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Liberty at Last! →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Trap | - | - | - | - | - |
When a monster you control is destroyed by battle and sent to the GY: Target 2 face-up monsters on the field; shuffle those targets into the Deck. | |||||
password:72022087 | |||||
Average Rating Score | 4.3(12) |
- Card Info
- Card Reviews (12 rating scores)
- Decks with Liberty at Last! (12 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Liberty at Last!" card reviews and rating scores
4.3(12) |
|
0% | (0) | ||
0% | (0) | ||
41% | (5) | ||
50% | (6) | ||
8% | (1) |
クリアム
2021/05/30 15:00
2021/05/30 15:00
It's hard to use, but it's not useless.
It would be easier to use if you set up monsters with effect destruction resistance such as Eldlich and Ancient Gear Devil... In the first place, it's hard to crack this card (you can also aim in an instant)
However, as a bluff, if you dare to drop one into his GY, it will be difficult for your opponent to move. do
It also supports suicide attack, Flip Monster, and Trap Monster, so it doesn't rot so much (but it rots).
Since it can be used even if the opponent's monster is ripped off, I think it's a card with a lot of brutality. Expectations for it later.
It would be easier to use if you set up monsters with effect destruction resistance such as Eldlich and Ancient Gear Devil... In the first place, it's hard to crack this card (you can also aim in an instant)
However, as a bluff, if you dare to drop one into his GY, it will be difficult for your opponent to move. do
It also supports suicide attack, Flip Monster, and Trap Monster, so it doesn't rot so much (but it rots).
Since it can be used even if the opponent's monster is ripped off, I think it's a card with a lot of brutality. Expectations for it later.
アルバ
2021/05/30 11:09
2021/05/30 11:09
The neck is that although you can return 2 of your opponent's monsters to the Deck, they are destroyed in battle.
It is difficult to use Trap, which is a removal premise for combat, but it was difficult to use even at the time because it had the above-mentioned properties even though it was a two-card deck bounce.
He uses a lot of cards that are supposed to be destroyed in battle, such as Recruiter.
It is difficult to use Trap, which is a removal premise for combat, but it was difficult to use even at the time because it had the above-mentioned properties even though it was a two-card deck bounce.
He uses a lot of cards that are supposed to be destroyed in battle, such as Recruiter.
みめっと
2021/05/22 3:40
2021/05/22 3:40
A type of generic removal trap that can be activated by a combat destruction trigger.
Although it can target, it has high removal performance because it can bounce 2 monsters from his deck with a damage effect.
However, it is always necessary to bounce two bodies, and basically no matter how you do it, it will not be more than an equivalent exchange, so the bad handling, including the fact that it is a trap card, is quite worrisome.
You can also select your own monsters to bounce, but after all, it's a Deck bounce...
Since the trigger can be pulled even with a suicide attack, it can be said that it is desirable to use it with monsters that have some kind of destruction trigger effect, such as Recruiter.
In the second year of the 11th term, in May 2021, the Continuous Trap, which allows exclusive search and salvage, was introduced, so this card is not easy to use at all, but you can draw it and use it many times just by inserting a pin. I think it's a big deal that I've become like this.
Although it can target, it has high removal performance because it can bounce 2 monsters from his deck with a damage effect.
However, it is always necessary to bounce two bodies, and basically no matter how you do it, it will not be more than an equivalent exchange, so the bad handling, including the fact that it is a trap card, is quite worrisome.
You can also select your own monsters to bounce, but after all, it's a Deck bounce...
Since the trigger can be pulled even with a suicide attack, it can be said that it is desirable to use it with monsters that have some kind of destruction trigger effect, such as Recruiter.
In the second year of the 11th term, in May 2021, the Continuous Trap, which allows exclusive search and salvage, was introduced, so this card is not easy to use at all, but you can draw it and use it many times just by inserting a pin. I think it's a big deal that I've become like this.
シエスタ
2019/01/30 14:03
2019/01/30 14:03
The 2 deck bounce and removal power is powerful though. In today's age of removal, this passive trigger can be tough.
Direct is not supported due to the trigger of battle destruction, and you must target 2 cards, so even if the trigger is met, there is no target, or if you are not good at it, you may be able to cut yourself.
Even though there are some differences, I feel that Strong Detachment and Barrier Force are easier to use, and I think it's a card with a strong habit.
Direct is not supported due to the trigger of battle destruction, and you must target 2 cards, so even if the trigger is met, there is no target, or if you are not good at it, you may be able to cut yourself.
Even though there are some differences, I feel that Strong Detachment and Barrier Force are easier to use, and I think it's a card with a strong habit.
ヒコモン
2016/10/17 12:40
2016/10/17 12:40
Deck bounce is strong, but ends up being a 2:2 exchange. These days, there are a lot of removals other than battle destruction, so should I aim to activate it from a suicide attack? It's a pity that it doesn't have a small turn due to the two-body guaranteed bounce. Well, it usually attacks with two or more monsters, so I don't have to worry about it that much.
サンダー・ボルト
2013/04/27 0:09
2013/04/27 0:09
It's a pretty powerful effect to return two to his deck. However, since it is required to be destroyed in battle, I would like to consider a suicide attack. In that case, since it's a trap card, the fact that it can't be activated on the turn it's face down is a bit of a pain.
ファナナス
2013/01/22 19:31
2013/01/22 19:31
1 or more monsters on your field, 2 or more monsters on your opponent's field, battle destruction triggers, etc. The conditions are strict, and compared to "Dimensional Prison" etc., versatility is extremely low. His recruiter tactics are hard to use even for Gusto.
Instead, his 2 deck bounces and trap card removal are unparalleled power, and since it activates the damage step, it is hard to interfere. It's cheap and if you put about one in the hidden taste, it's a reasonably recommended one.
Instead, his 2 deck bounces and trap card removal are unparalleled power, and since it activates the damage step, it is hard to interfere. It's cheap and if you put about one in the hidden taste, it's a reasonably recommended one.
スクラップトリトドン
2011/09/03 8:14
2011/09/03 8:14
Cards that trigger battle destruction are pretty tough.
It's a troublesome bounce if it's decided well, but Mirafo is more effective in situations where you can earn ads with this...
It's a troublesome bounce if it's decided well, but Mirafo is more effective in situations where you can earn ads with this...
フッキー
2010/09/16 22:27
2010/09/16 22:27
The effect of returning to a stronger deck than just removal.
The trigger is tough, but the return when it is decided is quite large.
An interesting card that can be used against opponents who are highly developed.
With a combo with 《Scrap-Iron Scarecrow》, you can almost certainly meet the conditions.
The trigger is tough, but the return when it is decided is quite large.
An interesting card that can be used against opponents who are highly developed.
With a combo with 《Scrap-Iron Scarecrow》, you can almost certainly meet the conditions.
とき
2010/09/03 21:48
2010/09/03 21:48
Today the trigger is very heavy and difficult to pull.
It's strong if you get it right and return two of your opponent's monsters, but you lose a monster due to the trigger, so it's a mess.
A very large hammer-like card of a demon god. If it hits, it's huge, but will it hit...
It's strong if you get it right and return two of your opponent's monsters, but you lose a monster due to the trigger, so it's a mess.
A very large hammer-like card of a demon god. If it hits, it's huge, but will it hit...
Decks with "Liberty at Last!"
* is adopted as a key card.
● 2013-10-01 Super speed 1 kill type BK 20
● 2013-08-19 Himejiku/Jun Madolche
● 2014-05-28 God? unnecessary! Ra's Disciple beat
● 2014-12-19 Can a person duel with only four letters?
● 2021-05-24 Oila's Strongest Fleur
● 2013-07-28 advancing Giants
● 2015-05-26 I don't need a god!
● 2015-07-01 Amazoness Makes Ads With Suicide Attacks Deck
● 2021-12-26 speedroid
● 2014-03-12 Gusto-chan is a bit serious
● 2014-03-27 Activate Naga's effect
● 2021-08-17 Paleozoic
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Yu-Gi-Oh 5D's TAG FORCE 5 | TF05-JP003 | 2010-09-16 | Ultra |
Duelist Pack - Duelist of the Gale - | DP25-JP033 | 2021-05-22 | Normal |
Ranking and View Num
Rating Score Rank | 9,891 / 13,210 Cards |
---|---|
View Num | 20,352 |
Others
Japanese card name | 自由解放 |
---|
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