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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Synchron" in "Card Name" or "Card Text". Search result Showing 1 to 30 of 54
Include "Synchron" in "Card Name" or "Card Text".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 10 (16) | Revolution Synchron |
Effect Monster Tuner Monster |
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- | 3 | Machine | 900 | 1400 | ||
If you Synchro Summon a "Power Tool" monster or a Level 7 or 8 Dragon monster, this card in your hand can also be used as material. You can only use this effect of "Revolution Synchron" once per turn. If you control a Level 7 or higher Synchro Monster while this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card, also its Level becomes 1. You can only use this effect of "Revolution Synchron" once per Duel. | ||||||
▶︎ Deck | 9.9 (14) | Assault Synchron |
Effect Monster Tuner Monster |
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- | 2 | Machine | 700 | 0 | ||
During your Main Phase: You can Special Summon this card from your hand, then take 700 damage, also while it is face-up in the Monster Zone, you cannot Special Summon from the Extra Deck, except Synchro Monsters. If a face-up Dragon Synchro Monster(s) you control is Tributed or banished (except during the Damage Step): You can banish this card from your GY, then target 1 of those monsters; Special Summon it. You can only use each effect of "Assault Synchron" once per turn. | ||||||
▶︎ Deck | 9.9 (63) | Jet Synchron |
Effect Monster Tuner Monster |
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- | 1 | Machine | 500 | 0 | ||
If this card is sent to the GY as Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 9.9 (45) | Formula Synchron |
Synchro Monster Tuner Monster Effect Monster |
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- | 2 | Machine | 200 | 1500 | ||
1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. |
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▶︎ Deck | 9.7 (47) | Tuning | Normal Spell | |||
Add 1 "Synchron" Tuner from your Deck to your hand, then send the top card of your Deck to the GY. | ||||||
▶︎ Deck | 9.6 (7) | Stardust Synchron |
Effect Monster Tuner Monster |
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- | 4 | Machine | 1500 | 1000 | ||
If this card is in your hand or GY: You can Tribute 1 monster; Special Summon this card, but banish it when it leaves the field, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that mentions "Stardust Dragon". You can only use each effect of "Stardust Synchron" once per turn. | ||||||
▶︎ Deck | 9.5 (60) | Junk Synchron |
Effect Monster Tuner Monster |
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- | 3 | Warrior | 1300 | 500 | ||
When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon that target in Defense Position, but negate its effects. | ||||||
▶︎ Deck | 9.5 (32) | Accel Synchron |
Synchro Monster Tuner Monster Effect Monster |
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- | 5 | Machine | 500 | 2100 | ||
1 Tuner + 1+ non-Tuner monsters Once per turn: You can send 1 "Synchron" monster from your Deck to the GY, then activate 1 of these effects; ●Increase this card's Level by the Level of the sent monster. ●Reduce this card's Level by the Level of the sent monster. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only Synchro Summon "Accel Synchron" once per turn. |
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▶︎ Deck | 9.5 (29) | Junk Speeder |
Synchro Monster Effect Monster |
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- | 5 | Warrior | 1800 | 1000 | ||
1 "Synchron" Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon as many "Synchron" Tuners as possible with different Levels from your Deck, in Defense Position. You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters, the turn you activate this effect. When an attack is declared involving this card that was Synchro Summoned this turn and another monster: You can make this card's ATK become double its original ATK until the end of this turn. You can only use each effect of "Junk Speeder" once per turn. |
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▶︎ Deck | 9.3 (34) | Quickdraw Synchron |
Effect Monster Tuner Monster |
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- | 5 | Machine | 700 | 1400 | ||
You can Special Summon this card (from your hand) by sending 1 monster from your hand to the GY. For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Cannot be used as a Synchro Material, except for the Synchro Summon of a monster that mentions a "Synchron" Tuner as material. | ||||||
▶︎ Deck | 9.3 (15) | Performapal Odd-Eyes Synchron |
Pendulum Monster Effect Monster Tuner Monster |
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- | 2 | Spellcaster | 200 | 600 | ||
Pendulum Effect Once per turn: You can target 1 "Performapal" or "Odd-Eyes" monster you control; this turn, that face-up monster is treated as a Tuner, also its Level becomes 1 (even if this card leaves the field). Card Text If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. When this card is Normal Summoned: You can target 1 Level 3 or lower "Performapal" or "Odd-Eyes" monster in your GY; Special Summon it, but it has its effects negated. Once per turn: You can target 1 card in your Pendulum Zone; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only that monster and this card. |
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▶︎ Deck | 9.1 (8) | Junk Converter | Effect Monster | |||
- | 2 | Warrior | 400 | 200 | ||
You can discard this card and 1 Tuner; add 1 "Synchron" monster from your Deck to your hand. If this card is sent to the GY as Synchro Material: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can only use each effect of "Junk Converter" once per turn. | ||||||
▶︎ Deck | 8.8 (26) | Jet Warrior |
Synchro Monster Effect Monster |
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- | 5 | Warrior | 2100 | 1200 | ||
"Jet Synchron" + 1 or more non-Tuner monsters If this card is Synchro Summoned: You can target 1 card your opponent controls; return it to the hand. If this card is in your Graveyard: You can Tribute 1 Level 2 or lower monster; Special Summon this card in Defense Position, but banish it when it leaves the field. You can only use each effect of "Jet Warrior" once per turn. |
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▶︎ Deck | 8.7 (21) | Junk Destroyer |
Synchro Monster Effect Monster |
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- | 8 | Warrior | 2600 | 2500 | ||
"Junk Synchron" + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target cards on the field, up to the number of non-Tuner monsters used for the Synchro Summon of this card; destroy those targets. |
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▶︎ Deck | 8.6 (12) | Rokket Synchron |
Effect Monster Tuner Monster |
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- | 1 | Dragon | 0 | 0 | ||
When this card is Normal Summoned: You can target 1 Level 5 or higher DARK Dragon monster in your GY; Special Summon it in Defense Position, negate its effects, destroy it during the End Phase, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. | ||||||
▶︎ Deck | 8.6 (39) | Junk Warrior |
Synchro Monster Effect Monster |
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- | 5 | Warrior | 2300 | 1300 | ||
"Junk Synchron" + 1 or more non-Tuner monsters If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control. |
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▶︎ Deck | 8.6 (17) | Drill Warrior |
Synchro Monster Effect Monster |
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- | 6 | Warrior | 2400 | 2000 | ||
"Drill Synchron" + 1 or more non-Tuner monsters Once per turn, during your Main Phase 1: You can halve this card's ATK, and if you do, it can attack your opponent directly this turn. Once per turn: You can discard 1 card, and if you do, banish this card. During your next Standby Phase: Special Summon this card banished by this effect, then add 1 monster from your Graveyard to your hand. |
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▶︎ Deck | 8.3 (17) | Synchron Explorer | Effect Monster | |||
- | 2 | Machine | 0 | 700 | ||
When this card is Normal Summoned: You can target 1 "Synchron" monster in your GY; Special Summon that target, but negate its effects. | ||||||
▶︎ Deck | 8.2 (6) | Stardust Trail | Effect Monster | |||
- | 4 | Dragon | 500 | 2000 | ||
If a monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. If a "Warrior", "Synchron", or "Stardust" Synchro Monster is Synchro Summoned using this card as material: You can Special Summon 1 "Stardust Token" (Dragon/LIGHT/Level 1/ATK 0/DEF 0). You can only use each effect of "Stardust Trail" once per turn. | ||||||
▶︎ Deck | 8.2 (6) | Wheel Synchron |
Effect Monster Tuner Monster |
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- | 5 | Machine | 800 | 1000 | ||
If this card you control is used as Synchro Material, you can treat it as a non-Tuner. You can only use each of the following effects of "Wheel Synchron" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish this card from your GY, then target 1 Synchro Monster you control; reduce its Level by up to 4. | ||||||
▶︎ Deck | 8.2 (14) | Righty Driver |
Effect Monster Tuner Monster |
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- | 1 | Machine | 100 | 300 | ||
For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. If this card is Normal Summoned: You can Special Summon 1 "Lefty Driver" from your hand, Deck, or GY. You can only use this effect of "Righty Driver" once per turn. | ||||||
▶︎ Deck | 8.2 (9) | Satellite Warrior |
Synchro Monster Effect Monster |
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- | 10 | Warrior | 2500 | 2000 | ||
1 Tuner + 1+ non-Tuner Synchro Monsters If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Synchro Monsters in your GY; destroy them, and if you do, this card gains 1000 ATK for each card destroyed. If this Synchro Summoned card is destroyed: You can Special Summon up to 3 Level 8 or lower "Warrior", "Synchron", and/or "Stardust" Synchro Monsters with different names from your GY. You can only use each effect of "Satellite Warrior" once per turn. |
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▶︎ Deck | 8 (3) | Satellite Synchron |
Effect Monster Tuner Monster |
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- | 2 | Machine | 700 | 100 | ||
If a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If you have a Synchro Monster with "Warrior", "Synchron", or "Stardust" in its original name on your field or GY: You can make this card's Level become 4 until the end of this turn. You can only use each effect of "Satellite Synchron" once per turn. | ||||||
▶︎ Deck | 8 (3) | Noble Knight's Spearholder | Effect Monster | |||
- | 2 | Warrior | 800 | 400 | ||
If this card is Normal or Special Summoned: You can target 1 Level 8 or lower monster you control; its name becomes "Fleur Synchron", also it is treated as a Tuner, until the End Phase. You can Tribute this card; add 1 Equip Spell from your Deck to your hand. You can only use each effect of "Noble Knight's Spearholder" once per turn. | ||||||
▶︎ Deck | 8 (4) | Synchro Chase | Continuous Spell | |||
Your opponent cannot activate cards or effects in response to the effect activations of your Synchro Monsters with "Warrior", "Synchron", or "Stardust" in their original names. If you Synchro Summon a "Warrior", "Synchron", or "Stardust" Synchro Monster: You can target 1 monster in your GY used as its material; Special Summon it in Defense Position. You can only use this effect of "Synchro Chase" once per turn. | ||||||
▶︎ Deck | 7.9 (21) | Rush Warrior | Effect Monster | |||
- | 2 | Warrior | 300 | 1200 | ||
During damage calculation, if a "Warrior" Synchro Monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; your battling monster's ATK becomes double its current ATK during that damage calculation only. You can banish this card from your GY, then target 1 "Synchron" monster in your GY; add it to your hand. You can only use each effect of "Rush Warrior" once per turn. | ||||||
▶︎ Deck | 7.8 (18) | Nitro Warrior |
Synchro Monster Effect Monster |
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- | 7 | Warrior | 2800 | 1800 | ||
"Nitro Synchron" + 1 or more non-Tuner monsters Once during each of your turns, if you activate a Spell Card, this card gains 1000 ATK during the next attack this turn involving this card, during damage calculation only. If this attacking card destroys an opponent's monster by battle, after damage calculation: You can target 1 face-up Defense Position monster your opponent controls; change that target to Attack Position, then this card can make a second attack in a row, on that monster. |
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▶︎ Deck | 7.7 (3) | Necro Synchron |
Effect Monster Tuner Monster |
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- | 2 | Machine | 200 | 400 | ||
This card's name becomes "Fleur Synchron" while on the field or in the GY. You can only use each of the following effects of "Necro Synchron" once per turn. You can target 1 other face-up monster you control; increase its Level by 2 until the end of this turn. If this card is sent to the GY as Synchro Material for a WIND monster: You can Special Summon 1 Level 1 Plant monster from your Deck. | ||||||
▶︎ Deck | 7.7 (7) | On Your Mark, Get Set, DUEL! | Continuous Spell | |||
When this card is activated: If you control no other cards, you can add 1 "Synchron" monster from your Deck to your hand. Once per turn, during your Standby Phase: Place 1 Signal Counter on this card. You can remove 2 Signal Counters from your field and send this face-up card to the GY; draw 2 cards, then send 1 card from your hand to the GY. You can only activate 1 "On Your Mark, Get Set, DUEL!" per turn. | ||||||
▶︎ Deck | 7.5 (31) | Unknown Synchron |
Effect Monster Tuner Monster |
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- | 1 | Machine | 0 | 0 | ||
If only your opponent controls a monster, you can Special Summon this card (from your hand). You can only Special Summon "Unknown Synchron" once per Duel this way. | ||||||
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