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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Flip Monster". Search result Showing 1 to 30 of 181
Card-Type is "Flip Monster".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 5.3 (26) | Wynn the Wind Charmer |
Effect Monster Flip Monster |
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- | 3 | Spellcaster | 500 | 1500 | ||
FLIP: Target 1 WIND monster your opponent controls; take control of that target while this card is face-up on the field. | ||||||
▶︎ Deck | 8.5 (19) | Worm Victory |
Effect Monster Flip Monster |
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- | 7 | Reptile | 0 | 2500 | ||
FLIP: Destroy all face-up monsters on the field, except Reptile-Type "Worm" monsters. This card gains 500 ATK for each Reptile-Type "Worm" monster in your Graveyard. | ||||||
▶︎ Deck | 2.6 (12) | Worm Opera |
Effect Monster Flip Monster |
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- | 2 | Reptile | 400 | 800 | ||
FLIP: All face-up monsters on the field loses 500 ATK, except Reptile-Type "Worm" monsters. | ||||||
▶︎ Deck | 2.1 (17) | Worm Noble |
Effect Monster Flip Monster |
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- | 6 | Reptile | 1500 | 2400 | ||
FLIP: If this card is flipped face-up by an opponent's monster's attack, inflict damage equal to half the ATK of the attacking monster. | ||||||
▶︎ Deck | 1.4 (17) | Worm Millidith |
Effect Monster Flip Monster |
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- | 4 | Reptile | 400 | 1600 | ||
FLIP: You can equip this card to a monster your opponent controls as an Equip Card. Inflict 400 damage to the controller of the equipped monster during each Standby Phase. | ||||||
▶︎ Deck | 7 (17) | Worm Linx |
Effect Monster Flip Monster |
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- | 2 | Reptile | 300 | 1000 | ||
FLIP: If this card is face-up during the End Phase, draw 1 card. | ||||||
▶︎ Deck | 5.1 (15) | Worm Jetelikpse |
Effect Monster Flip Monster |
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- | 3 | Reptile | 1200 | 0 | ||
FLIP: When this card is destroyed and sent to the Graveyard this turn: Special Summon it from the Graveyard in face-up Defense Position. | ||||||
▶︎ Deck | 1.5 (19) | Worm Hope |
Effect Monster Flip Monster |
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- | 1 | Reptile | 800 | 1500 | ||
FLIP: When this card is flipped face-up by an opponent's monster's attack, draw 1 card. When this card is sent from the field to the Graveyard, send 1 card from your hand to the Graveyard. |
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▶︎ Deck | 1.6 (16) | Worm Falco |
Effect Monster Flip Monster |
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- | 2 | Reptile | 500 | 800 | ||
FLIP: Change all face-up Reptile-Type "Worm" monsters you control to face-down Defense Position, except this card. | ||||||
▶︎ Deck | 2.7 (15) | Worm Dimikles |
Effect Monster Flip Monster |
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- | 4 | Reptile | 1700 | 1400 | ||
FLIP: This card gains 300 ATK and DEF. | ||||||
▶︎ Deck | 7.3 (16) | Worm Cartaros |
Effect Monster Flip Monster |
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- | 4 | Reptile | 1200 | 500 | ||
FLIP: Add 1 Level 4 or lower Reptile-Type "Worm" monster from your Deck to your hand. | ||||||
▶︎ Deck | 4.3 (20) | Worm Apocalypse |
Effect Monster Flip Monster |
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- | 1 | Reptile | 300 | 200 | ||
FLIP: Target 1 Spell/Trap Card on the field; destroy that target. | ||||||
▶︎ Deck | 1.6 (16) | Witch Doctor of Chaos |
Effect Monster Flip Monster |
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- | 2 | Spellcaster | 500 | 500 | ||
FLIP: Select 1 Monster Card from you or your opponent's Graveyard. Remove it from play. | ||||||
▶︎ Deck | 2.7 (12) | White Ninja |
Effect Monster Flip Monster |
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- | 4 | Warrior | 1500 | 800 | ||
FLIP: Target 1 Defense Position monster on the field; destroy that target. | ||||||
▶︎ Deck | 5.6 (9) | Whirlwind Weasel |
Effect Monster Flip Monster |
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- | 3 | Beast | 500 | 1500 | ||
FLIP: Your opponent cannot activate any Spell or Trap Cards for the rest of this turn. | ||||||
▶︎ Deck | 2.9 (22) | Weather Report |
Effect Monster Flip Monster |
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- | 4 | Aqua | 950 | 1500 | ||
FLIP: Destroys all opponent's face-up "Swords of Revealing Light" on the field. If "Swords of Revealing Light" is destroyed, you can perform your Battle Phase twice this turn (or your next turn, if activated during opponent's turn). | ||||||
▶︎ Deck | 1.3 (12) | Wall of Ivy |
Effect Monster Flip Monster |
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- | 2 | Plant | 300 | 1200 | ||
FLIP: Special Summon 1 "Ivy Token" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position to your opponent's side of the field. When this Token is destroyed, its controller takes 300 damage. | ||||||
▶︎ Deck | 4 (2) | Turbo-Tainted Hot Rod GT19 |
Effect Monster Flip Monster Tuner Monster |
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- | 3 | Machine | 500 | 1500 | ||
FLIP: You can declare a Level from 1 to 9; this card becomes that Level until the end of this turn. After this card has been flipped face-up, during any Main Phase (Quick Effect): You can target 1 other face-up monster on either field; immediately after this effect resolves, Synchro Summon 1 monster using only this card and that target. You can only use 1 "Turbo-Tainted Hot Rod GT19" effect per turn, and only once that turn. |
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▶︎ Deck | 1.4 (19) | Trap Master |
Effect Monster Flip Monster |
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- | 3 | Warrior | 500 | 1100 | ||
FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position. | ||||||
▶︎ Deck | 3.3 (14) | Tornado Bird |
Effect Monster Flip Monster |
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- | 4 | Winged Beast | 1100 | 1000 | ||
FLIP: Return 2 Spell or Trap Cards on the field to their owners' hands. | ||||||
▶︎ Deck | 8.5 (6) | Tindangle Trinity |
Effect Monster Flip Monster |
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- | 4 | Fiend | 0 | 1500 | ||
FLIP: You can Special Summon 1 "Tindangle Base Gardna" from your Deck. If this card was flipped face-up, your "Tindangle" monsters cannot be destroyed by battle. If this card is sent to the GY as Link Material for the Link Summon of a "Tindangle" monster: You can add 1 "Gergonne's End" from your Deck to your hand, and if you do, send 1 Spell/Trap from your Deck to the GY. You can only use this effect of "Tindangle Trinity" once per turn. |
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▶︎ Deck | 7 (5) | Tindangle Protector |
Effect Monster Flip Monster |
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- | 3 | Fiend | 800 | 1600 | ||
FLIP: You can change up to 3 face-down Defense Position monsters you control to face-up Defense Position, then if all those monsters are "Tindangle" monsters, you can add up to that many "Tindangle" cards from your Deck to your hand. You can only use this effect of "Tindangle Protector" once per turn. | ||||||
▶︎ Deck | 9.6 (9) | Tindangle Jhrelth |
Effect Monster Flip Monster |
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- | 3 | Fiend | 0 | 1800 | ||
FLIP: You can take 1 Flip monster from your Deck, except "Tindangle Jhrelth", and either add it to your hand or send it to the GY. If this card is in your hand: You can discard 1 other card; send 1 "Tindangle" card from your Deck to the GY, except "Tindangle Jhrelth", and if you do, Special Summon this card in face-down Defense Position. You can only use each effect of "Tindangle Jhrelth" once per turn. |
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▶︎ Deck | 8.7 (9) | Tindangle Intruder |
Effect Monster Flip Monster |
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- | 6 | Fiend | 2200 | 0 | ||
FLIP: You can add 1 "Tindangle" card from your Deck to your hand. When this card is Normal Summoned: You can send 1 "Tindangle" card from your Deck to the GY. If a monster(s) is Special Summoned to your field in face-down Defense Position while this card is in your GY: Special Summon this card in face-down Defense Position (this is not optional). You can only use each effect of "Tindangle Intruder" once per turn. |
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▶︎ Deck | 6.5 (6) | Tindangle Hound |
Effect Monster Flip Monster |
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- | 7 | Fiend | 2500 | 0 | ||
FLIP: You can target 1 other face-up monster on the field; this card gains ATK equal to that target's original ATK, then change that target to face-down Defense Position. Each monster your opponent controls loses 1000 ATK for each monster linked to it. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 face-down monster on the field; change it to face-up Defense Position. |
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▶︎ Deck | 8.1 (8) | Tindangle Dholes |
Effect Monster Flip Monster |
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- | 5 | Fiend | 1000 | 1000 | ||
FLIP: You can send 1 Spell/Trap from your Deck to the GY. If this card is sent from the hand or Deck to the GY: You can target 1 "Tindangle" monster in your GY, except "Tindangle Dholes"; Special Summon it in face-down Defense Position. You can only use each of the preceding effects of "Tindangle Dholes" once per turn. A "Tindangle" Link Monster that used this card as material can make 3 attacks during each Battle Phase. |
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▶︎ Deck | 7.6 (9) | Tindangle Angel |
Effect Monster Flip Monster |
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- | 4 | Fiend | 500 | 1800 | ||
FLIP: You can Special Summon 1 Flip monster from your hand or GY in face-down Defense Position, except "Tindangle Angel", then, if it is your opponent's Battle Phase, end the Battle Phase. You can only use this effect of "Tindangle Angel" once per turn. | ||||||
▶︎ Deck | 1.2 (12) | The Stern Mystic |
Effect Monster Flip Monster |
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- | 4 | Spellcaster | 1500 | 1200 | ||
FLIP: Reveal all face-down cards on the field (Flip Effects are not activated), then return them to their original positions. | ||||||
▶︎ Deck | 3.3 (23) | The Immortal of Thunder |
Effect Monster Flip Monster |
|||
- | 4 | Thunder | 1500 | 1300 | ||
FLIP: Increase your Life Points by 3000 points. When this card is sent from the field to the Graveyard, you lose 5000 Life Points. | ||||||
▶︎ Deck | 7.6 (8) | Terrifying Toddler of Torment |
Effect Monster Flip Monster |
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- | 3 | Fiend | 0 | 2000 | ||
FLIP: You can send 1 Fiend monster from your Deck to the GY. If this card is sent from the hand or Deck to the GY: You can Special Summon this card in face-down Defense Position. You can only use each effect of "Terrifying Toddler of Torment" once per turn. |
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