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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Effect Monster". Search result Showing 6,001 to 6,030 of 7,339
Card-Type is "Effect Monster".
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 4.2 (10) | Performapal Flip Hippo | Effect Monster | |||
- | 3 | Beast | 800 | 800 | ||
When this card is Normal Summoned: You can Special Summon 1 "Performapal" monster from your hand, but it has its effects negated until the end of this turn. Once per turn: You can change all monsters you control to Defense Position. | ||||||
▶︎ Deck | 4.2 (21) | Invader of the Throne |
Effect Monster Flip Monster |
|||
- | 4 | Warrior | 1350 | 1700 | ||
FLIP: Select 1 monster on your opponent's side of the field and switch control of it with this card. This effect cannot be activated during the Battle Phase. | ||||||
▶︎ Deck | 4.2 (11) | Oshaleon | Effect Monster | |||
- | 3 | Reptile | 1400 | 800 | ||
While you control this face-up Attack Position card, your opponent cannot select a monster other than "Oshaleon" as an attack target. When this card is destroyed by battle and sent to the Graveyard, you can add 1 Reptile-Type monster with 500 or less ATK from your Deck to your hand. | ||||||
▶︎ Deck | 4.2 (20) | Guardian Angel Joan | Effect Monster | |||
- | 7 | Fairy | 2800 | 2000 | ||
When this card destroys a monster by battle and sends it to the GY: Gain LP equal to that monster's original ATK in the GY. | ||||||
▶︎ Deck | 4.2 (11) | B.E.S. Big Core (Updated from: Big Core) | Effect Monster | |||
- | 6 | Machine | 2300 | 1100 | ||
If this card is Normal Summoned: Place 3 counters on it. Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: Remove 1 counter from this card. If you cannot, destroy it. | ||||||
▶︎ Deck | 4.2 (10) | Djinn Prognosticator of Rituals | Effect Monster | |||
- | 3 | Fiend | 400 | 300 | ||
When you Ritual Summon a monster, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon. If you Ritual Summon using this card, if that Ritual Summoned monster inflicts battle damage to your opponent, they discard 1 card. | ||||||
▶︎ Deck | 4.2 (18) | Gilford the Legend | Effect Monster | |||
- | 8 | Warrior | 2600 | 2000 | ||
Cannot be Special Summoned. When this card is Normal Summoned: You can equip as many Equip Spell Cards from your Graveyard as possible to a Warrior-Type monster(s) you control. | ||||||
▶︎ Deck | 4.2 (12) | Helmer, Helmsman Fur Hire | Effect Monster | |||
- | 3 | Aqua | 0 | 2000 | ||
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Helmer, Helmsman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can discard 1 card "Fur Hire"; draw 1 card. You can only use each effect of "Helmer, Helmsman Fur Hire" once per turn. | ||||||
▶︎ Deck | 4.2 (12) | Goblin Marauding Squad | Effect Monster | |||
- | 4 | Beast-Warrior | 1900 | 0 | ||
When this card declares an attack, your opponent cannot activate cards or effects. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn. | ||||||
▶︎ Deck | 4.2 (17) | Satellarknight Procyon | Effect Monster | |||
- | 4 | Warrior | 1300 | 1200 | ||
If this card is Summoned: You can send 1 "tellarknight" monster from your hand to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Satellarknight Procyon" once per turn. | ||||||
▶︎ Deck | 4.2 (10) | Brotherhood of the Fire Fist - Wolf | Effect Monster | |||
- | 3 | Beast-Warrior | 0 | 1900 | ||
If this card is flipped face-up: You can Set 1 "Fire Formation" Trap Card directly from your Deck, then, if this card was Flip Summoned, you can also Set 1 "Fire Formation" Spell Card directly from your Deck. | ||||||
▶︎ Deck | 4.2 (9) | Snowdust Dragon | Effect Monster | |||
- | 8 | Dragon | 2800 | 1800 | ||
You can Special Summon this card (from your hand) by removing 4 Ice Counters from anywhere on the field. Other monsters with Ice Counters cannot attack or change their battle positions. | ||||||
▶︎ Deck | 4.2 (13) | Second Booster | Effect Monster | |||
- | 3 | Machine | 1000 | 500 | ||
You can Tribute this card to select 1 face-up Attack Position monster you control. The selected monster gains 1500 ATK until the End Phase. | ||||||
▶︎ Deck | 4.2 (6) | S-Force Professor DiGamma | Effect Monster | |||
- | 3 | Psychic | 1000 | 1500 | ||
Each of your opponent's monsters in the same column as one of your "S-Force" monsters cannot change its battle position. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change its battle position. You can only use this effect of "S-Force Professor DiGamma" once per turn. | ||||||
▶︎ Deck | 4.2 (11) | Sonic Jammer |
Effect Monster Flip Monster |
|||
- | 2 | Machine | 350 | 650 | ||
FLIP: Your opponent cannot activate any Spell Cards until the end of the End Phase of the next turn. | ||||||
▶︎ Deck | 4.2 (15) | DZW - Chimera Clad | Effect Monster | |||
- | 1 | Fiend | 0 | 0 | ||
You can target 1 "Number C39" monster you control; equip this monster from your hand or your side of the field to that target. The equipped monster cannot be destroyed by battle. At the end of the Damage Step, when the equipped monster attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can make the opponent's monster's ATK 0 (even after this card leaves the field or the monster becomes unaffected by card effects), and if you do, the equipped monster can make a second attack on the same monster in a row. | ||||||
▶︎ Deck | 4.2 (18) | Chow Chow Chan | Effect Monster | |||
- | 2 | Beast | 800 | 800 | ||
When your opponent activates a Normal Trap Card in response to your monster's attack declaration targeting an opponent's monster: You can discard this card; negate the activation, and if you do, destroy that card (this is a Quick Effect). | ||||||
▶︎ Deck | 4.2 (24) | Nitro Synchron |
Effect Monster Tuner Monster |
|||
- | 2 | Machine | 300 | 100 | ||
If this card is sent to the Graveyard for the Synchro Summon of a "Nitro" Synchro Monster: Draw 1 card. | ||||||
▶︎ Deck | 4.2 (14) | Radius, the Half-Moon Dragon | Effect Monster | |||
- | 4 | Dragon | 1400 | 1200 | ||
If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). If you do, this card's Level becomes 8. | ||||||
▶︎ Deck | 4.2 (16) | Battlin' Boxer Rabbit Puncher | Effect Monster | |||
- | 3 | Warrior | 800 | 1000 | ||
At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster. | ||||||
▶︎ Deck | 4.2 (15) | Escher the Frost Vassal | Effect Monster | |||
- | 4 | Aqua | 800 | 1000 | ||
If your opponent controls 2 or more cards in their Spell & Trap Zones, you can Special Summon this card (from your hand). | ||||||
▶︎ Deck | 4.2 (17) | Bitrooper | Effect Monster | |||
- | 4 | Cyberse | 1500 | 2000 | ||
You can send 1 Level 2 or lower monster from your hand to the GY; Special Summon this card from your hand. You can only use this effect of "Bitrooper" once per turn. | ||||||
▶︎ Deck | 4.2 (10) | Bujingi Ibis | Effect Monster | |||
- | 4 | Winged Beast | 1600 | 300 | ||
During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; this turn, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. | ||||||
▶︎ Deck | 4.2 (18) | Bri Synchron |
Effect Monster Tuner Monster |
|||
- | 4 | Machine | 1500 | 1100 | ||
If this card is sent to the Graveyard as a Synchro Material, until the end of this turn, the Synchro Monster that used this card as a Synchro Material gains 600 ATK, but its effects are negated. | ||||||
▶︎ Deck | 4.2 (9) | Blast Asmodian | Effect Monster | |||
- | 3 | Fiend | 1000 | 300 | ||
If any Spell or Trap Card(s) are Chained, inflict 500 damage to your opponent. | ||||||
▶︎ Deck | 4.2 (18) | Black Stego | Effect Monster | |||
- | 4 | Dinosaur | 1200 | 2000 | ||
If this Attack Position card is targeted for an attack: Change this card to Defense Position. | ||||||
▶︎ Deck | 4.2 (21) | White Magical Hat | Effect Monster | |||
- | 3 | Spellcaster | 1000 | 700 | ||
When this card inflicts Battle Damage to your opponent's Life Points, your opponent discards 1 card randomly from his/her hand. | ||||||
▶︎ Deck | 4.2 (13) | The Fabled Kokkator | Effect Monster | |||
- | 4 | Beast | 1700 | 1500 | ||
When this card destroys an opponent's monster by battle and sends it to the GY: You can discard 1 "Fabled" monster; draw 1 card. | ||||||
▶︎ Deck | 4.2 (13) | Winged Sage Falcos | Effect Monster | |||
- | 4 | Winged Beast | 1700 | 1200 | ||
When this card destroys an opponent's face-up Attack Position monster by battle and sends it to their Graveyard: You can place that monster on top of their Deck. | ||||||
▶︎ Deck | 4.2 (5) | Wrecker Panda | Effect Monster | |||
- | 2 | Beast | 800 | 800 | ||
Once per turn, during the Standby Phase: You can pay 500 LP; send the top card of your Deck to the Graveyard, and if you do, this card gains ATK and DEF equal to that monster's Level x 200 if it was a monster. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can add 1 monster with the lowest Level from your Graveyard to your hand (your choice, if tied). | ||||||
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