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HOME > Yu-Gi-Oh! Card Search > Search result
Type is "Fiend". Search result Showing 331 to 360 of 753
Type is "Fiend".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 6.9 (11) | Archfiend Cavalry | Effect Monster | |||
- | 4 | Fiend | 1900 | 0 | ||
If this card on the field is destroyed by card effect and sent to the GY: You can target 1 "Archfiend" monster in your GY, except "Archfiend Cavalry"; Special Summon it, but it cannot attack this turn. | ||||||
▶︎ Deck | 6.9 (12) | Tour Bus From the Underworld | Effect Monster | |||
- | 3 | Fiend | 1000 | 1000 | ||
When this card is sent to the Graveyard: Target 1 monster in either player's Graveyard, except "Tour Bus From the Underworld"; shuffle that target into the Deck. | ||||||
▶︎ Deck | 6.9 (10) | D/D/D Stone King Darius |
Xyz Monster Effect Monster |
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- | 3 | Fiend | 1900 | 1000 | ||
2 Level 3 Fiend-Type monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Dark Contract" card you control; destroy it, and if you do, draw 1 card. If this card battles an opponent's monster, during damage calculation: You can detach 1 Xyz Material from this card; make this card unable to be destroyed by that battle, destroy the opponent's monster that battled it after damage calculation, and if you do, inflict 500 damage to your opponent. |
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▶︎ Deck | 6.9 (11) | Stellarknight Zefraxciton |
Pendulum Monster Effect Monster |
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- | 4 | Fiend | 1900 | 0 | ||
Pendulum Effect You cannot Pendulum Summon monsters, except "tellarknight" and "Zefra" monsters. This effect cannot be negated. Card Text If this card is Normal, Flip, or Pendulum Summoned: You can target 1 other "tellarknight" or "Zefra" card in your Monster Zone or Pendulum Zone, and 1 Set card your opponent controls; destroy them. You can only use this effect of "Stellarknight Zefraxciton" once per turn. |
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▶︎ Deck | 6.8 (29) | Ceruli, Guru of Dark World | Effect Monster | |||
- | 1 | Fiend | 100 | 300 | ||
If this card is discarded to the GY by card effect: Special Summon this card to your opponent's field in Defense Position. If this card is Special Summoned by the effect of a "Dark World" card: Your opponent discards 1 card. | ||||||
▶︎ Deck | 6.8 (12) | Edge Imp Tomahawk | Effect Monster | |||
- | 4 | Fiend | 1800 | 800 | ||
You can send 1 "Edge Imp" monster from your hand to the Graveyard; inflict 800 damage to your opponent. You can send 1 "Edge Imp" monster from your Deck to the Graveyard, except "Edge Imp Tomahawk"; this card's name becomes the sent monster's name, until the End Phase. You can only use each effect of "Edge Imp Tomahawk" once per turn. | ||||||
▶︎ Deck | 6.8 (15) | The End of Anubis | Effect Monster | |||
- | 6 | Fiend | 2500 | 0 | ||
While this card is face-up on the field, all effects of Spell, Trap, and Monster Cards that target a card(s) in the Graveyard or that activate in the Graveyard are negated. | ||||||
▶︎ Deck | 6.8 (6) | Capshell | Effect Monster | |||
- | 2 | Fiend | 0 | 0 | ||
You can only use 1 of the following effects of "Capshell" per turn, and only once that turn. ●If this card is Tributed: You can draw 1 card. ●If this card is used as material for a Fusion, Synchro, or Link Summon: You can draw 1 card. ●If this card is detached from an Xyz Monster to activate that monster's effect: You can draw 1 card. |
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▶︎ Deck | 6.8 (8) | Curse Necrofear | Effect Monster | |||
- | 8 | Fiend | 2800 | 2200 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can target 3 of your banished Fiend monsters; Special Summon this card from your hand, and if you do, shuffle those banished monsters into the Deck. During the End Phase, if this card is in the GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Special Summon this card from your GY, then, you can destroy cards your opponent controls, up to the number of face-up Spells/Traps you control with different names. You can only use each effect of "Curse Necrofear" once per turn. | ||||||
▶︎ Deck | 6.8 (5) | Kuribee | Effect Monster | |||
- | 1 | Fiend | 300 | 200 | ||
(This card is always treated as a "Kuriboh" card.) When this card, or another "Kuriboh" monster, you control is destroyed by battle: You can add 1 Spell/Trap from your Deck to your hand that lists the card "Kuriboh" in its text. You can only use this effect of "Kuribee" once per turn. Once per turn, when an opponent's monster declares an attack while you control another "Kuriboh" monster: You can change the ATK of all other monsters you control to 0 until the end of this turn, and if you do, negate the attack. |
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▶︎ Deck | 6.8 (8) | Obsessive Uvualoop |
Effect Monster Tuner Monster |
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- | 4 | Fiend | 1200 | 1800 | ||
If this card is in your hand: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, Special Summon this card. If this card is in your GY: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, add this card to your hand. You can only use each effect of "Obsessive Uvualoop" once per turn. | ||||||
▶︎ Deck | 6.8 (12) | Starduston | Effect Monster | |||
- | 1 | Fiend | ? | ? | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending any number of "Duston" monsters you control to the Graveyard, and cannot be Special Summoned by other ways. This card's ATK and DEF each become equal to the number of monsters sent to the Graveyard for its Summon x 1000. Your opponent cannot Flip or Special Summon any monsters, or activate any Set Spell/Trap Cards on the field. If you control more monsters than your opponent does, destroy this card. | ||||||
▶︎ Deck | 6.8 (18) | Ghost Ship | Effect Monster | |||
- | 5 | Fiend | 1900 | 1000 | ||
Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT monster from your Graveyard. | ||||||
▶︎ Deck | 6.8 (14) | D/D Lilith | Effect Monster | |||
- | 4 | Fiend | 100 | 2100 | ||
If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of "D/D Lilith" once per turn. ●Target 1 "D/D" monster in your Graveyard; add it to your hand. ●Add 1 face-up "D/D" Pendulum Monster from your Extra Deck to your hand. |
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▶︎ Deck | 6.8 (6) | Libic, Malebranche of the Burning Abyss | Effect Monster | |||
- | 3 | Fiend | 1300 | 700 | ||
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Libic, Malebranche of the Burning Abyss" per turn, and only once that turn. ●If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ●If this card is sent to the Graveyard: You can Special Summon 1 Level 3 DARK Fiend-Type monster from your hand, but its effects are negated. |
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▶︎ Deck | 6.8 (12) | Archfiend Empress | Effect Monster | |||
- | 8 | Fiend | 2900 | 2100 | ||
If exactly 1 face-up DARK Fiend monster on the field, except this card, would be destroyed, you can banish 1 DARK Fiend monster from your GY, instead. When this card is destroyed and sent from the field to the GY: You can target 1 Level 6 or higher DARK Fiend monster in your GY, except "Archfiend Empress"; Special Summon it. | ||||||
▶︎ Deck | 6.8 (11) | Magical Musket Mastermind Zakiel | Effect Monster | |||
- | 8 | Fiend | 2500 | 2500 | ||
You can Tribute Summon this card face-up by Tributing 1 "Magical Musket" monster. During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. Once per turn, during your opponent's End Phase: You can draw cards equal to the number of "Magical Musket" Spell/Trap Cards you activated this turn while this card was face-up on your field. You can only use this effect of "Magical Musket Mastermind Zakiel" once per turn. | ||||||
▶︎ Deck | 6.8 (9) | D/D/D Super Doom King Bright Armageddon |
Synchro Monster Pendulum Monster Effect Monster |
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- | 10 | Fiend | 3500 | 3000 | ||
Pendulum Effect Once per turn, when an opponent's monster declares an attack: You can target 1 "D/D/D" Synchro Monster you control; destroy as many monsters your opponent controls as possible with DEF less than or equal to the targeted monster's ATK, and if you do, inflict 1000 damage to your opponent for each monster destroyed. Card Text 1 "D/D" Tuner + 1+ non-Tuner "D/D/D" monsters Your opponent cannot target monsters you control with card effects. If another monster is Normal or Special Summoned while this monster is on the field (except during the Damage Step): You can make your opponent choose 1 Pendulum Monster they control, and all other monsters they currently control have their effects negated. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. |
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▶︎ Deck | 6.8 (4) | Onibimaru Soul Sweeper |
Xyz Monster Effect Monster |
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- | 2 | Fiend | 1900 | 1600 | ||
2+ Level 2 monsters You can detach 1 material from this card, then target 1 monster your opponent controls; banish it until your opponent's End Phase. If this card in its owner's control is destroyed by an opponent's card: You can target banished monsters, up to the number of materials this card had; shuffle them into the Deck. You can only use each effect of "Onibimaru Soul Sweeper" once per turn. |
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▶︎ Deck | 6.7 (19) | Archfiend Soldier | Normal Monster | |||
- | 4 | Fiend | 1900 | 1500 | ||
An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done. | ||||||
▶︎ Deck | 6.7 (22) | Raviel, Lord of Phantasms | Effect Monster | |||
- | 10 | Fiend | 4000 | 4000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 Fiend monsters. Each time your opponent Normal Summons a monster: Special Summon 1 "Phantasm Token" (Fiend/DARK/Level 1/ATK 1000/DEF 1000), but it cannot declare an attack. Once per turn: You can Tribute 1 monster; this card gains ATK equal to the Tributed monster's original ATK, until the end of this turn. | ||||||
▶︎ Deck | 6.7 (12) | The Suppression Pluto | Effect Monster | |||
- | 8 | Fiend | 2600 | 2000 | ||
Once per turn: You can declare 1 card name; look at your opponent's hand, then if they have the declared card in their hand, apply 1 of these effects. ●Take control of 1 monster your opponent controls. ●Destroy 1 Spell/Trap your opponent controls, then you can Set the destroyed Spell/Trap on your field. |
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▶︎ Deck | 6.7 (35) | Dark Necrofear | Effect Monster | |||
- | 8 | Fiend | 2200 | 2800 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 Fiend monsters from your GY. During the End Phase, if this card is in your GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. | ||||||
▶︎ Deck | 6.7 (27) | Slate Warrior |
Effect Monster Flip Monster |
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- | 4 | Fiend | 1900 | 400 | ||
FLIP: This card gains 500 ATK and DEF. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF. |
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▶︎ Deck | 6.7 (11) | Archfiend's Awakening |
Ritual Monster Effect Monster |
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- | 6 | Fiend | 2500 | 1200 | ||
You can Ritual Summon this card with "Contract with the Abyss". This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. Cannot be destroyed by battle, except by battle with a Ritual Monster, and cannot be destroyed by monster effects, except those of Ritual Monsters. If this Ritual Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY. | ||||||
▶︎ Deck | 6.7 (14) | Chaos King Archfiend |
Synchro Monster Effect Monster |
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- | 7 | Fiend | 2600 | 2600 | ||
1 Fiend-Type Tuner + 1 or more non-Tuner monsters When this card declares an attack: You can switch the current ATK and DEF of all face-up monsters your opponent controls, until the end of the Battle Phase. |
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▶︎ Deck | 6.6 (19) | Invader of Darkness | Effect Monster | |||
- | 8 | Fiend | 2900 | 2500 | ||
Your opponent cannot activate Quick-Play Spell Cards. | ||||||
▶︎ Deck | 6.6 (18) | Illusory Snatcher | Effect Monster | |||
- | 7 | Fiend | 2400 | 1000 | ||
When you Tribute Summon a monster: You can Special Summon this card from your hand, and if you do, the Type, Attribute, and Level of this card become the same as that face-up Tribute Summoned monster. | ||||||
▶︎ Deck | 6.6 (15) | Sphere Kuriboh | Effect Monster | |||
- | 1 | Fiend | 300 | 200 | ||
When an opponent's monster declares an attack: You can send this card from your hand to the GY; change the attacking monster to Defense Position. When you Ritual Summon, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon. | ||||||
▶︎ Deck | 6.6 (17) | Wall of Illusion | Effect Monster | |||
- | 4 | Fiend | 1000 | 1850 | ||
If this card is attacked by a monster, after damage calculation: Return that monster to the hand. | ||||||
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