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HOME > Yu-Gi-Oh! Card Search > Search result
Type is "Zombie". Search result Showing 1 to 30 of 231
Type is "Zombie".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 7.3 (28) | Number 22: Zombiestein |
Xyz Monster Effect Monster |
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- | 8 | Zombie | 4500 | 1000 | |||||||||
2 Level 8 DARK monsters Must be Xyz Summoned. Once per turn (Quick Effect): You can detach 1 material from this card and send 1 card from your hand to the GY, then target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, negate that targeted card's effects, until the end of this turn. |
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▶︎ Deck | 7.2 (15) | Eldlich the Mad Golden Lord |
Fusion Monster Effect Monster |
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- | 10 | Zombie | 3800 | 3500 | |||||||||
1 "Eldlich" monster + 1 Level 5 or higher Zombie monster This card's name becomes "Eldlich the Golden Lord" while on the field. Cannot be destroyed by battle or card effects. You can Tribute 1 Zombie monster, then target 1 face-up monster your opponent controls; take control of it, but it cannot attack or activate its effects this turn. You can only use this effect of "Eldlich the Mad Golden Lord" once per turn. |
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▶︎ Deck | 8.5 (10) | Shiranui Sunsaga |
Synchro Monster Effect Monster |
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- | 10 | Zombie | 3500 | 0 | |||||||||
1 Zombie Tuner + 1+ non-Tuner Zombie monsters If this card is Special Summoned: You can return any number of your Zombie Synchro Monsters, that are banished or are in your GY, to the Extra Deck, then you can destroy cards your opponent controls, equal to the number of cards returned. If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish 1 "Shiranui" monster from your GY instead. You can only Special Summon "Shiranui Sunsaga(s)" once per turn. |
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▶︎ Deck | 8.4 (28) | Berserk Dragon | Effect Monster | ||||||||||
- | 8 | Zombie | 3500 | 0 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned with "A Deal with Dark Ruler" and cannot be Special Summoned by other ways. This card can attack all monsters your opponent controls once each. During each of your End Phases, this card loses 500 ATK. | |||||||||||||
▶︎ Deck | 7 (10) | Gashadokuro, the Skeletal Mayakashi |
Synchro Monster Effect Monster |
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- | 11 | Zombie | 3300 | 2600 | |||||||||
1 Tuner + 1+ non-Tuner monsters You can only control 1 "Gashadokuro, the Skeletal Mayakashi". You can only use each of these effects of "Gashadokuro, the Skeletal Mayakashi" once per turn. ●If a Link Monster in your possession is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ●If this card is Special Summoned from the GY: You can activate this effect; this turn, this face-up card is unaffected by other cards' effects. |
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▶︎ Deck | 9.4 (9) | The Zombie Vampire |
Xyz Monster Effect Monster |
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- | 8 | Zombie | 3000 | 2800 | |||||||||
2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn. |
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▶︎ Deck | 8.1 (17) | Shiranui Shogunsaga |
Synchro Monster Effect Monster |
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- | 8 | Zombie | 3000 | 0 | |||||||||
1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters If this card is Special Summoned: You can banish 1 Zombie-Type monster from your Graveyard; this card gains ATK equal to the banished monster's original ATK, until the end of this turn. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. You can only Special Summon "Shiranui Shogunsaga(s)" once per turn. |
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▶︎ Deck | 7.3 (8) | Revendread Executor |
Ritual Monster Effect Monster |
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- | 8 | Zombie | 3000 | 0 | |||||||||
You can Ritual Summon this card with any "Vendread" Ritual Spell. This card's name becomes "Revendread Slayer" while on the field. While this Ritual Summoned card is on the field, your opponent cannot target cards you control with card effects, except this card. If this Ritual Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 "Vendread" card from your Deck to your hand. You can only use this effect of "Revendread Executor" once per turn. | |||||||||||||
▶︎ Deck | 3 (23) | Vampire Genesis | Effect Monster | ||||||||||
- | 8 | Zombie | 3000 | 2100 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Vampire Lord" you control. Once per turn: You can discard 1 Zombie monster to the GY, then target 1 Zombie monster in your GY with a Level less than the discarded Zombie monster's; Special Summon that target. | |||||||||||||
▶︎ Deck | 7.9 (12) | Yuki-Onna, the Absolute Zero Mayakashi |
Link Monster Effect Monster |
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- | - | Zombie | 2900 | - | |||||||||
2+ Zombie monsters You can only control 1 "Yuki-Onna, the Absolute Zero Mayakashi". Negate any activated effects of your opponent's banished monsters. If a monster is Special Summoned from the GY, or a monster effect is activated in the GY (except during the Damage Step): You can target 1 other face-up monster on the field; change its ATK to 0, and if you do, negate its effects. You can use this effect of "Yuki-Onna, the Absolute Zero Mayakashi" up to twice per turn.
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▶︎ Deck | 7.7 (11) | Yoko, the Graceful Mayakashi |
Synchro Monster Effect Monster |
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- | 9 | Zombie | 2900 | 2400 | |||||||||
1 Tuner + 1+ non-Tuner monsters You can only control 1 "Yoko, the Graceful Mayakashi". You can only use each of these effects of "Yoko, the Graceful Mayakashi" once per turn. ●If a Synchro Monster in your possession whose original Level is 11 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ●If this card is Special Summoned from the GY: You can destroy 1 monster your opponent controls. |
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▶︎ Deck | 6.7 (17) | Doomkaiser Dragon/Assault Mode | Effect Monster | ||||||||||
- | 8 | Zombie | 2900 | 2000 | |||||||||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, Special Summon any number of Zombie-Type monsters from either player's Graveyard(s) to your side of the field. Those monsters' effects are negated, and they are destroyed during the End Phase this turn. When this card on the field is destroyed, you can Special Summon 1 "Doomkaiser Dragon" from your Graveyard. | |||||||||||||
▶︎ Deck | 2.8 (4) | Daidara-Bocchi | Effect Monster | ||||||||||
- | 10 | Zombie | 2900 | 2500 | |||||||||
Cannot be Special Summoned. You can Tribute Summon this card face-up by Tributing 1 Zombie monster. Gains 200 ATK for each Zombie monster you control, except this card. At the start of your Main Phase 1, if you have this card, and 2 or more Zombie monsters other than "Daidara-Bocchi", in your GY: You can discard 1 card; add this card to your hand. | |||||||||||||
▶︎ Deck | 9.7 (43) | Doomking Balerdroch | Effect Monster | ||||||||||
- | 8 | Zombie | 2800 | 2000 | |||||||||
During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). ●Negate that effect. ●Banish 1 monster from the field or GY. |
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▶︎ Deck | 9 (10) | Alghoul Mazera | Effect Monster | ||||||||||
- | 8 | Zombie | 2800 | 2300 | |||||||||
If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish this card from your hand or GY instead. If this card is banished from the hand or GY: You can Special Summon this card in Defense Position, then you can reduce its Level by 1. You can only use each effect of "Alghoul Mazera" once per turn. | |||||||||||||
▶︎ Deck | 9 (23) | Erebus the Underworld Monarch | Effect Monster | ||||||||||
- | 8 | Zombie | 2800 | 1000 | |||||||||
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, shuffle 1 card from your opponent's hand (at random), Graveyard, or their side of the field into the Deck. Once per turn, during either player's Main Phase, if this card is in your Graveyard: You can discard 1 "Monarch" Spell/Trap Card, then target 1 monster in your Graveyard with 2400 or more ATK and 1000 DEF; add it to your hand. | |||||||||||||
▶︎ Deck | 8.8 (6) | Skeletal Dragon Felgrand |
Synchro Monster Effect Monster |
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- | 8 | Zombie | 2800 | 2800 | |||||||||
1 Zombie Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 monster your opponent controls or in their GY; banish it. If a monster(s) is Special Summoned from either GY, while this monster is on the field (except during the Damage Step): You can target 1 other face-up monster on the field; negate its effects until the end of this turn. You can only use each effect of "Skeletal Dragon Felgrand" once per turn. |
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▶︎ Deck | 7.8 (6) | Vampire Voivode | Effect Monster | ||||||||||
- | 8 | Zombie | 2800 | 2100 | |||||||||
If this card is Normal Summoned: You can target up to 2 monsters in your opponent's GY; Special Summon those monsters to your field in Defense Position, but their effects are negated. When a monster's effect is activated, while a monster(s) with its same name is in the GY(s) (Quick Effect): You can negate the activation. If a monster(s) is Special Summoned from your opponent's GY: You can Tribute 2 monsters; Special Summon this card from your GY. You can only use each effect of "Vampire Voivode" once per turn. | |||||||||||||
▶︎ Deck | 7.4 (8) | Vendread Scavenger |
Ritual Monster Effect Monster |
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- | 8 | Zombie | 2800 | 0 | |||||||||
You can Ritual Summon this card with any "Vendread" Ritual Spell. During the Main Phase (Quick Effect): You can Tribute 1 other Zombie monster; this card gains ATK equal to the Tributed monster's original ATK until the end of this turn. If you control "Revendread Slayer" and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vendread Scavenger" once per turn. | |||||||||||||
▶︎ Deck | 6.7 (7) | Red-Eyes Zombie Dragon Lord |
Synchro Monster Effect Monster |
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- | 10 | Zombie | 2800 | 2400 | |||||||||
1 Zombie Tuner + 1+ non-Tuner monsters During your opponent's turn (Quick Effect): You can target 1 Zombie monster in your GY, except "Red-Eyes Zombie Dragon Lord"; Special Summon it. If this card is in your GY: You can banish 1 Zombie monster you control; Special Summon this card. You can only use each effect of "Red-Eyes Zombie Dragon Lord" once per turn. |
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▶︎ Deck | 6.2 (17) | Despair from the Dark | Effect Monster | ||||||||||
- | 8 | Zombie | 2800 | 3000 | |||||||||
If this card is sent from your hand or Deck to your GY by an opponent's card effect: Special Summon this card. | |||||||||||||
▶︎ Deck | 3.4 (14) | Red Ogre | Effect Monster | ||||||||||
- | 7 | Zombie | 2800 | 2100 | |||||||||
When this card is Normal Summoned: You can send any number of cards from your hand to the Graveyard, then target the same number of cards on the field; return those targets to the hand. | |||||||||||||
▶︎ Deck | 7.3 (8) | Vendread Battlelord |
Ritual Monster Effect Monster |
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- | 7 | Zombie | 2700 | 0 | |||||||||
You can Ritual Summon this card with any "Vendread" Ritual Spell. You can banish 1 "Vendread" card from your GY and declare 1 type of card (Monster, Spell, or Trap); for the rest of this turn, your opponent cannot activate cards or effects of that type. If this Ritual Summoned card is sent to the GY: You can add 1 Ritual Monster from your Deck to your hand, and if you do, send 1 "Vendread" monster from your Deck to the GY. You can only use each effect of "Vendread Battlelord" once per turn. | |||||||||||||
▶︎ Deck | 9.7 (19) | Dhampir Vampire Sheridan |
Xyz Monster Effect Monster |
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- | 6 | Zombie | 2600 | 1000 | |||||||||
2+ Level 6 monsters If you use a monster(s), with a Level, that is owned by your opponent for the Xyz Summon of this card, treat it as Level 6. Once per turn: You can detach 1 material from this card, then target 1 card your opponent controls; send it to the GY. Once per turn, if a Monster Card(s) is sent from the field to your opponent's GY by a card effect, or a monster is destroyed by battle and sent to your opponent's GY: You can detach 1 material from this card; Special Summon 1 of those monsters to your field in Defense Position. |
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▶︎ Deck | 7 (10) | Tengu, the Winged Mayakashi |
Synchro Monster Effect Monster |
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- | 7 | Zombie | 2600 | 1500 | |||||||||
1 Tuner + 1+ non-Tuner monsters You can only control 1 "Tengu, the Winged Mayakashi". You can only use each of these effects of "Tengu, the Winged Mayakashi" once per turn. ●If a Synchro Monster in your possession whose original Level is 9 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ●If this card is Special Summoned from the GY: You can destroy 1 Spell/Trap your opponent controls. |
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▶︎ Deck | 5.6 (12) | Supersonic Skull Flame | Effect Monster | ||||||||||
- | 10 | Zombie | 2600 | 2000 | |||||||||
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Skull Flame" from your Graveyard. Once per turn, you can inflict 400 damage to your opponent for each "Burning Skull Head" in your Graveyard. When this card is sent from the field to the Graveyard, you can Special Summon 1 "Skull Flame" from your Graveyard. | |||||||||||||
▶︎ Deck | 5.3 (7) | Skull Flame | Effect Monster | ||||||||||
- | 8 | Zombie | 2600 | 2000 | |||||||||
Once per turn, you can Special Summon 1 "Burning Skull Head" from your hand. You cannot conduct your Battle Phase the turn you activate this effect. You can add 1 "Burning Skull Head" from your Graveyard to your hand instead of conducting a normal draw in your Draw Phase. | |||||||||||||
▶︎ Deck | 4.5 (14) | Fushioh Richie | Effect Monster | ||||||||||
- | 7 | Zombie | 2600 | 2900 | |||||||||
This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand or your Deck by Tributing 1 "Great Dezard" that has fulfilled the condition. You can flip this card into face-down Defense Position once per turn during your Main Phase. As long as this monster remains face-up on the field, negate the activation and effects of all Spell and Trap Cards that target this card and destroy them. When this card is flipped face-up, you can Special Summon 1 Zombie-Type monster from your Graveyard. | |||||||||||||
▶︎ Deck | 9.7 (43) | Eldlich the Golden Lord | Effect Monster | ||||||||||
- | 10 | Zombie | 2500 | 2800 | |||||||||
You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn. | |||||||||||||
▶︎ Deck | 7.7 (21) | Crimson Knight Vampire Bram |
Xyz Monster Effect Monster |
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- | 5 | Zombie | 2500 | 0 | |||||||||
2 Level 5 Zombie monsters You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon that target to your field, but only that monster can attack for the rest of this turn. You can only use this effect of "Crimson Knight Vampire Bram" once per turn. Once per turn, during the Standby Phase of the next turn after this card you controlled was destroyed by your opponent's card and sent to your GY: Special Summon this card in Defense Position. |
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