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Dicephoon →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Quick-Play Spell | - | - | - | - | - |
Roll a six-sided die and apply the result. ●2, 3, or 4: Destroy 1 Spell/Trap on the field. ●5: Destroy 2 Spells/Traps on the field. ●1 or 6: You take 1000 damage. |
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password:03493058 | |||||
Average Rating Score | 4(20) |
- Card Info
- Card Reviews (20 rating scores)
- Decks with Dicephoon (19 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Dicephoon" card reviews and rating scores
4(20) |
|
0% | (0) | ||
5% | (1) | ||
40% | (8) | ||
30% | (6) | ||
25% | (5) |
みめっと
2023/02/06 8:56
2023/02/06 8:56
Doing the same thing over and over and expecting different results is what people call insanity.
Even so, we continue to roll the dice and entrust everything to the result.
The idea of the card name, design, and effect itself is very interesting, but it's not interesting that the result is uncertain, but at best it's just a tweet that doesn't require a hand cost. The merits and demerits do not match at all compared to the existing back split Quick-Play Spell.
Unless it's important to have a card that rolls dice, it probably isn't worth the priority.
Even so, we continue to roll the dice and entrust everything to the result.
The idea of the card name, design, and effect itself is very interesting, but it's not interesting that the result is uncertain, but at best it's just a tweet that doesn't require a hand cost. The merits and demerits do not match at all compared to the existing back split Quick-Play Spell.
Unless it's important to have a card that rolls dice, it probably isn't worth the priority.
ツバサ
2022/11/25 18:00
2022/11/25 18:00
Spell/Trap Removal Cards with Too Much Uncertainty
1/3 chance of misfire is very unwieldy
If you decide, it's no cost Twin Twisters, but it's faster to use Twin Twisters, which is guaranteed to destroy two cards from the beginning, because of the risk of a misfire.
1/3 chance of misfire is very unwieldy
If you decide, it's no cost Twin Twisters, but it's faster to use Twin Twisters, which is guaranteed to destroy two cards from the beginning, because of the risk of a misfire.
シエスタ
2018/10/24 9:17
2018/10/24 9:17
With a cyclone that uses dice, if you're lucky, you'll be able to turn the no-cos into a tweet, but the problem is that it's uncertain. Depending on the situation, if you are not good at it, your own card will also be destroyed.
It's not that you can't incorporate damage into a combo, but it's uncertain...
Since Quick-Play Spell's magic/trap removal is substantial, I don't think it's a story to take the risk of gambling to be honest.
It's not that you can't incorporate damage into a combo, but it's uncertain...
Since Quick-Play Spell's magic/trap removal is substantial, I don't think it's a story to take the risk of gambling to be honest.
はわわ
2018/10/24 8:00
2018/10/24 8:00
備長炭18
2018/10/23 23:12
2018/10/23 23:12
A story frame with a twist on Cyclone.
1/2 is a cyclone, 1/6 is a no-cost tsuitsutsui, so expectations are high, but 1/3 has no effect on the board, and 1000 burns is a bit of a bottleneck.
It has its own advantages of being untargeted and indeterminate removal when activated, but outside of gambling decks, just Cyclone is enough.
1/2 is a cyclone, 1/6 is a no-cost tsuitsutsui, so expectations are high, but 1/3 has no effect on the board, and 1000 burns is a bit of a bottleneck.
It has its own advantages of being untargeted and indeterminate removal when activated, but outside of gambling decks, just Cyclone is enough.
ヒコモン
2016/01/14 12:33
2016/01/14 12:33
It has a 1/6 chance of producing the effect of two cyclones, but a 1/3 chance of failing is a big risk. Since it doesn't target, it can be differentiated in that respect, but it's difficult to use unless you're confident in your own luck.
雷音@菅野獅龍
2015/11/08 10:42
2015/11/08 10:42
I think there was a monster with that name in DQ.
A Cyclone series that cracks two cards at no cost, although it's a test of luck.
The chance of destroying even one card is 2/3, so it won't be a card that can never be used.
To put it the other way around, it's just that, so it seems more stable to stack three cyclones without being greedy. I don't know if it's a gambling deck, but if it's a normal beatdown, that's better
A Cyclone series that cracks two cards at no cost, although it's a test of luck.
The chance of destroying even one card is 2/3, so it won't be a card that can never be used.
To put it the other way around, it's just that, so it seems more stable to stack three cyclones without being greedy. I don't know if it's a gambling deck, but if it's a normal beatdown, that's better
アルバ
2015/10/03 8:50
2015/10/03 8:50
One of the puns rare.
Monarch Strak's reprint is not Cyclone but this...
Cyclone is surprising even though reprints have been saturated recently.
At 1/6, it becomes a cyclone that destroys 2 cards, but even at 2, 3, and 4, it does not target, so it is upward compatible with cyclone.
However, it is very painful and there is no certainty that there is a possibility that it will just take damage with 1/3 and consume one card and end and do nothing.
Now that you can load 3 Psychs, it may be difficult to use it as a Psych after the 4th one.
If you have confidence in your destiny because you will work in 2/3...?
Monarch Strak's reprint is not Cyclone but this...
Cyclone is surprising even though reprints have been saturated recently.
At 1/6, it becomes a cyclone that destroys 2 cards, but even at 2, 3, and 4, it does not target, so it is upward compatible with cyclone.
However, it is very painful and there is no certainty that there is a possibility that it will just take damage with 1/3 and consume one card and end and do nothing.
Now that you can load 3 Psychs, it may be difficult to use it as a Psych after the 4th one.
If you have confidence in your destiny because you will work in 2/3...?
ikki
2015/09/18 9:29
2015/09/18 9:29
Lucky if it's a normal cyclone
If you destroy two, you're lucky to crack Higurumi
If it's damage, I'm lucky to be able to revive the blade
There may be room for recruitment in Em?
If you destroy two, you're lucky to crack Higurumi
If it's damage, I'm lucky to be able to revive the blade
There may be room for recruitment in Em?
カンノーネ
2015/09/17 14:01
2015/09/17 14:01
(´・-・`) I love naming
A card that has a half chance of being Cyclone, a half chance of destroying two cards, and a half chance of taking damage.
Hmm, he should be able to find a deck as long as he eats up to the point where he takes damage...?
A card that has a half chance of being Cyclone, a half chance of destroying two cards, and a half chance of taking damage.
Hmm, he should be able to find a deck as long as he eats up to the point where he takes damage...?
hio
2015/06/07 14:52
2015/06/07 14:52
I don't like this kind of one-shot naming.
Needless to say, Cyclone will be too big a wall, but the advantage here is that there is a low probability of multiple destruction, and it does not target.
That said, it's hard to say that it's worth adopting for that alone. 1000 damage at 1/3 is painful...
Needless to say, Cyclone will be too big a wall, but the advantage here is that there is a low probability of multiple destruction, and it does not target.
That said, it's hard to say that it's worth adopting for that alone. 1000 damage at 1/3 is painful...
サンダー・ボルト
2014/02/22 5:20
2014/02/22 5:20
Although it is possible to destroy more than one, it is a big anxiety factor to fail to destroy with a probability of 1/3. It's up to you to decide whether to choose Cyclone, which is a stable one-for-one exchange, or the possibility of destroying two cards, but basically this is unlikely to be an option.
みかんゼリー
2012/08/13 1:16
2012/08/13 1:16
Konami is also very good at it.
Cyclone is the motif this time.
Then I thought that Cyclone would be fine...
It has a 1/6 chance of destroying 2 cards, but a 1/3 chance of not being able to destroy it and doing damage to yourself.
It's risky and unstable, and I don't think I want to use it much...
But I love funny cards like this.
Cyclone is the motif this time.
Then I thought that Cyclone would be fine...
It has a 1/6 chance of destroying 2 cards, but a 1/3 chance of not being able to destroy it and doing damage to yourself.
It's risky and unstable, and I don't think I want to use it much...
But I love funny cards like this.
うぃな
2011/12/02 14:32
2011/12/02 14:32
With unlimited cyclones, it's a little risky to destroy a single Spell Trap...
The naming sense is perfect, but it's hard to find any merit other than not being disturbed by stardust.
The naming sense is perfect, but it's hard to find any merit other than not being disturbed by stardust.
みのし
2011/11/26 21:11
2011/11/26 21:11
What a name, wonderful.
Great, but not very effective.
The probability of destroying it is higher, but there is a possibility of self-destruction.
Even when 5 comes out, 2 cards are guaranteed destruction. Beware of getting yourself involved.
Great, but not very effective.
The probability of destroying it is higher, but there is a possibility of self-destruction.
Even when 5 comes out, 2 cards are guaranteed destruction. Beware of getting yourself involved.
NEOS
2011/11/20 0:19
2011/11/20 0:19
What I said to Tekito has turned into a card!
If you get a 5, you can destroy two cards, but watch out for self-destruction.
Despite its drawbacks, these cards are fun.
If you get a 5, you can destroy two cards, but watch out for self-destruction.
Despite its drawbacks, these cards are fun.
スクラップトリトドン
2011/11/19 21:46
2011/11/19 21:46
Following 《Gravelstorm》, I thought of something interesting with naming again...
It's nice to be able to destroy it with 2/3, but if you want to use it at the risk of self-destruction with 1/3...
By the way, Cyclone's status is in the form of Dubsai-san and Sajin-san chasing after them, so it's not so easy to substitute this.
It's nice to be able to destroy it with 2/3, but if you want to use it at the risk of self-destruction with 1/3...
By the way, Cyclone's status is in the form of Dubsai-san and Sajin-san chasing after them, so it's not so easy to substitute this.
とき
2011/11/18 12:53
2011/11/18 12:53
This naming sense is quite a thing. Ever since I joined Zexal, I've seen cards like this every time...
But isn't the effect normally a cyclone?
Since it's an indeterminate destruction, I wonder if the point that breaks through the stardust and the 2-piece destruction of 1/6 will be the reason for surpassing the cyclone...
But isn't the effect normally a cyclone?
Since it's an indeterminate destruction, I wonder if the point that breaks through the stardust and the 2-piece destruction of 1/6 will be the reason for surpassing the cyclone...
SOUL
2011/11/17 22:47
2011/11/17 22:47
The impact of the name and illustration is too outstanding.
I think that the effect is also kept in a good balance.
Welcome to Neta Duel.
It's a bit disappointing that you always have to destroy two cards when you get a 5.
I think that the effect is also kept in a good balance.
Welcome to Neta Duel.
It's a bit disappointing that you always have to destroy two cards when you get a 5.
Decks with "Dicephoon"
* is adopted as a key card.
● 2014-10-27 It's Sin's role logic lol
● 2013-07-07 [I got my hands on xyz] Mr. Jonouchi's deck
● 2014-09-07 ☆Gambling☆
● 2016-09-13 Lucky Deck
● 2020-01-13 One Deck Duel Deck
● 2017-09-16 super high school level gambler
● 2013-09-30 Legacy Warriors Deck
● 2013-04-01 gambling
● 2014-05-09 Feast of Box of Friends
● 2014-01-18 Dice Roll! Naturally correct position!
● 2012-12-30 compensation machine gadget
● 2014-04-06 Participatory gambling
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
ORDER OF CHAOS | ORCS-JP063 | 2011-11-19 | Normal |
Structure Deck R - True Emperor's Descent | SR01-JP032 | 2015-09-19 | Normal |
Ranking and View Num
Rating Score Rank | 10,201 / 13,171 Cards |
---|---|
View Num | 24,317 |
Others
Japanese card name | サイコロン |
---|
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