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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 7,021 to 7,050 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
アクアの輪唱 ▶︎ Deck 6 4 Aqua Chorus Round Normal Spell
Banish 1 card from your hand, and if you do, during your next Standby Phase, you can add up to 2 cards with the same name as that banished card from your Deck to your hand. If you activated this card while your opponent controlled no cards, for the rest of this turn you cannot activate cards, or the effects of cards, with the same original name as that banished card.
アーマーブラスト ▶︎ Deck 6 11 Armor Blast Normal Spell
Target 1 face-up "Inzektor" card you control and 2 face-up cards your opponent controls; destroy them.
イービル・マインド ▶︎ Deck 6 11 Evil Mind Normal Spell
If you control a Fiend monster: Activate 1 of these effects, based on the number of monsters in your opponent's GY;
●1+: Draw 1 card.
●4+: Add 1 "HERO" monster or 1 "Dark Fusion" from your Deck to your hand.
●10+: Add 1 "Polymerization" Spell or 1 "Fusion" Spell from your Deck to your hand.
You can only activate 1 "Evil Mind" per turn.
エクスチェンジ ▶︎ Deck 6 25 Exchange Normal Spell
Both players reveal their hands and add 1 card from each other's hand to their hand.
ガルドスの羽根ペン ▶︎ Deck 6 13 Quill Pen of Gulldos Normal Spell
Target 2 WIND monsters in your GY and 1 card on the field; shuffle both of those first 2 targets into your Deck, and if you do, return the other to the hand.
サイコ・イレイザー ▶︎ Deck 6 4 Psychic Eraser Laser Normal Spell
Send 1 monster your opponent controls that was Special Summoned from the Extra Deck to the GY, then your opponent gains LP equal to the original ATK or DEF of that monster (whichever is higher). You can only activate 1 "Psychic Eraser Laser" per turn.
最古式念導 ▶︎ Deck 6 12 Psychokinesis Normal Spell
If you control a Psychic-Type monster: Target 1 card on the field; destroy it, and if you do, take 1000 damage.
招来の対価 ▶︎ Deck 6 15 Trial and Tribulation Normal Spell
You can only activate 1 "Trial and Tribulation" per turn. During the End Phase of the turn this card was activated, apply this effect, depending on the number of monsters you Tributed from the field and from your hand this turn, except Tokens.
●1: Draw 1 card.
●2: Add 2 monsters from your Graveyard to your hand.
●3+: Destroy up to 3 face-up cards on the field.
セイクリッドの超新生 ▶︎ Deck 6 14 Constellar Star Cradle Normal Spell
Target 2 "Constellar" monsters in your Graveyard; add those targets to your hand. You cannot conduct your Battle Phase the turn you activate this card.
閃刀術式-シザーズクロス ▶︎ Deck 6 4 Sky Striker Maneuver - Scissors Cross Normal Spell
If you control no monsters in your Main Monster Zone: Target 1 Level 4 "Sky Striker Ace" monster in your GY; add it to your hand, or if you have 3 or more Spells in your GY, you can Special Summon it instead.
Z-ONE ▶︎ Deck 6 21 Z-ONE Normal Spell
If this Set card is destroyed and sent to the GY: Target 1 Continuous Spell or Field Spell in your GY; add it to your hand.
トークン復活祭 ▶︎ Deck 6 12 Token Sundae Normal Spell
Destroy all Tokens you control, then destroy cards on the field up to the number of Tokens destroyed by this effect.
平行世界融合 ▶︎ Deck 6 21 Parallel World Fusion Normal Spell
Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by shuffling your banished Fusion Materials listed on it into your Deck. You cannot Special Summon monsters except by this card's effect, during the turn you activate this card.
フューリー・オブ・ファイア ▶︎ Deck 6 5 Fury of Fire Normal Spell
(This card is always treated as a "Salamangreat" card.)
Special Summon up to 2 "Salamangreat" monsters with different names from your hand and/or GY in Defense Position, but their effects are negated, also, for the rest of this turn after this card resolves, you can only Special Summon from the Extra Deck once. You can only activate 1 "Fury of Fire" per turn.
振り出し ▶︎ Deck 6 17 Back to Square One Normal Spell
Discard 1 card, then target 1 monster on the field; place that target on the top of the Deck.
黒・魔・導・爆・裂・破 ▶︎ Deck 6 21 Dark Burning Attack Normal Spell
If you control a "Dark Magician Girl" monster: Destroy all face-up monsters your opponent controls.
闇の進軍 ▶︎ Deck 6 7 March of the Dark Brigade Normal Spell
Target 1 "Lightsworn" monster in your GY that has a Level; add it to your hand, then banish a number of cards from the top of your Deck equal to the original Level of that monster in your hand. You can only activate 1 "March of the Dark Brigade" per turn.
烙印喪失 ▶︎ Deck 6 1 Branded Loss Normal Spell
Target 1 monster your opponent controls that was Special Summoned from the Extra Deck and 1 Fusion Monster you control; shuffle them into the Deck(s), also, during the End Phase of this turn, each player can Special Summon 1 Fusion Monster that mentions "Fallen of Albaz" as material from their own Extra Deck. You can only activate 1 "Branded Loss" per turn.
RUM-バリアンズ・フォース ▶︎ Deck 6 20 Rank-Up-Magic Barian's Force Normal Spell
Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster with the same Type as that monster you control but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if possible, detach 1 Xyz Material from a monster your opponent controls and attach it to the Summoned monster as an Xyz Material.
レベルアップ! ▶︎ Deck 6 14 Level Up! Normal Spell
Send 1 face-up "LV" monster you control to the GY; Special Summon 1 monster from your hand or Deck that is listed in the sent monster's text, ignoring its Summoning conditions.
カードスキャナー ▶︎ Deck 6 1 Card Scanner Continuous Spell
Once per turn: You can declare 1 card type (Monster, Spell, or Trap); both players reveal the bottom card of their Decks, and if it was the declared card type, they add it to their hand. Otherwise, they place it on top of their Deck. If this face-up card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can make your opponent place 1 card from their hand on the bottom of the Deck.
縮退回路 ▶︎ Deck 6 11 Degenerate Circuit Continuous Spell
The controller of this card pays 500 Life Points during each of their Standby Phases (this is not optional). Monster Cards that would be returned from the field to the hand are removed from play instead.
増援部隊 ▶︎ Deck 6 5 Reinforcement of the Army's Troops Continuous Spell
When an attack is declared involving your Warrior monster: You can Special Summon 1 Level 4 or lower Warrior monster from your hand. You can only use this effect of "Reinforcement of the Army's Troops" once per turn.
端末世界 ▶︎ Deck 6 22 Terminal World Continuous Spell
Activate only during Main Phase 1. While this card is on the field, both players skip their Main Phase 2.
ブレイズ・キャノン ▶︎ Deck 6 24 Blaze Accelerator Continuous Spell
You can target 1 monster your opponent controls; send 1 Pyro monster with 500 or less ATK from your hand to the GY, and if you do, destroy that target. Your monsters cannot attack the turn you activate this effect.
陽炎柱 ▶︎ Deck 6 10 Hazy Pillar Continuous Spell
You can Normal Summon "Hazy Flame" monsters for 1 less Tribute. Once per turn: You can target 1 face-up Xyz Monster you control; attach 1 "Hazy Flame" monster from your hand or your side of the field to that Xyz Monster as an Xyz Material.
魔力の枷 ▶︎ Deck 6 21 Chain Energy Continuous Spell
Each player must pay 500 Life Points per card to Normal Summon, Special Summon, Set or activate cards from his/her respective hand.
無千ジャミング ▶︎ Deck 6 6 Digit Jamming Continuous Spell
Effect Monster
During damage calculation, if a monster battles while a monster with 1000 or more ATK is on the field: The ATK of all monsters currently on the field becomes reduced by 1000 for every 1000 ATK they have, also their DEF becomes reduced by 1000 for every 1000 DEF they have. If this card is destroyed: Apply the above ATK/DEF adjustments to all monsters currently on the field, until the end of this turn.
女神ウルドの裁断 ▶︎ Deck 6 3 Goddess Urd's Verdict Continuous Spell
Your opponent cannot target "Valkyrie" monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. Once per turn: You can declare 1 card name, then target 1 Set card your opponent controls; reveal the Set card, and if it was the declared card, banish it. Otherwise, banish 1 card you control.
女神スクルドの託宣 ▶︎ Deck 6 2 Goddess Skuld's Oracle Continuous Spell
When this card is activated: If all monsters you control are "Valkyrie" monsters (min. 1), you can add 1 "Goddess Verdande's Guidance" from your Deck to your hand. Once per turn, during your Main Phase: You can look at the top 3 cards of your opponent's Deck, and if you do, place them on top of their Deck in any order, but you cannot Normal or Special Summon monsters for the rest of this turn, except Fairy monsters. You can only activate 1 "Goddess Skuld's Oracle" per turn.
Other sorts : Card Registration Date, scale blue, scale red

(235/410 pages) 7,021 - 7,050

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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