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HOME > Yu-Gi-Oh! Card Lists > Extreme Force > Link Hole

Link Hole Used Deck

Link Hole
Card Kind Attribute Level Type ATK DEF
Normal Spell - - - - -
If you control a Link-4 or higher monster: Destroy monsters your opponent controls, up to the number of Link-3 or higher monsters you control. You can only activate 1 "Link Hole" per turn.
password:73275815
Average Rating Score 2.6(11)
  1. Card Info
  2. Card Reviews (11 rating scores)
  3. Decks with Link Hole (0)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Link Hole" card reviews and rating scores


2.6(11)
評価星1評価星1評価星0.5評価星0評価星0
評価星0評価星0評価星0評価星0評価星0
カード評価ラベル5
0% (0)
カード評価ラベル4
0% (0)
カード評価ラベル3
18% (2)
カード評価ラベル2
36% (4)
カード評価ラベル1
45% (5)

japan wairo
2020/02/23 23:27
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A card that can destroy up to 4 or more monsters on your opponent's field.
Please at least make it a Quick-Play Spell
japan シエスタ
2019/05/27 16:55
Yugioh Icon
First of all, the conditions are heavy, right? And even if you destroy more than one, it's a story about how heavy it is to require 3 or more links.
Or rather, if you can destroy more than one with this card, you can destroy it without using this card with the link you have deployed, right? That's what I'm talking about. It's Troymare, because he has a lot of excellent people such as Borrel... The point is, I feel like I'm overkill.
I mean, you can use Braho and Sambol (although they were banned when they first appeared), and it's an era when it's felt that Normal Spell removal is slow... I want you to think about it a little more. I wonder if the ground crack is still better if I'm not good at it.
To be honest, it's a level of 2 points even if it's overall exclusion or bounce. I wonder if it will be used even if search becomes effective in the future.
japan ルイ
2019/05/27 16:42
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This is no exception to the mysterious removal cards that are recorded every time a new summoning method comes out, so you can guess the performance.
Why don't you use a card with this kind of performance? 《Tribute to The Doomed》or Thunder Break, right? That's what I mean.
Even though it's just aiming for a 1:1 exchange, the activation conditions are still lazy.
Or rather, I don't want you to piggyback on the new summoning method every time and print a card of a level that is not worth talking about.
With this performance, the removal card that came out in the early days of Synchro is still better.
I'd probably use it at most for curiosity perverts, though I would never use it lol
japan ユウヤ
2019/05/27 14:41
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Since Link 5 may come, this card is easier to use.
japan 備長炭18
2018/09/17 2:06
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Unfortunately, I have the impression that the activation conditions and effects are not very well matched.
Currently, the maximum number of links that can be used in the main is 4, but thanks to the loose material FWD, it is easy to fill, and thanks to that FWD, it is fairly easy to line up 3 links.
However, if it is possible to use this after deploying a large number of cards, there is a high possibility that the removal card itself is excessive in the first place, so it is easy to spoil.
With this, if he had a Quick-Play Spell, there might have been a possibility that he would have further promoted the advantage of the first attack.
japan ميزة
2018/03/18 21:41
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A typical normal card is...
Anyway, if you link continuously, the number of removals will increase and you won't be targeted.
A good normal card that is not typical
japan 京太
2018/03/18 10:46
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A typical normal card with strict activation conditions
Destruction usually ends in one piece
japan はわわ
2018/03/18 0:54
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The conditions are too strict, and with a normal girlfriend's deck, you can only destroy 1 or 2 cards.
At least if it's a Quick-Play Spell...
japan アルバ
2017/10/16 23:26
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You can remove monsters according to the number of Link Monsters, but at least one monster of Link 4 or higher is required.
If you want to increase the removal effect, you need one Link 3 monster for each one, and even if you remove two, you will need to deploy 7 monsters.
I can't help but say that he is inefficient as a spell card for monster removal, so I feel like it's okay to shoot with Link 4 as a 1:1 exchange, but even so, it's an activation condition for removing 1 body. It's still heavy...
japan ヒコモン
2017/10/14 12:06
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Destruction can be done without targeting, but the need for a Link 4 monster is heavy. It is also a minus that it will completely rot if you pull it when you are inferior. The effect is strong, but it doesn't mesh with the activation conditions at all. Even if you can destroy something other than a monster, it will be 4 points.
japan とき
2017/10/14 10:34
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A spell that destroys monsters on the opponent's field equal to the number of Link 3 or higher cards when there are Link 4 or higher monsters on the field.
The effect itself is not bad, but the activation conditions are quite heavy.
I wouldn't go so far as to say it's difficult to prepare a Link 4 monster, but it's not something that pops out suddenly when you're outnumbered.
This card seems to be the type of effect that you want to aim for a one-shot reversal, but it would be better to look at it with the mindset of aiming for a 1:1 exchange when you are superior.

Decks with "Link Hole"

no deck


Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
Extreme Force EXFO-JP051 2017-10-14 Normal

Ranking and View Num

Rating Score Rank 11,554 / 13,189 Cards
View Num 4,956

Others

Japanese card name リンケージ・ホール

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