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HOMEYu-Gi-Oh! Card Search > Search result

Include "Fortress" in "Card Name" or "Card Text". Search result  Showing 1 to 30 of 31

Include "Fortress" in "Card Name" or "Card Text".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
マシンナーズ・フォートレス ▶︎ Deck 9.5 75 Machina Fortress Effect Monster
- 7 Machine 2500 1600
You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.
宇宙砦ゴルガー ▶︎ Deck 9.3 35 Cosmic Fortress Gol'gar Synchro Monster
Effect Monster
- 5 Reptile 2600 1800
"Alien Ammonite" + 1 or more non-Tuner "Alien" monsters
Once per turn, you can select any number of face-up Spell or Trap Cards. Return those cards to their owners' hands, and distribute new A-Counters among monsters on the field equal to the number of cards returned. Once per turn, you can remove 2 A-Counters from anywhere on the field to destroy 1 card your opponent controls.
古代の機械要塞 ▶︎ Deck 9.3 15 Ancient Gear Fortress Continuous Spell
During the turn they were Normal or Special Summoned, your opponent cannot target "Ancient Gear" monsters you control with card effects, and they cannot be destroyed by your opponent's card effects. Your opponent cannot activate cards or effects in response to the activation of "Ancient Gear" cards and effects. If this card is destroyed in the Spell & Trap Zone: You can Special Summon 1 "Ancient Gear" monster from your hand or Graveyard, also you cannot Special Summon monsters for the rest of this turn, except "Ancient Gear" monsters.
キメラテック・フォートレス・ドラゴン ▶︎ Deck 8.8 49 Chimeratech Fortress Dragon Fusion Monster
Effect Monster
- 8 Machine 0 0
"Cyber Dragon" + 1+ Machine monsters
Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. The original ATK of this card becomes 1000 x the number of materials used for its Special Summon.
RR-ファイナル・フォートレス・ファルコン ▶︎ Deck 8.7 14 Raidraptor - Final Fortress Falcon Xyz Monster
Effect Monster
- 12 Winged Beast 3800 2800
3 Level 12 monsters
If this card has a "Raidraptor" Xyz Monster as Xyz Material, it is unaffected by other cards' effects. Once per turn: You can detach 1 material from this card; return all your banished "Raidraptor" monsters to your GY. Up to twice per turn, when this attacking card destroys a monster by battle: You can banish 1 "Raidraptor" Xyz Monster from your GY; this card can attack again in a row.
シャーク・フォートレス ▶︎ Deck 8.5 37 Shark Fortress Xyz Monster
Effect Monster
- 5 Fish 2400 1800
2 Level 5 monsters
Your opponent cannot target monsters for attacks, except this one. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; it can make a second attack during each Battle Phase this turn.
幻子力空母エンタープラズニル ▶︎ Deck 8.4 48 Phantom Fortress Enterblathnir Xyz Monster
Effect Monster
- 9 Machine 2900 2500
2 Level 9 monsters
Once per turn: You can detach 1 material from this card, then activate 1 of these effects;
●Banish 1 card your opponent controls.
●Banish 1 random card from your opponent's hand.
●Banish 1 card from your opponent's GY.
●Banish the top card of your opponent's Deck, face-up.
エクシーズ・アーマー・フォートレス ▶︎ Deck 8 8 Xyz Armor Fortress Xyz Monster
Effect Monster
- 5 Machine 2500 800
2 Level 5 monsters
Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.
マシンナーズ・メガフォーム ▶︎ Deck 7.6 28 Machina Megaform Effect Monster
- 8 Machine 2600 1500
You can Tribute this card; Special Summon 1 "Machina" monster from your hand or Deck, except "Machina Megaform". If a face-up "Machina Fortress" you control is sent to your GY while this card is in your GY (except during the Damage Step): You can banish that "Machina Fortress" from the GY; Special Summon this card. You can only use 1 "Machina Megaform" effect per turn, and only once that turn.
大要塞クジラ ▶︎ Deck 7.5 6 Mega Fortress Whale Effect Monster
- 7 Fish 2550 2350
If "Umi" is on the field: You can activate this effect; your WATER monsters can attack directly this turn. During your opponent's Battle Phase (Quick Effect): You can target 1 face-up monster your opponent controls; destroy it. If this card on the field is destroyed by battle or card effect: You can either add to your hand or Special Summon 1 WATER Warrior monster from your Deck or GY. You can only use each effect of "Mega Fortress Whale" once per turn.
7.4 23 Infinitrack Fortress Megaclops Link Monster
Effect Monster
- - Machine 4000 -
3 Xyz Monsters
Unaffected by other monsters' effects, except those of Xyz Monsters. Cannot be destroyed by battle, except with an Xyz Monster. You can target 1 Xyz Monster in your GY and 1 card your opponent controls; Special Summon that monster from your GY, and if you do, attach that opponent's card to it as material, also for the rest of this turn, any damage your opponent takes is halved. You can only use this effect of "Infinitrack Fortress Megaclops" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
機巧牙-御神尊真神 ▶︎ Deck 7 7 Gizmek Makami, the Ferocious Fanged Fortress Effect Monster
- 6 Machine 2150 2150
While 6 or more of your cards are banished, you can Normal Summon this card without Tributing. You can only use each of the following effects of "Gizmek Makami, the Ferocious Fanged Fortress" once per turn. If this card is Normal or Special Summoned: You can discard 1 monster; add 1 monster whose ATK equals its own DEF from your Deck to your hand, except "Gizmek Makami, the Ferocious Fanged Fortress". If this card in the Monster Zone is destroyed: You can shuffle 6 of your banished cards into the Deck.
機動要犀 トリケライナー ▶︎ Deck 7 24 Trifortressops Effect Monster
- 6 Machine 1600 2800
During either player's turn, if your opponent Summoned 3 or more monsters this turn: You can Special Summon this card from your hand. If Summoned this way, it is unaffected by other cards' effects, but loses 500 DEF during each player's Standby Phase.
トラミッド・フォートレス ▶︎ Deck 6.5 4 Triamid Fortress Field Spell
All Rock-Type monsters on the field gain 500 DEF. "Triamid" monsters on the field cannot be destroyed by card effects. If this face-up card in the Field Zone is sent to the Graveyard: You can target 1 "Triamid" monster in your Graveyard; add it to your hand. You can only use this effect of "Triamid Fortress" once per turn.
マッシブ・ウォリアー ▶︎ Deck 6.3 14 Fortress Warrior Effect Monster
- 2 Warrior 600 1200
You take no battle damage from attacks involving this card. Once per turn, this card cannot be destroyed by battle.
ダーク・フラット・トップ ▶︎ Deck 6.3 15 Dark Flattop Synchro Monster
Effect Monster
- 8 Machine 0 3000
1 DARK Tuner + 1 or more non-Tuner Machine-Type monsters
Once per turn: You can target 1 "Reactor" monster or "Flying Fortress SKY FIRE" in your Graveyard; Special Summon that target, ignoring its Summoning conditions. If this card is destroyed and sent to the Graveyard: You can Special Summon 1 Level 5 or lower Machine-Type monster from your hand.
ウェポンサモナー ▶︎ Deck 6.2 16 Arsenal Summoner Effect Monster
Flip Monster
- 4 Spellcaster 1600 1600
FLIP: Add 1 "Guardian" card from your Deck to your hand, except "Celtic Guardian", "Winged Dragon, Guardian of the Fortress #1", "Winged Dragon, Guardian of the Fortress #2", "Guardian of the Labyrinth", or "The Reliable Guardian".
ジャイアント・ボマー・エアレイド ▶︎ Deck 6.1 18 Flying Fortress SKY FIRE Effect Monster
- 8 Machine 3000 2500
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with the effect of "Summon Reactor ・SK". Once per turn, you can send 1 card from your hand to the Graveyard to destroy 1 card your opponent controls. Once during each of your opponent's turns, you can activate 1 of the following effects:
●When your opponent Normal Summons or Special Summons a monster, destroy it and inflict 800 damage to your opponent.
●When your opponent Sets a card, destroy it and inflict 800 damage to your opponent.
炎傑の梁山閣 ▶︎ Deck 5.9 7 Fire Fortress atop Liang Peak Field Spell
(This card is always treated as a "Fire Formation" card.)
Each time a "Fire Fist" monster(s) is Normal or Special Summoned, place 1 Fire Fist Counter on this card. Once per turn: You can remove Fire Fist Counters from your field to activate 1 of these effects;
●2: If your Beast-Warrior monster attacks this turn, your opponent cannot activate cards or effects until the end of the Damage Step.
●6: Add 1 Beast-Warrior monster from your Deck to your hand.
●10: Special Summon 1 Beast-Warrior monster from your Deck or Extra Deck, ignoring its Summoning conditions.
機動要塞フォルテシモ ▶︎ Deck 5.8 12 Fortissimo the Mobile Fortress Field Spell
Once per turn: You can Special Summon 1 "Meklord Army" monster from your hand.
次元要塞兵器 ▶︎ Deck 5.2 13 Dimension Fortress Weapon Effect Monster
- 4 Machine 1700 200
Cards cannot be sent from the Deck to the GY.
サモン・リアクター・AI ▶︎ Deck 5.1 12 Summon Reactor ・SK Effect Monster
- 5 Machine 2000 1400
The first time a monster(s) is Summoned to your opponent's side of the field each turn, inflict 800 damage to your opponent. During the Battle Phase of the turn this effect is activated, you can negate the attack of 1 monster your opponent controls. You can send 1 face-up "Trap Reactor ・Y FI", 1 face-up "Spell Reactor ・RE", and this face-up card you control to the Graveyard to Special Summon 1 "Flying Fortress SKY FIRE" from your hand, Deck, or Graveyard.
機動砦のギア・ゴーレム ▶︎ Deck 4.7 18 Gear Golem the Moving Fortress Effect Monster
- 4 Machine 800 2200
Once per turn, during your Main Phase 1: You can pay 800 Life Points; this card can attack your opponent directly this turn.
機皇城 ▶︎ Deck 4.4 12 Meklord Fortress Field Spell
Neither player can target "Meklord Emperor" monsters you control with Synchro Monster effects. When this card on the field is destroyed and sent to the GY: You can add 1 "Meklord Emperor" monster from your Deck to your hand.
機動砦 ストロング・ホールド ▶︎ Deck 3.5 22 Stronghold the Moving Fortress Continuous Trap
Special Summon this card in Defense Position as an Effect Monster (Machine/EARTH/Level 4/ATK 0/DEF 2000). (This card is also still a Trap.) While you control "Green Gadget", "Red Gadget", and "Yellow Gadget", this card gains 3000 ATK.
砦を守る翼竜 ▶︎ Deck 2.9 30 Winged Dragon, Guardian of the Fortress #1 Normal Monster
- 4 Dragon 1400 1200
A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.
要塞クジラ ▶︎ Deck 2.8 20 Fortress Whale Ritual Monster
Normal Monster
- 7 Fish 2350 2150
You can Ritual Summon this card with "Fortress Whale's Oath".
暗黒大要塞鯱 ▶︎ Deck 2.3 12 Orca Mega-Fortress of Darkness Effect Monster
- 5 Sea Serpent 2100 1200
By tributing 1 "Torpedo Fish" on your side of the field, destroy 1 monster on the field. By Tributing 1 "Cannonball Spear Shellfish" on your side of the field, destroy 1 Spell or Trap Card on the field.
要塞クジラの誓い ▶︎ Deck 2.1 15 Fortress Whale's Oath Ritual Spell
This card is used to Ritual Summon "Fortress Whale". You must also Tribute monsters from your hand or field whose total Levels equal 7 or more.
カイザー・ドラゴン ▶︎ Deck 1.5 15 Kaiser Dragon Fusion Monster
Normal Monster
- 7 Dragon 2300 2000
"Winged Dragon, Guardian of the Fortress #1" + "Fairy Dragon"
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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