7
(15)
[15257] |
JP036 | Chaos End | Normal Spell | ||
You can only activate this card if 7 or more of your cards are currently removed from play. Destroy all Monster Cards on the field. | ||||||
Normal
▶︎ Deck
|
1.4
(17)
[8331] |
JP037 | Yellow Luster Shield | Continuous Spell | ||
Increase the DEF of all monsters on your side of the field by 300 points. | ||||||
Normal
▶︎ Deck
|
3.5
(15)
[11776] |
JP038 | Chaos Greed | Normal Spell | ||
You can only activate this card if 4 or more of your cards are currently removed from play and there are no cards in your Graveyard. Draw 2 cards from your Deck. | ||||||
Super
▶︎ Deck
|
7.6
(15)
[25991] |
JP039 | D.D. Designator | Normal Spell | ||
Declare 1 card name. Look at your opponent's hand, and if they have the declared card in their hand, remove from play that 1 card. If they do not have the declared card in their hand, remove from play 1 random card in your hand. | ||||||
Normal
▶︎ Deck
|
4.3
(11)
[16053] |
JP040 | D.D. Borderline | Continuous Spell | ||
While there are no Spells in your GY, neither player can conduct their Battle Phase. | ||||||
Normal
▶︎ Deck
|
2.5
(13)
[13180] |
JP041 | Recycle | Continuous Spell | ||
During your Standby Phase, by paying 300 Life Points, select 1 non-Monster Card in your Graveyard and return it to the bottom of your Deck. | ||||||
Normal
▶︎ Deck
|
6.9
(21)
[38242] |
JP042 | Primal Seed Limited | Normal Spell | ||
If there is a "Black Luster Soldier - Envoy of the Beginning" or "Chaos Emperor Dragon - Envoy of the End" on the field: Target 2 of your banished cards; add both those targets to your hand. | ||||||
Normal
▶︎ Deck
|
1.5
(17)
[17173] |
JP043 | Thunder Crash | Normal Spell | ||
Destroy all monsters you control, and if you do, inflict 300 damage to your opponent for each monster destroyed. | ||||||
Normal
▶︎ Deck
|
3.1
(15)
[12296] |
JP044 | Dimension Distortion | Normal Spell | ||
You can only activate this card if there are no cards in your Graveyard. Select 1 removed from play monster and Special Summon it on your side of the field. | ||||||
Super
▶︎ Deck
|
5.3
(24)
[66114] |
JP045 | Reload | Quick-Play Spell | ||
Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck. | ||||||
Normal
▶︎ Deck
|
7
(26)
[57920] |
JP046 | Soul Absorption | Continuous Spell | ||
If a card(s) is banished: Gain 500 LP for each. | ||||||
Super
▶︎ Deck
|
4.4
(18)
[20052] |
JP047 | Big Burn | Normal Trap | ||
You can only activate this card when your opponent activates a card that targets a monster in the Graveyard. Remove from play all monsters in both players' Graveyards. | ||||||
Normal
▶︎ Deck
|
6.6
(15)
[24626] |
JP048 | Blasting the Ruins | Normal Trap | ||
You can only activate this card if there are 30 or more cards in your Graveyard. Inflict 3000 points of damage to your opponent's Life Points. | ||||||
Normal
▶︎ Deck
|
7.6
(30)
[56418] |
JP049 | Cursed Seal of the Forbidden Spell | Counter Trap | ||
When a Spell Card is activated: Discard 1 Spell; negate the activation, and if you do, destroy it, and if you do that, your opponent cannot activate Spell Cards with that name for the rest of this Duel. | ||||||
Normal
▶︎ Deck
|
4.8
(12)
[12318] |
JP050 | Tower of Babel | Continuous Trap | ||
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. If the 4th Spell Counter is placed on this card: Destroy this card, and if you do, the player who activated the Spell Card at that time takes 3000 damage. | ||||||
Normal
▶︎ Deck
|
6.1
(8)
[22313] |
JP051 | Spatial Collapse | Continuous Trap | ||
You can only activate this card if both you and your opponent each have 5 or less cards on the field. The maximum number of cards that each player can have on the field is 5. | ||||||
Rare
▶︎ Deck
|
8
(31)
[49722] |
JP052 | Chain Disappearance | Normal Trap | ||
When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s) with 1000 or less ATK, then your opponent banishes all cards with the same name as that card(s) from their hand and Deck. | ||||||
Normal
▶︎ Deck
|
6.6
(16)
[22128] |
JP053 | Zero Gravity | Normal Trap | ||
Change the battle positions of all face-up monsters on the field. | ||||||
Super
▶︎ Deck
|
2.4
(36)
[29448] |
JP054 | Dark Mirror Force | Normal Trap | ||
When an opponent's monster declares an attack: Banish all Defense Position monsters your opponent controls. | ||||||
Normal
▶︎ Deck
|
1.8
(13)
[8517] |
JP055 | Energy Drain | Normal Trap | ||
Target 1 face-up monster you control; it gains 200 ATK/DEF for each card your opponent currently has in their hand, until the end of this turn. | ||||||
Ultra
▶︎ Deck
|
9.3
(118)
[226986] |
JP056 | Chaos Emperor Dragon - Envoy of the End | Effect Monster | ||
- | 8 | Dragon | 3000 | 2500 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can pay 1000 LP; send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect. | ||||||
Normal
▶︎ Deck
|
6.5
(19)
[23368] |
JP057 | Giga Gagagigo | Normal Monster | ||
- | 5 | Reptile | 2450 | 1500 | ||
In order to fight tremendous evil, he gained formidable power through body reconstruction, but lost his heart and his redemption. | ||||||
Normal
▶︎ Deck
|
6
(12)
[17258] |
JP058 | Mad Dog of Darkness | Normal Monster | ||
- | 4 | Beast | 1900 | 1400 | ||
He used to be a normal dog who played around in a park, but was corrupted by the powers of darkness. | ||||||
Normal
▶︎ Deck
|
3.9
(10)
[8465] |
JP059 | Neo Bug | Normal Monster | ||
- | 4 | Insect | 1800 | 1700 | ||
A huge bug-like monster said to come from another planet. It gathers in swarms. | ||||||
Normal
▶︎ Deck
|
3.6
(10)
[9128] |
JP060 | Sea Serpent Warrior of Darkness | Normal Monster | ||
- | 4 | Sea Serpent | 1800 | 1500 | ||
A warrior who defends the world of the Sea of Darkness. He prides himself on his fighting prowess both on the ground and, of course, in the water. | ||||||
Normal
▶︎ Deck
|
6.2
(32)
[27839] |
JP061 | Terrorking Salmon | Normal Monster | ||
- | 5 | Fish | 2400 | 1000 | ||
A feared salmon, master of the Sea of Darkness. Its roe is the best delicacy in the World of Darkness. | ||||||
Normal
▶︎ Deck
|
4.8
(16)
[22213] |
JP062 | Blazing Inpachi | Normal Monster | ||
- | 4 | Pyro | 1850 | 0 | ||
A wicked wooden spirit now burning in flames. Its fire attack is powerful, but it will soon be nothing but ashes. | ||||||
Normal
▶︎ Deck
|
2.7
(15)
[13787] |
JP063 | Burning Algae | Effect Monster | ||
- | 3 | Pyro | 500 | 1500 | ||
When this card is sent to the Graveyard, increase your opponent's Life Points by 1000 points. | ||||||
Normal
▶︎ Deck
|
4.6
(9)
[10094] |
JP064 | The Thing in the Crater | Effect Monster | ||
- | 4 | Pyro | 1000 | 1200 | ||
When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 Pyro-Type Monster from your hand. | ||||||
Normal
▶︎ Deck
|
3.9
(28)
[16039] |
JP065 | Molten Zombie | Effect Monster | ||
- | 4 | Pyro | 1600 | 400 | ||
When this card is Special Summoned from the Graveyard: Draw 1 card. | ||||||
Ultra
▶︎ Deck
|
8.2
(49)
[117232] |
JP066 | Dark Magician of Chaos | Effect Monster | ||
- | 8 | Spellcaster | 2800 | 2600 | ||
During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead. | ||||||
Normal
▶︎ Deck
|
1.8
(12)
[8017] |
JP067 | Gora Turtle of Illusion | Effect Monster | ||
- | 4 | Aqua | 1200 | 1400 | ||
Negate the effect of Spell and Trap Cards controlled by your opponent that target this face-up card on the field. | ||||||
Super
▶︎ Deck
|
7.2
(28)
[37031] |
JP068 | Manticore of Darkness | Effect Monster | ||
- | 6 | Beast-Warrior | 2300 | 1000 | ||
During the End Phase, if this card is in the GY because it was sent there this turn: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your hand or face-up field to the GY; Special Summon this card from your GY. | ||||||
Rare
▶︎ Deck
|
6.8
(20)
[46993] |
JP069 | Stealth Bird | Effect Monster | ||
- | 3 | Winged Beast | 700 | 1700 | ||
Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Inflict 1000 damage to your opponent. | ||||||
Normal
▶︎ Deck
|
7.5
(32)
[105209] |
JP070 | Sacred Crane | Effect Monster | ||
- | 4 | Winged Beast | 1600 | 400 | ||
If this card is Special Summoned: Draw 1 card. | ||||||
Normal
▶︎ Deck
|
5.8
(12)
[17404] |
JP071 | Enraged Battle Ox | Effect Monster | ||
- | 4 | Beast-Warrior | 1700 | 1000 | ||
If your Beast, Beast-Warrior, or Winged Beast monster attacks a Defense Position monster, inflict piercing battle damage. | ||||||
Normal
▶︎ Deck
|
2.3
(10)
[8290] |
JP072 | Don Turtle | Effect Monster | ||
- | 3 | Reptile | 1100 | 1200 | ||
When this card is Normal Summoned or Flip Summoned, you can Special Summon any number of "Don Turtle"(s) from your hand. | ||||||
Normal
▶︎ Deck
|
1.5
(17)
[9929] |
JP073 | Balloon Lizard | Effect Monster | ||
- | 4 | Reptile | 500 | 1900 | ||
Put 1 counter on this card during each of your Standby Phases. When this card is destroyed, inflict damage to the controller of the card that destroyed it equal to the number of counters x 400 points. | ||||||
Normal
▶︎ Deck
|
5.1
(14)
[12771] |
JP074 | Dark Driceratops | Effect Monster | ||
- | 6 | Dinosaur | 2400 | 1500 | ||
If this card attacks a Defense Position monster, inflict piercing battle damage. | ||||||
Normal
▶︎ Deck
|
8.6
(20)
[23587] |
JP075 | Hyper Hammerhead | Effect Monster | ||
- | 4 | Dinosaur | 1500 | 1200 | ||
At the end of the Damage Step, if an opponent's monster that battled this card is not destroyed: Return that opponent's monster to the hand. | ||||||
Ultra
▶︎ Deck
|
2.1
(20)
[21886] |
JP076 | Black Tyranno | Effect Monster | ||
- | 7 | Dinosaur | 2600 | 1800 | ||
If the only cards your opponent controls are Defense Position monsters, this card can attack directly. | ||||||
Normal
▶︎ Deck
|
5.6
(8)
[9534] |
JP077 | Anti-Aircraft Flower | Effect Monster | ||
- | 3 | Plant | 0 | 1600 | ||
By tributing 1 Insect-Type monster on your side of the field, inflict 800 points of damage to your opponent's Life Points. | ||||||
Normal
▶︎ Deck
|
4.3
(7)
[7848] |
JP078 | Prickle Fairy | Effect Monster | ||
- | 4 | Plant | 300 | 2000 | ||
Your opponent cannot attack Insect monsters. If this card battled a monster, at the end of the Damage Step: Change that monster to Defense Position. | ||||||
Normal
▶︎ Deck
|
6.8
(14)
[28615] |
JP079 | Pinch Hopper | Effect Monster | ||
- | 4 | Insect | 1000 | 1200 | ||
When this card you control is sent to your GY: You can Special Summon 1 Insect monster from your hand. | ||||||
Normal
▶︎ Deck
|
4.4
(14)
[13043] |
JP080 | Skull-Mark Ladybug | Effect Monster | ||
- | 4 | Insect | 500 | 1500 | ||
When this card is sent to the Graveyard, increase your Life Points by 1000 points. | ||||||
Ultra
▶︎ Deck
|
2.6
(8)
[12890] |
JP081 | Insect Princess | Effect Monster | ||
- | 6 | Insect | 1900 | 1200 | ||
All Insect monsters your opponent controls are changed to Attack Position. If this card destroys an Insect monster by battle: This card gains 500 ATK. | ||||||
Rare
▶︎ Deck
|
3.6
(14)
[12772] |
JP082 | Amphibious Bugroth MK-3 | Effect Monster | ||
- | 4 | Machine | 1500 | 1300 | ||
As long as "Umi" remains face-up on the field, this card can attack your opponent's Life Points directly. | ||||||
Normal
▶︎ Deck
|
2
(11)
[7259] |
JP083 | Torpedo Fish | Effect Monster | ||
- | 3 | Fish | 1000 | 1000 | ||
While "Umi" is face-up on the field, this card is unaffected by any Spell Cards. | ||||||
Ultra
▶︎ Deck
|
6.2
(21)
[34655] |
JP084 | Levia-Dragon - Daedalus | Effect Monster | ||
- | 7 | Sea Serpent | 2600 | 1500 | ||
You can send 1 face-up "Umi" you control to the GY; destroy all other cards on the field. | ||||||
Rare
▶︎ Deck
|
2.3
(12)
[12228] |
JP085 | Orca Mega-Fortress of Darkness | Effect Monster | ||
- | 5 | Sea Serpent | 2100 | 1200 | ||
By tributing 1 "Torpedo Fish" on your side of the field, destroy 1 monster on the field. By Tributing 1 "Cannonball Spear Shellfish" on your side of the field, destroy 1 Spell or Trap Card on the field. | ||||||
Normal
▶︎ Deck
|
2.1
(11)
[8793] |
JP086 | Cannonball Spear Shellfish | Effect Monster | ||
- | 2 | Aqua | 1000 | 1000 | ||
While "Umi" is face-up on the field, this card is unaffected by any Spell Cards. | ||||||
Rare
▶︎ Deck
|
7.6
(18)
[19568] |
JP087 | Mataza the Zapper | Effect Monster | ||
- | 3 | Warrior | 1300 | 800 | ||
This card can make a second attack during each Battle Phase. Control of this face-up card on the field cannot switch. | ||||||
Super
▶︎ Deck
|
4.2
(20)
[21922] |
JP088 | Guardian Angel Joan | Effect Monster | ||
- | 7 | Fairy | 2800 | 2000 | ||
When this card destroys a monster by battle and sends it to the GY: Gain LP equal to that monster's original ATK in the GY. | ||||||
Normal
▶︎ Deck
|
9.1
(35)
[266789] |
JP089 | Manju of the Ten Thousand Hands | Effect Monster | ||
- | 4 | Fairy | 1400 | 1000 | ||
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand. | ||||||
Normal
▶︎ Deck
|
2.5
(12)
[10886] |
JP090 | Getsu Fuhma | Effect Monster | ||
- | 4 | Warrior | 1700 | 1200 | ||
If this card battles a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step. | ||||||
Super
▶︎ Deck
|
5.1
(21)
[16469] |
JP091 | Ryu Kokki | Effect Monster | ||
- | 6 | Zombie | 2400 | 2000 | ||
At the end of the Damage Step, if this card battled a Warrior or Spellcaster monster: Destroy that monster. | ||||||
Normal
▶︎ Deck
|
1.3
(20)
[11537] |
JP092 | Gryphon's Feather Duster | Normal Spell | ||
Destroy all Spell and Trap Cards on your side of the field. Increase your Life Points by the number of destroyed cards x 500 points. | ||||||
Rare
▶︎ Deck
|
2.6
(16)
[19935] |
JP093 | Stray Lambs | Normal Spell | ||
Special Summon 2 "Lamb Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. You cannot Summon other monsters the turn you activate this card (but you can Set). | ||||||
Normal
▶︎ Deck
|
7.1
(45)
[75530] |
JP094 | Smashing Ground | Normal Spell | ||
Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied). | ||||||
Super
▶︎ Deck
|
9.8
(31)
[38563] |
JP095 | Dimension Fusion Forbidden | Normal Spell | ||
Pay 2000 Life Points. Both players Special Summon as many of their removed from play monsters as possible. | ||||||
Super
▶︎ Deck
|
6.1
(18)
[28286] |
JP096 | Dedication through Light and Darkness | Quick-Play Spell | ||
Tribute 1 "Dark Magician"; Special Summon 1 "Dark Magician of Chaos" from your hand, Deck, or Graveyard. | ||||||
Normal
▶︎ Deck
|
8.8
(35)
[185285] |
JP097 | Salvage | Normal Spell | ||
Target 2 WATER monsters with 1500 or less ATK in your GY; add those targets to your hand. | ||||||
Normal
▶︎ Deck
|
2.9
(13)
[10295] |
JP098 | Ultra Evolution Pill | Normal Spell | ||
Tribute 1 Reptile monster; Special Summon 1 Dinosaur monster from your hand. | ||||||
Normal
▶︎ Deck
|
6.8
(12)
[17594] |
JP099 | Multiplication of Ants | Normal Spell | ||
Tribute 1 Insect monster; Special Summon 2 "Army Ant Tokens" (Insect/EARTH/Level 4/ATK 500/DEF 1200). These Tokens cannot be Tributed for a Tribute Summon. | ||||||
Normal
▶︎ Deck
|
3.3
(16)
[14647] |
JP100 | Earth Chant | Ritual Spell | ||
This card can be used to Ritual Summon any EARTH Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon. | ||||||
Normal
▶︎ Deck
|
2.1
(21)
[10814] |
JP101 | Jade Insect Whistle | Normal Spell | ||
Your opponent selects 1 Insect-Type monster from their Deck. After shuffling the Deck, place the card on top of the Deck. | ||||||
Normal
▶︎ Deck
|
4.6
(11)
[17849] |
JP102 | Destruction Ring | Normal Trap | ||
Destroy 1 face-up monster on your side of the field to inflict 1000 points of damage to both players' Life Points. | ||||||
Normal
▶︎ Deck
|
1.8
(11)
[7682] |
JP103 | Fiend's Hand Mirror | Normal Trap | ||
Switch the opponent's Spell Card effect that targets 1 Spell or Trap Card to another correct target. | ||||||
Rare
▶︎ Deck
|
9.3
(115)
[952451] |
JP104 | Compulsory Evacuation Device | Normal Trap | ||
Target 1 monster on the field; return that target to the hand. | ||||||
Normal
▶︎ Deck
|
3.8
(22)
[19459] |
JP105 | A Hero Emerges | Normal Trap | ||
When an opponent's monster declares an attack: Your opponent chooses 1 random card from your hand, then if it is a monster that can be Special Summoned, Special Summon it. Otherwise, send it to the GY. | ||||||
Normal
▶︎ Deck
|
6.5
(33)
[69658] |
JP106 | Self-Destruct Button | Normal Trap | ||
You can only activate this card while your Life Points are lower than your opponent's Life Points and the difference is 7000 points or more. Both players' Life Points become 0. | ||||||
Rare
▶︎ Deck
|
4.9
(13)
[14821] |
JP107 | Curse of Darkness | Continuous Trap | ||
Each time a Spell Card is activated, immediately after it resolves, the player that activated it takes 1000 damage. | ||||||
Normal
▶︎ Deck
|
5.9
(15)
[27227] |
JP108 | Begone, Knave! | Continuous Trap | ||
If a monster inflicts battle damage to a player: Return that monster to the hand. | ||||||
Normal
▶︎ Deck
|
6.5
(14)
[29512] |
JP109 | DNA Transplant | Continuous Trap | ||
Activate by declaring 1 monster Attribute. All face-up monsters become that Attribute. | ||||||
Rare
▶︎ Deck
|
1.1
(26)
[12200] |
JP110 | Robbin' Zombie | Continuous Trap | ||
If your monster inflicts battle damage to your opponent: Send the top card of their Deck to the GY. | ||||||
Rare
▶︎ Deck
|
2.9
(27)
[18643] |
JP111 | Trap Jammer | Counter Trap | ||
When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it. | ||||||
Ultra
▶︎ Deck
|
6.6
(19)
[20414] |
JP112 | Invader of Darkness | Effect Monster | ||
- | 8 | Fiend | 2900 | 2500 | ||
Your opponent cannot activate Quick-Play Spell Cards. | ||||||
Normal
▶︎ Deck
|
4.9
(23)
[37021] |
JP113 | Gogiga Gagagigo | Normal Monster | ||
- | 8 | Reptile | 2950 | 2800 | ||
His soul long-since collapsed, his body recklessly continues onward, driven by a lust for more power. He no longer resembles his former self.... | ||||||
Normal
▶︎ Deck
|
5
(13)
[18142] |
JP114 | Warrior of Zera | Normal Monster | ||
- | 4 | Warrior | 1600 | 1600 | ||
A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day. | ||||||
Normal
▶︎ Deck
|
2.6
(10)
[13608] |
JP115 | Sealmaster Meisei | Normal Monster | ||
- | 3 | Spellcaster | 1100 | 900 | ||
One of the few people who has a good command of Talismans. His history is a mystery. | ||||||
Normal
▶︎ Deck
|
6.3
(29)
[101240] |
JP116 | Mystical Shine Ball | Normal Monster | ||
- | 2 | Fairy | 500 | 500 | ||
A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true. | ||||||
Normal
▶︎ Deck
|
5.7
(12)
[14595] |
JP117 | Metal Armored Bug | Normal Monster | ||
- | 8 | Insect | 2800 | 1500 | ||
A gigantic insect-like creature covered by thick armor. Everything in his path is destroyed. | ||||||
Super
▶︎ Deck
|
5.9
(19)
[31823] |
JP118 | The Agent of Judgment - Saturn | Effect Monster | ||
- | 6 | Fairy | 2400 | 0 | ||
While your LP are higher than your opponent's: You can Tribute this card; inflict damage to your opponent equal to the difference. You must control "The Sanctuary in the Sky" to activate and to resolve this effect. You cannot conduct your Battle Phase the turn you activate this effect. | ||||||
Normal
▶︎ Deck
|
2.2
(24)
[20386] |
JP119 | The Agent of Wisdom - Mercury | Effect Monster | ||
- | 4 | Fairy | 0 | 1700 | ||
Once per turn, during your Standby Phase, if you controlled this face-up card in your Monster Zone and had no cards in your hand at the end of the opponent's last turn: Draw 1 card. | ||||||
Normal
▶︎ Deck
|
8.4
(36)
[121906] |
JP120 | The Agent of Creation - Venus | Effect Monster | ||
- | 3 | Fairy | 1600 | 0 | ||
You can pay 500 LP; Special Summon 1 "Mystical Shine Ball" from your hand or Deck. | ||||||
Normal
▶︎ Deck
|
5.3
(25)
[22358] |
JP121 | The Agent of Force - Mars | Effect Monster | ||
- | 3 | Fairy | 0 | 0 | ||
Unaffected by Spell Cards or effects. While you control "The Sanctuary in the Sky" and your LP are higher than your opponent's, this card gains ATK/DEF equal to the difference. | ||||||
Normal
▶︎ Deck
|
1.8
(13)
[18042] |
JP122 | The Unhappy Girl | Effect Monster | ||
- | 2 | Spellcaster | 400 | 300 | ||
While this card is in face-up Attack Position on the field, this card is not destroyed as a result of battle. (Damage calculation is applied normally.) A monster that battled with this card cannot change its battle position, except with a card effect, or attack while this card is in face-up Attack Position on the field. | ||||||
Normal
▶︎ Deck
|
6
(17)
[45823] |
JP123 | Soul-Absorbing Bone Tower | Effect Monster | ||
- | 3 | Zombie | 400 | 1500 | ||
If you control another Zombie-Type monster, your opponent cannot target this card for attacks. Each time a Zombie-Type monster(s) is Special Summoned: Send the top 2 cards of your opponent's Deck to the Graveyard. | ||||||
Normal
▶︎ Deck
|
3.3
(13)
[10532] |
JP124 | The Kick Man | Effect Monster | ||
- | 3 | Zombie | 1300 | 300 | ||
When this card is Special Summoned, you can equip 1 appropriate Equip Spell Card from your Graveyard to this card. | ||||||
Normal
▶︎ Deck
|
2.8
(16)
[18234] |
JP125 | Vampire Lady | Effect Monster | ||
- | 4 | Zombie | 1550 | 1550 | ||
If this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. | ||||||
Rare
▶︎ Deck
|
6.5
(15)
[33664] |
JP126 | Stone Statue of the Aztecs | Effect Monster | ||
- | 4 | Rock | 300 | 2000 | ||
Double any Battle Damage your opponent takes when they attack this monster. | ||||||
Normal
▶︎ Deck
|
1.1
(14)
[6423] |
JP127 | Rocket Jumper | Effect Monster | ||
- | 3 | Rock | 1000 | 800 | ||
If the only cards on your opponent's side of the field are Defense Position monsters, this card can attack your opponent's Life Points directly. | ||||||
Normal
▶︎ Deck
|
2
(25)
[20528] |
JP128 | Avatar of The Pot | Effect Monster | ||
- | 3 | Rock | 1200 | 1300 | ||
By sending 1 "Pot of Greed" from your hand to the Graveyard, draw 3 cards from your Deck. | ||||||
Normal
▶︎ Deck
|
7.8
(27)
[27850] |
JP129 | Legendary Jujitsu Master | Effect Monster | ||
- | 3 | Rock | 1300 | 1800 | ||
If this Defense Position card battled a monster, at the end of the Damage Step: Place that monster on the top of the Deck. | ||||||
Super
▶︎ Deck
|
4.7
(18)
[19828] |
JP130 | Gear Golem the Moving Fortress | Effect Monster | ||
- | 4 | Machine | 800 | 2200 | ||
Once per turn, during your Main Phase 1: You can pay 800 Life Points; this card can attack your opponent directly this turn. | ||||||
Normal
▶︎ Deck
|
5.6
(16)
[22938] |
JP131 | KA-2 Des Scissors | Effect Monster | ||
- | 4 | Machine | 1000 | 1000 | ||
When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points. | ||||||
Rare
▶︎ Deck
|
4.7
(9)
[12693] |
JP132 | Needle Burrower | Effect Monster | ||
- | 5 | Machine | 1700 | 1700 | ||
When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points. | ||||||
Normal
▶︎ Deck
|
4.2
(11)
[7580] |
JP133 | Sonic Jammer |
Effect Monster Flip Monster |
||
- | 2 | Machine | 350 | 650 | ||
FLIP: Your opponent cannot activate any Spell Cards until the end of the End Phase of the next turn. | ||||||
Ultra
▶︎ Deck
|
6.1
(13)
[35969] |
JP134 | Blowback Dragon | Effect Monster | ||
- | 6 | Machine | 2300 | 1200 | ||
Once per turn: You can target 1 card your opponent controls; toss a coin 3 times and destroy that target if at least 2 of the results are heads. | ||||||
Super
▶︎ Deck
|
6.1
(44)
[32722] |
JP135 | Zaborg the Thunder Monarch | Effect Monster | ||
- | 5 | Thunder | 2400 | 1000 | ||
If this card is Tribute Summoned: Target 1 monster on the field; destroy that target. | ||||||
Normal
▶︎ Deck
|
2.3
(10)
[7270] |
JP136 | Atomic Firefly | Effect Monster | ||
- | 1 | Insect | 100 | 200 | ||
When this face-up card on the field attacks or is attacked and it is destroyed as a result of battle, the player who destroyed it takes 1000 points of damage. | ||||||
Rare
▶︎ Deck
|
3.4
(11)
[9754] |
JP137 | Mermaid Knight | Effect Monster | ||
- | 4 | Aqua | 1500 | 700 | ||
As long as "Umi" remains face-up on the field, this card can attack twice during the same Battle Phase. | ||||||
Normal
▶︎ Deck
|
4.7
(14)
[9875] |
JP138 | Piranha Army | Effect Monster | ||
- | 2 | Fish | 800 | 200 | ||
The Battle Damage this card inflicts by attacking your opponent's Life Points directly is doubled. | ||||||
Normal
▶︎ Deck
|
1.5
(13)
[6341] |
JP139 | Two Thousand Needles | Effect Monster | ||
- | 5 | Beast | 2000 | 1800 | ||
When this Defense Position card is attacked and the ATK of the attacking monster is lower than the DEF of this card, destroy the attacking monster at the end of the Damage Step. | ||||||
Normal
▶︎ Deck
|
1.2
(13)
[7600] |
JP140 | Disc Fighter | Effect Monster | ||
- | 4 | Warrior | 1000 | 1000 | ||
If this card attacks a Defense Position monster with DEF 2000 or more, destroy the monster with this card's effect without applying Damage Calculation. | ||||||
Normal
▶︎ Deck
|
2.5
(10)
[8207] |
JP141 | Arcane Archer of the Forest | Effect Monster | ||
- | 3 | Warrior | 900 | 1400 | ||
While there is a Plant-Type monster on your side of the field, this card cannot be attacked. By tributing 1 Plant-Type monster on your side of the field, destroy 1 Spell or Trap Card on the field. | ||||||
Normal
▶︎ Deck
|
4.8
(10)
[26448] |
JP142 | Lady Ninja Yae | Effect Monster | ||
- | 3 | Warrior | 1100 | 200 | ||
By discarding 1 WIND monster from your hand to the Graveyard, return all Spell and Trap Cards on your opponent's side of the field to the owner's hand. | ||||||
Normal
▶︎ Deck
|
5.4
(9)
[29886] |
JP143 | Goblin King | Effect Monster | ||
- | 1 | Fiend | 0 | 0 | ||
While you control another Fiend monster, monsters cannot attack this card. This card's ATK/DEF become the number of other Fiend monsters on the field x 1000. | ||||||
Normal
▶︎ Deck
|
6.1
(18)
[23441] |
JP144 | Solar Flare Dragon | Effect Monster | ||
- | 4 | Pyro | 1500 | 1000 | ||
While you control another Pyro-Type monster, this card cannot be attacked. During each of your End Phases: Inflict 500 damage to your opponent. | ||||||
Normal
▶︎ Deck
|
3.4
(20)
[30206] |
JP145 | White Magician Pikeru | Effect Monster | ||
- | 2 | Spellcaster | 1200 | 0 | ||
During your Standby Phase, increase your Life Points by 400 points for each monster on your side of the field. | ||||||
Ultra
▶︎ Deck
|
3.6
(15)
[19798] |
JP146 | Archlord Zerato | Effect Monster | ||
- | 8 | Fairy | 2800 | 2300 | ||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up "Warrior of Zera" on your side of the field while "The Sanctuary in the Sky" is on the field. If "The Sanctuary in the Sky" is on your side of the field, by discarding 1 LIGHT monster Card from your hand to the Graveyard, destroy all monsters on your opponent's side of the field. If "The Sanctuary in the Sky" is not on your side of the field, this effect is not applied. | ||||||
Normal
▶︎ Deck
|
7.1
(12)
[23403] |
JP147 | Opti-Camouflage Armor | Equip Spell | ||
You can only equip this card to a Level 1 monster. A monster equipped with this card can attack your opponent's Life Points directly. | ||||||
Normal
▶︎ Deck
|
6.7
(27)
[39861] |
JP148 | Mystik Wok | Quick-Play Spell | ||
Tribute 1 monster. Select either its ATK or DEF and gain that many Life Points. | ||||||
Super
▶︎ Deck
|
8.9
(51)
[146600] |
JP149 | Enemy Controller | Quick-Play Spell | ||
Activate 1 of these effects. ●Target 1 face-up monster your opponent controls; change that target's battle position. ●Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase. |
||||||
Super
▶︎ Deck
|
6.1
(34)
[66004] |
JP150 | Burst Stream of Destruction | Normal Spell | ||
If you control "Blue-Eyes White Dragon": Destroy all monsters your opponent controls. "Blue-Eyes White Dragon" you control cannot attack the turn you activate this card. | ||||||
Normal
▶︎ Deck
|
8.6
(28)
[146980] |
JP151 | Monster Gate | Normal Spell | ||
Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY. | ||||||
Rare
▶︎ Deck
|
1.4
(16)
[10827] |
JP152 | Amplifier | Equip Spell | ||
Equip only to "Jinzo". This card's activation and effect cannot be negated. The equipped monster's effect, "Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field." becomes "Your opponent cannot activate Trap Cards, or their effects on the field. Negate all Trap effects your opponent controls." When this card leaves the field, destroy the equipped monster. | ||||||
Normal
▶︎ Deck
|
2
(12)
[8533] |
JP153 | Weapon Change | Continuous Spell | ||
Once during each of your Standby Phases: You can pay 700 Life Points, then target 1 Warrior or Machine-Type monster you control; switch the current ATK and DEF of that target until the end of your opponent's next turn. | ||||||
Normal
▶︎ Deck
|
6.5
(30)
[79952] |
JP154 | The Sanctuary in the Sky | Field Spell | ||
Battle damage to the controller of a Fairy monster from a battle involving that monster becomes 0. | ||||||
Normal
▶︎ Deck
|
3.4
(25)
[11003] |
JP155 | Earthquake | Normal Spell | ||
Change all face-up monsters on the field to Defense Position. | ||||||
Normal
▶︎ Deck
|
1.2
(13)
[6832] |
JP156 | Talisman of Trap Sealing | Continuous Spell | ||
You can only activate this card while there is a face-up "Sealmaster Meisei" on your side of the field. While this card is face-up on the field, Trap Cards cannot be activated and the effects of face-up Trap Cards on the field are negated. When "Sealmaster Meisei" is removed from the field, destroy this card. | ||||||
Normal
▶︎ Deck
|
2.1
(15)
[12893] |
JP157 | Goblin Thief | Normal Spell | ||
Inflict 500 points of damage to your opponent's Life Points and increase your Life Points by 500 points. | ||||||
Normal
▶︎ Deck
|
5.1
(16)
[21571] |
JP158 | Backfire | Continuous Trap | ||
If a face-up FIRE monster(s) you control is destroyed and sent to the GY: Inflict 500 damage to your opponent. | ||||||
Normal
▶︎ Deck
|
2.8
(11)
[7837] |
JP159 | Micro Ray | Normal Trap | ||
Target 1 face-up monster on the field; that target's DEF becomes 0 until the end of this turn. | ||||||
Normal
▶︎ Deck
|
5.6
(16)
[12050] |
JP160 | Light of Judgment | Normal Trap | ||
If "The Sanctuary in the Sky" is on the field: Discard 1 LIGHT monster to the GY; apply 1 of the following effects. ●Look at your opponent's hand and discard 1 card from their hand. ●Send 1 card your opponent controls to the GY. |
||||||
Normal
▶︎ Deck
|
3.5
(11)
[7739] |
JP161 | Talisman of Spell Sealing | Continuous Trap | ||
You can only activate this card while there is a face-up "Sealmaster Meisei" on your side of the field. While this card is face-up on the field, Spell Cards cannot be activated and the effects of face-up Spell Cards on the field are negated. When "Sealmaster Meisei" is removed from the field, destroy this card. | ||||||
Normal
▶︎ Deck
|
7.1
(22)
[49156] |
JP162 | Wall of Revealing Light | Continuous Trap | ||
Activate by paying any multiple of 1000 Life Points. Monsters your opponent controls cannot attack if their ATK is less than or equal to the amount you paid. | ||||||
Normal
▶︎ Deck
|
4.2
(13)
[10095] |
JP163 | Solar Ray | Normal Trap | ||
Inflict 600 points of damage to your opponent's Life Points for each face-up LIGHT monster on your side of the field. | ||||||
Normal
▶︎ Deck
|
8.6
(16)
[59808] |
JP164 | Ninjitsu Art of Transformation | Continuous Trap | ||
Activate this card by Tributing 1 face-up "Ninja" monster; Special Summon 1 Beast, Winged Beast, or Insect monster from your hand or Deck whose Level is less than or equal to the Level the Tributed monster had on the field +3. When this card leaves the field, destroy that monster. | ||||||
Normal
▶︎ Deck
|
7.9
(25)
[49967] |
JP165 | Beckoning Light | Normal Trap | ||
Discard your entire hand, then for each card you discarded to the GY by this effect, add 1 LIGHT monster from your GY to your hand. | ||||||
Rare
▶︎ Deck
|
6.2
(24)
[48367] |
JP166 | Draining Shield | Normal Trap | ||
If an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain LP equal to that target's ATK. | ||||||
Normal
▶︎ Deck
|
1
(17)
[9037] |
JP167 | Armor Break | Counter Trap | ||
Negate the activation of an Equip Spell Card and destroy it. | ||||||
Ultra
▶︎ Deck
|
5.8
(17)
[27712] |
JP168 | Mazera DeVille | Effect Monster | ||
- | 8 | Fiend | 2800 | 2300 | ||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up "Warrior of Zera" on your side of the field while "Pandemonium" is on the field. If "Pandemonium" is on your side of the field when you Special Summon this card, your opponent discards 3 random cards from their hand. If "Pandemonium" is not on your side of the field, this effect is not applied. | ||||||
Normal
▶︎ Deck
|
3.6
(13)
[12417] |
JP169 | Gigobyte | Normal Monster | ||
- | 1 | Reptile | 350 | 300 | ||
He has a tranquil soul, but carries a destiny that one day his heart shall be tainted by evil.... | ||||||
Normal
▶︎ Deck
|
5.9
(15)
[36280] |
JP170 | Mokey Mokey | Normal Monster | ||
- | 1 | Fairy | 300 | 100 | ||
An outcast angel. Nobody knows what he is thinking at all. Sometimes he gets mad and that is dreadful. | ||||||
Normal
▶︎ Deck
|
3.1
(16)
[13716] |
JP171 | Kozaky | Normal Monster | ||
- | 1 | Fiend | 400 | 400 | ||
A workaholic fiend who devotes everything to his research into the languages of Dark World. His mind has collapsed because of working too hard. | ||||||
Normal
▶︎ Deck
|
1.5
(10)
[7970] |
JP172 | Fiend Scorpion | Normal Monster | ||
- | 2 | Insect | 900 | 200 | ||
A huge scorpion inhabited by the soul of a fiend. Usually it holds back, but has untapped potential. | ||||||
Normal
▶︎ Deck
|
1.4
(14)
[11539] |
JP173 | Pharaoh's Servant | Normal Monster | ||
- | 2 | Zombie | 900 | 0 | ||
An apparition of those said to formerly serve the Pharaoh. It has tremendous loyalty that does not waver. | ||||||
Normal
▶︎ Deck
|
1.5
(11)
[7744] |
JP174 | Pharaonic Protector | Normal Monster | ||
- | 2 | Zombie | 900 | 0 | ||
The mummy of a soldier that has been guarding the royal family for thousands of years. Even now, its spirit does not allow anybody to trespass. | ||||||
Ultra
▶︎ Deck
|
2
(21)
[25942] |
JP175 | Spirit of the Pharaoh | Effect Monster | ||
- | 6 | Zombie | 2500 | 2000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by "The First Sarcophagus". When this card is Special Summoned: You can target up to 4 Level 2 or lower Zombie Normal Monsters in your GY; Special Summon those targets. | ||||||
Rare
▶︎ Deck
|
3.2
(20)
[11033] |
JP176 | Theban Nightmare | Effect Monster | ||
- | 4 | Fiend | 1500 | 500 | ||
Gains 1500 ATK while you have no cards in your hand nor in your Spell & Trap Zones. | ||||||
Normal
▶︎ Deck
|
2.8
(12)
[10694] |
JP177 | Aswan Apparition | Effect Monster | ||
- | 3 | Fiend | 500 | 500 | ||
If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Trap Card from your Graveyard to the top of your Deck. | ||||||
Rare
▶︎ Deck
|
5.8
(19)
[37203] |
JP178 | Protector of the Sanctuary | Effect Monster | ||
- | 4 | Fiend | 1100 | 1900 | ||
Your opponent cannot draw cards except during Draw Phases. | ||||||
Normal
▶︎ Deck
|
2.4
(13)
[6135] |
JP179 | Nubian Guard | Effect Monster | ||
- | 2 | Warrior | 500 | 500 | ||
If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Continuous Spell Card from your Graveyard to the top of your Deck. | ||||||
Super
▶︎ Deck
|
2.7
(11)
[8311] |
JP180 | Legacy Hunter | Effect Monster | ||
- | 4 | Warrior | 1000 | 1500 | ||
When this card attacks a face-down Defense Position monster and destroys it and sends it to the Graveyard as a result of battle, your opponent returns 1 random card from their hand to their Deck. Their Deck is then shuffled. | ||||||
Normal
▶︎ Deck
|
2.9
(11)
[10229] |
JP181 | Desertapir |
Effect Monster Flip Monster |
||
- | 3 | Beast | 900 | 300 | ||
FLIP: Flip 1 face-up monster on the field into face-down Defense Position. You cannot select "Desertapir". | ||||||
Normal
▶︎ Deck
|
1.5
(16)
[15551] |
JP182 | Sand Gambler | Effect Monster | ||
- | 3 | Spellcaster | 300 | 1600 | ||
Toss a coin 3 times. If all 3 results are Heads, destroy all monsters on your opponent's side of the field. If all 3 results are Tails, destroy all monsters on your side of the field. You can only activate this effect once per turn, during your Main Phase. | ||||||
Normal
▶︎ Deck
|
3.2
(12)
[9175] |
JP183 | 3-Hump Lacooda | Effect Monster | ||
- | 3 | Beast | 500 | 1500 | ||
If there are 3 face-up "3-Hump Lacooda" cards on your side of the field, Tribute 2 of them to draw 3 cards. | ||||||
Ultra
▶︎ Deck
|
3.2
(13)
[10126] |
JP184 | Ghost Knight of Jackal | Effect Monster | ||
- | 5 | Beast-Warrior | 1700 | 1600 | ||
When this card destroys an opponent's monster by battle and sends it to the GY: You can target that destroyed monster in your opponent's GY; Special Summon that target to your field in Defense Position. | ||||||
Normal
▶︎ Deck
|
1.8
(16)
[10496] |
JP185 | Absorbing Kid from the Sky | Effect Monster | ||
- | 4 | Fairy | 1300 | 1000 | ||
When this card destroys a monster and sends it to the Graveyard as a result of battle, increase your Life Points by the Level of the destroyed monster x 300 points. | ||||||
Normal
▶︎ Deck
|
1.3
(12)
[5925] |
JP186 | Elephant Statue of Blessing | Effect Monster | ||
- | 3 | Rock | 1500 | 0 | ||
When this card is sent from your hand to your Graveyard by an opponent's card effect: You gain 2000 Life Points. | ||||||
Normal
▶︎ Deck
|
3.1
(12)
[7952] |
JP187 | Elephant Statue of Disaster | Effect Monster | ||
- | 3 | Rock | 1500 | 0 | ||
If this card is sent from your hand to your GY by an opponent's card effect: Inflict 2000 damage to your opponent. | ||||||
Normal
▶︎ Deck
|
3.7
(14)
[9428] |
JP188 | Spirit Caller |
Effect Monster Flip Monster |
||
- | 3 | Spellcaster | 1000 | 1000 | ||
FLIP: You can Special Summon 1 Level 3 or lower Normal Monster from your Graveyard to your side of the field. | ||||||
Super
▶︎ Deck
|
5.5
(15)
[16885] |
JP189 | Emissary of the Afterlife | Effect Monster | ||
- | 4 | Fiend | 1600 | 600 | ||
When this card is sent from the field to the Graveyard: Each player adds 1 Level 3 or lower Normal Monster from their Deck to their hand. | ||||||
Normal
▶︎ Deck
|
3
(10)
[7614] |
JP190 | Grave Protector | Effect Monster | ||
- | 4 | Fiend | 0 | 2000 | ||
Any monster destroyed by battle is shuffled into the Deck instead of going to the GY. | ||||||
Rare
▶︎ Deck
|
4.8
(15)
[24400] |
JP191 | Double Coston | Effect Monster | ||
- | 4 | Zombie | 1700 | 1650 | ||
This card can be treated as 2 Tributes for the Tribute Summon of a DARK monster. | ||||||
Normal
▶︎ Deck
|
3.5
(17)
[10584] |
JP192 | Regenerating Mummy | Effect Monster | ||
- | 4 | Zombie | 1800 | 1500 | ||
When this card is sent from your hand to your GY by an opponent's card effect: Return this card to the hand. | ||||||
Rare
▶︎ Deck
|
8
(26)
[66553] |
JP193 | Night Assailant |
Effect Monster Flip Monster |
||
- | 3 | Fiend | 200 | 500 | ||
FLIP: Target 1 monster your opponent controls; destroy that target. If this card is sent from the hand to the GY: Target 1 Flip monster in your GY, except "Night Assailant"; add that target to your hand. |
||||||
Normal
▶︎ Deck
|
4.9
(14)
[10026] |
JP194 | Man-Thro' Tro' | Effect Monster | ||
- | 4 | Beast-Warrior | 1000 | 1000 | ||
By tributing 1 Normal Monster (except a Token) on your side of the field, inflict 800 points of damage to your opponent's Life Points. | ||||||
Normal
▶︎ Deck
|
9.2
(37)
[219063] |
JP195 | King of the Swamp | Effect Monster | ||
- | 3 | Aqua | 500 | 1100 | ||
This card in your hand, field, or GY can be used as a substitute for any 1 Fusion Material whose name is mentioned on the Fusion Monster Card, but the other materials must be correct. You can discard this card to the GY; add 1 "Polymerization" from your Deck to your hand. | ||||||
Normal
▶︎ Deck
|
1.4
(9)
[6896] |
JP196 | Emissary of the Oasis | Effect Monster | ||
- | 3 | Spellcaster | 600 | 400 | ||
While a face-up Level 3 or lower Normal Monster is on your side of the field, your opponent cannot select this card as an attack target. While this card is face-up on your side of the field, any Battle Damage to the controller of this card from battle involving a Level 3 or lower Normal Monster becomes 0. | ||||||
Rare
▶︎ Deck
|
3.7
(20)
[16056] |
JP197 | Special Hurricane | Normal Spell | ||
Discard 1 card from your hand. Destroy all Special Summoned monsters on the field. | ||||||
Normal
▶︎ Deck
|
4.4
(12)
[11032] |
JP198 | Order to Charge | Quick-Play Spell | ||
Target 1 non-Token Normal Monster you control; Tribute that Normal Monster, and if you do, destroy 1 monster your opponent controls. | ||||||
Normal
▶︎ Deck
|
1.6
(12)
[8005] |
JP199 | Sword of the Soul-Eater | Equip Spell | ||
You can only equip this card to a Level 3 or lower Normal Monster on your side of the field. When you activate this card, Tribute all Normal Monsters (except Tokens) on your side of the field, except the equipped monster. Increase the ATK of the equipped monster by 1000 points for each Normal Monster that you Tributed. | ||||||
Normal
▶︎ Deck
|
2.4
(9)
[5174] |
JP200 | Dust Barrier | Continuous Spell | ||
Face-up Normal Monsters on the field are unaffected by your opponent's Spell Cards. This card is destroyed during your second Standby Phase after activation. | ||||||
Normal
▶︎ Deck
|
2.7
(11)
[27375] |
JP201 | Soul Reversal | Quick-Play Spell | ||
Return 1 Flip Effect Monster from your Graveyard to the top of your Deck. | ||||||
Rare
▶︎ Deck
|
4.3
(15)
[12600] |
JP202 | Spell Economics | Continuous Spell | ||
You do not pay Life Points to activate Spell Cards. | ||||||
Normal
▶︎ Deck
|
1.2
(15)
[6037] |
JP203 | Blessings of the Nile | Continuous Spell | ||
Each time card(s) are discarded from your hand to the Graveyard by the effect of a card controlled by your opponent, increase your Life Points by 1000 points. | ||||||
Normal
▶︎ Deck
|
5.1
(24)
[15630] |
JP204 | 7 | Continuous Spell | ||
When there are 3 face-up "7" cards on your side of the field, draw 3 cards from your Deck. Then destroy all "7" cards. When this card is sent directly from the field to your Graveyard, increase your Life Points by 700 points. | ||||||
Rare
▶︎ Deck
|
6.6
(27)
[64175] |
JP205 | Level Limit - Area B | Continuous Spell | ||
Change all face-up Level 4 or higher monsters to Defense Position. | ||||||
Normal
▶︎ Deck
|
7.9
(17)
[39828] |
JP206 | Enchanting Fitting Room | Normal Spell | ||
Pay 800 LP; excavate the top 4 cards of your Deck and Special Summon all excavated Level 3 or lower Normal Monsters, also, after that, shuffle the rest back into your Deck. | ||||||
Normal
▶︎ Deck
|
6.2
(15)
[25266] |
JP207 | The Law of the Normal | Normal Spell | ||
You can only activate this card while there are 5 face-up Level 2 or lower Normal Monsters on your side of the field. Both players discard all cards in their hands, and destroy all cards on the field except Level 2 or lower Normal Monsters. | ||||||
Ultra
▶︎ Deck
|
7.2
(32)
[75981] |
JP208 | Dark Magic Attack | Normal Spell | ||
If you control "Dark Magician": Destroy all Spells and Traps your opponent controls. | ||||||
Normal
▶︎ Deck
|
4.8
(6)
[12843] |
JP209 | Delta Attacker | Normal Spell | ||
You can only activate this card while there are 3 Normal Monsters of the same name (except Tokens) on your side of the field. The 3 Normal Monsters of the same name can attack your opponent's Life Points directly during the turn this card is activated. | ||||||
Normal
▶︎ Deck
|
2.9
(8)
[6952] |
JP210 | Thousand Energy | Normal Spell | ||
Increase the original ATK and DEF of all face-up Level 2 Normal Monsters (except Tokens) on your side of the field by 1000 points until the End Phase. Destroy all Level 2 Normal Monsters on your side of the field during the End Phase. | ||||||
Normal
▶︎ Deck
|
4.8
(9)
[19887] |
JP211 | Triangle Power | Normal Spell | ||
Increase the original ATK and DEF of all face-up Level 1 Normal Monsters (except Tokens) on your side of the field by 2000 points until the End Phase. Destroy all Level 1 Normal Monsters on your side of the field during the End Phase. | ||||||
Normal
▶︎ Deck
|
1.8
(12)
[8008] |
JP212 | The Third Sarcophagus | Continuous Spell | ||
This card can only be placed on the field by the effect of "The First Sarcophagus". | ||||||
Normal
▶︎ Deck
|
1.8
(12)
[7719] |
JP213 | The Second Sarcophagus | Continuous Spell | ||
This card can only be placed on the field by the effect of "The First Sarcophagus". | ||||||
Super
▶︎ Deck
|
1.9
(14)
[12507] |
JP214 | The First Sarcophagus | Continuous Trap | ||
Once per turn, during your opponent's End Phase: Place 1 "The Second Sarcophagus" or (after you've done that) "The Third Sarcophagus" from your hand or Deck in your Spell & Trap Zone face-up. Then, if you control "The First Sarcophagus", "The Second Sarcophagus", and "The Third Sarcophagus", send all of them to the GY, and if you do, Special Summon 1 "Spirit of the Pharaoh" from your hand or Deck. If any of these cards, including this card, leaves your field, send all of them you control to the GY, including this card. | ||||||
Normal
▶︎ Deck
|
3.6
(10)
[11169] |
JP215 | Dora of Fate | Normal Trap | ||
You can only activate this card during your opponent's turn. Select 1 face-up monster on your opponent's side of the field. When you Normal Summon a monster that is 1 Level lower than the selected monster during your next turn, inflict damage to your opponent's Life Points equal to the Level of the selected monster x 500 points. | ||||||
Normal
▶︎ Deck
|
1.5
(10)
[5487] |
JP216 | Judgment of the Desert | Continuous Trap | ||
The Battle Positions of face-up monsters that are flipped face-up after activation of this card cannot be changed, except with a card effect. | ||||||
Normal
▶︎ Deck
|
4.1
(7)
[13676] |
JP217 | Human-Wave Tactics | Continuous Trap | ||
Once per turn, during the End Phase, if your Level 2 or lower Normal Monster(s) was destroyed by battle this turn: Special Summon Level 2 or lower Normal Monsters from your Deck, equal to the number of your Level 2 or lower Normal Monsters destroyed by battle this turn. | ||||||
Super
▶︎ Deck
|
7.2
(18)
[28017] |
JP218 | Curse of Anubis | Normal Trap | ||
Change all Effect Monsters on the field to Defense Position. Until the end of this turn, the original DEF of those monsters becomes 0, also their battle positions cannot be changed. | ||||||
Normal
▶︎ Deck
|
6.7
(9)
[22121] |
JP219 | Desert Sunlight | Normal Trap | ||
All monsters on your side of the field are changed to face-up Defense Position. | ||||||
Rare
▶︎ Deck
|
2.9
(8)
[12673] |
JP220 | Des Counterblow | Continuous Trap | ||
Destroy any monster that inflicts Battle Damage to a player's Life Points by attacking directly. | ||||||
Normal
▶︎ Deck
|
6
(9)
[10717] |
JP221 | Labyrinth of Nightmare | Continuous Trap | ||
Once per turn, during each player's End Phase: Change the battle positions of all face-up monsters the turn player controls. | ||||||
Rare
▶︎ Deck
|
3.5
(15)
[11981] |
JP222 | Soul Resurrection | Continuous Trap | ||
Activate this card by targeting 1 Normal Monster in your Graveyard; Special Summon it in Defense Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card. | ||||||
Normal
▶︎ Deck
|
3.9
(7)
[6414] |
JP223 | Order to Smash | Normal Trap | ||
Target 1 Level 2 or lower non-Token Normal Monster you control; Tribute that Normal Monster, and if you do, destroy up to 2 Spells/Traps your opponent controls. | ||||||
Ultra
▶︎ Deck
|
6.8
(15)
[37631] |
JP224 | The End of Anubis | Effect Monster | ||
- | 6 | Fiend | 2500 | 0 | ||
While this card is face-up on the field, all effects of Spell, Trap, and Monster Cards that target a card(s) in the Graveyard or that activate in the Graveyard are negated. | ||||||
EXPERT EDITION Volume.2 Card List
4.7 /10.0 pt Number of card ratings : 4196 User Review : 4196 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)