Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOME > Yu-Gi-Oh! Card Lists > Structure Deck "Curse of Darkness"

Structure Deck "Curse of Darkness" Card List

Structure Deck
Structure Deck "Curse of Darkness"
code : SD12.
Total : 32 Types.
Release Date:2007-03-08
5th period

Average of all cards:6.4pt




Total 32 Types
Monster 13 Types
Effect Monster:13 Types
0 Tuner Monster 1 Flip Monster 0 Gemini Monster
Spell 12 Types
8Normal Spell 2Equip IconEquip Spell 1Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 1 Continuous IconContinuous Spell 0 Field IconField Spell
Trap 7 Types
7 Normal Trap 0 Continuous IconContinuous Trap 0 Counter IconCounter Trap
Enhanced Category : 3
Archfiend:1 Types / Goblin:1 Types / Sacrifice:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order322 / 644 view num41177 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Diabolos, King of the Abyss
Ultra
▶︎ Deck
1.7 36
[39596]
JP001 Diabolos, King of the Abyss  Effect Monster
- 7 Dragon 2800 1000
Cannot be Special Summoned. If you Tribute Summon this card, the Tributes must be DARK. Cannot be Tributed by card effects while face-up on the field. Once per turn, during your opponent's Draw Phase, before their normal draw: Look at the top card of your opponent's Deck, and if you do, place that card on either the top or bottom of their Deck.
Lich Lord, King of the Underworld
Normal
▶︎ Deck
3.1 21
[15752]
JP002 Lich Lord, King of the Underworld  Effect Monster
- 6 Zombie 2400 1200
If you Tribute Summon this card, the Tribute must be DARK. If this card is Tributed by a card effect and sent to the GY: Add this card from your GY to your hand.
Prometheus, King of the Shadows
Normal
▶︎ Deck
4.9 13
[11253]
JP003 Prometheus, King of the Shadows  Effect Monster
- 4 Fiend 1200 800
If this card is Normal Summoned: Banish 1 or more DARK monsters from your GY, and if you do, this card gains 400 ATK for each, until the end of this turn.
Mist Archfiend
Normal
▶︎ Deck
5.7 14
[28181]
JP004 Mist Archfiend  Effect Monster
- 5 Fiend 2400 0
You can Normal Summon this card without Tributing. Once per turn, during the End Phase, if this card was Summoned this way: Destroy this card, and if you do, take 1000 damage.
Plague Wolf
Normal
▶︎ Deck
4.3 16
[19120]
JP005 Plague Wolf  Effect Monster
- 3 Zombie 1000 1000
Once per turn: You can make this card's ATK become double its original ATK until the end of this turn. Once per turn, during the End Phase, if this effect was activated: Destroy this card.
Goblin Zombie
Normal
▶︎ Deck
9.2 32
[125823]
JP006 Goblin Zombie  Effect Monster
- 4 Zombie 1100 1050
If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY. If this card is sent from the field to the GY: Add 1 Zombie monster with 1200 or less DEF from your Deck to your hand.
Axe Dragonute
Normal
▶︎ Deck
6 30
[46657]
JP007 Axe Dragonute  Effect Monster
- 4 Dragon 2000 1200
If this card attacks, it is changed to Defense Position at the end of the Damage Step.
Mystic Tomato
Normal
▶︎ Deck
7.8 37
[147467]
JP008 Mystic Tomato  Effect Monster
- 4 Plant 1400 1100
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.
Mask of Darkness
Normal
▶︎ Deck
6.1 35
[62261]
JP009 Mask of Darkness  Effect Monster
Flip Monster
- 2 Fiend 900 400
FLIP: Target 1 Trap in your GY; add that target to your hand.
Spirit Reaper
Normal
▶︎ Deck
6.9 39
[90120]
JP010 Spirit Reaper  Effect Monster
- 3 Zombie 300 200
Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts Battle Damage to your opponent by a direct attack: Discard 1 random card from their hand.
Giant Orc
Normal
▶︎ Deck
5.9 18
[20179]
JP011 Giant Orc  Effect Monster
- 4 Fiend 2200 0
If this card attacks, it is changed to Defense Position at the end of the Battle Phase. It cannot change its battle position until the end of your next turn.
Stealth Bird
Normal
▶︎ Deck
6.8 20
[47116]
JP012 Stealth Bird  Effect Monster
- 3 Winged Beast 700 1700
Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Inflict 1000 damage to your opponent.
Malice Doll of Demise
Normal
▶︎ Deck
2.7 20
[17588]
JP013 Malice Doll of Demise  Effect Monster
- 4 Fiend 1600 1700
During your next Standby Phase after this card was sent from the field to the Graveyard by the effect of a Continuous Spell Card: Special Summon this card from the Graveyard.
Recurring Nightmare
Normal
▶︎ Deck
8.2 38
[129670]
JP014 Recurring Nightmare  Normal Spell
Target 2 DARK monsters with 0 DEF in your GY; add those targets to your hand.
Sword of Dark Rites
Normal
▶︎ Deck
1.6 14
[9343]
JP015 Sword of Dark Rites  Equip Spell
Equip only to a DARK monster. It gains 400 ATK. When the equipped monster is Tributed and this card is sent to the Graveyard, return this card to your hand.
Shield Crush
Normal
▶︎ Deck
5.7 26
[18774]
JP016 Shield Crush  Normal Spell
Target 1 Defense Position monster on the field; destroy that target.
Nightmare's Steelcage
Normal
▶︎ Deck
4.2 24
[27069]
JP017 Nightmare's Steelcage  Normal Spell
This card remains on the field for 2 of your opponent's turns. While this card is face-up on the field, no monsters can attack.
Mystical Space Typhoon
Normal
▶︎ Deck
9.4 167
[1935207]
JP018 Mystical Space Typhoon  Quick-Play Spell
Target 1 Spell/Trap on the field; destroy that target.
Giant Trunade
Normal
▶︎ Deck
9.7 43
[63067]
JP019 Giant Trunade Forbidden Normal Spell
Return all Spell and Trap Cards on the field to the hand.
Megamorph
Normal
▶︎ Deck
7.4 24
[67504]
JP020 Megamorph  Equip Spell
While your LP is lower than your opponent's, the equipped monster's ATK becomes double its original ATK. While your LP is higher, the equipped monster's ATK becomes half its original ATK.
Nobleman of Crossout
Normal
▶︎ Deck
6.6 38
[51559]
JP021 Nobleman of Crossout  Normal Spell
Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.
Heavy Storm
Normal
▶︎ Deck
9.9 115
[1545877]
JP022 Heavy Storm Limited Normal Spell
Destroy all Spell and Trap Cards on the field.
Ectoplasmer
Normal
▶︎ Deck
5.5 25
[40648]
JP023 Ectoplasmer  Continuous Spell
Once per turn, during each player's End Phase: The turn player must Tribute 1 face-up monster, and if they do, inflict damage to their opponent equal to half the original ATK of the Tributed monster.
Pot of Avarice
Normal
▶︎ Deck
9 69
[975251]
JP024 Pot of Avarice  Normal Spell
Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.
Magical Mallet
Normal
▶︎ Deck
5.9 41
[180402]
JP025 Magical Mallet  Normal Spell
Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.
Eradicator Epidemic Virus
Normal
▶︎ Deck
8.5 43
[161699]
JP026 Eradicator Epidemic Virus  Normal Trap
Tribute 1 DARK monster with 2500 or more ATK, and declare 1 type of card (Spell or Trap); look at your opponent's hand, all Spells/Traps they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of that declared type.
Crush Card Virus
Normal
▶︎ Deck
7.6 53
[90147]
JP027 Crush Card Virus  Normal Trap
Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck.
Deck Devastation Virus
Normal
▶︎ Deck
8.7 35
[103985]
JP028 Deck Devastation Virus  Normal Trap
Tribute 1 DARK monster with 2000 or more ATK; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK.
Magic Cylinder
Normal
▶︎ Deck
8.3 86
[252582]
JP029 Magic Cylinder  Normal Trap
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
Just Desserts
Normal
▶︎ Deck
7.9 27
[61023]
JP030 Just Desserts  Normal Trap
Inflict 500 damage to your opponent for each monster they control.
Dark Mirror Force
Normal
▶︎ Deck
2.4 36
[29524]
JP031 Dark Mirror Force  Normal Trap
When an opponent's monster declares an attack: Banish all Defense Position monsters your opponent controls.
Dimension Wall
Normal
▶︎ Deck
7 22
[51399]
JP032 Dimension Wall  Normal Trap
Activate only when an opponent's monster declares an attack. Instead of you, your opponent takes the Battle Damage you would have taken from this battle.
Structure Deck "Curse of Darkness" Card List
6.4 /10.0 pt
Number of card ratings : 1257
User Review : 1257

Update Information - NEW -