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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Fortress" in "Card Name" or "Card Text". Search result Showing 1 to 30 of 31
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.5 (75) | Machina Fortress | Effect Monster | ||||||||||
- | 7 | Machine | 2500 | 1600 | |||||||||
You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand. | |||||||||||||
▶︎ Deck | 9.3 (35) | Cosmic Fortress Gol'gar |
Synchro Monster Effect Monster |
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- | 5 | Reptile | 2600 | 1800 | |||||||||
"Alien Ammonite" + 1 or more non-Tuner "Alien" monsters Once per turn, you can select any number of face-up Spell or Trap Cards. Return those cards to their owners' hands, and distribute new A-Counters among monsters on the field equal to the number of cards returned. Once per turn, you can remove 2 A-Counters from anywhere on the field to destroy 1 card your opponent controls. |
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▶︎ Deck | 9.3 (15) | Ancient Gear Fortress | Continuous Spell | ||||||||||
During the turn they were Normal or Special Summoned, your opponent cannot target "Ancient Gear" monsters you control with card effects, and they cannot be destroyed by your opponent's card effects. Your opponent cannot activate cards or effects in response to the activation of "Ancient Gear" cards and effects. If this card is destroyed in the Spell & Trap Zone: You can Special Summon 1 "Ancient Gear" monster from your hand or Graveyard, also you cannot Special Summon monsters for the rest of this turn, except "Ancient Gear" monsters. | |||||||||||||
▶︎ Deck | 8.8 (49) | Chimeratech Fortress Dragon |
Fusion Monster Effect Monster |
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- | 8 | Machine | 0 | 0 | |||||||||
"Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. The original ATK of this card becomes 1000 x the number of materials used for its Special Summon. |
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▶︎ Deck | 8.7 (14) | Raidraptor - Final Fortress Falcon |
Xyz Monster Effect Monster |
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- | 12 | Winged Beast | 3800 | 2800 | |||||||||
3 Level 12 monsters If this card has a "Raidraptor" Xyz Monster as Xyz Material, it is unaffected by other cards' effects. Once per turn: You can detach 1 material from this card; return all your banished "Raidraptor" monsters to your GY. Up to twice per turn, when this attacking card destroys a monster by battle: You can banish 1 "Raidraptor" Xyz Monster from your GY; this card can attack again in a row. |
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▶︎ Deck | 8.5 (37) | Shark Fortress |
Xyz Monster Effect Monster |
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- | 5 | Fish | 2400 | 1800 | |||||||||
2 Level 5 monsters Your opponent cannot target monsters for attacks, except this one. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; it can make a second attack during each Battle Phase this turn. |
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▶︎ Deck | 8.4 (48) | Phantom Fortress Enterblathnir |
Xyz Monster Effect Monster |
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- | 9 | Machine | 2900 | 2500 | |||||||||
2 Level 9 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects; ●Banish 1 card your opponent controls. ●Banish 1 random card from your opponent's hand. ●Banish 1 card from your opponent's GY. ●Banish the top card of your opponent's Deck, face-up. |
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▶︎ Deck | 8 (8) | Xyz Armor Fortress |
Xyz Monster Effect Monster |
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- | 5 | Machine | 2500 | 800 | |||||||||
2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled. |
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▶︎ Deck | 7.6 (28) | Machina Megaform | Effect Monster | ||||||||||
- | 8 | Machine | 2600 | 1500 | |||||||||
You can Tribute this card; Special Summon 1 "Machina" monster from your hand or Deck, except "Machina Megaform". If a face-up "Machina Fortress" you control is sent to your GY while this card is in your GY (except during the Damage Step): You can banish that "Machina Fortress" from the GY; Special Summon this card. You can only use 1 "Machina Megaform" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 7.5 (6) | Mega Fortress Whale | Effect Monster | ||||||||||
- | 7 | Fish | 2550 | 2350 | |||||||||
If "Umi" is on the field: You can activate this effect; your WATER monsters can attack directly this turn. During your opponent's Battle Phase (Quick Effect): You can target 1 face-up monster your opponent controls; destroy it. If this card on the field is destroyed by battle or card effect: You can either add to your hand or Special Summon 1 WATER Warrior monster from your Deck or GY. You can only use each effect of "Mega Fortress Whale" once per turn. | |||||||||||||
▶︎ Deck | 7.4 (23) | Infinitrack Fortress Megaclops |
Link Monster Effect Monster |
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- | - | Machine | 4000 | - | |||||||||
3 Xyz Monsters Unaffected by other monsters' effects, except those of Xyz Monsters. Cannot be destroyed by battle, except with an Xyz Monster. You can target 1 Xyz Monster in your GY and 1 card your opponent controls; Special Summon that monster from your GY, and if you do, attach that opponent's card to it as material, also for the rest of this turn, any damage your opponent takes is halved. You can only use this effect of "Infinitrack Fortress Megaclops" once per turn.
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▶︎ Deck | 7 (7) | Gizmek Makami, the Ferocious Fanged Fortress | Effect Monster | ||||||||||
- | 6 | Machine | 2150 | 2150 | |||||||||
While 6 or more of your cards are banished, you can Normal Summon this card without Tributing. You can only use each of the following effects of "Gizmek Makami, the Ferocious Fanged Fortress" once per turn. If this card is Normal or Special Summoned: You can discard 1 monster; add 1 monster whose ATK equals its own DEF from your Deck to your hand, except "Gizmek Makami, the Ferocious Fanged Fortress". If this card in the Monster Zone is destroyed: You can shuffle 6 of your banished cards into the Deck. | |||||||||||||
▶︎ Deck | 7 (24) | Trifortressops | Effect Monster | ||||||||||
- | 6 | Machine | 1600 | 2800 | |||||||||
During either player's turn, if your opponent Summoned 3 or more monsters this turn: You can Special Summon this card from your hand. If Summoned this way, it is unaffected by other cards' effects, but loses 500 DEF during each player's Standby Phase. | |||||||||||||
▶︎ Deck | 6.5 (4) | Triamid Fortress | Field Spell | ||||||||||
All Rock-Type monsters on the field gain 500 DEF. "Triamid" monsters on the field cannot be destroyed by card effects. If this face-up card in the Field Zone is sent to the Graveyard: You can target 1 "Triamid" monster in your Graveyard; add it to your hand. You can only use this effect of "Triamid Fortress" once per turn. | |||||||||||||
▶︎ Deck | 6.3 (14) | Fortress Warrior | Effect Monster | ||||||||||
- | 2 | Warrior | 600 | 1200 | |||||||||
You take no battle damage from attacks involving this card. Once per turn, this card cannot be destroyed by battle. | |||||||||||||
▶︎ Deck | 6.3 (15) | Dark Flattop |
Synchro Monster Effect Monster |
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- | 8 | Machine | 0 | 3000 | |||||||||
1 DARK Tuner + 1 or more non-Tuner Machine-Type monsters Once per turn: You can target 1 "Reactor" monster or "Flying Fortress SKY FIRE" in your Graveyard; Special Summon that target, ignoring its Summoning conditions. If this card is destroyed and sent to the Graveyard: You can Special Summon 1 Level 5 or lower Machine-Type monster from your hand. |
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▶︎ Deck | 6.2 (16) | Arsenal Summoner |
Effect Monster Flip Monster |
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- | 4 | Spellcaster | 1600 | 1600 | |||||||||
FLIP: Add 1 "Guardian" card from your Deck to your hand, except "Celtic Guardian", "Winged Dragon, Guardian of the Fortress #1", "Winged Dragon, Guardian of the Fortress #2", "Guardian of the Labyrinth", or "The Reliable Guardian". | |||||||||||||
▶︎ Deck | 6.1 (18) | Flying Fortress SKY FIRE | Effect Monster | ||||||||||
- | 8 | Machine | 3000 | 2500 | |||||||||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with the effect of "Summon Reactor ・SK". Once per turn, you can send 1 card from your hand to the Graveyard to destroy 1 card your opponent controls. Once during each of your opponent's turns, you can activate 1 of the following effects: ●When your opponent Normal Summons or Special Summons a monster, destroy it and inflict 800 damage to your opponent. ●When your opponent Sets a card, destroy it and inflict 800 damage to your opponent. |
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▶︎ Deck | 5.9 (7) | Fire Fortress atop Liang Peak | Field Spell | ||||||||||
(This card is always treated as a "Fire Formation" card.) Each time a "Fire Fist" monster(s) is Normal or Special Summoned, place 1 Fire Fist Counter on this card. Once per turn: You can remove Fire Fist Counters from your field to activate 1 of these effects; ●2: If your Beast-Warrior monster attacks this turn, your opponent cannot activate cards or effects until the end of the Damage Step. ●6: Add 1 Beast-Warrior monster from your Deck to your hand. ●10: Special Summon 1 Beast-Warrior monster from your Deck or Extra Deck, ignoring its Summoning conditions. |
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▶︎ Deck | 5.8 (12) | Fortissimo the Mobile Fortress | Field Spell | ||||||||||
Once per turn: You can Special Summon 1 "Meklord Army" monster from your hand. | |||||||||||||
▶︎ Deck | 5.2 (13) | Dimension Fortress Weapon | Effect Monster | ||||||||||
- | 4 | Machine | 1700 | 200 | |||||||||
Cards cannot be sent from the Deck to the GY. | |||||||||||||
▶︎ Deck | 5.1 (12) | Summon Reactor ・SK | Effect Monster | ||||||||||
- | 5 | Machine | 2000 | 1400 | |||||||||
The first time a monster(s) is Summoned to your opponent's side of the field each turn, inflict 800 damage to your opponent. During the Battle Phase of the turn this effect is activated, you can negate the attack of 1 monster your opponent controls. You can send 1 face-up "Trap Reactor ・Y FI", 1 face-up "Spell Reactor ・RE", and this face-up card you control to the Graveyard to Special Summon 1 "Flying Fortress SKY FIRE" from your hand, Deck, or Graveyard. | |||||||||||||
▶︎ Deck | 4.7 (18) | Gear Golem the Moving Fortress | Effect Monster | ||||||||||
- | 4 | Machine | 800 | 2200 | |||||||||
Once per turn, during your Main Phase 1: You can pay 800 Life Points; this card can attack your opponent directly this turn. | |||||||||||||
▶︎ Deck | 4.4 (12) | Meklord Fortress | Field Spell | ||||||||||
Neither player can target "Meklord Emperor" monsters you control with Synchro Monster effects. When this card on the field is destroyed and sent to the GY: You can add 1 "Meklord Emperor" monster from your Deck to your hand. | |||||||||||||
▶︎ Deck | 3.5 (22) | Stronghold the Moving Fortress | Continuous Trap | ||||||||||
Special Summon this card in Defense Position as an Effect Monster (Machine/EARTH/Level 4/ATK 0/DEF 2000). (This card is also still a Trap.) While you control "Green Gadget", "Red Gadget", and "Yellow Gadget", this card gains 3000 ATK. | |||||||||||||
▶︎ Deck | 2.9 (30) | Winged Dragon, Guardian of the Fortress #1 | Normal Monster | ||||||||||
- | 4 | Dragon | 1400 | 1200 | |||||||||
A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue. | |||||||||||||
▶︎ Deck | 2.8 (20) | Fortress Whale |
Ritual Monster Normal Monster |
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- | 7 | Fish | 2350 | 2150 | |||||||||
You can Ritual Summon this card with "Fortress Whale's Oath". | |||||||||||||
▶︎ Deck | 2.3 (12) | Orca Mega-Fortress of Darkness | Effect Monster | ||||||||||
- | 5 | Sea Serpent | 2100 | 1200 | |||||||||
By tributing 1 "Torpedo Fish" on your side of the field, destroy 1 monster on the field. By Tributing 1 "Cannonball Spear Shellfish" on your side of the field, destroy 1 Spell or Trap Card on the field. | |||||||||||||
▶︎ Deck | 2.1 (15) | Fortress Whale's Oath | Ritual Spell | ||||||||||
This card is used to Ritual Summon "Fortress Whale". You must also Tribute monsters from your hand or field whose total Levels equal 7 or more. | |||||||||||||
▶︎ Deck | 1.5 (15) | Kaiser Dragon |
Fusion Monster Normal Monster |
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- | 7 | Dragon | 2300 | 2000 | |||||||||
"Winged Dragon, Guardian of the Fortress #1" + "Fairy Dragon" | |||||||||||||
Other sorts : Card Registration Date, scale blue, scale red |
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