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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Normal Trap". Search result Showing 511 to 540 of 1,199
Card-Type is "Normal Trap".
Search result. You can change the search conditions at the bottom of the screen.
Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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5.9 (16) | Paleozoic Leanchoilia | Normal Trap | |||
Target 1 banished card; return it to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field. | ||||||
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5.9 (29) | Lightforce Sword | Normal Trap | |||
Banish 1 random card from your opponent's hand, face-down. During your opponent's 4th Standby Phase after this card's activation, return that card to their hand. | ||||||
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5.9 (13) | Judgment of the Pharaoh | Normal Trap | |||
Pay half of your Life Points. Select and activate an appropriate effect which can be applied: ●If "Yu-Jo Friendship" is in your Graveyard, until the end of this turn: your opponent cannot Normal Summon, Set, Flip Summon, or Special Summon a monster(s) or activate an Effect Monster's effect. ●If "Unity" is in your Graveyard, until the end of this turn: negate the effects of all Spell and Trap Cards on your opponent's side of the field, and your opponent cannot activate or Set Spell or Trap Cards. |
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5.9 (10) | The Phantom Knights of Mist Claws | Normal Trap | |||
Target 1 of your banished "The Phantom Knights" monsters; add it to your hand. When an opponent's monster declares a direct attack while this card is in your GY: You can target 1 Level 4 or lower "The Phantom Knights" monster in your GY; Special Summon that monster, and if you do, Special Summon this card as a Normal Monster with the same original Level as that monster (Warrior/DARK/ATK 0/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, banish this card when it leaves the field. | ||||||
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5.9 (16) | Dragon's Rebirth | Normal Trap | |||
Target 1 Dragon monster you control; banish that target, and if you do, Special Summon 1 Dragon monster from your hand or GY. | ||||||
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5.9 (7) | Level Resist Wall | Normal Trap | |||
If a monster(s) you control is destroyed by battle or an opponent's card effect: Target 1 of those monsters; Special Summon monster(s) from your Deck in Defense Position so their combined Levels equal the Level of that monster, but negate their effects. You can only activate 1 "Level Resist Wall" per turn. | ||||||
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5.8 (4) | Intimidating Ore - Summonite | Normal Trap | |||
Target 3 monsters in your GY; you choose 1 of the 3, then your opponent chooses 1 of the following effects, and you apply that effect. ●Special Summon the chosen monster. ●Special Summon as many of the other monsters as possible. |
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5.8 (10) | Performapal Call | Normal Trap | |||
When an opponent's monster declares a direct attack: Target that attacking monster; negate the attack, and if you do, add up to 2 "Performapal" monsters from your Deck to your hand, whose total DEF is less than or equal to the ATK of the targeted monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. | ||||||
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5.8 (9) | Altergeist Revitalization | Normal Trap | |||
Target 1 "Altergeist" Link Monster in your GY; Special Summon it. You can banish this card from your GY; immediately after this effect resolves, Normal Summon 1 "Altergeist" monster. You can only use 1 "Altergeist Revitalization" effect per turn, and only once that turn. | ||||||
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5.8 (14) | Aegis of the Ocean Dragon Lord | Normal Trap | |||
Until the End Phase, face-up Level 3 or lower WATER monsters you control cannot be destroyed by battle or by card effects. | ||||||
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5.8 (13) | Dragoncarnation | Normal Trap | |||
Target 1 of your banished Dragon-Type monsters; add that target to your hand. | ||||||
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5.8 (8) | Psychic Overload | Normal Trap | |||
Target 3 Psychic-Type monsters in your Graveyard; shuffle all 3 into the Deck, then draw 2 cards. | ||||||
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5.8 (14) | No Entry!! | Normal Trap | |||
Change all Attack Position monsters to Defense Position. | ||||||
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5.8 (11) | Infestation Ripples | Normal Trap | |||
Pay 500 Life Points to target 1 Level 4 or lower "Steelswarm" monster in your Graveyard; Special Summon it from the Graveyard. | ||||||
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5.8 (12) | Gravelstorm | Normal Trap | |||
Target 1 Spell/Trap on each field; return them to the hand. | ||||||
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5.8 (8) | Tachyon Spiral Galaxy | Normal Trap | |||
Target 1 Dragon "Galaxy" monster you control; until the end of this turn, it cannot be destroyed by battle, also it is unaffected by other card effects, except its own. You can only activate 1 "Tachyon Spiral Galaxy" per turn. If you control a "Galaxy-Eyes Tachyon Dragon" monster, you can activate this card from your hand. | ||||||
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5.8 (4) | Startling Stare of the Snake-Eyes | Normal Trap | |||
If the total Levels of "Snake-Eye" monsters you control are 2 or higher: Activate 1 of these effects; ●Target 1 face-up monster your opponent controls or in their GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. ●Target 1 Monster Card treated as a Continuous Spell on the field; Special Summon it to your field. You can only activate 1 "Startling Stare of the Snake-Eyes" per turn. |
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5.8 (12) | Double Tag Team | Normal Trap | |||
Activate only when you Special Summon a "Gladiator Beast" monster. Special Summon 1 Level 4 or lower "Gladiator Beast" monster from your hand or Deck. | ||||||
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5.8 (14) | Crystal Raigeki | Normal Trap | |||
Send 1 "Crystal Beast" card from your Spell & Trap Zone to the GY, then target 1 card your opponent controls; destroy that target. | ||||||
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5.8 (6) | Magikey Locking | Normal Trap | |||
Tribute 1 Normal Monster or "Magikey" monster (except a Token), then target up to 2 Normal Monsters and/or "Magikey" monsters in your GY whose total Levels equal 8 or less; Special Summon those monsters in Defense Position, then you can apply 1 of the following effects immediately after this effect resolves. ●Synchro Summon 1 "Magikey" Synchro Monster using monsters you control. ●Xyz Summon 1 "Magikey" Xyz Monster using monsters you control. |
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5.8 (26) | Magician's Circle | Normal Trap | |||
When a Spellcaster monster declares an attack: Each player Special Summons 1 Spellcaster monster with 2000 or less ATK from their Deck in Attack Position. | ||||||
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5.8 (8) | Omega Summon | Normal Trap | |||
Target any number of your banished "Invoked" monsters with different names; Special Summon them in Defense Position. | ||||||
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5.8 (12) | Crop Circles | Normal Trap | |||
Send any number of monsters from your side of the field to the Graveyard to activate this card. Select from your Deck 1 "Alien" monster whose Level is equal to the total Levels of the sent monsters, and Special Summon it. If you fail to find a monster to Special Summon, you take 2000 damage. | ||||||
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5.8 (18) | Memory Loss | Normal Trap | |||
When an effect of an Attack Position monster your opponent controls is activated: Negate that effect, and if you do, change that monster to face-up Defense Position. | ||||||
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5.8 (13) | Reverse Reuse | Normal Trap | |||
Target up to 2 Flip monsters in your GY; Special Summon them to your opponent's field, in face-up or face-down Defense Position. | ||||||
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5.7 (9) | Arcana Call | Normal Trap | |||
Select 1 "Arcana Force" monster you control. Remove from play 1 "Arcana Force" monster from either player's Graveyard. Until the End Phase, the selected monster's effect becomes the removed monster's effect for the same coin toss result. | ||||||
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5.7 (3) | Apex Predation | Normal Trap | |||
If you control a Normal Summoned/Set monster: Destroy all Special Summoned monsters on the field. Until the end of your next turn after this card is activated, you cannot Normal Summon/Set. You can only activate 1 "Apex Predation" per turn. | ||||||
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5.7 (3) | Omega Judgment | Normal Trap | |||
Target 1 face-up Monster Card in your Spell & Trap Zone and 2 cards your opponent controls; destroy them. | ||||||
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5.7 (19) | Altergeist Camouflage | Normal Trap | |||
Target 1 "Altergeist" monster you control; equip this card to it. Your opponent cannot target it for attacks, but it does not prevent your opponent from attacking you directly. Negate an opponent's monster effect that activates by targeting the equipped monster. If an "Altergeist" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. | ||||||
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5.7 (13) | Gamushara | Normal Trap | |||
When a Defense Position monster you control is targeted for an attack: Change that Defense Position monster to face-up Attack Position. Then, if the attacking monster is destroyed by that battle and sent to the Graveyard: Inflict damage to your opponent equal to that monster's original ATK in the Graveyard. | ||||||
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Update Information - NEW -
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