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Ectoplasmer →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Continuous Spell | - | - | - | - | - |
Once per turn, during each player's End Phase: The turn player must Tribute 1 face-up monster, and if they do, inflict damage to their opponent equal to half the original ATK of the Tributed monster. | |||||
password:97342942 | |||||
Average Rating Score | 5.5(25) |
- Card Info
- Card Reviews (25 rating scores)
- Decks with Ectoplasmer (26 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Ectoplasmer" card reviews and rating scores
5.5(25) |
|
4% | (1) | ||
16% | (4) | ||
60% | (15) | ||
20% | (5) | ||
0% | (0) |
みめっと
2023/07/04 14:27
2023/07/04 14:27
Her Continuous Spell, used by Pandora in the original Battle City edition, uses the soul of one of her own monsters as a bullet to deal effect damage to the opponent player.
This effect forces one of the monsters controlled by the turn player to be ejected during each end phase.
The damage dealt is half of her original ATK of the released monster, so even if you release a random low-level monster, it won't do much damage.
This will mainly be using monsters whose effects are triggered by releasing them or sending them to her GY.
He was sacrificed to this card in the original, and is also one of the few Continuous Spells he has to allow Malice Doll of Demise to self-revive on its own.
Also, if your opponent releases a monster during their own end phase, it will be a monster removal from your side, but your opponent can use it in the same way, so be careful.
This effect forces one of the monsters controlled by the turn player to be ejected during each end phase.
The damage dealt is half of her original ATK of the released monster, so even if you release a random low-level monster, it won't do much damage.
This will mainly be using monsters whose effects are triggered by releasing them or sending them to her GY.
He was sacrificed to this card in the original, and is also one of the few Continuous Spells he has to allow Malice Doll of Demise to self-revive on its own.
Also, if your opponent releases a monster during their own end phase, it will be a monster removal from your side, but your opponent can use it in the same way, so be careful.
ねこーら
2021/11/15 9:24
2021/11/15 9:24
Overall evaluation: A technical card that can remove the opponent's monsters while dealing damage on release.
The monster will be lost in the end phase, but it is possible to corner it with half ATK damage.
If you use "Darkest Diabolos, Lord of the Lair", which can self-regenerate on the condition of release, you can prepare for attacking the opponent without monsters disappearing, and the handicap effect will be easier to use.
The opponent's monster can also be erased by release, but it is slow due to the end face, and it may be disadvantageous in terms of damage.
Dana who wants to avoid the disadvantages of damage and make use of it.
The monster will be lost in the end phase, but it is possible to corner it with half ATK damage.
If you use "Darkest Diabolos, Lord of the Lair", which can self-regenerate on the condition of release, you can prepare for attacking the opponent without monsters disappearing, and the handicap effect will be easier to use.
The opponent's monster can also be erased by release, but it is slow due to the end face, and it may be disadvantageous in terms of damage.
Dana who wants to avoid the disadvantages of damage and make use of it.
京太
2021/10/31 14:28
2021/10/31 14:28
I release Diabolos, the demon lord of darkness! You take 1500 damage!
And with the release of Diabolos on the field, the effect of GY's Diabolos is activated! Special Summon! Come on, Diabolos!
Turn end!
And with the release of Diabolos on the field, the effect of GY's Diabolos is activated! Special Summon! Come on, Diabolos!
Turn end!
シエスタ
2020/07/08 9:26
2020/07/08 9:26
I can use Burn every turn from Forced Release, but as is often said, it's slow at the end, and the opponent has the right to choose, so it's easy to take countermeasures.
In this era of speeding up and inflation of removal methods, it will hardly work without a combination of defense and lock cards.
It's not bad what you're doing, but the impression is that you can't keep up with the current times.
In this era of speeding up and inflation of removal methods, it will hardly work without a combination of defense and lock cards.
It's not bad what you're doing, but the impression is that you can't keep up with the current times.
お空は青い
2019/06/29 4:57
2019/06/29 4:57
The first thing that comes to mind is a combo with Diabolos. 1500 burns every turn with 3000 RBI is a threat. It can also be removed under Shadow Dystopia, but since it is late in the end phase, there are few opportunities to target it. It would be interesting to mix things like Red Eyes and make it more of a burn build. Since there is 《Eternal Soul》, I think it is effective to shoot bramages like in the original. If you repeat release and revive, you can make full use of the effect of 《Dark Magical Circle》. If you add Diabolos, you can aim for a regular fusion of Dragon Knight Bramaghi, so I think it's a good match.
備長炭18
2018/06/25 20:41
2018/06/25 20:41
A Continuous Spell that releases monsters with its effect, which is rare.
Therefore, removal is very scary, and since it is the end phase and only one of his ATK is half, it is a little late as a normal burn. You can force your opponent to release it, but the end phase is very difficult for your opponent to choose, and even though the card you want to remove is not chosen, you will still receive the effect damage. Adopting something is an idea.
I think it works well with a powered-up Diabolos, but I also feel that it would be difficult to use this card because his Deck that uses Diabolos is so powerful that there is no need to use this card.
By the way, the ATK to refer to is the original one, so be careful. ATK? The damage seems to be 0.
Therefore, removal is very scary, and since it is the end phase and only one of his ATK is half, it is a little late as a normal burn. You can force your opponent to release it, but the end phase is very difficult for your opponent to choose, and even though the card you want to remove is not chosen, you will still receive the effect damage. Adopting something is an idea.
I think it works well with a powered-up Diabolos, but I also feel that it would be difficult to use this card because his Deck that uses Diabolos is so powerful that there is no need to use this card.
By the way, the ATK to refer to is the original one, so be careful. ATK? The damage seems to be 0.
ミシガン州知事
2016/06/22 18:02
2016/06/22 18:02
Pandora, your servant is crying ZE☆
You can release a monster in the End Phase and burn it with [half of his original ATK] of the released monster.
Face-down is not supported, but as long as this card exists on the field, face-up monsters that can be released must be released.
Although he can't release monsters that can't be released and monsters that his spell doesn't work on.
Would it be interesting to release a monster that can be triggered by release?
Your opponent can also use this effect, so it will be abused, and even though it can remove monsters, Burn damage is not light, so it is difficult to handle.
Pandora and Bakura use this card normally, but they are not regular participants in Battle City in the first place.
*In the Battle City edition, cards that can directly attack the opponent's LP were prohibited.
You can release a monster in the End Phase and burn it with [half of his original ATK] of the released monster.
Face-down is not supported, but as long as this card exists on the field, face-up monsters that can be released must be released.
Although he can't release monsters that can't be released and monsters that his spell doesn't work on.
Would it be interesting to release a monster that can be triggered by release?
Your opponent can also use this effect, so it will be abused, and even though it can remove monsters, Burn damage is not light, so it is difficult to handle.
Pandora and Bakura use this card normally, but they are not regular participants in Battle City in the first place.
*In the Battle City edition, cards that can directly attack the opponent's LP were prohibited.
takakun
2016/04/09 20:30
2016/04/09 20:30
《King of the Skull Servants》Summoning and punching leftovers, this is the dawn.
A〜リアン
2015/08/04 21:02
2015/08/04 21:02
In the case of an undead deck, it is recommended because it can be used to organize the field and also burns + removes the opponent.
Combined with Dragon Necro, it's a card that seems to be pretty bad depending on the combination, such as destroying the opponent with token destruction while maintaining your own field.
Combined with Dragon Necro, it's a card that seems to be pretty bad depending on the combination, such as destroying the opponent with token destruction while maintaining your own field.
かのん
2015/05/08 1:37
2015/05/08 1:37
Although you may receive quite a bit of damage on the return turn
It's a fairly interesting card that can also remove opponent's monsters.
In Nightmare Travador on the DS, Bakula uses her deck with this card.
Early in that game he was a tough opponent in the deck.
It's a fairly interesting card that can also remove opponent's monsters.
In Nightmare Travador on the DS, Bakula uses her deck with this card.
Early in that game he was a tough opponent in the deck.
真の仲間
2015/03/15 15:53
2015/03/15 15:53
Removal and burn control card
If you make it a dedicated construction, it will move interestingly, but why is it difficult to use?
I can't control the opponent's field well, and my loss tends to increase
If you make it a dedicated construction, it will move interestingly, but why is it difficult to use?
I can't control the opponent's field well, and my loss tends to increase
こまつほうせい
2015/01/16 4:54
2015/01/16 4:54
funny card
The face-up monsters are released every turn, and the opponent takes damage.
Interesting but...
The face-up monsters are released every turn, and the opponent takes damage.
Interesting but...
東方pro×遊戯王
2013/11/06 1:56
2013/11/06 1:56
You can release monsters to deal damage,
The same goes for your opponent.
《Spell Absorption》, 《Gravekeeper's Servant》, 《Paralyzing Chain》
It could be used in combination with
You'll need some luck to pull it all together.
So, to use it, you need a decent card
you need luck.
The same goes for your opponent.
《Spell Absorption》, 《Gravekeeper's Servant》, 《Paralyzing Chain》
It could be used in combination with
You'll need some luck to pull it all together.
So, to use it, you need a decent card
you need luck.
バーン信者
2013/09/02 15:44
2013/09/02 15:44
It's self-evident that it works well with Cycle Reverse, but it's great with his Ghostrick, which has finally arrived!
It functions as a one-sided removal card as the house effect reduces effect damage to a quarter of his ATK.
strong.
It functions as a one-sided removal card as the house effect reduces effect damage to a quarter of his ATK.
strong.
たたた
2013/06/22 4:30
2013/06/22 4:30
If he doesn't use monsters, the only disadvantage is his opponent!
But it's not like I'm going to have 0 monsters just for that...
But it's not like I'm going to have 0 monsters just for that...
サンダー・ボルト
2013/04/16 23:16
2013/04/16 23:16
Halfway as a removal card and burn card. I understand that you are using a powerful removal spell to release, but it's still tricky if the timing is slow and the opponent can choose.
愛と正義の使者
2013/04/15 22:29
2013/04/15 22:29
The effect itself isn't bad, but now it's a ridiculous card that doesn't work as a removal because it's late in the end phase, but rather assists the opponent's one-kill...
ファイア野郎
2012/12/14 16:05
2012/12/14 16:05
Monster removal & burn cards that span each other.
Taking advantage of the fact that it can't target monsters with release restrictions or monsters that have been set, it seems to be able to play an active role as a one-sided removal card in his deck, which uses a lot of cycle flip monsters.
Of course, you have to be careful with the damage you do.
Also, if you release 《D.D. Survivor》under the activation of 《Malice Doll of Demise》or 《Macro Cosmos》, you can turn it into a burn card that also has self-regeneration.
Taking advantage of the fact that it can't target monsters with release restrictions or monsters that have been set, it seems to be able to play an active role as a one-sided removal card in his deck, which uses a lot of cycle flip monsters.
Of course, you have to be careful with the damage you do.
Also, if you release 《D.D. Survivor》under the activation of 《Malice Doll of Demise》or 《Macro Cosmos》, you can turn it into a burn card that also has self-regeneration.
とき
2011/07/30 11:38
2011/07/30 11:38
After all, the biggest selling point is that the release is forced, and the biggest bottleneck.
You can destroy the monsters your opponent summons one after another, but apart from taking damage along with it, your own monsters will also fly every turn.
I need to build based on this card. Do not use monsters, or use cards like 《Malice Doll of Demise》. It is also a hand to use P summons that are easy to release supply.
It's a piece that's about as good as a rampaging horse, and it's hard to calculate. Opponents are likely to aim for removal quite a bit, and since it's a Continuous Spell, it lacks search means, so it's unreliable to use as a core.
You can destroy the monsters your opponent summons one after another, but apart from taking damage along with it, your own monsters will also fly every turn.
I need to build based on this card. Do not use monsters, or use cards like 《Malice Doll of Demise》. It is also a hand to use P summons that are easy to release supply.
It's a piece that's about as good as a rampaging horse, and it's hard to calculate. Opponents are likely to aim for removal quite a bit, and since it's a Continuous Spell, it lacks search means, so it's unreliable to use as a core.
スクラップトリトドン
2010/12/20 19:56
2010/12/20 19:56
A card that can be removed and burned.
Since it is a forced release, if there are monsters that cannot be released or there is only back defense, it is possible to self-destruct.
However, depending on the released card, it may end as it is, so it is somewhat difficult to use...
Since it is a forced release, if there are monsters that cannot be released or there is only back defense, it is possible to self-destruct.
However, depending on the released card, it may end as it is, so it is somewhat difficult to use...
ブルーバード
2024/01/27 22:20
2024/01/27 22:20
Decks with "Ectoplasmer"
* is adopted as a key card.
● 2013-09-02 Ghostrick Plasma★
● 2013-03-28 Permanent doll to play for free
● 2015-06-14 Ghost Ricky
● 2017-06-01 Trial Deck -Clock Confusion-
● 2013-07-03 Bakura Deck (Chara Deck)
● 2020-10-27 Yami Bakura Deck
● 2013-10-04 Ghostrick
● 2017-12-25 Longing Pandora Deck★
● 2016-07-18 Borafu Fiend Beatdown
● 2017-05-31 Trial Deck -Infinite Reinforcements-
● 2016-06-12 Qliphort Let's Throw (Parody)
● 2019-05-16 Garo -GARO- - Guardian God's Wall-
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
EXPERT EDITION Volume.3 | EE3-JP043 | 2005-12-08 | Super |
SOUL OF THE DUELIST | SOD-JP043 | 2004-05-27 | Ultimate、Super |
Structure Deck "Guardian God's Stronghold" | SD7-JP023 | 2005-12-08 | Normal |
Structure Deck "Curse of Darkness" | SD12-JP023 | 2007-03-08 | Normal |
Memories of Duel Kings - Dueling Cities | 15AY-JPB24 | 2014-07-05 | Normal |
Ranking and View Num
Rating Score Rank | 8,287 / 13,189 Cards |
---|---|
View Num | 40,495 |
Others
Japanese card name | エクトプラズマー |
---|
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