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HOMEYu-Gi-Oh! Card Search > Search result

Type is "Fiend". Search result  Showing 631 to 660 of 753

Type is "Fiend".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ジェノサイドキングデーモン ▶︎ Deck 3.1 12 Terrorking Archfiend Effect Monster
- 4 Fiend 2000 1500
Cannot be Normal or Flip Summoned unless you control an "Archfiend" monster. Once per turn, during your Standby Phase, you must pay 800 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 2 or 5, and if you do, destroy that card. Negate the effects of Effect Monsters destroyed by battle with this card (including in the GY).
地獄の傀儡魔人 ▶︎ Deck 3.1 9 Perditious Puppeteer Effect Monster
- 7 Fiend 2700 500
Once per turn: You can discard 1 card; gain control of all face-up Level 3 or lower monsters your opponent controls, until the End Phase. These monsters cannot activate their effects, and cannot be Tributed or used as a Synchro Material Monster.
ダイナソーイング ▶︎ Deck 3.1 10 Dino-Sewing Effect Monster
- 4 Fiend 0 0
Cannot be destroyed by battle. If this card is targeted for an attack: This card gains 1000 ATK and DEF. If this card attacked, after damage calculation: The ATK and DEF gained from this effect returns to 0.
ダーク・リペアラー ▶︎ Deck 3.1 10 Dark Tinker Effect Monster
Tuner Monster
- 2 Fiend 1000 1300
When this card you control is sent to the Graveyard, look at the top card of your Deck. Return that card to either the top or the bottom of the Deck.
デザート・ツイスター ▶︎ Deck 3.1 10 Desert Twister Effect Monster
- 6 Fiend 2300 2000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 WIND and 1 EARTH monsters from your GY. Once per turn: You can discard 1 card, then target 1 Spell/Trap on the field; destroy it.
E-HERO ヘル・スナイパー ▶︎ Deck 3.1 14 Evil HERO Infernal Sniper Fusion Monster
Effect Monster
- 6 Fiend 2000 2500
"Elemental HERO Clayman" + "Elemental HERO Burstinatrix"
Must be Special Summoned with "Dark Fusion". Cannot be destroyed by Spell effects. Once per turn, during your Standby Phase: Inflict 1000 damage to your opponent. This card must be in face-up Defense Position to activate and to resolve this effect.
インヴェルズの門番 ▶︎ Deck 3 13 Steelswarm Gatekeeper Effect Monster
- 4 Fiend 1500 1900
If a "Steelswarm" monster is Tribute Summoned face-up while this card is face-up on the field, you can Normal Summon or Set 1 monster in addition to your Normal Summon or Set that turn.
グレイヴ・キーパー ▶︎ Deck 3 10 Grave Protector Effect Monster
- 4 Fiend 0 2000
Any monster destroyed by battle is shuffled into the Deck instead of going to the GY.
邪神イレイザー ▶︎ Deck 3 26 The Wicked Eraser Effect Monster
- 10 Fiend ? ?
Cannot be Special Summoned. Must be Normal Summoned/Set by Tributing 3 monsters. This card's ATK/DEF are equal to the number of cards your opponent controls x 1000. During your Main Phase: You can destroy this card. If this card is destroyed and sent to the GY: Destroy all cards on the field.
記憶破壊者 ▶︎ Deck 3 13 Memory Crusher Effect Monster
- 3 Fiend 1000 600
If this card successfully attacks directly, inflict 100 damage to your opponent for each card in their Extra Deck.
エッジインプ・コットン・イーター ▶︎ Deck 3 3 Edge Imp Cotton Eater Pendulum Monster
Effect Monster
- 7 Fiend 2400 1600
Pendulum Effect
All Fusion Monsters you control gain 300 ATK. Once per turn, if a "Frightfur" Fusion Monster(s) is Fusion Summoned to your field (except during the Damage Step): You can draw 1 card.
Card Text
If this card is Special Summoned: You can inflict 200 damage to your opponent for each "Frightfur" monster in your GY. You can only use this effect of "Edge Imp Cotton Eater" once per turn.
DDイービル ▶︎ Deck 3 6 D/D Evil Pendulum Monster
Effect Monster
- 4 Fiend 2000 0
Pendulum Effect
Once, while this card is in your Pendulum Zone, when your opponent Pendulum Summons a monster(s) (except during the Damage Step): You can activate this effect; this turn, that Pendulum Summoned monster cannot attack, also its effects are negated.
Card Text
Cannot attack unless you control another "D/D" monster. During your opponent's Main Phase (Quick Effect): You can target 1 face-up Pendulum Summoned monster your opponent controls; negate that face-up monster's effects until the end of this turn. You can only use this effect of "D/D Evil" once per turn.
パズズル ▶︎ Deck 3 3 Pazuzule Pendulum Monster
Effect Monster
- 1 Fiend 500 500
Pendulum Effect
Once per turn: You can target 1 card in your other Pendulum Zone; this card's Pendulum Scale becomes the Level of that Pendulum Monster Card until the end of this turn, also you cannot Special Summon for the rest of this turn, except by Pendulum Summon.
Card Text
Pendulum Summons of your monsters cannot be negated.
ギル・ガース ▶︎ Deck 2.9 12 Gil Garth Normal Monster
- 4 Fiend 1800 1200
This steel-armored terror machine ruthlessly strikes down enemies with its giant katana.
インフェルニティ・ナイト ▶︎ Deck 2.9 14 Infernity Knight Effect Monster
- 3 Fiend 1400 400
When this card on the field is destroyed and sent to the Graveyard: You can discard 2 cards; Special Summon this card from the Graveyard.
シャドウナイトデーモン ▶︎ Deck 2.9 9 Shadowknight Archfiend Effect Monster
- 4 Fiend 2000 1600
Once per turn, during your Standby Phase, you must pay 900 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. Any battle damage this card inflicts to your opponent is halved.
精神寄生体 ▶︎ Deck 2.9 15 Kiseitai Effect Monster
- 2 Fiend 300 800
When your opponent's monster attacks this card in face-down Defense Position, this card becomes an Equip Spell Card equipped to the attacking monster (No damage calculation is conducted). During each of your opponent's Standby Phases, increase your Life Points by half of the ATK of the monster equipped with this card.
首なし騎士 ▶︎ Deck 2.8 13 Headless Knight Normal Monster
- 4 Fiend 1450 1700
A haunted spirit of a falsely accused knight who wanders in search of truth and justice.
アスワンの亡霊 ▶︎ Deck 2.8 12 Aswan Apparition Effect Monster
- 3 Fiend 500 500
If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Trap Card from your Graveyard to the top of your Deck.
儀式の供物 ▶︎ Deck 2.8 8 Ritual Raven Effect Monster
- 1 Fiend 300 300
If you Ritual Summon exactly 1 DARK Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement.
大王目玉 ▶︎ Deck 2.8 22 Big Eye Effect Monster
Flip Monster
- 4 Fiend 1200 1000
FLIP: Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order.
漆黒の魔王 LV8 ▶︎ Deck 2.8 18 Dark Lucius LV8 Effect Monster
- 8 Fiend 2800 900
If this card was Special Summoned by the effect of "Dark Lucius LV6", banish your opponent's monsters destroyed by battle with this card, also negate their effects.
魔轟神ミーズトージ ▶︎ Deck 2.8 12 Fabled Miztoji Effect Monster
Tuner Monster
- 2 Fiend 400 200
You can send this card from your hand to the GY, then target 1 non-Tuner "Fabled" monster you control; that monster is treated as a Tuner while face-up on the field.
レッド・ダストン ▶︎ Deck 2.8 13 Red Duston Effect Monster
- 1 Fiend 0 1000
Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller takes 500 damage. You can only control 1 face-up "Red Duston".
インフィニティ・ダーク ▶︎ Deck 2.7 12 Infinity Dark Effect Monster
Gemini Monster
- 4 Fiend 1500 1200
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● When this card declares an attack, you can change the battle position of 1 face-up monster your opponent controls.
インフェルノクインデーモン ▶︎ Deck 2.7 9 Infernalqueen Archfiend Effect Monster
- 4 Fiend 900 1500
Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die, and negate that effect if you roll a 2 or 5, and if you do, destroy that card. Once per turn, during the Standby Phase: Target 1 "Archfiend" monster on the field; it gains 1000 ATK until the end of this turn.
怨念のキラードール ▶︎ Deck 2.7 20 Malice Doll of Demise Effect Monster
- 4 Fiend 1600 1700
During your next Standby Phase after this card was sent from the field to the Graveyard by the effect of a Continuous Spell Card: Special Summon this card from the Graveyard.
カシモラル ▶︎ Deck 2.7 3 Cassimolar Effect Monster
- 3 Fiend 1000 1200
When this card is Normal Summoned: You can target 1 face-up monster your opponent controls; it gains ATK equal to its original ATK, also during the End Phase of the next turn, destroy that face-up monster, and if you do, your opponent takes damage equal to half its original ATK. At the start of your opponent's Battle Phase: You can Tribute this Normal Summoned/Set card; your opponent's monsters cannot attack directly for the rest of this turn.
クマモール ▶︎ Deck 2.7 10 Bearblocker Effect Monster
- 3 Fiend 1600 0
During your opponent's turn, Set cards in your Spell & Trap Zones cannot be destroyed by card effects. If a Set card(s) in your Spell & Trap Zone is destroyed by an opponent's card effect: This card gains 800 ATK until the end of this turn.
クルーエル ▶︎ Deck 2.7 11 Kryuel Effect Monster
- 4 Fiend 1000 1700
When this card is sent to the Graveyard as a result of battle, toss a coin and call it. If you call it right, destroy 1 monster on your opponent's side of the field.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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