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HOME > Yu-Gi-Oh! Card Search > Search result
Include "T.G." in "Card Name" or "Card Text". Search result Showing 1 to 30 of 35
Include "T.G." in "Card Name" or "Card Text".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 10 (9) | T.G. Limiter Removal | Normal Spell | ||||||||||
Discard 1 card; add 2 "T.G." monsters with different names from your Deck to your hand. You can banish this card from your GY, then target 1 "T.G." monster in your GY; shuffle it into the Deck, or if you control a Machine "T.G." monster, you can add it to your hand instead. You can only use 1 "T.G. Limiter Removal" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 9.9 (11) | T.G. Over Dragonar |
Synchro Monster Effect Monster |
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- | 5 | Dragon | 2100 | 1900 | |||||||||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon any number of "T.G." monsters from your GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except "T.G." monsters. You can only use this effect of "T.G. Over Dragonar" once per turn. If this card on the field is destroyed: Draw 1 card. |
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▶︎ Deck | 9.9 (11) | T.G. Mighty Striker |
Synchro Monster Effect Monster Tuner Monster |
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- | 2 | Warrior | 1800 | 0 | |||||||||
1 Tuner + 1 non-Tuner monster Once per turn, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "T.G. Mighty Striker" once per turn. If this card is Synchro Summoned: You can add 1 "T.G." Spell/Trap from your Deck to your hand. If this card is sent from your Monster Zone to the GY: You can send 1 "T.G." card from your Deck to the GY. |
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▶︎ Deck | 9.8 (6) | T.G. Rocket Salamander | Effect Monster | ||||||||||
- | 1 | Pyro | 600 | 600 | |||||||||
You can Tribute 1 "T.G." monster; Special Summon 1 "T.G." monster from your Deck with a different original name than that Tributed monster's. If you control a Machine "T.G." monster: You can target 1 Level 4 or lower "T.G." monster in your GY; Special Summon it in Defense Position, but negate its effects. You can only use each effect of "T.G. Rocket Salamander" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (47) | T.G. Hyper Librarian Limited |
Synchro Monster Effect Monster |
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- | 5 | Spellcaster | 2400 | 1800 | |||||||||
1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect. |
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▶︎ Deck | 9.8 (9) | T.G. All Clear | Continuous Spell | ||||||||||
All "T.G." monsters on the field become Machine monsters. During your Main Phase, you can Normal Summon 1 "T.G." monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) During your Main Phase: You can destroy 1 "T.G." monster in your hand or field, and if you do, add 1 "T.G." monster with a different name from your Deck or GY to your hand. You can only use this effect of "T.G. All Clear" once per turn. | |||||||||||||
▶︎ Deck | 9.5 (12) | T.G. Screw Serpent |
Effect Monster Tuner Monster |
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- | 4 | Sea Serpent | 1300 | 500 | |||||||||
If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "T.G." monster in your GY, except "T.G. Screw Serpent"; Special Summon that monster, but its effects are negated. You can banish this card from your GY, then target 1 "T.G." monster you control; increase or reduce its Level by 1 until the end of this turn. You can only use each effect of "T.G. Screw Serpent" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (6) | T.G. Close | Counter Trap | ||||||||||
When a Spell/Trap Card, or monster effect, is activated while you control a Machine "T.G." monster: Negate the activation, and if you do, destroy that card. If a Synchro Monster(s) is banished while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "T.G. Close" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 8.9 (8) | T.G. Tank Grub |
Effect Monster Tuner Monster |
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- | 1 | Insect | 0 | 0 | |||||||||
If this card you control is used as Synchro Material for a "T.G." monster, you can treat it as a non-Tuner. If this card is sent to the GY as Synchro Material for a "T.G." monster: You can Special Summon 1 "T.G. Token" (Machine/EARTH/Level 1/ATK 0/DEF 0) in Attack Position. You can only use this effect of "T.G. Tank Grub" once per turn. | |||||||||||||
▶︎ Deck | 8.8 (8) | T.G. Booster Raptor | Effect Monster | ||||||||||
- | 1 | Dinosaur | 400 | 300 | |||||||||
If you control a "T.G." monster, you can Special Summon this card (from your hand). You can only Special Summon "T.G. Booster Raptor" once per turn this way. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Booster Raptor". | |||||||||||||
▶︎ Deck | 8.8 (14) | T.G. Trident Launcher |
Link Monster Effect Monster |
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- | - | Machine | 2200 | - | |||||||||
2+ Effect Monsters, including a "T.G." Tuner If this card is Link Summoned, you can: Special Summon 3 "T.G." monsters (1 from your hand, 1 from your Deck, and 1 from your GY) in Defense Position to your zones this card points to, also you cannot Special Summon monsters for the rest of this turn, except "T.G." monsters. You can only use this effect of "T.G. Trident Launcher" once per turn. Your opponent cannot target "T.G." Synchro Monsters this card points to with card effects.
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▶︎ Deck | 8.7 (10) | T.G. Star Guardian |
Synchro Monster Tuner Monster Effect Monster |
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- | 5 | Warrior | 100 | 2200 | |||||||||
1 Tuner + 1+ non-Tuner "T.G." monsters Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "T.G. Star Guardian" once per turn. ●If this card is Special Summoned: You can target 1 "T.G." monster in your GY; add it to your hand. ●During your Main Phase: You can Special Summon 1 "T.G." monster from your hand. |
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▶︎ Deck | 8.4 (22) | T.G. Warwolf | Effect Monster | ||||||||||
- | 3 | Beast-Warrior | 1200 | 0 | |||||||||
When a Level 4 or lower monster(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Warwolf". | |||||||||||||
▶︎ Deck | 8.2 (22) | T.G. Striker |
Effect Monster Tuner Monster |
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- | 2 | Warrior | 800 | 0 | |||||||||
If only your opponent controls a monster, you can Special Summon this card (from your hand). Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Striker". | |||||||||||||
▶︎ Deck | 8 (7) | T.G. Drill Fish | Effect Monster | ||||||||||
- | 1 | Fish | 100 | 800 | |||||||||
This card can attack directly. You can only use each of the following effects of "T.G. Drill Fish" once per turn. ●If all monsters you control are "T.G." monsters (min. 1): You can Special Summon this card from your hand. ●When a "T.G." monster you control inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy it. |
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▶︎ Deck | 8 (27) | T.G. Wonder Magician |
Synchro Monster Tuner Monster Effect Monster |
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- | 5 | Spellcaster | 1900 | 0 | |||||||||
1 Tuner + 1+ non-Tuner "T.G." monsters If this card is Synchro Summoned: Target 1 Spell/Trap on the field; destroy that target. If this card on the field is destroyed: Draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. |
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▶︎ Deck | 7.9 (9) | T.G. Gear Zombie |
Effect Monster Tuner Monster |
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- | 1 | Zombie | 600 | 0 | |||||||||
You can target 1 "T.G." monster you control; Special Summon this card from your hand, then the targeted monster loses 1000 ATK. You can only use this effect of "T.G. Gear Zombie" once per turn. | |||||||||||||
▶︎ Deck | 7.9 (17) | TG1-EM1 | Normal Trap | ||||||||||
Target 1 monster your opponent controls and 1 "T.G." monster you control; switch control of both monsters. | |||||||||||||
▶︎ Deck | 7.8 (6) | T.G. Glaive Blaster |
Synchro Monster Effect Monster |
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- | 12 | Machine | 4000 | 4000 | |||||||||
1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters Must be Synchro Summoned. (Quick Effect): You can target 1 monster on the field Special Summoned from the Extra Deck; banish it. You can use this effect a number of times per turn, up to the number of non-Tuner Synchro Monsters used as Synchro Material for this card. Once per turn, if a monster(s) is banished face-up (except during the Damage Step): You can target 1 of them; Special Summon it to your field, ignoring its Summoning conditions. |
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▶︎ Deck | 7.6 (25) | T.G. Blade Blaster |
Synchro Monster Effect Monster |
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- | 10 | Machine | 3300 | 2200 | |||||||||
1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters During either player's turn, when your opponent activates a Spell/Trap Card that targets this face-up card: You can send 1 card from your hand to the Graveyard; negate the effect. Once per turn, during your opponent's turn: You can banish 1 "T.G." monster from your Graveyard; banish this face-up card on the field (this is a Quick Effect). During the next Standby Phase after this card was banished by this effect: Special Summon this card. |
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▶︎ Deck | 6.9 (14) | T.G. Rush Rhino | Effect Monster | ||||||||||
- | 4 | Beast | 1600 | 800 | |||||||||
If this card attacks, it gains 400 ATK during the Damage Step only. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Rush Rhino". | |||||||||||||
▶︎ Deck | 6.4 (10) | T.G. Cyber Magician |
Effect Monster Tuner Monster |
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- | 1 | Spellcaster | 0 | 0 | |||||||||
If this card you control would be used as Synchro Material for a "T.G." monster, "T.G." monsters in your hand can be used as the non-Tuner Synchro Materials. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Cyber Magician". | |||||||||||||
▶︎ Deck | 6.4 (34) | T.G. Halberd Cannon |
Synchro Monster Effect Monster |
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- | 12 | Machine | 4000 | 4000 | |||||||||
1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a monster(s) would be Summoned: You can negate the Summon, and if you do, destroy that monster. This card must be face-up on the field to activate and to resolve this effect. When this card is sent from the field to the Graveyard: You can target 1 "T.G." monster in your Graveyard; Special Summon that target. |
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▶︎ Deck | 6.1 (20) | T.G. Recipro Dragonfly |
Synchro Monster Effect Monster |
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- | 2 | Insect | 300 | 400 | |||||||||
1 Tuner + 1 non-Tuner monster Once per turn: You can target 1 other "T.G." Synchro Monster you control; send it to the Graveyard, then, if all the Synchro Monsters that were used for its Synchro Summon are in your Graveyard, you can Special Summon all of them. |
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▶︎ Deck | 6 (10) | TGX3-DX2 | Normal Trap | ||||||||||
Target 3 "T.G." monsters in your Graveyard; shuffle all 3 into your Deck, then draw 2 cards. | |||||||||||||
▶︎ Deck | 5.7 (23) | T.G. Power Gladiator |
Synchro Monster Effect Monster |
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- | 5 | Warrior | 2300 | 1000 | |||||||||
1 Tuner + 1 or more non-Tuner "T.G." monsters If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card on the field is destroyed: Draw 1 card. |
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▶︎ Deck | 4.8 (11) | T.G. Catapult Dragon | Effect Monster | ||||||||||
- | 2 | Dragon | 900 | 1300 | |||||||||
Once per turn: You can Special Summon 1 Level 3 or lower "T.G." Tuner monster from your hand. | |||||||||||||
▶︎ Deck | 4.8 (9) | TGX300 | Continuous Spell | ||||||||||
All face-up monsters you control gain 300 ATK for each "T.G." monster you control. | |||||||||||||
▶︎ Deck | 4.3 (17) | TGX1-HL | Quick-Play Spell | ||||||||||
Target 1 "T.G." monster you control; its ATK and DEF each become half its current ATK and DEF, and if they do, destroy 1 other Spell/Trap Card on the field. | |||||||||||||
▶︎ Deck | 4 (6) | T.G. Metal Skeleton | Effect Monster | ||||||||||
- | 2 | Zombie | 1100 | 0 | |||||||||
If a monster(s) on the field is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand. If a "T.G." monster(s) you control would be destroyed by battle or card effect, you can banish this card from your field or GY instead. You can only use each effect of "T.G. Metal Skeleton" once per turn. | |||||||||||||
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