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Trishula, Zero Dragon of the Ice Barrier →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Synchro Monster Effect Monster |
- | 11 | Dragon | 2700 | 2000 |
1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn. |
|||||
Average Rating Score | 8.6(14) |
- Card Info
- Card Reviews (14 rating scores)
- Decks with Trishula, Zero Dragon of the Ice Barrier (43 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Trishula, Zero Dragon of the Ice Barrier" card reviews and rating scores
8.6(14) |
|
64% | (9) | ||
35% | (5) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
ねこーら
2023/03/13 23:56
2023/03/13 23:56
Comprehensive evaluation: Advantage can be obtained by excluding 3 cards, and there is also an effect when destroyed, and the original can be sufficiently recovered.
Synchro materials are relatively easy to combine 3 + 4 + 4 only for lower grades.
It's a combination like Emergency Teleport of yesteryear and his Gadget.
After that, 3 + 3 + 5 is also possible because it is easy to include 5 stars that can be used for Special Summons of the Cyber Dragon series.
《Revealer of the Ice Barrier》and 《General Wayne of the Ice Barrier》can be used in combination.
If you use 《Debris Dragon》, you can't use Level 4, so Kana tends to be a distorted combination of 5+4+2.
As for the effect, removing up to 3 copies is enough to gain an advantage.
Even if it is destroyed by the opponent, it is not bad as a deterrent because it can weaken and negate the opponent's monster by making the following ATK higher.
In terms of damage, 《Psychic End Punisher》tends to be higher, but it is still useful to increase the number of cards removed.
Synchro materials are relatively easy to combine 3 + 4 + 4 only for lower grades.
It's a combination like Emergency Teleport of yesteryear and his Gadget.
After that, 3 + 3 + 5 is also possible because it is easy to include 5 stars that can be used for Special Summons of the Cyber Dragon series.
《Revealer of the Ice Barrier》and 《General Wayne of the Ice Barrier》can be used in combination.
If you use 《Debris Dragon》, you can't use Level 4, so Kana tends to be a distorted combination of 5+4+2.
As for the effect, removing up to 3 copies is enough to gain an advantage.
Even if it is destroyed by the opponent, it is not bad as a deterrent because it can weaken and negate the opponent's monster by making the following ATK higher.
In terms of damage, 《Psychic End Punisher》tends to be higher, but it is still useful to increase the number of cards removed.
男
2022/08/29 18:40
2022/08/29 18:40
A remake of Trishula that can remove up to 3 cards from the field when S summoning is successful. Even if it is destroyed, you can Special Summon by strengthening the RBI of Trishula from EX Deck and GY. However, since it is only when it is "destroyed", the drawback is that it is weak against exclusion.
コングの施し
2021/08/09 2:03
2021/08/09 2:03
Trishula remake that appeared in Reiwa.
Unlike the original, it cannot interfere with hand cards and GY, but it has a super dynamic effect of blowing away 3 cards on the field without targeting them. You can simply wipe out your opponent's board during your turn, or you can use Accel Synchro to blow away the monsters lined up during your opponent's turn. After all, banishing 3 cards without targeting is not weak.
Also, when it is destroyed, it summons the original Trishula to pump the RBI, and has the annoying effect of freezing the opponent's field. If I were you, I would never want to be your opponent. Also, Trishula's ATK, which is Special Summoned by this effect, is 3300, which is the same value as Dragunity Knight - Ascalon. With this, the illustration of 《Ice Dragon's Prison》is reproducible, and it's embarrassing to say the least.
The point to note is that the Trishula that is issued when destroyed is not an S summon, so it cannot be revived and its effect cannot be activated, and it is necessary not to miss the timing when Accel synchronizing. If you can protect those two points, it will be a trump card.
Due to its weight, it's not a card that can be brain-deadly installed in many of his decks, but if it's a card that can stably connect to this monster, it's a card you'll want to actively use.
Unlike the original, it cannot interfere with hand cards and GY, but it has a super dynamic effect of blowing away 3 cards on the field without targeting them. You can simply wipe out your opponent's board during your turn, or you can use Accel Synchro to blow away the monsters lined up during your opponent's turn. After all, banishing 3 cards without targeting is not weak.
Also, when it is destroyed, it summons the original Trishula to pump the RBI, and has the annoying effect of freezing the opponent's field. If I were you, I would never want to be your opponent. Also, Trishula's ATK, which is Special Summoned by this effect, is 3300, which is the same value as Dragunity Knight - Ascalon. With this, the illustration of 《Ice Dragon's Prison》is reproducible, and it's embarrassing to say the least.
The point to note is that the Trishula that is issued when destroyed is not an S summon, so it cannot be revived and its effect cannot be activated, and it is necessary not to miss the timing when Accel synchronizing. If you can protect those two points, it will be a trump card.
Due to its weight, it's not a card that can be brain-deadly installed in many of his decks, but if it's a card that can stably connect to this monster, it's a card you'll want to actively use.
ラーメン
2020/12/01 12:07
2020/12/01 12:07
Is it a remake of Trishula, who once took the world by storm, with cold and zero?
The head family that can remove 3 cards without targeting the opponent's field when summoning S has an overwhelming removal power that is completely blue. If you can increase the interference power of , you can aim to turn the tide.
After finishing the job, it's just a vanilla with a subtle RBI, but it has a recovery effect, but it needs to be "destroyed" and it's not treated as an S summon, so it's better to think about it as insurance. Best.
It's a powerful card, but in this day and age, it's a card that has a lot of subtle regrets, such as the fact that it's a Respect "time" effect and the recovery effect isn't treated as an S Summon. You have to be careful not to miss the timing.
The head family that can remove 3 cards without targeting the opponent's field when summoning S has an overwhelming removal power that is completely blue. If you can increase the interference power of , you can aim to turn the tide.
After finishing the job, it's just a vanilla with a subtle RBI, but it has a recovery effect, but it needs to be "destroyed" and it's not treated as an S summon, so it's better to think about it as insurance. Best.
It's a powerful card, but in this day and age, it's a card that has a lot of subtle regrets, such as the fact that it's a Respect "time" effect and the recovery effect isn't treated as an S Summon. You have to be careful not to miss the timing.
SHILLON
2020/11/29 15:23
2020/11/29 15:23
The point that it became easy to summon only the monsters that appear in this Strak, the effect is to incinerate 3 cards, the predecessor trishura is revived and strengthened, and the opponent's monster is vanilla. A villainous monster.
However, ATK and defensive power are modest like the previous generation. At least he wanted 3600 ATK and 3000 DEF. That's why the evaluation is also 9 stops.
However, ATK and defensive power are modest like the previous generation. At least he wanted 3600 ATK and 3000 DEF. That's why the evaluation is also 9 stops.
とき
2020/11/23 22:26
2020/11/23 22:26
A dragon that returns everything to zero with a level equal to that of the gods of the terminal world.
When the S summon is successful, it has a merciless removal effect that removes up to 3 opponent's cards without targeting them, and if it is destroyed by the opponent, his ATK becomes 3300. It has the effect of halving his ATK and negating the effect.
The third general-purpose level 11 synchro after Star Dragon and Fatal Skull. It is a card that boasts a large number of removals due to its effect against the two bodies that boast of RBI, and the removal that does not target can break through almost all except Perfect Resistance and Kurnugias. Surprisingly? Ice Barrier is quite easy to handle, and by making full use of the three new low-level Straks this time, it is easy to attract level 11 synchros. As expected, there is a problem as a product if you can't put it out...
Since the trigger for the effect that summons Trishula is destruction by the opponent, should it be considered as destruction resistance? Trishula is limited, so if you put it out of the EX Deck, you won't be able to use its proud S summoning effect.
Its versatility is extremely high, but level 11 synchro, and the fact that it requires 3 body materials doesn't mean that it's just a matter of putting it into EX. It will be hiring while considering whether it can be put out.
When the S summon is successful, it has a merciless removal effect that removes up to 3 opponent's cards without targeting them, and if it is destroyed by the opponent, his ATK becomes 3300. It has the effect of halving his ATK and negating the effect.
The third general-purpose level 11 synchro after Star Dragon and Fatal Skull. It is a card that boasts a large number of removals due to its effect against the two bodies that boast of RBI, and the removal that does not target can break through almost all except Perfect Resistance and Kurnugias. Surprisingly? Ice Barrier is quite easy to handle, and by making full use of the three new low-level Straks this time, it is easy to attract level 11 synchros. As expected, there is a problem as a product if you can't put it out...
Since the trigger for the effect that summons Trishula is destruction by the opponent, should it be considered as destruction resistance? Trishula is limited, so if you put it out of the EX Deck, you won't be able to use its proud S summoning effect.
Its versatility is extremely high, but level 11 synchro, and the fact that it requires 3 body materials doesn't mean that it's just a matter of putting it into EX. It will be hiring while considering whether it can be put out.
ゲトゥ
2020/11/21 3:30
2020/11/21 3:30
I think I'm going to put an end to Khalifa. No matter how high the level is, 3 pieces is too much regardless of the type.
アルバ
2020/10/25 8:58
2020/10/25 8:58
Speaking of the face of the Ice Barrier, it is the evolved form of Trishula, which was very difficult to use in the Ice Barrier Deck.
It specializes in destroying the field because it is judged that removing cards from the hand is dangerous, and it has the nature of a mistworm.
It's an exclusion that doesn't target, so it's basically difficult to withstand other than monster effect resistance.
When destroyed by the opponent, the original Trishula will have 3300 RBI and he will do a Special Summon, which can activate an effect that makes the whole opponent feel lost, but after all it will be destroyed by the opponent, so it's a trigger, so don't expect too much. .
The RBI is low for a level 11 Synchro, so it's possible to make a breakthrough by keeping battle destruction in check or by doing a suicide attack.
It specializes in destroying the field because it is judged that removing cards from the hand is dangerous, and it has the nature of a mistworm.
It's an exclusion that doesn't target, so it's basically difficult to withstand other than monster effect resistance.
When destroyed by the opponent, the original Trishula will have 3300 RBI and he will do a Special Summon, which can activate an effect that makes the whole opponent feel lost, but after all it will be destroyed by the opponent, so it's a trigger, so don't expect too much. .
The RBI is low for a level 11 Synchro, so it's possible to make a breakthrough by keeping battle destruction in check or by doing a suicide attack.
ああ乙乙
2020/10/18 18:28
2020/10/18 18:28
Thank you for the match (contemptuous face)
Exclusion not to be targeted is strong
Exclusion not to be targeted is strong
みめっと
2020/10/15 18:52
2020/10/15 18:52
The ultimate form of Trishula, who hit the level 11 gate in the DT world, which was the domain of only the god of creation... but her status has not changed from the original Trishula.
Similar to Trishula, you can remove 3 cards without targeting them when Synchro Summoning is successful, but instead of touching your hand or his GY, all 3 cards are gathered in the field and you can ruin the field. can be done.
This removal effect lives up to the name of the dragon that returns to zero, but it doesn't have the name Turn 1, but considering your level, the fact that you can stack 2 copies of this card in your extras, and the removal effect doesn't even touch your hand, it's just as expected. It would be rare to fire this effect twice in one turn.
The second half of the effect is a powerful one that when you fall down, you call the original Trishula, which is currently a restricted card, with the same hit point as Ascalon, and also cause a blizzard on the opponent's field to significantly weaken the abilities of all monsters. .
However, the condition is "destroyed by the opponent", so it's much faster to count from the bottom under this kind of condition, so it's an effect that you definitely want to use if you use this card, but it's not an exception. Better not expect it.
In particular, it is no exaggeration to say that the effect is almost impossible to activate if the surrounding environment is full of traps, escapes, and dinos as removal traps.
It would be best if you could use a suicide bomb attack or use some Synchro Tuner to match the opponent's total removal, but if you use this effect too much and focus on it as the main, it will become weaker, so it will be difficult. .
Even if you can use the effect well, it's quite effective against the opponent's already completed board, but it doesn't make much sense against the board you're about to create.
By the way, if this card's S Summon is negate by a declaration etc. and it is destroyed, the activation condition of this S Summoned card cannot be met, and the effect cannot be used, so be careful.
Similar to Trishula, you can remove 3 cards without targeting them when Synchro Summoning is successful, but instead of touching your hand or his GY, all 3 cards are gathered in the field and you can ruin the field. can be done.
This removal effect lives up to the name of the dragon that returns to zero, but it doesn't have the name Turn 1, but considering your level, the fact that you can stack 2 copies of this card in your extras, and the removal effect doesn't even touch your hand, it's just as expected. It would be rare to fire this effect twice in one turn.
The second half of the effect is a powerful one that when you fall down, you call the original Trishula, which is currently a restricted card, with the same hit point as Ascalon, and also cause a blizzard on the opponent's field to significantly weaken the abilities of all monsters. .
However, the condition is "destroyed by the opponent", so it's much faster to count from the bottom under this kind of condition, so it's an effect that you definitely want to use if you use this card, but it's not an exception. Better not expect it.
In particular, it is no exaggeration to say that the effect is almost impossible to activate if the surrounding environment is full of traps, escapes, and dinos as removal traps.
It would be best if you could use a suicide bomb attack or use some Synchro Tuner to match the opponent's total removal, but if you use this effect too much and focus on it as the main, it will become weaker, so it will be difficult. .
Even if you can use the effect well, it's quite effective against the opponent's already completed board, but it doesn't make much sense against the board you're about to create.
By the way, if this card's S Summon is negate by a declaration etc. and it is destroyed, the activation condition of this S Summoned card cannot be met, and the effect cannot be used, so be careful.
シエスタ
2020/10/15 14:56
2020/10/15 14:56
It won the 1st place in the Strak vote, and is a superior species of the strongest dragon that the new Ice Barrier boasts. The level is in the realm of God.
Although the material designation does not change, level 11 and higher deployment power are required.
If you just put it out, Hari Orion Radonset is quick. This makes it easier to interfere, which will be explained later.
As usual, it can erase as many as 3 cards, and its removal performance is extremely high, partly because it doesn't target. However, since it is limited to the original, is it a bit influenced by the situation with an impression of turning back?
If you use a card that can be S summoned during the opponent's turn, such as F1, it can be used as a hindrance, but there is a possibility that you will miss the timing even if it is arbitrary.
In today's world where cards are lined up, it's easy to get jammed, so I'd like some kind of countermeasure.
As if to make up for the obstruction, even if it is destroyed, it can leave Trish with additional effects and enhancements.
Most monsters can be overcome by negate effects and weakening.
However, it's not easy to destroy your opponent, and it's easy to deal with now that there are many removal methods, and it doesn't really control the following cards.
Since it is "S summoned", it is also vulnerable to summoning negate. (I was wrong, thank you Mimetto-san.)
Is it just a check against destruction effects and cards that negate and destroy?
The material designation is heavy and the effect tends to eat up the EX frame, so it doesn't seem to be easy to use as a general purpose, but I wonder if it has the performance corresponding to the weight.
Although the material designation does not change, level 11 and higher deployment power are required.
If you just put it out, Hari Orion Radonset is quick. This makes it easier to interfere, which will be explained later.
As usual, it can erase as many as 3 cards, and its removal performance is extremely high, partly because it doesn't target. However, since it is limited to the original, is it a bit influenced by the situation with an impression of turning back?
If you use a card that can be S summoned during the opponent's turn, such as F1, it can be used as a hindrance, but there is a possibility that you will miss the timing even if it is arbitrary.
In today's world where cards are lined up, it's easy to get jammed, so I'd like some kind of countermeasure.
As if to make up for the obstruction, even if it is destroyed, it can leave Trish with additional effects and enhancements.
Most monsters can be overcome by negate effects and weakening.
However, it's not easy to destroy your opponent, and it's easy to deal with now that there are many removal methods, and it doesn't really control the following cards.
Since it is "S summoned", it is also vulnerable to summoning negate. (I was wrong, thank you Mimetto-san.)
Is it just a check against destruction effects and cards that negate and destroy?
The material designation is heavy and the effect tends to eat up the EX frame, so it doesn't seem to be easy to use as a general purpose, but I wonder if it has the performance corresponding to the weight.
パンピー
2023/11/28 1:21
2023/11/28 1:21
ジュウテツ
2023/11/27 6:17
2023/11/27 6:17
Decks with "Trishula, Zero Dragon of the Ice Barrier"
* is adopted as a key card.
● 2022-04-26 Chaos Lyro (ver. 0.6)
● 2022-08-12 Abyssal Fabled
● 2022-10-04 No tension Crystron (for MD)
● 2022-05-18 Everything becomes Radley Deck
● 2020-11-24 Brain dead cosmic! ! Preemptive control Ice Barrier! !
● 2022-10-24 Icejade Penguin
● 2021-06-01 (Bosom) Zombie Synchro
● 2022-11-13 Aquamirror sleeping in the deep sea
● 2022-05-02 Synchro Jun Scareclaw
● 2021-12-23 The frog in the well knows the ocean (sea frog)
● 2021-12-17 Synchronized Saurus
● 2020-11-22 Ice Barrier Shooting Star
Card Category and Effect Category
Effect:Special Summon this card from GY
Effect:Special Summon this card from Extra Deck
Effect:banish Monster
Effect:banish Spell
Effect:banish Trap
Effect:change ATK
Effect:negate Monster effects
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Structure Deck: Freezing Chains | SD40-JPP01 | 2020-11-21 | Parallel |
TERMINAL WORLD | TW01-JP040 | 2023-11-25 | Ultra |
Ranking and View Num
Rating Score Rank | 2,474 / 13,189 Cards |
---|---|
View Num | 27,757 |
Level 11 Best Monster Ranking | 9th |
Others
Japanese card name | 氷結界の還零龍 トリシューラ |
---|
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- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)