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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Fusion Monster". Type is "Machine". Search result Showing 1 to 30 of 48
Card-Type is "Fusion Monster".
Type is "Machine".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 3.8 (16) | YZ-Tank Dragon |
Fusion Monster Effect Monster |
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- | 6 | Machine | 2100 | 2200 | ||
"Y-Dragon Head" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 face-down monster your opponent controls; destroy that target. |
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▶︎ Deck | 9 (4) | Yaguramaru the Armor Ninja |
Fusion Monster Effect Monster |
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- | 5 | Machine | 2000 | 2000 | ||
2 "Ninja" monsters with different Types Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards. If this card is Special Summoned or flipped face-up: You can banish 1 other "Ninja" or "Ninjitsu Art" card from your hand, GY, or face-up field, then target 1 card on the field; banish it. You can only use this effect of "Yaguramaru the Armor Ninja" once per turn. |
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▶︎ Deck | 3.9 (14) | XZ-Tank Cannon |
Fusion Monster Effect Monster |
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- | 6 | Machine | 2400 | 2100 | ||
"X-Head Cannon" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 face-down Spell/Trap your opponent controls; destroy that target. |
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▶︎ Deck | 6.1 (27) | XYZ-Dragon Cannon |
Fusion Monster Effect Monster |
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- | 8 | Machine | 2800 | 2600 | ||
"X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target. |
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▶︎ Deck | 3.7 (12) | XY-Dragon Cannon |
Fusion Monster Effect Monster |
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- | 6 | Machine | 2200 | 1900 | ||
"X-Head Cannon" + "Y-Dragon Head" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 face-up Spell/Trap your opponent controls; destroy that target. |
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▶︎ Deck | 3.7 (26) | VWXYZ-Dragon Catapult Cannon |
Fusion Monster Effect Monster |
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- | 8 | Machine | 3000 | 2800 | ||
"VW-Tiger Catapult" + "XYZ-Dragon Cannon" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Once per turn: You can target 1 card your opponent controls; banish that target. When this card declares an attack on an opponent's monster: You can target the attack target; change that attack target's battle position. (Flip effects are not activated.) |
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▶︎ Deck | 4.1 (13) | VW-Tiger Catapult |
Fusion Monster Effect Monster |
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- | 6 | Machine | 2000 | 2100 | ||
"V-Tiger Jet" + "W-Wing Catapult" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. You can discard 1 card, then target 1 monster your opponent controls; change that target's battle position. (Flip effects are not activated.) |
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▶︎ Deck | 9.2 (5) | Vaylantz Genesis Grand Duke |
Fusion Monster Pendulum Monster Effect Monster |
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- | 10 | Machine | 2500 | 2500 | ||
Pendulum Effect You can activate 1 of these effects;●Special Summon this card to your Main Monster Zone in its same column.●Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone.You can only use this effect of "Vaylantz Genesis Grand Duke" once per turn. Card Text 2 "Vaylantz" monsters This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 5 or higher non-Fusion "Vaylantz" monster in the same column as the Extra Monster Zone. If this card is Special Summoned: You can target 1 Monster Card in your opponent's Spell & Trap Zone; return it to the hand, and if you do, inflict damage to your opponent equal to its ATK, then, this card gains ATK equal to half the damage inflicted. |
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▶︎ Deck | 4.5 (12) | Ultimate Flagship Ursatron |
Fusion Monster Effect Monster |
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- | 7 | Machine | 2000 | 700 | ||
(This card is always treated as an "Ursarctic" and "Drytron" card.) Must be Special Summoned with "Ursarctic Drytron". Once per turn, if another Effect Monster is Special Summoned to your field (except during the Damage Step): You can add 1 "Ursarctic" or "Drytron" monster from your Deck to your hand. Once per turn: You can target 1 of your banished "Ursarctic" or "Drytron" monsters; add it to your hand. |
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▶︎ Deck | 7.6 (28) | Ultimate Ancient Gear Golem |
Fusion Monster Effect Monster |
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- | 10 | Machine | 4400 | 3400 | ||
"Ancient Gear Golem" + 2 "Ancient Gear" monsters Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card is destroyed: You can target 1 "Ancient Gear Golem" in your GY; Special Summon it, ignoring its Summoning conditions. |
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▶︎ Deck | 5.3 (15) | UFOroid Fighter |
Fusion Monster Effect Monster |
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- | 10 | Machine | ? | ? | ||
"UFOroid" + 1 Warrior-Type monster A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. The original ATK and DEF of this card become equal to the combined original ATK of the 2 Fusion Material Monsters you used for the Fusion Summon of this card. |
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▶︎ Deck | 4.9 (11) | Super Vehicroid Jumbo Drill |
Fusion Monster Effect Monster |
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- | 8 | Machine | 3000 | 2000 | ||
"Steamroid" + "Drillroid" + "Submarineroid" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. |
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▶︎ Deck | 4.5 (16) | Super Vehicroid - Stealth Union |
Fusion Monster Effect Monster |
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- | 9 | Machine | 3600 | 3000 | ||
"Truckroid" + "Expressroid" + "Drillroid" + "Stealthroid" Once per turn: You can target 1 face-up non-Machine monster on the field; equip that target to this card. While equipped with a monster by this effect, this card can attack all monsters your opponent controls, once each. If this card attacks, its original ATK is halved. If this card attacks a Defense Position monster, inflict piercing battle damage. |
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▶︎ Deck | 5.8 (9) | Super Vehicroid - Mobile Base |
Fusion Monster Effect Monster |
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- | 10 | Machine | 0 | 5000 | ||
1 "roid" Fusion Monster + 1 "roid" monster You can target 1 face-up monster your opponent controls; Special Summon 1 "roid" monster from your Deck or Extra Deck with ATK less than or equal to that monster. You can only use this effect of "Super Vehicroid - Mobile Base" once per turn. Once per turn, during the End Phase: You can target 1 "roid" monster in your Main Monster Zone (other than this card); return that monster you control to the hand, and if you do, move this card you control to that monster's Monster Zone. |
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▶︎ Deck | 3.3 (8) | Super Roboyarou |
Fusion Monster Effect Monster |
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- | 6 | Machine | 1200 | 500 | ||
"Roboyarou" + "Robolady" You can Special Summon "Super Robolady" by returning this card from the field to the Extra Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster battles with a monster. |
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▶︎ Deck | 2.6 (8) | Super Robolady |
Fusion Monster Effect Monster |
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- | 6 | Machine | 1200 | 500 | ||
"Robolady" + "Roboyarou" You can Special Summon "Super Roboyarou" by returning this card from the field to the Extra Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster inflicts Direct Damage to your opponent's Life Points. |
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▶︎ Deck | 3.3 (18) | Steam Gyroid |
Fusion Monster Normal Monster |
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- | 6 | Machine | 2200 | 1600 | ||
"Gyroid" + "Steamroid" | ||||||
▶︎ Deck | 8.7 (6) | Sprind the Irondash Dragon |
Fusion Monster Effect Monster |
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- | 8 | Machine | 2500 | 2000 | ||
"Fallen of Albaz" + 1 Effect Monster Special Summoned this turn During your Main Phase: You can move this card you control to another of your Main Monster Zones, then you can destroy all other face-up cards in this card's column. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Springans" monster or 1 "Fallen of Albaz" from your Deck. You can only use each effect of "Sprind the Irondash Dragon" once per turn. |
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▶︎ Deck | 8.8 (26) | Panzer Dragon |
Fusion Monster Effect Monster |
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- | 5 | Machine | 1000 | 2600 | ||
1 Machine monster + 1 Dragon monster If this card is destroyed and sent to the GY: You can target 1 card on the field; destroy it. |
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▶︎ Deck | 5.7 (19) | Pair Cycroid |
Fusion Monster Effect Monster |
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- | 5 | Machine | 1600 | 1200 | ||
2 Machine monsters with the same name This card can attack directly. |
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▶︎ Deck | 1.5 (15) | Metal Dragon |
Fusion Monster Normal Monster |
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- | 6 | Machine | 1850 | 1700 | ||
"Steel Ogre Grotto #1" + "Lesser Dragon" | ||||||
▶︎ Deck | 3.6 (14) | Labyrinth Tank |
Fusion Monster Normal Monster |
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- | 7 | Machine | 2400 | 2400 | ||
"Giga-Tech Wolf" + "Cannon Soldier" | ||||||
▶︎ Deck | 9.2 (25) | Invoked Mechaba |
Fusion Monster Effect Monster |
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- | 9 | Machine | 2500 | 2100 | ||
"Aleister the Invoker" + 1 LIGHT monster Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card. |
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▶︎ Deck | 6.5 (10) | Ignition Beast Volcannon |
Fusion Monster Effect Monster |
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- | 6 | Machine | 2300 | 1600 | ||
1 Machine-Type monster + 1 Pyro-Type monster When this card is Fusion Summoned: You can target 1 monster your opponent controls; destroy that target, also destroy this card, then if both monsters were destroyed, inflict damage to your opponent equal to the ATK of the monster in the Graveyard that was targeted by this effect. |
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▶︎ Deck | 9.2 (6) | Gold Pride - Pin Baller |
Fusion Monster Effect Monster |
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- | 9 | Machine | 3000 | 0 | ||
"Gold Pride - Roller Baller" + 1+ "Gold Pride" monsters If this card is Fusion Summoned: You can equip face-up monsters your opponent controls to it, up to the number of Fusion Materials used. You can only use the previous effect of "Gold Pride - Pin Baller" once per turn, also, if your LP are lower than your opponent's, the effect's activation and effect cannot be negated. Once per turn, during the End Phase, if the previous effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 "Gold Pride - Roller Baller" from your Deck or GY. |
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▶︎ Deck | 6.5 (17) | Gatling Dragon |
Fusion Monster Effect Monster |
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- | 8 | Machine | 2600 | 1200 | ||
"Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads. |
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▶︎ Deck | 8.9 (42) | El Shaddoll Shekhinaga |
Fusion Monster Effect Monster |
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- | 10 | Machine | 2600 | 3000 | ||
1 "Shaddoll" monster + 1 EARTH monster Must first be Fusion Summoned. When a Special Summoned monster activates its effect while you have a "Shaddoll" card in your hand (Quick Effect): You can negate the activation, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY. You can only use this effect of "El Shaddoll Shekhinaga" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand. |
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▶︎ Deck | 4.8 (4) | Dyna Tank |
Fusion Monster Effect Monster |
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- | 7 | Machine | ? | 2100 | ||
1 Machine monster + 1 Dinosaur monster Gains ATK equal to the original ATK of the Dinosaur monster used for its Fusion Summon. You can only use each of the following effects of "Dyna Tank" once per turn. When a card or effect is activated that targets this 1 card on the field (and no other cards) (Quick Effect): You can target 1 other card on the field that would be an appropriate target; that card or effect now targets the new target. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 Dinosaur monster from your GY. |
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▶︎ Deck | 8.4 (15) | Cyberdarkness Dragon |
Fusion Monster Effect Monster |
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- | 10 | Machine | 2000 | 2000 | ||
5 "Cyberdark" Effect Monsters Must first be Fusion Summoned. If this card is Special Summoned: You can equip 1 Dragon or Machine monster from your GY to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. When your opponent activates a card or effect (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. |
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▶︎ Deck | 8.3 (14) | Cyberdark End Dragon |
Fusion Monster Effect Monster |
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- | 12 | Machine | 5000 | 3800 | ||
"Cyberdark Dragon" + "Cyber End Dragon" Must be either Fusion Summoned, or Special Summoned by Tributing 1 Level 10 or lower "Cyberdark" Fusion Monster equipped with "Cyber End Dragon". Unaffected by your opponent's activated effects. Once per turn: You can equip 1 monster from either GY to this card. This card can attack a number of times each Battle Phase, up to the number of Equip Cards equipped to it. |
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