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Void Apocalypse →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Continuous Spell | - | - | - | - | - |
You can discard 1 card; send 1 Fiend monster from your Deck to the GY. You can send this face-up card from your Spell & Trap Zone to the GY; send "Infernoid" monsters with different names from your hand and/or Deck to the GY, up to the number of monsters your opponent controls that were Special Summoned from the Extra Deck. You can only use 1 "Void Apocalypse" effect per turn, and only once that turn. | |||||
Average Rating Score | 8.9(10) |
- Card Info
- Card Reviews (10 rating scores)
- Decks with Void Apocalypse (27 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Void Apocalypse" card reviews and rating scores
8.9(10) |
|
60% | (6) | ||
40% | (4) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
ジュウテツ
2021/10/07 7:02
2021/10/07 7:02
With the effect of (1), if it's an "Infernity" Deck, I think it's an excellent effect that can send most of the "Infernity" monsters to be revived to his GY while preparing for a 0-card hand.
ユメ
2020/01/17 0:05
2020/01/17 0:05
A card to keep an eye on as Phantasm's Structure Deck is coming out soon. If it is re-recorded there, it will be a light incident.
ラーメン
2020/01/17 0:01
2020/01/17 0:01
General-purpose Fiend support disguised as noid enhancement, got a ravine that even Fiends can't search.
The effect is just like Devil's Valley, Malebranche of the Burning Abyss, Demon Rhino, Herpato, Trance Archfiend, etc. Fiend has quite a few cards that you want to send to GY like Dragon, so it's a convenient effect. It can be read as an advantage.
The 2nd effect is for Noids only, but with only the 1st effect, he is strong enough to be a general-purpose Fiend, so even his decks other than Noids can ignore this.
The impression is that his Fiend Deck, which emphasizes GY Fertilization, has a reassuring card.
The effect is just like Devil's Valley, Malebranche of the Burning Abyss, Demon Rhino, Herpato, Trance Archfiend, etc. Fiend has quite a few cards that you want to send to GY like Dragon, so it's a convenient effect. It can be read as an advantage.
The 2nd effect is for Noids only, but with only the 1st effect, he is strong enough to be a general-purpose Fiend, so even his decks other than Noids can ignore this.
The impression is that his Fiend Deck, which emphasizes GY Fertilization, has a reassuring card.
シエスタ
2020/01/16 14:06
2020/01/16 14:06
A Void that can feed a Fiend or Noid into a GY.
In the case of Noid, he was not satisfied with something like GY Fertilization, and even with the effect of 2, it depends on the opponent's field and is unstable.
As already mentioned, other demon decks are more useful. Many of his decks emphasize GY ads, and there are many categories such as Fabled and IF that benefit from hand cost.
I don't think it's a bad card.
In the case of Noid, he was not satisfied with something like GY Fertilization, and even with the effect of 2, it depends on the opponent's field and is unstable.
As already mentioned, other demon decks are more useful. Many of his decks emphasize GY ads, and there are many categories such as Fabled and IF that benefit from hand cost.
I don't think it's a bad card.
はやとちり
2020/01/16 11:27
2020/01/16 11:27
First of all, thank you for being a real DD.
For the DD, if you have 3 Swirl, Necro, and Lamia, you can have a strong board, so
Since you need a swirl in your hand, it's effective to drop the missing Necro or Lamia into GY and revive it with Temujin.
In addition, if you drop DD in your hand cost, it will be good to increase the number of E Temjin and E Alek revived.
Although it is a Continuous Spell, I think that it will be used only during the turn it is activated because DD is rough on hand usage.
Noid is my favorite, but I have the impression that it's okay to stabilize even more, even though it's already strong. If you can use it in the second turn, you can earn a lot of ads. It looks like a 9th season card...
For the DD, if you have 3 Swirl, Necro, and Lamia, you can have a strong board, so
Since you need a swirl in your hand, it's effective to drop the missing Necro or Lamia into GY and revive it with Temujin.
In addition, if you drop DD in your hand cost, it will be good to increase the number of E Temjin and E Alek revived.
Although it is a Continuous Spell, I think that it will be used only during the turn it is activated because DD is rough on hand usage.
Noid is my favorite, but I have the impression that it's okay to stabilize even more, even though it's already strong. If you can use it in the second turn, you can earn a lot of ads. It looks like a 9th season card...
とき
2020/01/12 19:32
2020/01/12 19:32
The final battle where everyone fights together.
Discard one card from the Deck, he has the effect of dropping one Fiend into GY, and by sending it from the Spell Trap zone to GY, he has the effect of sending Infernoid to GY up to the number of opponent's monsters called from the EX Deck. ing.
With the name of Void, at first glance he seems to support Infernoid from the second effect. However, his GY manure is inefficient to use with Infernoid, and it doesn't really fit his Infernoid's emphasis on mowing lawns and reasoning gates over quantity over quality. The second effect for Infernoid is also dependent on the other party in terms of the speed of GY Fertilization, and is inferior to lawn mowing and reasoning gates.
However, this card has the highest versatility. It should be called "Dragon Ravine" exclusively for Fiend. It works well with his Fiend Deck, which wants his GY manure to be quality over quantity. A rare card with the theme of shining on business trips from the original family.
Discard one card from the Deck, he has the effect of dropping one Fiend into GY, and by sending it from the Spell Trap zone to GY, he has the effect of sending Infernoid to GY up to the number of opponent's monsters called from the EX Deck. ing.
With the name of Void, at first glance he seems to support Infernoid from the second effect. However, his GY manure is inefficient to use with Infernoid, and it doesn't really fit his Infernoid's emphasis on mowing lawns and reasoning gates over quantity over quality. The second effect for Infernoid is also dependent on the other party in terms of the speed of GY Fertilization, and is inferior to lawn mowing and reasoning gates.
However, this card has the highest versatility. It should be called "Dragon Ravine" exclusively for Fiend. It works well with his Fiend Deck, which wants his GY manure to be quality over quantity. A rare card with the theme of shining on business trips from the original family.
八汰烏
2020/01/11 12:26
2020/01/11 12:26
New Malebranche of the Burning Abyss disguised as a noid.
For the time being, I feel like I can drop Grabber Snitch.
For the time being, I feel like I can drop Grabber Snitch.
wairo
2020/01/05 22:21
2020/01/05 22:21
Fiend Edition 《Dragon Ravine》
You can see the noid support effect as a bonus
Sending it to GY has a lot of powerful Fiends, so if the return is balanced with a hand cost of 1 card, it's a level card that you can throw in without thinking.
You can see the noid support effect as a bonus
Sending it to GY has a lot of powerful Fiends, so if the return is balanced with a hand cost of 1 card, it's a level card that you can throw in without thinking.
ルイ
2020/01/04 20:10
2020/01/04 20:10
Fiend exclusive GY Fertilizer is okay
However, if you look at it as a noid enhancement, it's completely out of the question.
Under the same conditions, his GY Fertilizer already has Void Imagination that can be fusion summoned, and there is also a feast that costs a lot.
Or rather? You can fertilize a large amount of GY in the return turn that has been expanded from EX, right? But this is also out of the question because it is mostly suppressed
Or rather, when it was limited to Infernoid, I guessed it, and Fiend should do it in general.
The reason why Ravine is strong is because the search is effective, so do you want to search for a hand cost and then cut one card from your hand and drop one?
Mowing the lawn gate is enough, seriously
I will add points because I tried it as GY fertilizer for Fiend
However, if you look at it as a noid enhancement, it's completely out of the question.
Under the same conditions, his GY Fertilizer already has Void Imagination that can be fusion summoned, and there is also a feast that costs a lot.
Or rather? You can fertilize a large amount of GY in the return turn that has been expanded from EX, right? But this is also out of the question because it is mostly suppressed
Or rather, when it was limited to Infernoid, I guessed it, and Fiend should do it in general.
The reason why Ravine is strong is because the search is effective, so do you want to search for a hand cost and then cut one card from your hand and drop one?
Mowing the lawn gate is enough, seriously
I will add points because I tried it as GY fertilizer for Fiend
Decks with "Void Apocalypse"
* is adopted as a key card.
● 2022-12-14 Zexal Field in Malebranche of the Burning Abyss
● 2020-01-05 New Yubel family! ! ! ! !
● 2020-01-19 IF (after April 2020)
● 2022-08-07 Ascent of the Void
● 2018-10-11 Tindangle (net construction)
● 2022-03-14 Handes IF April revision
● 2020-04-17 Handes Infernity April Revised Edition
● 2020-11-26 Infernity Stun (S/X Base)
● 2020-06-22 Infernity Preceding one-kill type
● 2021-06-23 Void's Kuriboh Deck
● 2020-08-15 circuit blow up
● 2022-02-18 IF3 Kurunugia or Enemy MP Calamity
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
ETERNITY CODE | ETCO-JP065 | 2020-01-11 | Rare |
TERMINAL WORLD | TW01-JP117 | 2023-11-25 | Normal |
Ranking and View Num
Rating Score Rank | 1,950 / 13,189 Cards |
---|---|
View Num | 19,430 |
Card Type "Continuous Spell" Best Card Ranking | 76th |
Others
Japanese card name | 煉獄の災天 |
---|
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