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HOMEYu-Gi-Oh! Card Search > Search result

Type is "Warrior". Search result  Showing 511 to 540 of 1,038

Type is "Warrior".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
紅蓮魔闘士 ▶︎ Deck 6.4 11 Knight of the Red Lotus Effect Monster
- 6 Warrior 2100 1800
If you have exactly 3 Normal Monsters in your Graveyard, you can Special Summon this card from your hand by removing from play 2 Normal Monsters from your Graveyard. Once per turn, you can select and Special Summon 1 Level 4 or lower Normal Monster from your Graveyard.
コードブレイカー・ゼロデイ ▶︎ Deck 6.4 8 Codebreaker Zero Day Effect Monster
- 4 Warrior 1800 0
All Link Monsters pointing to this card lose 1000 ATK, except "Codebreaker" Link Monsters. If a "Codebreaker" Link Monster(s) on the field is destroyed by battle or card effect, while this card is on the field: Destroy this card. If this card is destroyed by battle or card effect: You can add 1 "Codebreaker Zero Day" from your Deck to your hand.
ターレット・ウォリアー ▶︎ Deck 6.4 17 Turret Warrior Effect Monster
- 5 Warrior 1200 2000
You can Special Summon this card (from your hand) by Tributing 1 Warrior-Type monster, and if you do, it gains ATK equal to the Tributed monster's original ATK.
鉄の騎士 ギア・フリード ▶︎ Deck 6.4 26 Gearfried the Iron Knight Effect Monster
- 4 Warrior 1800 1600
If either player equips an Equip Card(s) to this card: Destroy that Equip Card(s).
N・アクア・ドルフィン ▶︎ Deck 6.4 36 Neo-Spacian Aqua Dolphin Effect Monster
- 3 Warrior 600 800
Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 monster. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card, and if you do, inflict 500 damage to your opponent. Otherwise, take 500 damage.
宵闇の騎士 ▶︎ Deck 6.4 5 Evening Twilight Knight Effect Monster
- 4 Warrior 500 2000
A "Black Luster Soldier" monster Ritual Summoned using this card gains these effects. You can only use this effect of "Evening Twilight Knight" once per turn.
●Once per turn: You can target 1 monster your opponent controls; banish it.
●Once per turn: You can banish 1 random card from your opponent's hand face-down, until your opponent's next End Phase.
If this card is banished from your Graveyard: You can add 1 Ritual Monster from your Deck to your hand. You can only use this effect of "Evening Twilight Knight" once per turn.
V・HERO グラビート ▶︎ Deck 6.4 5 Vision HERO Gravito Effect Monster
- 4 Warrior 500 2000
If this card is Normal or Special Summoned: You can target 1 of your banished "HERO" monsters; add it to your hand. You can Tribute this card, then target 2 "Vision HERO" monster Cards in your Spell & Trap Zone; Special Summon them. You can only use each effect of "Vision HERO Gravito" once per turn.
ゴヨウ・プレデター ▶︎ Deck 6.4 18 Goyo Predator Synchro Monster
Effect Monster
- 6 Warrior 2400 1200
1 Tuner + 1 or more non-Tuner monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field, but any battle damage it inflicts to a player is halved. You can only use this effect of "Goyo Predator" once per turn.
閃光の騎士 ▶︎ Deck 6.4 19 Flash Knight Pendulum Monster
Normal Monster
- 4 Warrior 1800 600
Pendulum Effect

Card Text
The power of the pendulum flashes forth from this shining knight.
アマゾネス女王 ▶︎ Deck 6.3 17 Amazoness Queen Effect Monster
- 6 Warrior 2400 1800
"Amazoness" monsters you control cannot be destroyed by battle.
インフェルニティ・リローダー ▶︎ Deck 6.3 9 Infernity Randomizer Effect Monster
- 1 Warrior 900 0
Once per turn, while you have no cards in your hand, you can draw 1 card and reveal it. For a Monster Card drawn with this effect, inflict damage to your opponent equal to the Level of that monster x 200. For a Spell or Trap Card, you take 500 damage.
U.A.フィールドゼネラル ▶︎ Deck 6.3 9 U.A. Playmaker Effect Monster
- 8 Warrior 2600 2000
You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Playmaker". You can only Special Summon "U.A. Playmaker" once per turn this way. When another "U.A." monster you control declares an attack: You can have this card lose exactly 800 ATK, and if you do, your attacking monster gains 800 ATK.
影無茶ナイト ▶︎ Deck 6.3 36 Kagemucha Knight Effect Monster
- 3 Warrior 0 0
When you Normal Summon a Level 3 monster: You can Special Summon this card from your hand. Cannot be used as Synchro Material.
影六武衆-ハツメ ▶︎ Deck 6.3 8 Secret Six Samurai - Hatsume Effect Monster
- 3 Warrior 1600 1500
You can banish 2 "Six Samurai" monsters from your GY and/or face-up from your field, then target 1 "Six Samurai" monster in your GY, except "Secret Six Samurai - Hatsume"; Special Summon it. You can only use this effect of "Secret Six Samurai - Hatsume" once per turn. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.
コアキメイル・ルークロード ▶︎ Deck 6.3 10 Koa'ki Meiru Rooklord Effect Monster
- 7 Warrior 2800 2200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. You can Tribute Summon this card by Tributing 1 "Koa'ki Meiru" monster. When this card is Normal Summoned, you can remove from play 1 "Koa'ki Meiru" card in your Graveyard to destroy up to 2 cards your opponent controls.
渋い忍者 ▶︎ Deck 6.3 7 Senior Silver Ninja Effect Monster
- 6 Warrior 2300 2200
When this card is flipped face-up: You can Special Summon any number of "Ninja" monsters, except "Senior Silver Ninja", from your hand and/or Graveyard in face-down Defense Position. There can only be 1 face-up "Senior Silver Ninja" on the field.
ジャンク・サーバント ▶︎ Deck 6.3 17 Junk Servant Effect Monster
- 4 Warrior 1500 1000
If you control a "Junk" monster, you can Special Summon this card (from your hand).
G・B・ハンター ▶︎ Deck 6.3 19 G.B. Hunter Effect Monster
- 4 Warrior 1200 2000
Cards on the field cannot be returned to the Deck.
D-HERO ディフェンドガイ ▶︎ Deck 6.3 25 Destiny HERO - Defender Effect Monster
- 4 Warrior 100 2700
During each of your opponent's Standby Phases: Your opponent draws 1 card. This card must be in face-up Defense Position to activate and to resolve this effect.
伝説の騎士 クリティウス ▶︎ Deck 6.3 7 Legendary Knight Critias Effect Monster
- 8 Warrior 2800 1800
Cannot be Normal Summoned/Set. Must be Special Summoned with "Legend of Heart". When this card is Special Summoned: You can target 1 face-up Spell/Trap on the field; banish that target. When this card is targeted for an attack: You can target 1 Trap in your GY; Set that target. It can be activated this turn.
ドドドガッサー ▶︎ Deck 6.3 16 Dododo Swordsman Effect Monster
- 8 Warrior 0 3000
While this Flip Summoned card is face-up on the field, it gains 3500 ATK. When this card is flipped face-up: You can target up to 2 face-up monsters on the field; destroy them.
マッシブ・ウォリアー ▶︎ Deck 6.3 14 Fortress Warrior Effect Monster
- 2 Warrior 600 1200
You take no battle damage from attacks involving this card. Once per turn, this card cannot be destroyed by battle.
愉怪な燐のきつねびゆらら ▶︎ Deck 6.3 3 Kitsuni Kitsunebi Effect Monster
- 3 Warrior 200 1900
All face-up monsters on the field become FIRE. If your opponent has a FIRE monster on their field or in their GY, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Kitsuni Kitsunebi" once per turn.
真紅眼の鉄騎士-ギア・フリード ▶︎ Deck 6.3 13 Gearfried the Red-Eyes Iron Knight Effect Monster
- 4 Warrior 1800 1600
Once per turn, if either player equips an Equip Card(s) to this card: You can destroy those Equip Cards, then you can destroy 1 Spell/Trap your opponent controls. Once per turn: You can send 1 Equip Card you control that is equipped to this card to the GY, then target 1 Level 7 or lower "Red-Eyes" monster in your GY; Special Summon it.
V・HERO ウィッチ・レイド ▶︎ Deck 6.3 9 Vision HERO Witch Raider Effect Monster
- 8 Warrior 2700 1900
To Tribute Summon this card face-up, you can Tribute Trap(s) you control, as well as monsters. When this card is Normal Summoned: You can destroy all Spells and Traps your opponent controls. You cannot Special Summon monsters during the turn you activate this effect, except "HERO" monsters.
E・HERO フレイム・ウィングマン ▶︎ Deck 6.3 38 Elemental HERO Flame Wingman Fusion Monster
Effect Monster
- 6 Warrior 2100 1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix"
Must be Fusion Summoned. When this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the ATK of the destroyed monster in the GY.
リトマスの死の剣士 ▶︎ Deck 6.3 10 Litmus Doom Swordsman Ritual Monster
Effect Monster
- 8 Warrior 0 0
You can Ritual Summon this card with "Litmus Doom Ritual". It is unaffected by Trap effects and cannot be destroyed by battle. Gains 3000 ATK/DEF while a Trap is on the field. If this Ritual Summoned card in its owner's control is destroyed by your opponent's card: You can target 1 Trap in either GY; Set it to your Spell & Trap Zone.
フルール・ド・シュヴァリエ ▶︎ Deck 6.3 12 Chevalier de Fleur Synchro Monster
Effect Monster
- 8 Warrior 2700 2300
"Fleur Synchron" + 1+ non-Tuner monsters
Once per turn, during your turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy that card.
No.98 絶望皇ホープレス ▶︎ Deck 6.3 18 Number 98: Antitopian Xyz Monster
Effect Monster
- 4 Warrior 2000 2500
2 Level 4 monsters
When a monster declares an attack: You can detach 1 material from this card; change that monster to Defense Position. While this card is in your GY (Quick Effect): You can target 1 "Utopia" monster on the field; Special Summon this card in Defense Position, and if you do, attach that monster to this card as material. You can only use this effect of "Number 98: Antitopian" once per turn.
No.105 BK 流星のセスタス ▶︎ Deck 6.3 32 Number 105: Battlin' Boxer Star Cestus Xyz Monster
Effect Monster
- 4 Warrior 2500 1600
3 Level 4 monsters
During either player's Battle Step, if a "Battlin' Boxer" monster you control battles an opponent's monster: You can detach 1 Xyz Material from this card; negate the effects of the opponent's monster until the end of the turn, that monster you control cannot be destroyed by that battle, also your opponent takes any battle damage you would have taken from that battle.
Other sorts : Card Registration Date, scale blue, scale red

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Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
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