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HOME > Yu-Gi-Oh! Card Search > Search result
Type is "Aqua". Search result Showing 181 to 210 of 235
Type is "Aqua".
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 3.5 (13) | Island Turtle | Normal Monster | |||
- | 4 | Aqua | 1100 | 2000 | ||
A huge turtle that is often mistaken for an island. | ||||||
▶︎ Deck | 3.5 (12) | Amphibious Bugroth |
Fusion Monster Normal Monster |
|||
- | 5 | Aqua | 1850 | 1300 | ||
"Ground Attacker Bugroth" + "Defender of the Sea" | ||||||
▶︎ Deck | 3.4 (7) | Servant of Catabolism | Effect Monster | |||
- | 3 | Aqua | 700 | 500 | ||
This monster may attack your opponent's Life Points directly. | ||||||
▶︎ Deck | 3.4 (13) | Secret Guards of the Ice Barrier | Effect Monster | |||
- | 2 | Aqua | 100 | 1600 | ||
Your opponent cannot target "Ice Barrier" monsters you control with monster effects. | ||||||
▶︎ Deck | 3.4 (11) | Mermaid Knight | Effect Monster | |||
- | 4 | Aqua | 1500 | 700 | ||
As long as "Umi" remains face-up on the field, this card can attack twice during the same Battle Phase. | ||||||
▶︎ Deck | 3.4 (14) | Humanoid Worm Drake |
Fusion Monster Normal Monster |
|||
- | 7 | Aqua | 2200 | 2000 | ||
"Worm Drake"+"Humanoid Slime" | ||||||
▶︎ Deck | 3.3 (9) | Cold Enchanter | Effect Monster | |||
- | 4 | Aqua | 1600 | 1200 | ||
You can discard 1 card to target 1 face-up monster on the field; place an Ice Counter on that target. This card gains 300 ATK for each Ice Counter on the field. | ||||||
▶︎ Deck | 3 (8) | Gora Turtle | Effect Monster | |||
- | 3 | Aqua | 1100 | 1100 | ||
As long as this card remains face-up on the field, monsters with an ATK equal to 1900 or more cannot declare an attack. | ||||||
▶︎ Deck | 2.9 (22) | Slime Toad (Updated from: Frog the Jam) | Normal Monster | |||
- | 2 | Aqua | 700 | 500 | ||
A slime with the head of a frog, it attacks by croaking terribly. | ||||||
▶︎ Deck | 2.9 (8) | Advanced Crystal Beast Emerald Tortoise | Effect Monster | |||
- | 3 | Aqua | 600 | 2000 | ||
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. Once per turn (Quick Effect): You can target 1 face-up monster on the field; change its battle position. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | ||||||
▶︎ Deck | 2.8 (12) | Aquarian Alessa |
Effect Monster Gemini Monster |
|||
- | 4 | Aqua | 1500 | 500 | ||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ●When this card destroys an opponent's monster by battle and sends it to the Graveyard, they discard 1 random card. |
||||||
▶︎ Deck | 2.8 (16) | Crab Turtle |
Ritual Monster Normal Monster |
|||
- | 8 | Aqua | 2550 | 2500 | ||
This monster can only be Ritual Summoned with the Ritual Spell Card, "Turtle Oath". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. | ||||||
▶︎ Deck | 2.7 (24) | Weather Report |
Effect Monster Flip Monster |
|||
- | 4 | Aqua | 950 | 1500 | ||
FLIP: Destroys all opponent's face-up "Swords of Revealing Light" on the field. If "Swords of Revealing Light" is destroyed, you can perform your Battle Phase twice this turn (or your next turn, if activated during opponent's turn). | ||||||
▶︎ Deck | 2.6 (8) | Beelze Frog | Effect Monster | |||
- | 3 | Aqua | 1200 | 800 | ||
This card gains 300 ATK for each "T.A.D.P.O.L.E." in your Graveyard. | ||||||
▶︎ Deck | 2.6 (17) | Beastking of the Swamps | Effect Monster | |||
- | 4 | Aqua | 1000 | 1100 | ||
You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s). | ||||||
▶︎ Deck | 2.6 (18) | Revival Jam | Effect Monster | |||
- | 4 | Aqua | 1500 | 500 | ||
When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 Life Points; Special Summon it in face-up Defense Position during your next turn's Standby Phase. | ||||||
▶︎ Deck | 2.5 (16) | Ooguchi | Effect Monster | |||
- | 1 | Aqua | 300 | 250 | ||
This monster may attack your opponent's Life Points directly. | ||||||
▶︎ Deck | 2.4 (16) | Red Archery Girl | Normal Monster | |||
- | 4 | Aqua | 1400 | 1500 | ||
A mermaid archer that hides in a protective shell, waiting for the right moment to strike. | ||||||
▶︎ Deck | 2.4 (7) | The Tripper Mercury | Effect Monster | |||
- | 8 | Aqua | 2000 | 2000 | ||
When this card is Tribute Summoned: You can change all monsters on the field to face-up Attack Position. You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way, while this card is on the field all monsters your opponent controls lose ATK equal to their original ATK. This card can make a second attack during each Battle Phase. | ||||||
▶︎ Deck | 2.3 (16) | Fire Kraken | Normal Monster | |||
- | 4 | Aqua | 1600 | 1500 | ||
A squid that thrives on fire and heat. | ||||||
▶︎ Deck | 2.3 (16) | Water Omotics | Normal Monster | |||
- | 4 | Aqua | 1400 | 1200 | ||
Transforms the water overflowing from a jar into attacking dragons. | ||||||
▶︎ Deck | 2.3 (16) | Skull Kraken | Effect Monster | |||
- | 3 | Aqua | 600 | 1600 | ||
When this card is Normal Summoned: You can target 1 face-up Spell Card your opponent controls; destroy that target. Once per turn: You can change the Battle Position of this card. | ||||||
▶︎ Deck | 2.2 (13) | Psychic Kappa | Normal Monster | |||
- | 2 | Aqua | 400 | 1000 | ||
An amphibian with a myriad of powers to shield it from enemy attacks. | ||||||
▶︎ Deck | 2.2 (13) | Hyosube | Normal Monster | |||
- | 4 | Aqua | 1500 | 900 | ||
This amphibian is strong on the attack, but leaves much to be desired when defending. | ||||||
▶︎ Deck | 2.2 (6) | Squirt Squid | Effect Monster | |||
- | 2 | Aqua | 0 | 1800 | ||
Once per turn, when this card is targeted for an attack by an opponent's monster: You can move this card you control to another of your Main Monster Zones, then, Special Summon 1 "Squid Ink Token" (Aqua/WATER/Level 2/ATK ?/DEF 0). This Token's ATK becomes that opponent's monster's ATK. While this card is in your leftmost or rightmost Main Monster Zone, your opponent's monsters with ATK less than or equal to this card's DEF cannot target it for attacks. | ||||||
▶︎ Deck | 2.2 (13) | Gishki Reliever | Effect Monster | |||
- | 2 | Aqua | 500 | 800 | ||
When this card is Normal or Flip Summoned: You can target 1 other monster you control; return that target to the hand. You must control another face-up "Gishki" monster to activate and to resolve this effect. | ||||||
▶︎ Deck | 2.1 (11) | Cannonball Spear Shellfish | Effect Monster | |||
- | 2 | Aqua | 1000 | 1000 | ||
While "Umi" is face-up on the field, this card is unaffected by any Spell Cards. | ||||||
▶︎ Deck | 2 (9) | Change Slime | Normal Monster | |||
- | 1 | Aqua | 400 | 300 | ||
A slime that can morph and adopt the shape and size of any monster it chooses. | ||||||
▶︎ Deck | 2 (14) | Mucus Yolk | Effect Monster | |||
- | 3 | Aqua | 0 | 100 | ||
This card can attack your opponent's Life Points directly. Each time this card inflicts Battle Damage to your opponent's Life Points, increase the ATK of this card by 1000 points during your next Standby Phase. The ATK increase lasts as long as this card remains face-up on the field. | ||||||
▶︎ Deck | 1.9 (14) | Turtle Bird | Normal Monster | |||
- | 6 | Aqua | 1900 | 1700 | ||
An unusual turtle that not only swims at tremendous speeds, but can also sail across the skies. | ||||||
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