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Crackdown →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Continuous Trap | - | - | - | - | - |
Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card. | |||||
Average Rating Score | 9.2(25) |
- Card Info
- Card Reviews (25 rating scores)
- Decks with Crackdown (174 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Crackdown" card reviews and rating scores
9.2(25) |
|
72% | (18) | ||
28% | (7) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
ルーナエ
2023/06/03 3:57
2023/06/03 3:57
Continuous Trap, which should be called 《Brainwashing Beam》readjusted as a general-purpose card!
Anyway, it is strong that you can take control with a free chain! It's supposed to be an adjusted general-purpose card, but it's clearly stronger than 《Brainwashing Beam》because it's related to the timing of its appearance, so please forgive me...
Moves the target monster away from the opponent's field, but does not send it to GY.
Since the stolen monster is restricted, it seems that there is no choice but to use it as a material for Special Summon, but if you set it to a set state with something like Book of Moon, the relationship with this card will be cut off and you can freely use the stolen monster. In addition to being able to move, the taste of collecting this card left on the field will be stronger.
Anyway, it is strong that you can take control with a free chain! It's supposed to be an adjusted general-purpose card, but it's clearly stronger than 《Brainwashing Beam》because it's related to the timing of its appearance, so please forgive me...
Moves the target monster away from the opponent's field, but does not send it to GY.
Since the stolen monster is restricted, it seems that there is no choice but to use it as a material for Special Summon, but if you set it to a set state with something like Book of Moon, the relationship with this card will be cut off and you can freely use the stolen monster. In addition to being able to move, the taste of collecting this card left on the field will be stronger.
レオ・アークメイジ
2023/06/03 1:27
2023/06/03 1:27
Although it is not responsive, you can use enemy monsters as they are by using them as materials for Link Charmer.
Fusion cards that use monsters on your field, except for 《Super Polymerization》etc., can be made to misfire.
You can get rid of suspicious back defenses and stop the enemy's development... It's good at offense and defense, but if you're in a tense situation, you can't make it in time and it's difficult to search, so depending on the Deck, it doesn't spoil easily, and you can stack 3 or more. , Let's use it together with 《Change of Heart》, which has been restricted.
If you use it as an Xyz material or put it in the back defense, it will remain, so with Magicians' Souls he can send him to GY and draw.
Fusion cards that use monsters on your field, except for 《Super Polymerization》etc., can be made to misfire.
You can get rid of suspicious back defenses and stop the enemy's development... It's good at offense and defense, but if you're in a tense situation, you can't make it in time and it's difficult to search, so depending on the Deck, it doesn't spoil easily, and you can stack 3 or more. , Let's use it together with 《Change of Heart》, which has been restricted.
If you use it as an Xyz material or put it in the back defense, it will remain, so with Magicians' Souls he can send him to GY and draw.
asd
2023/04/17 17:51
2023/04/17 17:51
A deck that works well with control capture, a deck where he can use Continuous Trap as a cost, and a deck that can be reused for bounce.
While not bad on its own as a disruptive trap, traps have too many competitors and aren't often used in decks that don't have synergy.
While not bad on its own as a disruptive trap, traps have too many competitors and aren't often used in decks that don't have synergy.
ねこーら
2023/03/14 22:38
2023/03/14 22:38
Comprehensive evaluation: It is good to rob an opponent's monster and use it as a material.
It can be used as a wall at the same time as it steals the monster that the opponent has deployed and stops the deployment.
You can't use attacks or effects, but if it stays until your turn, you can use it as a material.
It is still useful to have a 0:1 exchange by taking control without any other consumption.
It can be used as a wall at the same time as it steals the monster that the opponent has deployed and stops the deployment.
You can't use attacks or effects, but if it stays until your turn, you can use it as a material.
It is still useful to have a 0:1 exchange by taking control without any other consumption.
お留守番
2023/01/17 2:47
2023/01/17 2:47
As a Continuous Trap, it is a reusable control-stealing card in some cases.
It can be used on the opponent's turn, and the control takeover is permanent, so the defense performance is high.
The stolen monster cannot attack or activate effects, but the permanent effect remains as it is, so it feels good to take away something that has resistance to destruction.
Undead, or rather, Vampire, has a control-stealing card called Zombie Necronize, so I'm very worried about which one to load.
It can be used on the opponent's turn, and the control takeover is permanent, so the defense performance is high.
The stolen monster cannot attack or activate effects, but the permanent effect remains as it is, so it feels good to take away something that has resistance to destruction.
Undead, or rather, Vampire, has a control-stealing card called Zombie Necronize, so I'm very worried about which one to load.
京太
2021/10/24 9:35
2021/10/24 9:35
Konmai appreciates taking control, but this guy has never been regulated.
The guy who stole it will become a mere ornament, so he will use it as a material on his turn.
The guy who stole it will become a mere ornament, so he will use it as a material on his turn.
ツバキ
2021/03/25 23:55
2021/03/25 23:55
Recently, destruction resistance has really increased, so excluding or taking control is more useful than Thunderbolt.
This can't be attacked and monster effects can't be done, but you can steal monsters with a free chain, and if you aim and steal the opponent's link 2, you can use it as a link material.
Borreload Dragon is recommended as the link destination
The summoning conditions are 3 or more Effect Monsters and super-yuru specification, so it can be combined with any deck and is insanely strong.
However, if you're overconfident about how much you can steal, some large monsters will not be subject to effects, negate effects, or gain resistance to destruction, so you need to be careful.
This can't be attacked and monster effects can't be done, but you can steal monsters with a free chain, and if you aim and steal the opponent's link 2, you can use it as a link material.
Borreload Dragon is recommended as the link destination
The summoning conditions are 3 or more Effect Monsters and super-yuru specification, so it can be combined with any deck and is insanely strong.
However, if you're overconfident about how much you can steal, some large monsters will not be subject to effects, negate effects, or gain resistance to destruction, so you need to be careful.
死なない男
2021/02/01 21:16
2021/02/01 21:16
Recently, destruction resistance has increased, so rather than removal by destruction,
Bounces, exclusions, control takeovers, etc. are not addressed,
It tends to be prioritized, but this card is powerful because it can steal opponent's monsters.
After stealing it, you can't attack or use its effects, so I think it's convenient to use it as a material for Link.
It doesn't work against large monsters that can't be targeted, but there aren't many countermeasures other than destruction, so it's also active in the environment.
Bounces, exclusions, control takeovers, etc. are not addressed,
It tends to be prioritized, but this card is powerful because it can steal opponent's monsters.
After stealing it, you can't attack or use its effects, so I think it's convenient to use it as a material for Link.
It doesn't work against large monsters that can't be targeted, but there aren't many countermeasures other than destruction, so it's also active in the environment.
gaya
2020/11/06 10:23
2020/11/06 10:23
A Continuous Trap that allows you to take control of your opponent's monsters. Since it is a Continuous Trap, it is very powerful because it supports self-bounce and can be activated in a free chain. The stolen monsters will not be able to activate effects or attack, so they will mainly be used as walls and materials.
はやとちり
2020/03/22 1:21
2020/03/22 1:21
A Continuous Trap card that can steal opponent's monsters and use them as walls or link materials instead of being able to search with 《Trap Trick》. If the status takes a monster, it is possible to move it to the wall and release it or use it as a material on the next turn.
Since there is no effect such as changing the battle position, it can be used for Link Monsters without any problems. It's very versatile, and if you're going to adopt a trap with no disadvantages or costs, it's a strength you'll definitely want to include.
Since there is no effect such as changing the battle position, it can be used for Link Monsters without any problems. It's very versatile, and if you're going to adopt a trap with no disadvantages or costs, it's a strength you'll definitely want to include.
みめっと
2020/01/29 10:58
2020/01/29 10:58
His Continuous Trap is a type that stays in place when the stolen monster becomes an Xyz material or when it is flipped face-down.
By the way, it goes without saying, but if the target is absent due to the effect or cost of the card that your opponent activates in chain, it will remain on the field as a meaningless card without self-destructing, so it is a bounce chance.
Just negate the effect, destroy it and send him to GY, the monster is revived and immediately used for various materials, resulting in no meaning to interfere with this card is unique to this card strengths.
He is good at sealing large monsters, but he is not good at low-level monsters that just attack from Normal Summon.
However, if the opponent's hand has a spell that removes his spell/trap, it won't work, so it's good or bad.
By the way, it goes without saying, but if the target is absent due to the effect or cost of the card that your opponent activates in chain, it will remain on the field as a meaningless card without self-destructing, so it is a bounce chance.
Just negate the effect, destroy it and send him to GY, the monster is revived and immediately used for various materials, resulting in no meaning to interfere with this card is unique to this card strengths.
He is good at sealing large monsters, but he is not good at low-level monsters that just attack from Normal Summon.
However, if the opponent's hand has a spell that removes his spell/trap, it won't work, so it's good or bad.
ファンデッカー
2020/01/25 14:01
2020/01/25 14:01
A trap card with such high versatility that it can cost Compulsory Evacuation Device. The difficulty is that it is difficult to search.
It had the same performance as the Suraire, but for some reason it was a rare one. As expected, rare collection recording has been confirmed.
It had the same performance as the Suraire, but for some reason it was a rare one. As expected, rare collection recording has been confirmed.
wairo
2019/11/23 0:33
2019/11/23 0:33
Trap Heist
It has the effect of stealing the opponent's monster with a no-cost free chain.
Just by using it, you can simply remove one card, and the monster you steal will become a wall, increasing your survival rate for that turn.
It is one of the most powerful cards in the 10th general-purpose Spell Trap.
It has the effect of stealing the opponent's monster with a no-cost free chain.
Just by using it, you can simply remove one card, and the monster you steal will become a wall, increasing your survival rate for that turn.
It is one of the most powerful cards in the 10th general-purpose Spell Trap.
ユメ
2019/11/22 23:09
2019/11/22 23:09
With this one piece, you can interfere, counterattack, and procure link materials. Versatile and easy to handle. This is definitely a power card.
《Mind Control》can be clearly used depending on the deck type, but it may be possible to use them together unexpectedly.
《Mind Control》can be clearly used depending on the deck type, but it may be possible to use them together unexpectedly.
kitty
2019/06/08 11:20
2019/06/08 11:20
A powerful general-purpose control-stealing card. In the future, if control-taking systems come, they will continue to be compared.
ヒコモン
2019/02/25 12:57
2019/02/25 12:57
A control-stealing card that boasts overwhelming versatility. Although it is a little behind Trap, it can be activated according to the opponent's deployment. It's weak against Chain Cycle, etc., but it's just that you can't activate attacks and effects, so the permanent effect is effective. Both 《Thunder Dragon Colossus》are not effect activations, so if you can take them away, you can conversely gain an overwhelming advantage.
もも
2019/01/19 0:15
2019/01/19 0:15
Compared to Plunder, it may not be as fast-acting, but on the other hand, I think it's not bad or super strong when you think of it as a Control Plunder that can also be used defensively.
I would like to make use of it in Altergeist, etc., which can move according to the tempo and the opponent's turn.
I would like to make use of it in Altergeist, etc., which can move according to the tempo and the opponent's turn.
アルバ
2019/01/16 0:05
2019/01/16 0:05
Generic control-taking Trap.
It has an effect similar to 《Mind Control》and is inferior to 《Mind Control》, which has immediate effect as a removal and cannot be stopped by Cyclone etc., but since it is a free chain trap, it can be used to hinder the deployment.
The stolen monster cannot activate its effects and cannot attack, so it becomes a figurine.
However, if it is removed, control will return, so overconfidence is prohibited. Basically, I want to use it for some kind of material after surpassing it by 1 turn.
It has an effect similar to 《Mind Control》and is inferior to 《Mind Control》, which has immediate effect as a removal and cannot be stopped by Cyclone etc., but since it is a free chain trap, it can be used to hinder the deployment.
The stolen monster cannot activate its effects and cannot attack, so it becomes a figurine.
However, if it is removed, control will return, so overconfidence is prohibited. Basically, I want to use it for some kind of material after surpassing it by 1 turn.
とき
2019/01/14 23:14
2019/01/14 23:14
A trap card that steals 1 monster on the opponent's field with its attacks and effects sealed.
A crudely strong card that promises to take control if it is randomly activated. Moreover, it is permanent as long as this card does not disappear from the field.
However, since neither attacks nor effects can be used, basically it will be used in the form of various materials.
In that case, I can't help but feel that 《Mind Control》, which can be used immediately after drawing it, is more convenient to use, but since this card is a Trap, it can steal the opponent's cards in the middle of deployment and destroy the opponent's plans. You can also prevent and steal it.
It's simply a powerful card that could fit into the general space of Control-Take Trap.
A crudely strong card that promises to take control if it is randomly activated. Moreover, it is permanent as long as this card does not disappear from the field.
However, since neither attacks nor effects can be used, basically it will be used in the form of various materials.
In that case, I can't help but feel that 《Mind Control》, which can be used immediately after drawing it, is more convenient to use, but since this card is a Trap, it can steal the opponent's cards in the middle of deployment and destroy the opponent's plans. You can also prevent and steal it.
It's simply a powerful card that could fit into the general space of Control-Take Trap.
シエスタ
2019/01/12 15:27
2019/01/12 15:27
There are various things to take control, but there were few traps that don't matter what you can take.
Since it is a Continuous Trap, there is no immediate attack, and there is a risk of being interrupted by a chain cycle, etc., but it is possible to move the tempo out of order by activating it on the opponent's turn because of Friche's Trap. If you bounce it, you can aim for reuse.
An excellent general-purpose card.
Since it is a Continuous Trap, there is no immediate attack, and there is a risk of being interrupted by a chain cycle, etc., but it is possible to move the tempo out of order by activating it on the opponent's turn because of Friche's Trap. If you bounce it, you can aim for reuse.
An excellent general-purpose card.
プンプン丸
2019/01/12 14:46
2019/01/12 14:46
Control seizure effect by Trap, excellent as usual.
In terms of spell cards, there is 《Mind Control》, and he is excellent in that he can draw and use it immediately, but this one can be taken on the opponent's turn, so it can break the opponent's strategy. It would be nice to use it properly depending on the Deck.
In terms of spell cards, there is 《Mind Control》, and he is excellent in that he can draw and use it immediately, but this one can be taken on the opponent's turn, so it can break the opponent's strategy. It would be nice to use it properly depending on the Deck.
デルタアイズ
2019/01/12 12:46
2019/01/12 12:46
read the text twice
A robbery that takes the target but has a lag
I put it on the side of Orcust
A robbery that takes the target but has a lag
I put it on the side of Orcust
備長炭18
2019/01/08 20:11
2019/01/08 20:11
A general-purpose trap card that was announced early in the morning on the day when the year-end large amount of flags ended.
It's a surprisingly rare permanent control grab, and although it's weak against removal like Tuner's Scheme, a similar card, it can be activated with Friche during the opponent's turn, so its removal and interference performance is remarkably high.
The stolen monster cannot declare an attack and cannot activate its effect, but the permanent effect is applied firmly.
If you Xyz Summon with the stolen monster, it will remain on the field, so it might be interesting to try putting it in the Golgar Axis.
It's a surprisingly rare permanent control grab, and although it's weak against removal like Tuner's Scheme, a similar card, it can be activated with Friche during the opponent's turn, so its removal and interference performance is remarkably high.
The stolen monster cannot declare an attack and cannot activate its effect, but the permanent effect is applied firmly.
If you Xyz Summon with the stolen monster, it will remain on the field, so it might be interesting to try putting it in the Golgar Axis.
惑星調査隊
2023/11/13 9:11
2023/11/13 9:11
Decks with "Crackdown"
* is adopted as a key card.
● 2020-03-03 [100th Tournament Winner] Subterror
● 2022-10-09 Xyz with trap monsters!
● 2022-11-11 [Play] Business Trip Value Set
● 2019-03-12 Jun Invoked July 2019
● 2019-02-08 Shaddoll (2019.4 limited)
● 2019-07-09 Synchro Alien
● 2019-06-02 Cyber Dragon 2021
● 2019-04-28 Altergeist
● 2017-10-14 Rokket (under adjustment)
● 2020-02-09 [Compatible with new rules] 60-sheet Chaos Lyro
● 2020-02-09 [Compatible with new rules] 60-sheet Chaos Lyro
● 2020-12-14 Scrap Twins Kiskil Lyra
Card Category and Effect Category
Effect:self-destruction, Destruction instead
Effect:change Card Control
Effect:Cannot attack
Effect:Monster effects cannot activate
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
DARK NEOSTORM | DANE-JP078 | 2019-01-12 | Rare |
RARITY COLLECTION -PREMIUM GOLD EDITION | RC03-JP050 | 2020-02-08 | Normal |
Structure Deck: Freezing Chains | SD40-JP040 | 2020-11-21 | Normal |
Ranking and View Num
Rating Score Rank | 1,404 / 13,172 Cards |
---|---|
View Num | 73,341 |
Card Type "Continuous Trap" Best Card Ranking | 16th |
Card Type "Trap" Best Card Ranking | 82nd |
Others
Japanese card name | 大捕り物 |
---|
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