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Attack and Receive →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Trap | - | - | - | - | - |
You can only activate this card when you take damage to your Life Points. Inflict 700 points of damage to your opponent's Life Points. Also, inflict 300 points of damage to your opponent's Life Points for each "Attack and Receive" card in your Graveyard. | |||||
password:47025270 | |||||
Average Rating Score | 2.6(15) |
- Card Info
- Card Reviews (15 rating scores)
- Decks with Attack and Receive (0)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Attack and Receive" card reviews and rating scores
2.6(15) |
|
0% | (0) | ||
0% | (0) | ||
0% | (0) | ||
60% | (9) | ||
40% | (6) |
みめっと
2023/04/24 18:38
2023/04/24 18:38
A Trap card that has the same activation conditions as Numinous Healer that appeared in the previous pack, and whose effect causes damage to the opponent.
While the effect was to recover his LP, this is damage to the opponent that is directly linked to victory, and the number of each card and the additional damage proportional to the number of cards with the same name in his GY. It is lower than 《Numinous Healer》.
At the time of its introduction, it had enough performance to be an option for a card with a burn effect, but its activation conditions were troublesome, and it was incompatible with permanent locks such as "Messenger of Peace" and "Gravity Bind" that were rampant in the second season, and "Just Desserts"》and 《Ceasefire》, which can be used for Friche, and 《Burning Land》, which can continuously deal damage, have already appeared in the second term, so even at that time there were not many cards with burn effects. It is an impression that it could not be said to be an expensive card.
And this can be said even for strong cards like 《Torrential Tribute》from the same period, but it's tough to have the "time to be able" specification, which was common in cards from this period.
While the effect was to recover his LP, this is damage to the opponent that is directly linked to victory, and the number of each card and the additional damage proportional to the number of cards with the same name in his GY. It is lower than 《Numinous Healer》.
At the time of its introduction, it had enough performance to be an option for a card with a burn effect, but its activation conditions were troublesome, and it was incompatible with permanent locks such as "Messenger of Peace" and "Gravity Bind" that were rampant in the second season, and "Just Desserts"》and 《Ceasefire》, which can be used for Friche, and 《Burning Land》, which can continuously deal damage, have already appeared in the second term, so even at that time there were not many cards with burn effects. It is an impression that it could not be said to be an expensive card.
And this can be said even for strong cards like 《Torrential Tribute》from the same period, but it's tough to have the "time to be able" specification, which was common in cards from this period.
ねこーら
2021/03/02 13:40
2021/03/02 13:40
Overall Rating: Potential for max 1600 damage, but inefficient combos and overall his GY manure.
By activating a chain of 3 cards of this card when receiving damage, and then chaining 《Emergency Provisions》, 3 cards can be placed in GY when the effect resolves, and 4800 damage can be expected.
However, it takes time to arrange them, and if you use 4 copies, is it better to use Burn like Tremendous Fire normally?
I also need a trigger.
By activating a chain of 3 cards of this card when receiving damage, and then chaining 《Emergency Provisions》, 3 cards can be placed in GY when the effect resolves, and 4800 damage can be expected.
However, it takes time to arrange them, and if you use 4 copies, is it better to use Burn like Tremendous Fire normally?
I also need a trigger.
シエスタ
2020/10/02 17:29
2020/10/02 17:29
Byrne has the quality of being good at making ends meet. It has a maximum of 1300 firepower, and the burn deck also has self-damaging burns such as Gouren and Tremendous Fire.
However, it is difficult to handle because it is highly dependent on combos and eats up Deck slots.
However, it is difficult to handle because it is highly dependent on combos and eats up Deck slots.
サンパイ
2020/03/27 17:11
2020/03/27 17:11
Being a trap, triggering damage, and the initial damage being inferior to deadly poison greatly lowers the rating. At least if it's 800x...
アルバ
2019/03/16 12:43
2019/03/16 12:43
Since it goes up from 700→1000→1300 each time it is activated, the average damage dealt is 1000.
If you think about 1000 per card, it's reasonable, but considering that this unusable card takes 3 deck slots for him, it's better to put in a card that does 1000 damage from the beginning.
If you do a combo with Emergency Food, you can hit 4800 damage with 3 copies, but after arranging 4 copies, you have to pull the trigger with effect damage due to the timing when Emergency Food can be activated, so it is a joke.
If you think about 1000 per card, it's reasonable, but considering that this unusable card takes 3 deck slots for him, it's better to put in a card that does 1000 damage from the beginning.
If you do a combo with Emergency Food, you can hit 4800 damage with 3 copies, but after arranging 4 copies, you have to pull the trigger with effect damage due to the timing when Emergency Food can be activated, so it is a joke.
ヒコモン
2019/02/14 13:00
2019/02/14 13:00
It's an unusual card that can be activated when you take damage even though it's burn. Despite the activation conditions, the firepower doesn't even reach Poison of the Old Man. Well, this one appears earlier, so there are some things that can't be helped. Although the firepower is increased for the time being, it still stops at a maximum of 1600.
はわわ
2018/10/05 18:32
2018/10/05 18:32
Decrease the evaluation at the time of the trigger Trap when you receive damage
The damage amount itself is better, but in this case 《Magic Cylinder》etc. will be prioritized
The damage amount itself is better, but in this case 《Magic Cylinder》etc. will be prioritized
迷走の聖刻印
2016/03/12 2:29
2016/03/12 2:29
Orphans is passionate about hand-to-hand combat and I like it
Usually 700 damage, he is a card that increases by 300 for the number of GY's hand-to-hand combat.
You can hit 4800 damage with 1600 × 3 with emergency food combo from 3 consecutive activations
...it's subtle
Usually 700 damage, he is a card that increases by 300 for the number of GY's hand-to-hand combat.
You can hit 4800 damage with 1600 × 3 with emergency food combo from 3 consecutive activations
...it's subtle
ファイア野郎
2015/04/04 9:39
2015/04/04 9:39
A burn card that triggers damage.
Not only is it difficult to use even if there are activation conditions, but the initial damage amount is not large.
Death Meteor and 《Tremendous Fire》are easier to use in terms of damage and speed.
Not only is it difficult to use even if there are activation conditions, but the initial damage amount is not large.
Death Meteor and 《Tremendous Fire》are easier to use in terms of damage and speed.
かのん
2015/02/28 13:41
2015/02/28 13:41
1300 damage max. It may be subtle for a trap that can only be activated when receiving damage.
If you use 《Trap of Darkness》, you can get up to 1600 only once.
If you use 《Trap of Darkness》, you can get up to 1600 only once.
サンダー・ボルト
2013/06/15 15:01
2013/06/15 15:01
A very big problem is where there are activation conditions. On top of that, the number of additional damage is quite subtle, and it's sad that it's more stable and efficient to hit "Meteor of Destruction" or "Tremendous Fire" normally. There is a combo with 《Dark Room of Nightmare》, but...
スクラップトリトドン
2012/10/03 14:06
2012/10/03 14:06
As for the burn total, if you can activate one by one, the value will exceed the standard value.
However, it comes with a fatal trigger condition for Baan. And that condition is more difficult than 《Magic Cylinder》...
Although battles damage is also a trigger, it would be better to hit 3 death meteos then.
However, it comes with a fatal trigger condition for Baan. And that condition is more difficult than 《Magic Cylinder》...
Although battles damage is also a trigger, it would be better to hit 3 death meteos then.
とき
2012/02/08 18:07
2012/02/08 18:07
A trap card that can deal damage to the opponent according to the number of hand-to-hand combat of GY when you take damage.
When used normally, 700 is unsatisfactory at first, but from the second one onwards, the damage unit price per card exceeds 1000, which is a passing score.
However, even if you send it to his GY in advance, the amount of damage that increases is poor, and the narrow trigger trigger makes it extremely unstable and difficult to use as a burn source.
A card in the usual sad position where you don't have to force yourself to use it.
When used normally, 700 is unsatisfactory at first, but from the second one onwards, the damage unit price per card exceeds 1000, which is a passing score.
However, even if you send it to his GY in advance, the amount of damage that increases is poor, and the narrow trigger trigger makes it extremely unstable and difficult to use as a burn source.
A card in the usual sad position where you don't have to force yourself to use it.
NEOS
2011/05/15 13:31
2011/05/15 13:31
You can also combo with emergency food, but it's better to make good use of it.
700, 1000, 1300 if you use it plainly.
700, 1000, 1300 if you use it plainly.
SOUL
2010/08/30 20:21
2010/08/30 20:21
Damage efficiency is subtle.
Even if it is incorporated into a Yarikuri turbo... No, the accident rate will be rather terrible.
Even if it is incorporated into a Yarikuri turbo... No, the accident rate will be rather terrible.
Decks with "Attack and Receive"
no deck
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
BEGINNER'S EDITION 1 | BE1-JP173 | 2004-06-24 | Normal |
Thousand Eyes Bible | TB-04 | 2000-12-14 | Rare |
BEGINNER'S EDITION 1 (7th period) | BE01-JP146 | 2011-05-14 | Normal |
Ranking and View Num
Rating Score Rank | 11,574 / 13,210 Cards |
---|---|
View Num | 8,250 |
Others
Japanese card name | 白兵戦 |
---|
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