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Overwind →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Trap | - | - | - | - | - |
Target 1 face-up "Wind-Up" monster you control; its ATK and DEF are doubled, and it returns to the hand during the End Phase. You can only activate 1 "Overwind" per turn. | |||||
password:24920410 | |||||
Average Rating Score | 7.5(13) |
- Card Info
- Card Reviews (13 rating scores)
- Decks with Overwind (9 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Overwind" card reviews and rating scores
7.5(13) |
|
15% | (2) | ||
61% | (8) | ||
23% | (3) | ||
0% | (0) | ||
0% | (0) |
備長炭18
2018/10/15 0:22
2018/10/15 0:22
Wind-Up limited Limi solution.
Since it's a Normal Trap card, it's one step behind, but it doubles the attack and defense as it is, and it's an excellent combat trick.
Also, in the worst case, the bounce attached to Limi Kai instead of destroying it can be reused, so it's not so heavy, and it can be divided into just one body.
With a fully developed deck, it would naturally come off, but if it was used suddenly, it would end the game.
Since it's a Normal Trap card, it's one step behind, but it doubles the attack and defense as it is, and it's an excellent combat trick.
Also, in the worst case, the bounce attached to Limi Kai instead of destroying it can be reused, so it's not so heavy, and it can be divided into just one body.
With a fully developed deck, it would naturally come off, but if it was used suddenly, it would end the game.
なす
2017/10/09 8:10
2017/10/09 8:10
Wind-Up Can double the attack and defense of one unit.
You can counterattack on your opponent's turn and go all out on your own turn.
Bounce allows him to use his Wind-Up effect again on his next turn.
You can counterattack on your opponent's turn and go all out on your own turn.
Bounce allows him to use his Wind-Up effect again on his next turn.
SOUL
2015/02/25 19:10
2015/02/25 19:10
The problem is that it doesn't mesh well with his Wind-Up style of attacking with Xyz all at once.
Still, the effect itself is excellent, so you can put it in your field of vision.
You can support Rabbit in the first half and increase the damage when attacking.
Still, the effect itself is excellent, so you can put it in your field of vision.
You can support Rabbit in the first half and increase the damage when attacking.
ナル参照
2013/03/12 17:46
2013/03/12 17:46
Wind-Up exclusive Limi solution. This also increases the defensive power, so it is possible to perform tricks called counterattacks.
It is very useful as it can be used for both attack and defense. It can also be used to increase the firepower to use the uniform spiral type.
There is a limit of "once per turn", so it can't be abused, but it's convenient as a finishing or counterattack. In particular, it is attractive to be able to kill the Super Summon Seal of her superlative, such as Christia, by herself. There is no problem at all because the demerit can be avoided with the appearance of the rabbit.
It's hard to get into Wind-Up, but if you're not careful, you'll get a bad look. Wrench limit solution!
It is very useful as it can be used for both attack and defense. It can also be used to increase the firepower to use the uniform spiral type.
There is a limit of "once per turn", so it can't be abused, but it's convenient as a finishing or counterattack. In particular, it is attractive to be able to kill the Super Summon Seal of her superlative, such as Christia, by herself. There is no problem at all because the demerit can be avoided with the appearance of the rabbit.
It's hard to get into Wind-Up, but if you're not careful, you'll get a bad look. Wrench limit solution!
わたV
2013/01/24 16:55
2013/01/24 16:55
Well, no matter how much Trap, 《Limiter Removal》is not weak.
If you are metabolized with 《Rivalry of Warlords》, 《Gozen Match》, etc., should you beat your opponent with this and win?
If you are metabolized with 《Rivalry of Warlords》, 《Gozen Match》, etc., should you beat your opponent with this and win?
オンリー・MARU氏
2012/11/06 18:39
2012/11/06 18:39
Reuse effect + Trap, so it's possible to counterattack, and it's a card that helped Wind-Up in many ways.
After all, reuse of effects. You can miss the amount of bouncing, but the ATK and defense power will increase, so Wind-Up will almost certainly be protected from destruction.
After all, reuse of effects. You can miss the amount of bouncing, but the ATK and defense power will increase, so Wind-Up will almost certainly be protected from destruction.
みかんゼリー
2012/07/25 20:14
2012/07/25 20:14
This card has two big advantages.
《Limiter Removal》similar explosive power and reusability.
Since the defense power is also doubled, it is also possible to aim for reflection damage with wall monsters.
If it's Wind-Up, there's no loss in putting it in, isn't it an ATK/DEF increase card?
《Limiter Removal》similar explosive power and reusability.
Since the defense power is also doubled, it is also possible to aim for reflection damage with wall monsters.
If it's Wind-Up, there's no loss in putting it in, isn't it an ATK/DEF increase card?
REX
2012/04/04 21:26
2012/04/04 21:26
A card that explodes his ATK in Wind-Up.
☆ I was terrified when 2's "Wind-Up Snail" became 4000 defense lol
Moreover, unlike 《Limiter Removal》, Wind-Up can be recycled after the battle is over. It might be easier to connect to the next one if it's destroyed...
☆ I was terrified when 2's "Wind-Up Snail" became 4000 defense lol
Moreover, unlike 《Limiter Removal》, Wind-Up can be recycled after the battle is over. It might be easier to connect to the next one if it's destroyed...
スクラップトリトドン
2011/10/22 18:00
2011/10/22 18:00
Wind-Up Limiter Released!
Not only can it be reused by bouncing, but even if it is simply a counterattack for the opponent, the double increase value is powerful.
Moreover, like the limiter, if you stack it, you can aim for a reverse one-kill.
I'm glad that the defense is doubled, and it's nice to be able to aim for a reflection with a magician or a mai mai.
It's one of the few breakthrough methods in Wind-Up, so it doesn't hurt to have it when your deployment is blocked by Pakike or a siege.
Not only can it be reused by bouncing, but even if it is simply a counterattack for the opponent, the double increase value is powerful.
Moreover, like the limiter, if you stack it, you can aim for a reverse one-kill.
I'm glad that the defense is doubled, and it's nice to be able to aim for a reflection with a magician or a mai mai.
It's one of the few breakthrough methods in Wind-Up, so it doesn't hurt to have it when your deployment is blocked by Pakike or a siege.
とき
2011/04/16 0:53
2011/04/16 0:53
《Limiter Removal》for Wind-Up.
However, there are no disadvantages other than bounce, and in some cases, the advantage is that the effect can be reused.
If you hit a Soldier, it's normal to have the possibility of getting 3600 and being attacked by his Wind-Up star at 5000.
Very strong as a combat modifier. However, Wind-Up is not a deck, and although he has card power, it's a bit incompatible, which is a pain...
However, there are no disadvantages other than bounce, and in some cases, the advantage is that the effect can be reused.
If you hit a Soldier, it's normal to have the possibility of getting 3600 and being attacked by his Wind-Up star at 5000.
Very strong as a combat modifier. However, Wind-Up is not a deck, and although he has card power, it's a bit incompatible, which is a pain...
Decks with "Overwind"
* is adopted as a key card.
● 2011-12-01 Tengen Toppa Wind-Up Oh
● 2011-10-27 Wind-Up
● 2017-09-12 Genuine Wind-Up
● 2013-06-08 Almighty Wind-Up
● 2012-05-26 Mechanical Axis Wind-Up Doubling Beat
● 2012-06-05 Special Summon tuner telescope Inzektor
● 2015-01-20 Wind-Up miscellaneous (temporary)
● 2016-03-26 Mainspring Genex
● 2019-05-16 Maha speed beat of true oiler royal style
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
GENERATION FORCE | GENF-JP067 | 2011-04-16 | Normal |
Ranking and View Num
Rating Score Rank | 4,764 / 13,171 Cards |
---|---|
View Num | 12,969 |
Others
Japanese card name | オーバー・レンチ |
---|
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