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HOMEYu-Gi-Oh! Card Search > Search result

Card-Type is "Normal Trap". Search result  Showing 331 to 360 of 1,199

Card-Type is "Normal Trap".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
破壊剣一閃 ▶︎ Deck 7.1 9 Destruction Sword Flash Normal Trap
If you control a Fusion Monster that lists "Buster Blader" as Material: Banish all monsters your opponent controls. When a card or effect is activated that targets a "Buster Blader" monster(s) you control (except during the Damage Step): You can banish this card from your Graveyard; negate that effect, and if you do, destroy that card.
バースト・リバース ▶︎ Deck 7.1 19 Burst Rebirth Normal Trap
Pay 2000 Life Points, then target 1 monster in your Graveyard; Special Summon that target in face-down Defense Position.
憑依連携 ▶︎ Deck 7.1 10 Possessed Partnerships Normal Trap
Special Summon 1 Spellcaster monster with 1500 DEF from your hand or GY in Attack Position or face-down Defense Position, then, if you control monsters with 2 or more different Attributes, you can destroy 1 face-up card on the field. You can banish this card from your GY, then target 1 "Possessed" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use 1 "Possessed Partnerships" effect per turn, and only once that turn.
A・∀・RR ▶︎ Deck 7 6 Amaze Attraction Rapid Racing Normal Trap
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster;
●You: Target 1 card in your opponent's GY; change the equipped monster's battle position, and if you do, shuffle that target into the Deck.
●Your opponent: Increase the equipped monster's Level by 1 (until the end of this turn), and if you do, change its battle position.
You can only use this effect of "Amaze Attraction Rapid Racing" once per turn.
一族の結集 ▶︎ Deck 7 7 Super Team Buddy Force Unite! Normal Trap
Target 1 face-up monster on the field; Special Summon 1 monster from your hand or GY, with the same original Type as that monster's, but with a different original name. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Set 1 "Super Team Buddy Force Unite!" directly from your Deck to your Spell & Trap Zone.
エクシーズ・リバイブ・スプラッシュ ▶︎ Deck 7 6 Xyz Revive Splash Normal Trap
Target 1 Rank 4 or lower Xyz Monster in your GY; Special Summon it. Its Attribute becomes WATER. You can banish this card from your GY, then target 1 WATER Xyz Monster you control; Special Summon from your Extra Deck, 1 WATER Xyz Monster that is 1 Rank higher than that monster you control, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use 1 "Xyz Revive Splash" effect per turn, and only once that turn.
大いなる魂 ▶︎ Deck 7 5 Time to Stand Up Normal Trap
If a Dragon Synchro Monster is on the field: Special Summon up to 2 monsters, that are "Resonator" monsters and/or Level 1 Dragon monsters, from your Deck. When a monster effect is activated, while you control a Level 10 or higher DARK Dragon Synchro Monster: You can banish this card from your GY; negate that effect, and if you do, 1 Synchro Monster you control gains 2000 ATK until the end of the next turn. You can only use each effect of "Time to Stand Up" once per turn.
ガスタのつむじ風 ▶︎ Deck 7 9 Whirlwind of Gusto Normal Trap
If you control no monsters: Target 2 "Gusto" monsters in your Graveyard; shuffle both targets into the Deck, then Special Summon 1 "Gusto" monster with 1000 or less DEF from your Deck.
キャッチ・コピー ▶︎ Deck 7 10 Sales Pitch Normal Trap
If your opponent adds a card(s) from the Deck to their hand, except by drawing them, by their card effect: Reveal 1 card from your Deck, and add it to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only activate 1 "Sales Pitch" per turn.
ギガンティック・サンダークロス ▶︎ Deck 7 1 Gigantic Thundercross Normal Trap
Target a number of monsters on the field and/or in the GYs, equal to the difference between your banished cards and your opponent's; banish them, then your opponent can Special Summon 1 monster from their Deck. You can only activate 1 "Gigantic Thundercross" per turn.
小人のいたずら ▶︎ Deck 7 14 Mischief of the Gnomes Normal Trap
This turn, reduce the Levels of all monsters in each player's hand by 1 (even after they are Summoned/Set). You can banish this card from the GY; this turn, reduce the Levels of all monsters in each player's hand by 1 (even after they are Summoned/Set).
死償不知 ▶︎ Deck 7 4 Imprudent Intrusion Normal Trap
Your LP must be lower than your opponent's to activate and to resolve this effect.
Activate 1 of these effects;
●Destroy 1 monster your opponent controls with ATK less than or equal to the difference in LP.
●Special Summon 1 monster from your GY with ATK less than or equal to the difference in LP.
星宵竜転 ▶︎ Deck 7 4 Starry Dragon's Cycle Normal Trap
Target 1 Fusion, Synchro, Xyz, or Link Monster on the field; return that face-up monster to the Extra Deck, then, based on its card type, you can Special Summon 1 appropriate monster from either GY to your field.
●Fusion: Monster with the same Attribute.
●Synchro: Monster with a lower Level.
●Xyz: Monster with the same Level as its Rank.
●Link: Monster with the same Type.
You can only activate 1 "Starry Dragon's Cycle" per turn.
S-Force スペシメン ▶︎ Deck 7 5 S-Force Specimen Normal Trap
If your opponent controls a monster: Target 1 of your "S-Force" monsters that is banished or in your GY; Special Summon it to your field in the same column as an opponent's monster. You can banish this card from your GY, then target 1 "S-Force" monster you control; move that target to another of your Main Monster Zones. You can only use 1 "S-Force Specimen" effect per turn, and only once that turn.
ソウルエナジーMAX!! ▶︎ Deck 7 8 Soul Energy MAX!!! Normal Trap
If you control "Obelisk the Tormentor" whose original Attribute is DIVINE in your Monster Zone: Tribute 2 other face-up monsters; destroy as many monsters your opponent controls as possible, and if you do, inflict 4000 damage to your opponent. During the Main or Battle Phase: You can banish this card from your GY; add 1 "Obelisk the Tormentor" from your Deck or GY to your hand, then immediately after this effect resolves, you can Normal Summon 1 "Obelisk the Tormentor". You can only use each effect of "Soul Energy MAX!!!" once per turn.
断絶の落とし穴 ▶︎ Deck 7 4 Banishing Trap Hole Normal Trap
When your opponent Summons a monster(s) with 1500 or less ATK: Banish that monster(s) with 1500 or less ATK, face-down.
天地返し ▶︎ Deck 7 2 The Great Noodle Inversion Normal Trap
Add the bottom card of your Deck to your hand, then take 1 card from your Deck, shuffle, and place that card on the bottom of the Deck.
ディメンション・ウォール ▶︎ Deck 7 22 Dimension Wall Normal Trap
Activate only when an opponent's monster declares an attack. Instead of you, your opponent takes the Battle Damage you would have taken from this battle.
Vivid Tail ▶︎ Deck 7 3 Vivid Tail Normal Trap
Target 1 card you control; return it to the hand. If this card is in your GY: You can target 1 face-up card you control; Set this card (but banish it when it leaves the field), and if you do, return that face-up card to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name that card had once it returned to the hand. You can only use 1 "Vivid Tail" effect per turn, and only once that turn.
融合複製 ▶︎ Deck 7 1 Fusion Duplication Normal Trap
Target 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell in either player's GY; banish that Spell, then apply that Spell's effect when that card is activated. You can only activate 1 "Fusion Duplication" per turn.
星逢の天河 ▶︎ Deck 7 4 Stars Align across the Milky Way Normal Trap
Reveal 1 Ritual Monster in your hand; add 1 Ritual Monster with the same Level but a different name from your Deck to your hand. You can banish this card from your GY and send 1 Ritual Spell from your hand to the GY; this effect becomes that card's effect that Ritual Summons a monster when the card is activated. You can only use each effect of "Stars Align across the Milky Way" once per turn.
無力の証明 ▶︎ Deck 7 11 Proof of Powerlessness Normal Trap
Activate only while you control a face-up Level 7 or higher monster. Destroy all face-up Level 5 or lower monsters your opponent controls. Monsters you control cannot attack this turn.
闇の閃光 ▶︎ Deck 7 16 Darklight Normal Trap
Tribute 1 DARK monster with 1500 or more ATK; destroy all monsters that were Special Summoned this turn.
烙印の剣 ▶︎ Deck 7 3 Branded Sword Normal Trap
Banish any number of "Branded" Spells/Traps from your GY; Special Summon that many "Iceblade Tokens" (Dragon/DARK/Level 8/ATK 2500/DEF 2000). You can banish this card from your GY, then target 1 of your banished monsters that is "Fallen of Albaz" or mentions it; add that monster to your hand. You can only use 1 "Branded Sword" effect per turn, and only once that turn.
竜嵐還帰 ▶︎ Deck 7 12 Storm Dragon's Return Normal Trap
Target 1 banished monster; Special Summon it to your field, but return it to the hand during the End Phase. You can only activate 1 "Storm Dragon's Return" per turn.
ワンダー・エクシーズ ▶︎ Deck 7 14 Wonder Xyz Normal Trap
Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control as Materials.
VS トリニティ・バースト ▶︎ Deck 7 4 Vanquish Soul Trinity Burst Normal Trap
Target 1 "Vanquish Soul" monster you control; Special Summon up to 2 "Vanquish Soul" monsters from your hand, with different names from each other, neither of which has the same original Attribute as the targeted monster (but negate their effects and return them to the hand during the End Phase), then you can return to the hand all cards your opponent controls that are in the same columns as the targeted monster you control and the monster(s) Special Summoned by this effect. You can only activate 1 "Vanquish Soul Trinity Burst" per turn.
エターナル・ボンド ▶︎ Deck 6.9 7 Eternal Bond Normal Trap
Target any number of "Photon" monsters in your GY; Special Summon them, but their effects are negated. During your Main Phase: You can banish this card from your GY, then target 1 "Photon" monster your opponent controls; take control of it, and if you do, its ATK for the rest of this turn becomes the combined original ATK of all "Photon" monsters you currently control, also you cannot declare attacks this turn, except with that monster. You can only use each effect of "Eternal Bond" once per turn.
グリザイユの牢獄 ▶︎ Deck 6.9 15 Grisaille Prison Normal Trap
If you control a face-up monster that was Tribute, Ritual, or Fusion Summoned: Until the end of your opponent's next turn, neither player can Synchro or Xyz Summon, Synchro and Xyz Monsters cannot attack, also their effects are negated.
森羅の恵み ▶︎ Deck 6.9 11 Sylvan Blessing Normal Trap
Place 1 card from your hand on either the top or bottom of the Deck, and if you do, Special Summon 1 "Sylvan" monster from your hand or Graveyard. It is unaffected by other card effects this turn. Place it on either the top or bottom of the Deck during the End Phase.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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