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Karakuri Ninja mdl 339 "Sazank" →Used Deck
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Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 3 | Machine | 1200 | 1200 |
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is flipped face-up, select 1 face-up monster on the field, and send it to the Graveyard. During the turn this card is flipped face-up, it can attack your opponent directly. | |||||
password:93724592 | |||||
Average Rating Score | 6.4(15) |
- Card Info
- Card Reviews (15 rating scores)
- Decks with Karakuri Ninja mdl 339 "Sazank" (19 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Karakuri Ninja mdl 339 "Sazank"" card reviews and rating scores
6.4(15) |
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6% | (1) | |
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26% | (4) | |
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66% | (10) | |
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0% | (0) | |
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0% | (0) |
![japan japan](/img/common/japan.png)
2023/07/16 13:58
![Yugioh Icon](/img/icon/077.jpg)
Overall Rating: Non-destructive removal is useful, but doesn't mesh well with Karakuri.
His Karakuri lacks the set effect, and it is more likely that a deck that can be reversed, such as Ninja, will be more useful.
By combining 《Junk Sleep》, you can play removal according to the opponent's development.
His Karakuri lacks the set effect, and it is more likely that a deck that can be reversed, such as Ninja, will be more useful.
By combining 《Junk Sleep》, you can play removal according to the opponent's development.
![japan japan](/img/common/japan.png)
2023/01/10 12:09
![Yugioh Icon](/img/icon/086.jpg)
A card that allows her to send GY by reverse and attack directly only during reverse turn.
In Duel Links he was used in the evil Good Stuff deck instead of the Karakuri deck.
《Amazoness Swords Woman》and 《Lava Golem》can be used to cut the opponent and then attack directly to decide the game.
It has the names of Karakuri and Ninja and is an excellent name card.
In Duel Links he was used in the evil Good Stuff deck instead of the Karakuri deck.
《Amazoness Swords Woman》and 《Lava Golem》can be used to cut the opponent and then attack directly to decide the game.
It has the names of Karakuri and Ninja and is an excellent name card.
![japan japan](/img/common/japan.png)
2022/11/28 11:26
![Yugioh Icon](/img/icon/004.jpg)
Karakuri is the only non-tuner star 3, but if it's only star 3 Machine, it's in a dangerous position because it can be covered with Mecha Phantom Beast tokens. A tragedy because the Karakuri S monster only specifies Machine as a material. For the time being, it is salvation that Goyo and Parkion can be put out from Ninishi.
Since the reverse effect does not go through destruction, it is reasonable. You can voluntarily reverse it with Bray, and you can also use 《Ret-time Reviver Emit-ter》for back defense, so it's surprisingly flexible. It is also worth noting that Librarian can be put out side by side with Silky. If you put one in, you can make a move that surprises your opponent.
Since the reverse effect does not go through destruction, it is reasonable. You can voluntarily reverse it with Bray, and you can also use 《Ret-time Reviver Emit-ter》for back defense, so it's surprisingly flexible. It is also worth noting that Librarian can be put out side by side with Silky. If you put one in, you can make a move that surprises your opponent.
![japan japan](/img/common/japan.png)
2021/11/21 12:19
![Yugioh Icon](/img/icon/013.jpg)
The effect is slow in the current environment, so it feels like air.
It's hard to connect to Karakuri's synchro, but it can be recruited by Takei and others, and it's good for star adjustment to bring out Nachupa and Trish because it's a non-tuner 3 star.
It's hard to connect to Karakuri's synchro, but it can be recruited by Takei and others, and it's good for star adjustment to bring out Nachupa and Trish because it's a non-tuner 3 star.
![japan japan](/img/common/japan.png)
2020/04/03 23:53
![Yugioh Icon](/img/icon/060.jpg)
3 x 3 = 9
Karakuri Non-tuner, not a Flip Monster, but has an effect when reversed.
However, whether you send GY or directly, Karakuri's battle position changes are all based on the premise that it is on the front side, and to reverse it, you have to go out of your way to put out Muzero, so I would like other support, but Muzero. The truth is that I don't want to spend a bad slot for this card in the current Karakuri, which has martial arts.
The effect itself is self-contained and fairly strong, so there is a way to use it alone, but it would be a bit tough not to be able to receive reverse support now, and I have the impression that there is no place for it.
Karakuri Non-tuner, not a Flip Monster, but has an effect when reversed.
However, whether you send GY or directly, Karakuri's battle position changes are all based on the premise that it is on the front side, and to reverse it, you have to go out of your way to put out Muzero, so I would like other support, but Muzero. The truth is that I don't want to spend a bad slot for this card in the current Karakuri, which has martial arts.
The effect itself is self-contained and fairly strong, so there is a way to use it alone, but it would be a bit tough not to be able to receive reverse support now, and I have the impression that there is no place for it.
![japan japan](/img/common/japan.png)
2015/02/09 18:12
![Yugioh Icon](/img/icon/063.jpg)
A monster with a very strong removal effect. It's a little slow because it has to be reversed, but the ability to deal with removal without destroying it is high. However, due to the level, the compatibility itself with [Karakuri] and [Ninja] where you can receive support is rather subtle. Taking advantage of the level and race, it would be more effective to use it as a general-purpose card. Although the direct attack effect doesn't mesh with the removal effect a little, thanks to the common effect of "Karakuri", it's not too much of a problem to expose his low ATK, so it's not a loss. You don't see it very often, but you should be aware that if you are triggered by something like "Swords of Revealing Light", you may end up sending your own monster to his GY.
![japan japan](/img/common/japan.png)
2014/08/10 14:51
![Yugioh Icon](/img/icon/012.jpg)
Part of the Reverse Ninja series, part of Karakuri.
The biggest advantage is that you can ignore destruction resistance because it is unusual for common removal reverse effects to "send to GY".
A typical [Karakuri] is a deck that mainly deploys a large number of cards from Komachi and Muji, so this passive card will probably not be used much.
Even with [Ninja], the bottleneck is that it's 3 stars, and since it's hard to aim for Xyz, it's hard to actively use it, and it's hard to summon multiple clones...
It's not weak at all, but it's a card that's hard to coordinate once you build a Deck.
The biggest advantage is that you can ignore destruction resistance because it is unusual for common removal reverse effects to "send to GY".
A typical [Karakuri] is a deck that mainly deploys a large number of cards from Komachi and Muji, so this passive card will probably not be used much.
Even with [Ninja], the bottleneck is that it's 3 stars, and since it's hard to aim for Xyz, it's hard to actively use it, and it's hard to summon multiple clones...
It's not weak at all, but it's a card that's hard to coordinate once you build a Deck.
![japan japan](/img/common/japan.png)
2013/04/09 19:49
![Yugioh Icon](/img/icon/no.jpg)
In Japan from the Kamakura period to the Edo period, it is the name of an individual or a group that served daimyo (feudal lords) and feudal lords and was said to have worked in intelligence, sabotage, infiltration, and assassination. Who the heck is this handsome guy!?
Sending it to GY made Stardust teary-eyed. However, it is difficult to use due to its slowness due to reverse and its own level.
Not bad, but he's unlikely to fit in at Karakuri...
Sending it to GY made Stardust teary-eyed. However, it is difficult to use due to its slowness due to reverse and its own level.
Not bad, but he's unlikely to fit in at Karakuri...
![japan japan](/img/common/japan.png)
2012/04/13 22:41
![Yugioh Icon](/img/icon/033.jpg)
The reverse is slow, but it's a "send to GY" removal like the Korn. From the enemy's point of view, it is troublesome.
However, he is a Karakuri with 3 stars, which makes it difficult to use when considering no zero and no zero rage summons.
Is it the type that is mainly active on business trips?
However, he is a Karakuri with 3 stars, which makes it difficult to use when considering no zero and no zero rage summons.
Is it the type that is mainly active on business trips?
![japan japan](/img/common/japan.png)
2011/06/23 16:53
![Yugioh Icon](/img/icon/014.jpg)
Even the highest class with a destructive system is often not suitable for sending to his GY, so it is ideal
![japan japan](/img/common/japan.png)
2010/11/19 14:13
![Yugioh Icon](/img/icon/111.jpg)
It's not destruction, let me send it to GY.
A removal card that isn't so necessary in Karakuri, but is rare in Machine.
I don't mind going on business trips normally, and just being able to deal with stardust is enough.
A removal card that isn't so necessary in Karakuri, but is rare in Machine.
I don't mind going on business trips normally, and just being able to deal with stardust is enough.
![japan japan](/img/common/japan.png)
2010/08/04 11:53
![Yugioh Icon](/img/icon/023.jpg)
I'm glad he sent GY instead of destroying it. Stardust, he and Wind-Up Maestro can be dealt with later.
However, in Karakuri, due to the effect of level 3 and reverse premise, it is in a slightly floating position.
It is sad that there is a good chance that it will be overtaken if it is mastered because it cannot keep up with the flow that makes use of the great development of zero and zero anger.
Therefore, it seems that business trips will be the main thing. The removal method of GY feeding is very bright today with increased fracture resistance.
However, in Karakuri, due to the effect of level 3 and reverse premise, it is in a slightly floating position.
It is sad that there is a good chance that it will be overtaken if it is mastered because it cannot keep up with the flow that makes use of the great development of zero and zero anger.
Therefore, it seems that business trips will be the main thing. The removal method of GY feeding is very bright today with increased fracture resistance.
![japan japan](/img/common/japan.png)
![Yu-Gi-Oh!Guest](/img/icon/guest.jpg)
Am I the only one who thinks it's going to be more of a Ninja Deck than Karakuri? ww
![japan japan](/img/common/japan.png)
![Yu-Gi-Oh!Guest](/img/icon/guest.jpg)
As for the effect itself, he's pretty good at sending GY and attacking directly, but he doesn't really need to be Karakuri...
At Karakuri Castle
At Karakuri Castle
Decks with "Karakuri Ninja mdl 339 "Sazank""
* is adopted as a key card.
● 2016-03-03 Unity! The unparalleled Twisted General!
● 2012-10-15 white dragon beat
● 2022-12-28 competition Ninja
● 2014-01-29 Karakuri threw down their defenses and entered the final game!
● 2014-02-23 Karakuri switch
● 2013-06-29 Iwao Dragon Ruler Karakuri (Seeking improvement)
● 2013-09-04 Karakuri Mecha Phantom Beast
● 2015-05-21 45 Karakuri Ninja
● 2016-11-04 Guardian Beast Karakuri Combi
● 2014-11-19 Karakuri Clown ~Hatsune Miku Song Collection~
● 2021-07-03 Super Heavy Launch Daigongen
● 2015-04-06 Theme [Flip Monster]
Card Category and Effect Category
Effect:send card from your field to the GY
Effect:attack directly
Effect:must attack
Effect:change battle position
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
STARSTRIKE BLAST | STBL-JP022 | 2010-07-17 | Super |
Ranking and View Num
Rating Score Rank | 6,723 / 13,013 Cards |
---|---|
View Num | 23,464 |
Others
Japanese card name | カラクリ忍者 参参九 |
---|
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