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Magical Arm Shield →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Trap | - | - | - | - | - |
When your opponent declares an attack while you control a monster: Target 1 face-up monster your opponent controls, except the attacking monster; take control of that target until the end of the Battle Phase, and if you do, it is attacked instead, and you proceed to damage calculation. | |||||
password:96008713 | |||||
Average Rating Score | 2.8(26) |
- Card Info
- Card Reviews (26 rating scores)
- Decks with Magical Arm Shield (11 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Magical Arm Shield" card reviews and rating scores
2.8(26) |
|
0% | (0) | ||
0% | (0) | ||
0% | (0) | ||
69% | (18) | ||
30% | (8) |
金平糖
2021/08/30 23:28
2021/08/30 23:28
Due to the effect of fighting two opponent's monsters,
① It can be removed by battle destruction.
② One fights and the other is destroyed, so the attack can be reduced twice.
and can be removed in a unique way. This effect targets monsters that are not attacking, so even if the attacking monster has target resistance, effect destruction resistance, or an effect that is not affected by effects (if a monster with a higher hit point than that is in the opponent's field, ) can be removed.
It's slow to attack and it's difficult to get rid of the monsters you're aiming for.
① It can be removed by battle destruction.
② One fights and the other is destroyed, so the attack can be reduced twice.
and can be removed in a unique way. This effect targets monsters that are not attacking, so even if the attacking monster has target resistance, effect destruction resistance, or an effect that is not affected by effects (if a monster with a higher hit point than that is in the opponent's field, ) can be removed.
It's slow to attack and it's difficult to get rid of the monsters you're aiming for.
ねこーら
2021/03/03 13:12
2021/03/03 13:12
Comprehensive evaluation: Although it is troublesome to satisfy the conditions, it is difficult to give damage.
It is a process to take control and take an attack instead, and if you do not take a monster with high ATK, you will receive damage.
It can be captured until the end of the turn, but it will be returned if there is no way to deal with it, and Trap, which removes it, is better.
It is a process to take control and take an attack instead, and if you do not take a monster with high ATK, you will receive damage.
It can be captured until the end of the turn, but it will be returned if there is no way to deal with it, and Trap, which removes it, is better.
みめっと
2021/02/10 6:03
2021/02/10 6:03
Including the fact that Jonouchi played an active role in the original work and the comical illustrations, it was probably the most exciting card among the cards that came with the DM4, saying that it was an "interesting card" and a "fun card". Wax Trap Card.
The effect is to perform a relatively complicated process of stealing the opponent's monsters other than the attacking monster and making them attack instead when the opponent attacks your own monster, but it is an attack-reactive Trap. Requires 1 or more monsters and 2 or more opponent monsters to be activated, which is quite austere as an activation condition, and the return is too small for that, so I think it will be difficult to use.
The effect is to perform a relatively complicated process of stealing the opponent's monsters other than the attacking monster and making them attack instead when the opponent attacks your own monster, but it is an attack-reactive Trap. Requires 1 or more monsters and 2 or more opponent monsters to be activated, which is quite austere as an activation condition, and the return is too small for that, so I think it will be difficult to use.
サンパイ
2020/02/29 8:19
2020/02/29 8:19
Attack Reaction Trap is winter time. Rebellion as control, inferior to Mirafo and 《Dimensional Prison》as removal.
シエスタ
2019/11/22 10:13
2019/11/22 10:13
It's not much different from 《Sakuretsu Armor》in spite of the many demands...
Quick-Play Spells, which have similar uses but have looser activation conditions and timing, and rebellion dramas have appeared.
I wonder if it's a card that can withstand use other than fans.
Quick-Play Spells, which have similar uses but have looser activation conditions and timing, and rebellion dramas have appeared.
I wonder if it's a card that can withstand use other than fans.
お空は青い
2019/06/27 17:14
2019/06/27 17:14
Jonouchi-kun's 18th. I hope that it will become crimson eyes and become easier to handle.
備長炭18
2018/07/08 13:39
2018/07/08 13:39
Now it's possible to line up 2-6 monsters, and I think it's a card that can deal with 1 opponent's monster, but first of all, it's an attack-reactive Trap, and when attacking your own monster. There are many subtly inconvenient elements such as the fact that the opponent's attack monster is decided by the opponent after all, so it is not very flexible, and even if you add the element that you can temporarily steal the opponent's monster, you can use other cards. It is a card with the impression that it is better to switch to it because it is more stable.
アルバ
2017/07/03 11:57
2017/07/03 11:57
When you have a monster on your field and your opponent has 2 or more monsters, the activation conditions are a little troublesome, so it's an attack reaction Trap, but it doesn't work directly or when the opponent has only one.
If it decides, it will self-destruct itself, but there are many rivals who are easy to use without any other peculiarities in their attack reactions.
If it decides, it will self-destruct itself, but there are many rivals who are easy to use without any other peculiarities in their attack reactions.
ミシガン州知事
2016/06/15 11:41
2016/06/15 11:41
"I won't let you call me a magic arm cymbal anymore!!!"
Jonouchi's card.
Since it was exchanged at the exchange, it was handled by Yugi in the original work.
It can be used when there are 2 or more monsters on the opponent's field, and it can be used to protect the ally field by making the opponent monster that stole the attack of the opponent's monster receive it, but to reproduce the original, it can also be used on your own field. The need for monsters is a hindrance.
The meta against the most attacking opponent is enough with holy barrier mirror force.
Jonouchi's card.
Since it was exchanged at the exchange, it was handled by Yugi in the original work.
It can be used when there are 2 or more monsters on the opponent's field, and it can be used to protect the ally field by making the opponent monster that stole the attack of the opponent's monster receive it, but to reproduce the original, it can also be used on your own field. The need for monsters is a hindrance.
The meta against the most attacking opponent is enough with holy barrier mirror force.
かのん
2015/02/24 9:15
2015/02/24 9:15
Not bad... Not bad, but the opponent attacked in order of strength
If the one you brought here is the lower one, you'll receive battles damage.
If the one you brought here is the lower one, you'll receive battles damage.
ヒコモン
2015/02/06 13:08
2015/02/06 13:08
I don't know what to say, but Mirafo or 《Magic Cylinder》are overwhelmingly easier to use. While it is said that the attack reaction type is slow, it is also a minus that you need monsters on your own field. There is no particular problem with having 2 monsters on the opponent's field, but since removal by effects is rampant, it is possible that you do not have any monsters on your field.
ラーメン
2015/01/15 23:49
2015/01/15 23:49
It's an interesting card, but it really feels like nothing more than that.
Compared to other attack reaction traps, it's too hard to use and I can't deny the feeling of being roundabout.
Compared to other attack reaction traps, it's too hard to use and I can't deny the feeling of being roundabout.
hio
2014/08/03 11:59
2014/08/03 11:59
Personally, speaking of Jonouchi, this card is from Red-Eyes.
It has a unique effect, but it's certainly quicker to simply remove it with Confinement or Mirafo.
It would be nice to be able to use the monsters stolen during the Battle Phase as a cost, but it's really difficult.
I think it's a very fun card if done well.
It has a unique effect, but it's certainly quicker to simply remove it with Confinement or Mirafo.
It would be nice to be able to use the monsters stolen during the Battle Phase as a cost, but it's really difficult.
I think it's a very fun card if done well.
たたた
2013/08/06 1:36
2013/08/06 1:36
It's really delicious when it's decided well, a card that makes you immerse yourself in joy
However, the situation is too limited, so in actual combat...
However, the situation is too limited, so in actual combat...
サンダー・ボルト
2013/04/08 19:46
2013/04/08 19:46
It's a very difficult card to use, but it's pretty fun once you get it. During the Battle Phase, it will remain in control, so it would be better if there was a way to deal with it.
ファナナス
2013/01/21 16:02
2013/01/21 16:02
It depends on the opponent's situation, but what you are doing is quite strong. Endure the attacks of your opponent's trump-class monsters with your opponent's monsters and get past the spot. Well, you're the one who takes the damage, so it's better to simply remove the monsters.
ファイア野郎
2013/01/17 20:01
2013/01/17 20:01
A card that can both defend and remove.
However, it is difficult to activate it unless there are 1 or more monsters here and 2 or more monsters on the other side.
《Dimensional Prison》is basically enough, but if it's a Jonouchi fan Deck, there seems to be room for adoption.
By the way, if the stolen monster is destroyed in battle, you will be the one who takes damage, which is different from the original work, so don't make a mistake.
However, it is difficult to activate it unless there are 1 or more monsters here and 2 or more monsters on the other side.
《Dimensional Prison》is basically enough, but if it's a Jonouchi fan Deck, there seems to be room for adoption.
By the way, if the stolen monster is destroyed in battle, you will be the one who takes damage, which is different from the original work, so don't make a mistake.
みかんゼリー
2012/09/28 23:03
2012/09/28 23:03
Triggering conditions are very strict.
You must have a monster on your field and at least 2 monsters on your opponent's field.
These days, attack-reactive traps are easy to counter, and although it's an interesting card, I think it's safer to load Mirror Force, which has just become semi-restricted...
Con Fusion Chaff? What is it, is it delicious?
You must have a monster on your field and at least 2 monsters on your opponent's field.
These days, attack-reactive traps are easy to counter, and although it's an interesting card, I think it's safer to load Mirror Force, which has just become semi-restricted...
Con Fusion Chaff? What is it, is it delicious?
とき
2011/01/29 0:28
2011/01/29 0:28
In a situation where the opponent has multiple monsters and you also have a monster,
A trap card that has the effect of taking control of a monster other than the opponent's attack-declaring monster and making it fight when an attack is declared.
Activation requires at least 1 monster on your field and 2 monsters on your opponent's field. Even if it's decided beautifully, it's not a threat with low ATK, but it's a battle destruction, and it just stops the offensive move for a while.
Since the root is an attack reaction trap, it is quite difficult to find a reason for existence that surpasses barrier force cards. If you want to damage your opponent, there is also the option of 《Magic Cylinder》.
It's a venerable card, but it's going to be pretty difficult to master.
A trap card that has the effect of taking control of a monster other than the opponent's attack-declaring monster and making it fight when an attack is declared.
Activation requires at least 1 monster on your field and 2 monsters on your opponent's field. Even if it's decided beautifully, it's not a threat with low ATK, but it's a battle destruction, and it just stops the offensive move for a while.
Since the root is an attack reaction trap, it is quite difficult to find a reason for existence that surpasses barrier force cards. If you want to damage your opponent, there is also the option of 《Magic Cylinder》.
It's a venerable card, but it's going to be pretty difficult to master.
スクラップトリトドン
2010/10/22 22:23
2010/10/22 22:23
It's fun if you decide, but there are other good ways to protect your monsters.
If you use this, I think you should think about how to deal with the opponent's monsters stolen during the Battle Phase.
If you use this, I think you should think about how to deal with the opponent's monsters stolen during the Battle Phase.
SOUL
2010/08/17 11:39
2010/08/17 11:39
Well, performance is better than "Confusion Chaff".
Still, it would be a fun or fan Deck to include.
Still, it would be a fun or fan Deck to include.
パンピー
2024/01/10 7:17
2024/01/10 7:17
Decks with "Magical Arm Shield"
* is adopted as a key card.
● 2014-08-10 Jonouchi Deck [Gachi 4 Story 6]
● 2013-01-30 Originator! Ordinary Duelist
● 2013-07-07 [I got my hands on xyz] Mr. Jonouchi's deck
● 2015-01-19 Jonouchi Deck
● 2015-07-14 Let's do it together! One Deck Duel
● 2017-10-01 [Aiming for the jackpot]
● 2016-07-30 Jonouchi
● 2018-07-14 2004 Mr. Jonouchi
● 2014-09-02 white shield
● 2016-07-15 Ordinary Duelist Jonouchi Wind Deck
● 2019-05-25 Returning version Jonouchi Deck (5.29 improvement)
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
DUEL TERMINAL - Justice of the Counterattack! - | DT03-JP050 | 2008-09-01 | Normal |
Structure Deck "The Heartbeat of Dinosaurs" | SD9-JP032 | 2006-06-22 | Normal |
Structure Deck "Undead World" | SD15-JP037 | 2008-06-21 | Normal |
Yu-Gi-Oh! Duel Monsters 4: The Strongest Duelist Senki | G4-15 | 2000-12-07 | Parallel、Ultra |
Duelist's Glory -Fragments of Memory- side: Yugi Muto | 15AX-JPM49 | 2015-01-10 | Normal |
STRUCTURE DECK - Jonouchi hen - | JY-36 | 2001-10-25 | Normal |
STRUCTURE DECK - Jounouchi hen - Volume.2 | SJ2-034 | 2003-08-07 | Normal |
Ranking and View Num
Rating Score Rank | 11,350 / 13,172 Cards |
---|---|
View Num | 21,247 |
Others
Japanese card name | マジックアーム・シールド |
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